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Video Game / Eco-Match

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Eco-Match is a Match-Three Game for computers developed by Zemnott and published by ValuSoft in 2009. As part of an organization called WorldSAFE, it is your job to clean up the world by developing more efficient solutions in different countries and protecting endangered species. To do so, you have to make enough matches of up to three tile types, with some levels also having Eco-Zones and locks that need to be cleared out. Once it's done, the planet is repaired and you complete the assignment (or master it if you go the extra mile), and once ten of them are done on a single continent, you can continue on it or move on the next.


This game provides examples of:

  • Gravity Screw: Unlike most games of this sort, tokens don't just fall from top to bottom once others are cleared, but they go from whatever direction is shown on the icon in the top-right corner.
  • Guilt-Based Gaming: Trying to quit the game makes it state "the planet still needs help".
  • Green Aesop: The whole game is centered around the environment. The planet starts destroyed and slowly restores its natural glory as you progress, while each level tells you about how the environment is polluted by some sort of unsafe solution used in that place/an endangered species, and it's your job to fix that by doing the objectives.
  • Themed Cursor: The arrow is light green, fitting the environmental theme.
  • Timed Mission: Each level has to be completed before a liquid bar on the right fully depletes.

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