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* NonStandardCharacterDesign: Vikki Grimm and Brigitte Bleu, the two major female characters, are depicted as dolls with flesh-colored skin, rather than single-colored plastic figures like the male characters, Bombshell, or Tina Tomorrow.

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* AnachronismStew: The game's weapons and vehicles are a combination of those from UsefulNotes/WorldWarII and UsefulNotes/TheVietnamWar. For instance, the standard rifle is based on the M-16 and the standard tank is based on the M-60, both from the Vietnam War era, alongside Huey helicopters. However, there are also propeller fighter planes, half-tracks, and mass paratrooper drops that were either not used or phased out by the Vietnam War.



* EarlyInstallmentWeirdness: The first game lean towards a top-down tactical shooter where your soldiers can easily die. Furthermore, the tone is more sombre and the plot is minimal, and the SequelHook ending [[spoiler:where your soldiers enter the real world]] is treated as a surprise. The second game took the "toy soldiers fighting in the real world" plot and ran, becoming DenserAndWackier as the soldiers fight other toys and insects over kitchen counters and gardens.

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* EarlyInstallmentWeirdness: The first game lean towards a top-down tactical shooter where your soldiers can easily die. Furthermore, the tone is more sombre and the plot is minimal, and the SequelHook ending [[spoiler:where your soldiers enter the real world]] is treated as a surprise. The second game took the "toy soldiers fighting in the real world" plot and ran, becoming a DenserAndWackier ActionizedSequel as the soldiers fight other toys and insects over kitchen counters and gardens.



** The Tan Nation is a combination of common media belligerents such as UsefulNotes/WorldWarII UsefulNotes/NaziGermany, the [[UsefulNotes/SovietRussiaUkraineAndSoOn Soviet Union]], or Ba'athist (UsefulNotes/SaddamHussein's) Iraq, complete with [[CompositeCharacter something of a mix]] of Saddam Hussein (the face) and UsefulNotes/FidelCastro (the name and build) as their leader.

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** The Tan Nation is a combination of common media belligerents such as UsefulNotes/WorldWarII UsefulNotes/NaziGermany, the [[UsefulNotes/SovietRussiaUkraineAndSoOn Soviet Union]], or Ba'athist (UsefulNotes/SaddamHussein's) Iraq, complete with [[CompositeCharacter something of a mix]] of Saddam Hussein UsefulNotes/SaddamHussein (the face) and UsefulNotes/FidelCastro (the name and build) as their leader.leader General Plastro.



* ShoutOut: Pretty much a staple of the series later in its run, both in level names and even villains. It was doing it as far back as the second game, where one two part mission was just one big shout out to Film/ApocalypseNow.

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* ShoutOut: Pretty much a staple of the series later in its run, both in level names and even villains.
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It was doing it as far back as the second game, where one two part mission was just one big shout out to Film/ApocalypseNow.Film/ApocalypseNow, where the squad fights a Kurtz expy producing zombie soldiers made of multiple colors.



* SlidingScaleOfSillinessVsSeriousness: The series is silly for most of the time. The ''World War'' games, on the other hand, are dead serious.

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* SlidingScaleOfSillinessVsSeriousness: The series is silly for most of the time. The first game and ''World War'' games, sub-series, on the other hand, are dead serious.

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* EarlyInstallmentWeirdness: The first game lean towards a top-down tactical shooter where your soldiers can easily die. Furthermore, the tone is more sombre and the plot is minimal, and the SequelHook ending [[spoiler:where your soldiers enter the real world]] is treated as a surprise. The second game took the "toy soldiers fighting in the real world" plot and ran, becoming DenserAndWackier as the soldiers fight other toys and insects over kitchen counters and gardens.



** The Tan Nation is a combination of common media belligerents such as UsefulNotes/WorldWarII UsefulNotes/NaziGermany, the SovietUnion, or Ba'athist (UsefulNotes/SaddamHussein's) Iraq, complete with [[CompositeCharacter something of a mix]] of Saddam Hussein (the face) and UsefulNotes/FidelCastro (the name and build) as their leader.

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** The Tan Nation is a combination of common media belligerents such as UsefulNotes/WorldWarII UsefulNotes/NaziGermany, the SovietUnion, [[UsefulNotes/SovietRussiaUkraineAndSoOn Soviet Union]], or Ba'athist (UsefulNotes/SaddamHussein's) Iraq, complete with [[CompositeCharacter something of a mix]] of Saddam Hussein (the face) and UsefulNotes/FidelCastro (the name and build) as their leader.

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* DeadpanSnarker: Sarge in the ''Sarge's Heroes'' games, when he wasn't being a dutiful soldier. Captain Blade meanwhile was in snark mode 24/7.

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* DeadpanSnarker: Sarge in the ''Sarge's Heroes'' games, when he wasn't isn't being a dutiful soldier. Captain Blade meanwhile was is in snark mode 24/7.



* DirtyCoward: Hoover, the team's minesweeper, looks like he wished he called himself a conscientious objector, and will retreat in ''RTS'' if he takes even a little damage.

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* DirtyCoward: DirtyCoward:
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Hoover, the team's minesweeper, looks like he wished he called himself a conscientious objector, and will retreat in ''RTS'' if he takes even a little damage.damage.
** Though Plastro has his moments of VillainousValour, [[TakingYouWithMe suicidal]] or otherwise, when he's captured at the end of ''Sarge's Heroes 2'' and Sarge threatens to punch his lights out, his reaction is to shout "not the face!" and immediately faint.



* DroppedABridgeOnHim: Them, if you may. [[spoiler: The aforementioned ''Sarge's War'' has every good and bad named characters and series mainstays since ''Sarge's Heroes'' except Sarge himself, killed off by an explosion hidden in a peace monument orchestrated by Lord Malice, the new villain.]]

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* DroppedABridgeOnHim: Them, if you may. [[spoiler: The aforementioned ''Sarge's War'' has every good and bad ''every'' named characters character and series mainstays mainstay since ''Sarge's Heroes'' Heroes'', except for Sarge himself, killed off by an explosion hidden in a peace monument orchestrated by Lord Malice, the new villain.]]



* DyingDeclarationOfLove: [[spoiler:Vikki's last words to Sarge in Army Men Sarge's War.]]
* EnergyWeapon: The aliens in ''Toys In Space'', Sarge can even find a laser rifle, an upgrade to the auto-rifle and Vulcan gun.
* EscortMission: These have been around since the first game, they range from barely an escort (being able to just order your men to hold while you killed everything along the way and/or the VIP being almost as bad ass as Sarge) to almost controller breaking frustrating.

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* DyingDeclarationOfLove: [[spoiler:Vikki's last words to Sarge in Army Men Sarge's War.''Sarge's War''.]]
* EnergyWeapon: The aliens in ''Toys In Space'', Space'' use them. Sarge can even find a laser rifle, an upgrade to the auto-rifle and Vulcan gun.
* EscortMission: These have been around since the first game, they range from barely an escort (being able to just order your men to hold while you killed kill everything along the way and/or the VIP being almost as bad ass badass as Sarge) to almost controller breaking controller-breaking frustrating.



* FaceHeelTurn: Colonel Blintz in the ''RTS'' after quite literally losing his mind.
** Also, Major Gooding in ''Sarge's War''. He becomes Lord Malice after a mission where he is nearly killed and blames Sarge for leaving him behind. (Although Sarge couldn't have known he was still alive given the amount of damage he took.)
* FaceHeelRevolvingDoor: Bridgette Blue, and all of the blue nation really. They'll work for whoever pays best, or at least who isn't trying to kill them.

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* FaceHeelTurn: FaceHeelTurn:
**
Colonel Blintz in the ''RTS'' after quite literally losing his mind.
** Also, Major Gooding in ''Sarge's War''. He becomes Lord Malice after a mission where he is nearly killed and blames Sarge for leaving him behind. (Although behind, although Sarge couldn't have known he was still alive given the amount of damage he took.)
took.
* FaceHeelRevolvingDoor: Bridgette Blue, and all of the blue nation really. They'll work for whoever pays best, or at least who whoever isn't trying to kill them.them, or even whoever currently suits their own agenda.



** The Gray Nation, in turn, ends up as a [[AdaptationalHeroism heroic version]] of the Vietcong, essentially North Vietnam's guerrilla warfare expertise combined with the South's loyalty to the USA analogue.

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** The Gray Nation, in turn, ends up as a [[AdaptationalHeroism heroic version]] of the Vietcong, essentially North Vietnam's guerrilla warfare expertise (usually) combined with the South's loyalty to the USA analogue.



** ''RTS'' is ExactlyWhatItSaysOnTheTin.

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** ''RTS'' is ExactlyWhatItSaysOnTheTin.[[RealTimeStrategy exactly what it claims to be]].

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