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It Came From The Desert is an Amiga game by Cinemaware about a young man discovering the existence of giant ants hell bent on taking over the world. With help from a scientist and some friends, he will need to collect evidence within a time limit to convince the mayor to take action. Gameplay segments include interacting with NPCs, knife fighting with a gang member, shooting an Ant's antenna before getting attacked, fending off said ants, and eventually infiltrating the ants base and blowing up the queen.While mainly an Amiga game, with a follow up made for the system, it was also released for the IBM Personal Computer. Two remakes were completely different: a Turbo Grafx CD version that relied heavily on Full Motion Video and had little to do with the original game (Retsupuraeriffed on it), and a Sega CD version that was an over-head shooter and was canceled by Electronic Arts when almost finished.
It Came from the Desert includes examples of:
Abandonware: The genesis game, which was never finished.
B-Movie: The original game is basically a big love letter to these kinds of movies, especially the giant-ant movie Them.
Clear My Name: The sequel has the main character on the run from being accused of starting the incident. Turns out the Antheads are spreading this to quietly resume their invasion.
The TurboGrafxCD version has Buzz accused of stealing radioactive waste, which allegedly mutated the ants to begin with. This isn't brought up very often though and it ends up getting sidelined later on.
Gameplay Roulette: A static first person shooting sequence, an overhead action scene, a flying overhead action scene, a knife fight, a car ramming scene, an escape scene, and an invasion scene, with their own rules of game play and controls.
The TurboGrafxCD version kept the overhead action scene and replaced the rest with a 2D shooter and a hostage rescue shooting scene (where you have to shoot the ants off of the person they're eating off of). Strangely, the character looks significantly different between the two scenes where he's appeared.
Gorn: The TurboGrafx16 version has a recurring mini game involving shooting the ants to prevent them from completely eating out their victim(s). As this goes on, said victim(s) are being torn flesh by flesh until they're reduced to bone. However, if you complete the mini game, as long as they have even one bar of life left, they will appear in a cut scene, shown to be completely fine.
In-Universe Game Clock: You are on a time limit to get the military to respond to the threat, and take care of the Ant Queen.
Mission Pack Sequel: At the time, to get the sequel (Antheads, It 2) to the original game required you to contact the publisher and purchase it from them directly. The story continues off right after the first game.
Mundane Made Awesome: In Antheads, you have the option to pez any human you suspect to be an anthead. The option? PEZ HIM/HER
Our Zombies Are Different: In the TurboGrafxCD version, zombies are inexplicably thrown in. The only possible justification is that they're actually people possessed by the Ant Queen.
Reasonable Authority Figure: The Mayor won't easily accept the existence of giant ants trying to take over the world, but he is always willing to hear you out regardless, even saying that he is a reasonable man. By the time you do collect all pieces of evidence, he immediately accepts it and calls in the military.
Shout-Out: Perhaps unintentional, but in the Turbo-Grafx 16 version, whenever Buzz calls out the followers of the ant queen, they scream out in a similar manner to those of the body snatchers.
A more infamous example is the Turbo-Grafx 16. Almost all the different mini games have been removed, the characters had been redesigned (especially the main character), and the new mini games are not very good.