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* InconsistentSpelling: The official localizations for ''F'' and ''F 2nd'' used "Meiko" and "Kaito" (which is standard practice for many localizations dealing with all-caps from Japanese), but starting with ''X'' they were rendered again as "MEIKO" and "KAITO" (which is how their names are officially parsed on their software packages).[[note]]Unlike Miku, Rin/Len, and Luka, whose names are normally written in kanji and katakana, the two of them have their names officially written in all-caps romaji when in Japanese. As a result, Sakine Meiko's nane is never written in all-caps, since her forename is actually written in katakana as メイコ to match Miku's name format.[[/note]] The earlier ''Mirai DX'' had also used all-caps (along with the similarly-parsed "GUMI") due to having less of a localization job done on it overall.



* SpellMyNameWithAnS: The official localizations for ''F'' and ''F 2nd'' used "Meiko" and "Kaito" (which is standard practice for many localizations dealing with all-caps from Japanese), but starting with ''X'' they were rendered again as "MEIKO" and "KAITO" (which is how their names are officially parsed on their software packages).[[note]]Unlike Miku, Rin/Len, and Luka, whose names are normally written in kanji and katakana, the two of them have their names officially written in all-caps romaji when in Japanese. As a result, Sakine Meiko's nane is never written in all-caps, since her forename is actually written in katakana as メイコ to match Miku's name format.[[/note]] The earlier ''Mirai DX'' had also used all-caps (along with the similarly-parsed "GUMI") due to having less of a localization job done on it overall.
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[[caption-width-right:350:''[[{{Tagline}} Hatsune Miku takes center stage!]]'']]
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** ''Hatsune Miku: Project DIVA X HD'' ([=PS4=], 2016) -- An UpdatedRerelease of ''X'' that brings the series to UsefulNotes/PlayStation4. Features enhanced visuals that take advantage of the console's capabilities, including improved lighting and shadow effects, revised shaders, and miscellaneous quality improvements in 1080p, 60 frames per second. A later patch adds VR support to selected parts of the game.

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** ''Hatsune Miku: Project DIVA X HD'' ([=PS4=], 2016) -- An UpdatedRerelease of ''X'' that brings the series to UsefulNotes/PlayStation4.Platform/PlayStation4. Features enhanced visuals that take advantage of the console's capabilities, including improved lighting and shadow effects, revised shaders, and miscellaneous quality improvements in 1080p, 60 frames per second. A later patch adds VR support to selected parts of the game.



* ''Hatsune Miku: Project DIVA [=MEGA39's=]/[[MarketBasedTitle Mega Mix]]'' (UsefulNotes/NintendoSwitch, 2020) -- After going dormant for three years, the series returns on a new console for its 10th anniversary. The sixth game released internationally. Features the largest setlist ever in a main series game at 101 songs[[labelnote:*]]91 returning, 9 new, and the theme song[[/labelnote]] (beating out ''DIVA 2nd''[='s=] previous record of 58 songs) and over 300 Modules. Features two styles of play: Arcade Mode, which is identical to ''Arcade/Future Tone''[='=]s gameplay, and Mix Mode, where players use the Joy-Con's motion controls to "catch" falling notes.

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* ''Hatsune Miku: Project DIVA [=MEGA39's=]/[[MarketBasedTitle Mega Mix]]'' (UsefulNotes/NintendoSwitch, (Platform/NintendoSwitch, 2020) -- After going dormant for three years, the series returns on a new console for its 10th anniversary. The sixth game released internationally. Features the largest setlist ever in a main series game at 101 songs[[labelnote:*]]91 returning, 9 new, and the theme song[[/labelnote]] (beating out ''DIVA 2nd''[='s=] previous record of 58 songs) and over 300 Modules. Features two styles of play: Arcade Mode, which is identical to ''Arcade/Future Tone''[='=]s gameplay, and Mix Mode, where players use the Joy-Con's motion controls to "catch" falling notes.



* AchievementSystem: Every game in the series has Titles, which are awarded for performing certain tasks and are purely cosmetic. Starting with ''F'', the UsefulNotes/PlayStation's Trophy system was integrated, which (rather redundantly) awards Trophies for acquiring Titles. ''Mirai'' uses a Stamp Card that functions equivalently to Titles, but with Stamps.

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* AchievementSystem: Every game in the series has Titles, which are awarded for performing certain tasks and are purely cosmetic. Starting with ''F'', the UsefulNotes/PlayStation's Platform/PlayStation's Trophy system was integrated, which (rather redundantly) awards Trophies for acquiring Titles. ''Mirai'' uses a Stamp Card that functions equivalently to Titles, but with Stamps.



** Notes are colored in their corresponding UsefulNotes/PlayStation symbol colors, while Scratches and Slides are yellow. Special note types add extras such as rainbow outlines for Chance Time Finish and red outline for chords. The [=PlayStation=] colors also see use in various other places in-game, such as color-coded difficulties. Note colors are also exploited gratuitously in certain songs as a method of PaintingTheMedium.

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** Notes are colored in their corresponding UsefulNotes/PlayStation Platform/PlayStation symbol colors, while Scratches and Slides are yellow. Special note types add extras such as rainbow outlines for Chance Time Finish and red outline for chords. The [=PlayStation=] colors also see use in various other places in-game, such as color-coded difficulties. Note colors are also exploited gratuitously in certain songs as a method of PaintingTheMedium.



** Handheld consoles that [[ShoddyKnockoffProduct look suspiciously]] like the UsefulNotes/PSVita appear in a few songs and some loading screens. For example, "Negiposi*Continues" uses a console that looks like a white Vita, but all of the buttons are completely wrong.

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** Handheld consoles that [[ShoddyKnockoffProduct look suspiciously]] like the UsefulNotes/PSVita Platform/PSVita appear in a few songs and some loading screens. For example, "Negiposi*Continues" uses a console that looks like a white Vita, but all of the buttons are completely wrong.
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* AutoPilotTutorial: The original retro-styled music video is a form of this for the mini-game included with the first DownloadableContent pack for the first game, showing some of the mechanics which are not made immediately obvious by the game itself. [[spoiler: It even shows Miku near-constantly watering the plant, which is how you unlock the orb that is needed to open the final door.]]
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Per TRS. Bishounen is a Definition-Only fan-speak term used only for Japanese/East-Asian media. Examples or audience reactions are not allowed. Moving In Universe acknowledgements/relevance to Pretty Boy. Removing any ZCE or misuse.


* {{Bishounen}}: Len and KAITO.

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Paragraph removed per wick cleanup.


%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.



* HealingPotion: In the "Hello, Planet" game, Miku can pick up bottles of clean water. Using one restores a whole heart to your life gauge. [[spoiler: Of course, something ELSE needs water more than her...]]

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* HealingPotion: In the "Hello, Planet" game, Miku can pick up bottles of clean water. Using one restores a whole heart to your life gauge. [[spoiler: Of [[spoiler:Of course, something ELSE needs water more than her...]]
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See also ''VideoGame/ProjectSekai COLORFUL STAGE! feat. Hatsune Miku'', a mobile entry in the greater ''SEGA feat. HATSUNE MIKU Project'' franchise developed by Colorful Palette and published by SEGA.

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See also ''VideoGame/ProjectSekai COLORFUL STAGE! feat. Hatsune Miku'', ''VideoGame/HatsuneMikuColorfulStage'', a mobile entry in the greater ''SEGA feat. HATSUNE MIKU Project'' franchise developed by Colorful Palette and published by SEGA.



* ''VideoGame/ProjectSekai Colorful Stage! feat. Hatsune Miku'' / ''Hatsune Miku: COLORFUL STAGE!'' (Mobile, 2020) -- A smartphone rhythm game that brings the Vocaloid experience to mobile devices once more. Developed by Colorful Palette, a subsidiary of ''VideoGame/BangDreamGirlsBandParty'' developers [=CraftEgg=], ''Project SEKAI'' introduces a heavy focus on {{Cover Version}}s and story, with a large and varied group of [[OriginalGeneration original characters]] joining the Crypton characters. The game also introduces different "SEKAI" versions of the Crypton characters who, rather than being referred to or thought of as "modules" such as in ''Project Diva'', are born from the feelings of the original cast, with their characterization and styles reflecting this. This is alongside the "original versions" of the Crypton characters, who exist independently of the main cast.

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* ''VideoGame/ProjectSekai Colorful Stage! feat. Hatsune Miku'' / ''Hatsune Miku: COLORFUL STAGE!'' ''VideoGame/HatsuneMikuColorfulStage'' (Mobile, 2020) -- A smartphone rhythm game that brings the Vocaloid experience to mobile devices once more. Developed by Colorful Palette, a subsidiary of ''VideoGame/BangDreamGirlsBandParty'' developers [=CraftEgg=], ''Project SEKAI'' introduces a heavy focus on {{Cover Version}}s and story, with a large and varied group of [[OriginalGeneration original characters]] joining the Crypton characters. The game also introduces different "SEKAI" versions of the Crypton characters who, rather than being referred to or thought of as "modules" such as in ''Project Diva'', are born from the feelings of the original cast, with their characterization and styles reflecting this. This is alongside the "original versions" of the Crypton characters, who exist independently of the main cast.
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** In "Aku No Musume" and "Aku No Meshitsukai", when the evil princess Riliane (Rin) [[spoiler:(actually her twin brother Allen (Len) in disguise)]] is executed, there is a cut to a black screen with a falling ribbon [[OffWithHerHead as the guillotine falls]].

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** In "Aku No Musume" and "Aku No Meshitsukai", when the evil princess Riliane (Rin) [[spoiler:(actually her twin brother Allen (Len) in disguise)]] is executed, there is a cut to a black screen with a falling ribbon [[OffWithHerHead as the guillotine falls]]. This was apparently still graphic enough to warrant the game an [=E10+=] rating in America.

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