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A RPG Maker game about Jeff the Killer.

You play as Carolina, a down-on-her-luck paranormal detective, who is sent to investigate a mansion where the yet-unknown Jeff commits his murders. You must find the scattered pages to help you solve the case, whilst avoiding Jeff at all costs.


This game contains examples of:

  • Aborted Arc: Clearly the game's creator didn't have the time (or even the will) to expand on the whole "the higher-ups at the police department are probably using Jeff the killer to get rid of us" idea that Carolina spontaneously brings up halfway through the game.
  • Alone with the Psycho: After Jeff locks the front door to the mansion, Carolina effectively becomes this.
  • Ambiguous Time Period: Had to have taken place decades ago, judging by how Carolina has no cell phone on her to contact her team for backup.
  • Catchphrase: Subverted. Despite what the game's title says, Jeff is a silent character the whole time, so he never utters his signature "go to sleep" line.
  • Dead All Along: In the Good Ending, Carolina reveals that Jeff has long since died of blood loss resulting from cutting up his face. Which makes you wonder what kind of tormented ghost Jeff is that he can physically kill people with a knife.
  • Deceased Parents Are the Best: Carolina states in the beginning that her mother is dead, and hopes that she's made her mother proud by becoming a detective. She even chooses to wear her mother's pink garb instead of her standard detective uniform in her honour.
  • Informed Attribute: Carolina is apparently so poor, she tells Jeff in a good ending that people throw money at her... Despite seen living in a cozy log cabin filled with all her life necessities.
  • Narcissist: Jeff has the entire third floor of the mansion lined up with portraits of him.
  • No Peripheral Vision: Even if you have Jeff right at your tail, you're able to hide in any of the closets, and you practically become lost to him.
  • Parents as People: Part of Jeff's torn journal page asks that the user (Carolina) remind him of his parents and brother, suggesting that this incarnation of Jeff's parents were loving toward their son.
  • Plot Hole: One of the pages found in the Kitchen of Nobles written by one of the murdered detectives (Carolina's predecessor) states that he dragged the killer down the steep hole with him to his death....If the detective in question had already died from the fall, just how was able to write that note?
  • Press X to Die: If you stare into the mirror in one of the bedrooms with a pink bed sheet on the second floor, Jeff super-speed into the room and kills you.
  • Skewed Priorities: Carolina will frequently stop to admire the furniture and the flower pots while she's investigating.
  • Sympathy for the Devil: Like many other Jeff games, this one makes you unlock the Good Ending by trying to reach Jeff's heart, a failsafe that Jeff himself wrote out in his journal pre-psychotic break that will make him snap out of it. Carolina's Wham Line reveals that said words are to put his soul to rest.

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