Useful Notes / Electronic Entertainment Expo
aka: E 3

The Electronic Entertainment Expo (E3) is a major gaming event that started in 1995 in California and has been held every year since. Though dwarfed in attendance numbers by events like Gamescom and PAX (due to it being industry only), it has a unique place in gaming culture, as it is where the big software and hardware publishers hold press conferences and presentations, showing off new games and consoles for the upcoming year. It is traditionally where new franchises are shown for the first time, where new consoles are debuted and played live for the audiences, and where long-awaited new installments or franchise reboots are given their introductions. The entire gaming world watches E3, ensuring that these new debuts will have the most exposure possible.

It started off as a sort-of spinoff of the Consumer Electronics Show, which used to be the place to announce new game stuff, but a separate show was created when CES said they couldn't create a private space at CES for game developers.note  The first E3 was held by the Interactive Digital Software Association, now known as the ESA, after the organization was formed in 1994. It was originally devoted to retailers, but has since broadened.

Historically, E3 attracted large, somewhat unruly crowds.note  The use of "booth babes" (attractive women who draw attention to the games they're advertising) also added to the allure. In 2007, the event allowed only the media and developers to attend and eliminated the booth babes in order to cut down on the noise and crowds. The 2008 event allowed some members of the general public into the convention hall again, but through invitations only. For E3 2009, booth babes made a return, but only if the game companies wanted them in there.

This shift in regulations is what led Penny Arcade's annual expo and the Tokyo Game Show to become the new de facto expos for a little while, but things have settled over the past couple of years and the status quo has returned to what it previously was. The general public is allowed admission (for a high price), but members of the press and industry get in for free. In this era of social media, particularly notable bloggers are given free passes or brought along by attending companies, keeping a line between the new press and the general gaming public.

E3 is first and foremost a video games show for the industry at large, including journalists, marketing executives, and those watching at home. Other expos are focused on other aspects of gaming — PAX for the gaming community (and tabletop games), GDC for game developers, DICE for executives — but E3 is intended for everyone.

The expo is immensely popular, and the entire gaming world has its eyes focused on Los Angeles for the roughly week-long event. It is a source of both joy and heartbreak, of incredibly ecstasy and mouth-frothing rage, and everything in between. Though fandoms the world over may feel elation at the announcement of a new entry in a long awaited franchise, other announcements (or a lack thereof) can easily cause huge backlashes, often in the forms of Flame Wars, They Changed It, Now It Sucks, Unpleasable Fanbase, Broken Base, Accentuate the Negative, Internet Backdraft, and many others.

All the attention means that certain events in the show are ripe for Memetic Mutation. Sony's disastrous 2006 conference is a good example of this, as that single event alone named three tropes and an index.
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    E3 1995 - 2000 
  • During the first E3 in 1995, Sega made an announcement in their keynote address that the Sega Saturn, which was releasing on "Saturnday" (Sept. 2), would be $399. Another surprise announcement was that the console was actually already out at select stores. The announcement shocked and angered retailers, developers, and gamers alike, who were not prepared for the release so early, and it was one of the main contributing factors in the death of the Saturn - though the system had fans, a huge lack of product in the first six months meant that Sony had to do very little to catch up to the Saturn's pitiful lead.
  • Sony, in their own keynote address the same year, also made a startling announcement: $299 for the Sony PlayStation.

    E3 2001 - 2007 

    E3 2008 
E3 2008 sparked outrage on all three consoles in the following examples:
  • Microsoft's event showed many casual friendly features, such as avatars (which looked similar to Nintendo's Miis), minigames in the forms of fly swatting or dancing, etc. This caused the fans of Microsoft to moan and complain that Microsoft was trying to copy Nintendo's Wii. When Final Fantasy XIII was announced to be released for the Xbox 360, it shocked everybody. After the announcement, Sony fans cried foul and claimed that Square Enix was a sellout. It didn't help when Microsoft boasted that most of its 3rd party games used to be with Sony.
  • Nintendo's event wasn't any better, either. Fans who expected announcements of big name games like Mario and Zelda were met with disappointment as Nintendo revealed more casual friendly games like Wii Sports Resort and Wii Music. This caused a huge Flame War between fans who claimed Nintendo abandoned the hardcore gamer and fans who believed that Nintendo would have the good games coming eventually. During Nintendo's event, then Nintendo marketing VP Cammie Dunaway told a personal story on how she broke her wrist during a vacation with her kids. The broken wrist story became a fad on forums. A similar fad also began to pop up when Cammie joked to Reggie Fils-Aime about liking the full throttle when he tested a jet ski game. Everyone started to hate Cammie, feeling that she represented all the horrible qualities of casual gamers. Cammie did improve in E3 2009 where she mostly ditched her cheesy act and focused more on the facts and what Nintendo wants in the future, but people still haven't forgiven her. It got so bad at that time that the Wii board on GameFAQs exploded in fury, resulting in numerous topics about how Nintendo was a backstabber, literally lasting for days on end. Hilarity Ensues does not even begin to describe this.
  • This was mostly due to the tonedown of E3 after E3 2006. Everyone was now saving most of their good stuff for their own conferences, PAX, or the Tokyo Game Show. Even the game publishers formed a Unpleasable Fanbase about it, wanting it to be toned down in 2006 and then wanting it back to its old form after the disaster E3 was in 2008.

    E3 2009 

    E3 2010 
  • Microsoft: The main focus this year was the controller-less system announced in '09, now titled "Kinect". Kinect games shown were casual titles that showcased using your own body instead of button inputs (such as playing with a baby tiger or navigating a river in a raft). A new model of Xbox 360 hardware was also announced, which would feature a smaller and quieter (and shinier) design, as well as built-in Wi-Fi, at the same price as a regular 360. An Oprah-like event occurred at the end of the presentation, where each member of the audience got a free 360. Fans have naturally mocked this, their main complaints being that Microsoft was basically ripping off Nintendo and its E3 presentations, and quite a few people have compared this event to Nintendo's event from 2008. The girl playing with the pet tiger ("Skittles!") and the people showing off Dance Central had already became a meme.
  • Nintendo's big item was the 3DS handheld, with 3D capabilities and other enhancements as well as an impressive list of third-party support. As for games, in addition to showing off The Legend of Zelda: Skyward Sword and Epic Mickey, Nintendo also announced revivals for several long-dormant franchises: Golden Sun: Dark Dawn, a remake of GoldenEye, Kirby's Epic Yarn, Donkey Kong Country Returns, and most shockingly, Kid Icarus: Uprising. The showing can basically be summed up in this link.
  • Sony's presentation was pretty average. Aside from a crossover game featuring Ratchet, Jak, and Sly, the biggest announcement came from Gabe Newell, who announced that Portal 2 would come to the PlayStation 3 in spite of his previous dislike for the platform, as well as a new Steam-like program to play it on. Oh, they also announced a new Twisted Metal game for the PS3. However, Sony did manage to have Kevin Butler (from the commercials) to give a speech on stage, which must be seen to be believed.
  • Konami's E3 2010 also deserves a mention by virtue of being So Bad, It's Good, thanks to vast amounts of Gratuitous English. One. Million. Twoobs.
  • Electronic Arts started off their press conference with Need for Speed: Hot Pursuit and caused the fandom to rejoice when the trailer was posted online. They also showed off their previously-announced NBA Jam revival, and the consensus was that it captured the spirit of the old games perfectly.
  • Ubisoft showed off a Michael Jackson game that put an emphasis on dancing using motion controls, as well as a breathing simulator, a new Rayman game, a Reboot of Driver set in San Francisco and Child of Eden, a Spiritual Successor to the Cult Classic game Rez.

    E3 2011 

    E3 2012 
  • On the whole, one noticeable trend was the sheer amount of Darker and Edgier Bloodier and Gorier games on display, including Splinter Cell Blacklist, a Tomb Raider reboot, God of War: Ascension, and The Last of Us. There also seemed to a high number of chin stabbings in trailers and demos. Journalists wrote articles discussing whether this was a good thing, a bad thing, just boring, or so on for weeks.
  • Microsoft started with a gameplay debut of Halo 4 and a new Splinter Cell Blacklist. Additional game announcements included Gears of War: Judgment, Forza Horizon and South Park: The Stick of Truth courtesy of creators Trey Parker and Matt Stone. The rebooted Tomb Raider and Resident Evil 6 rounded out more on-stage presentations, with the expected Call of Duty: Black Ops 2 ending off the conference. "Smartglass" was the new technology presented as a means for other devices like smartphones and tablets will be capable of connecting to the Xbox console via specific apps either for new modes of play with particular games (ie. using a tablet to create custom strategies in Madden NFL) or other features.
  • Electronic Arts' conference began with a co-op presentation of Dead Space 3, followed with gameplay of Medal of Honor: Warfighter, Need for Speed: Most Wanted (once again helmed by 2010's Hot Pursuit developer Criterion Games) and Crysis 3. The developer unveiled further content for Star Wars: The Old Republic. Finally, Battlefield developer DICE announced Battlefield Premium, a clone of Call of Duty Elite.
  • Ubisoft's conference was very strong, especially considering how many of their games were held until other conferences to trumpet their host systems. Just Dance 4 started it off and Far Cry 3 got showcased (as well as the bare breasts of a character, triggering some controversy), alongside the much-anticipated Assassin's Creed III. A Rayman Origins sequel, Rayman Legends, was demoed on-stage with the Nintendo Wii U of the upcoming releases. The presentation was capped by Watch_Dogs, which many considered the best announcement/game of the show.
  • Sony started with the latest project from Quantic Dream - Beyond: Two Souls. They quickly followed that up with showcasing a few things not shown during Ubisoft's conference - naval combat in Assassin's Creed III, a 4-player co-operative campaign in Far Cry 3, and a trailer for Assassin's Creed III Liberation, as well as announcing special PS3 and Vita bundles for III and Liberation respectively. About midway through the conference, Sony announced that they were pulling an Oprah and giving everyone attending the conference a free month of their PlayStation Plus service. This segued into the Vita side of their presentation, which started off with a showcase of PlayStation All-Stars Battle Royale and its Vita functionality, capped off with the trailer announcement of Nathan Drake and Big Daddy as playable characters. Dipping back into the PS3 side of things, they showed off a new peripheral called the Wonderbook - an augmented-reality 'storybook' that can be interacted with using the PS3's camera and PlayStation Move. To show off this new gadget, they demoed the latest entry in the mass-multimedia Pottermore campaign, Book of Spells. Finally, they ended the show with a playable demo of The Last of Us.
  • Nintendo's conference was rather sparse. The final version of the Wii U was shown and playable. Nintendo's first party offerings were dominated by Mario; New Super Mario Bros. U, New Super Mario Bros. 2, Luigi's Mansion: Dark Moon, and Paper Mario: Sticker Star were exhibited. Pikmin 3 and Wii Fit U were announced, continuing those franchises, and Nintendo Land, a theme-park styled game featuring mini-games drawn from other Nintendo franchises, and meant to be the Wii U equivalent of Wii Sports. This was the presentation finisher, capping it with an anemic in-game fireworks display. Everything else was third-party titles, overwhelmingly from Ubisoft, but Warner Bros. also had a good presence with Batman: Arkham City: Armored Edition, and Scribblenauts Unlimited. Afterwards, Nintendo started shifting their announcements from one big blowout to multiple smaller events, such as the occasional "Nintendo Direct" webcasts that they had started the previous fall. Before the show, the Wii U had been showcased in New York City, later the day of the presentation a project codenamed Project P-100 was shown (later officially titled The Wonderful 101), as was a new WarioWare game called Game & Wario. Another presentation dedicated to the 3DS happened the next day, which included a confirmation of a North American release for Fire Emblem Awakening; and in the weeks after the show a Nintendo Direct video announced a new 3DS XL model, details on the dev team for the new Smash Bros., and retro game releases on the 3DS eShop.

    E3 2013 
  • Microsoft basically had to do some damage control, as the Xbox One reveal a few weeks prior failed to impress gamers, partially from its actual gaming capabilities being Out of Focus in favor of TV and movies, but also the reveal of its restrictive DRM features. Their presentation addressed the former point well, with Metal Gear Solid V: The Phantom Pain and its open-world mechanics, Respawn Entertainment's new Titanfall First-Person Shooter/Mecha Game, Ryse: Son of Rome, an exclusive-Xbox One reboot of Killer Instinct (though oddly enough, not developed by Rare), Crimson Dragon (now headed to the Xbox One), Dead Rising 3 exclusive to the console, The Witcher 3: Wild Hunt, Battlefield 4 with timed-exclusive Downloadable Content, and Minecraft. To compete with the PlayStation 4, Microsoft will partner with Twitch for live-streaming integration (by comparison, Sony would use Ustream on their console), getting rid of the dreaded Microsoft Points once their console launches, offer Xbox Live gold members free games every month and a re-designed Xbox 360 with a look similar to the Xbox One. However, the DRM issue still loomed large, and pricing for the console had been called steep by the audience at $499 US, and quite a bit more in other territories. Post-conference, further details regarding the launch of the Xbox One in only 21 countries was not pleasing to certain audience members. Notably, after the jabs they received throughout E3 over the new DRM system (particularly Sony's, see below), Microsoft announced the week afterward that they were abandoning it in favor of the policies used on the the Xbox 360.
  • Sony debuted the PlayStation 4 for the first time since its official reveal a few months back, including showing off the physical console for the first time. Sony representatives continued to reiterate their stance on supporting independent developers with exclusive releases for the console. As far as other games go, while The Last Guardian was still missing-in-action, Final Fantasy Versus XIII was officially retitled as Final Fantasy XV and Kingdom Hearts III was finally announced as in development, alongside the world premiere of gameplay from Destiny. Sony then made one of the most talked-about moments of the show by taking dead aim at Microsoft and its then new DRM policies, proclaiming that the PS4 would have no DRM that wasn't on the PS3 and mocked Microsoft for adding complications. Sony promised that the PlayStation Network would continue to work on the PS4, carrying over from the current generation to the next; unfortunately, online multiplayer still required a PlayStation Plus subscription for the new console. To end off the conference, Sony listed the retail price of the PS4 at $399 US to cheers from the audience.
  • Nintendo shook up their entire E3 strategy; replacing the traditional live presentation with a pre-recorded webcast and partnering with Best Buy to hold nationwide events during the expo that would allow the public to play E3 game demos. The lineup of games on display, on the other hand, was considered solid but predictable; with few surprises: their main presentation, a Nintendo Direct webcast, featured known games Pokémon X and Y, The Wonderful 101, Bayonetta 2, and The Legend of Zelda: The Wind Waker HD; and new announcements Super Mario 3D World, Mario Kart 8, Donkey Kong Country: Tropical Freeze, "X" (a successor to Xenoblade) and the fourth Super Smash Bros. installment featuring the Villager from Animal Crossing and Mega Man. Other games shown included Pikmin 3, Mario & Luigi: Dream Team, a new Yoshi's Island, and The Legend of Zelda: A Link Between Worlds; finally, to add to the Smash Bros. roster, a third new character was unveiled as the Trainer from Wii Fit.
  • Ubisoft had additional live demonstrations for Watch_Dogs, Assassin's Creed IV: Black Flag and Splinter Cell Blacklist and announced several new games, including The Crew, an open-world Racing Game with a heavy focus on car tuning for just about every aspect of the vehicle and co-op and Competitive Multiplayer. Perhaps unexpectedly was the annoucement of a new IP: entitled Tom Clancy's The Division, this Massively Multiplayer Online Third-Person Shooter RPG set in a dark future New York City has been praised for its setting and bleakness, with many proclaiming it another game of the show for Ubisoft (note that like Watch Dogs at E3 2012, The Division was not known by the public, nor leaked out prior, until its reveal at E3).
  • EA's conference unveiled 11 new games, alongside Titanfall for the Xbox One. The arguably biggest announcement was of a new Star Wars Battlefront being developed by DICE (who also showed Battlefield 4). As usual for EA, they also showed off a new Need for Speed, this one named Rivals, a new FIFA, NBA, Madden, and another UFC. DICE also, shockingly, announced a sequel to their cult classic Mirror's Edge, which had been requested for several years now. Dragon Age 3 was also renamed to Dragon Age Inquisition, and the first trailer was announced.

    E3 2014 
  • Having learned from the reception they received in the previous year, Microsoft showcased the entire conference on games, kicking it off with a multitude of third-party games, including Call of Duty: Advanced Warfare, Assassin's Creed: Unity, Dragon Age: Inquisition and Sunset Overdrive. Their first-party lineup detailed Forza Horizon 2 and Fable Legends, with a follow-up Project Spark, a game-creation tool kit in the same vein as Little BIG Planet (notably, Conker makes an appearance). News regarding Halo 5: Guardians is a multiplayer beta bundled with the Master Chief Collection, an Enhanced Remake of all four primary installments of the Halo franchise on the Xbox One (Halo 2 gets the "Anniversary" treatment). Proving they haven't forgotten the independent scene, Limbo developers Playdead unveil their next project Inside, including many other indie games. Rise of the Tomb Raider, The Witcher 3: Wild Hunt and Tom Clancy's The Division cap off the last of the third-party entries. Original Xbox title Phantom Dust gets an Updated Re-release, while Hideki Kamiya of PlatinumGames debut the exclusive Scalebound, with a new Crackdown ending off the conference.
  • Nintendo built on their previous strategy, making their announcements through a "Digital Event" webcast and offering nationwide demos (this time strictly of the new Super Smash Bros.) through Best Buy. They also broke new ground by running a continuous stream from the show floor hosted by their Treehouse localization team, and held a Smash Bros. Invitational Tournament in order to hype the WiiU/3DS installment. As you might guess, Smash Bros. was at the center of Nintendo's announcements; with Mii Fighters, Palutena from Kid Icarus, and Pac-Man being announced for the roster. There was also the official unveiling of their amiibo NFC figure system, to be used with Smash Bros. and other games. Another major announcement was Splatoon, not only a rare new IP from the company but their first entry into the popular multiplayer shooter genre. Other games covered during the Digital Event were Yoshi's Woolly World, Captain Toad: Treasure Tracker, Bayonetta 2, Devil's Third, Mario Maker, Kirby and the Rainbow Curse, Hyrule Warriors (along with the first look at the next major Zelda game), and Xenoblade Chronicles X. Shigeru Miyamoto dropped by the Nintendo Treehouse livestream to talk about his new projects codenamed Project Giant Robot and Project Guard as well as confirming that he is working on a new Star Fox game for Wii U. And the following day, finished their gaming announcements with Codename STEAM.
  • Ubisoft had a controversial E3 and a bad follow up; while trailers and gameplays demos for games like Assassin's Creed: Unity and Far Cry 4 were met with good reception, both games suffered controversy for the lack of female characters (one developer saying it'd be "too hard" to do it in Unity was met with open derision from fellow Ubisoft employees), and when asked about it, a member of the Far Cry team had a Stunned Silence reaction. Coupled with Watch_Dogs being met with a mixed reception earlier that month due to a perceived downgrade of graphics from its E3 2012 debut, and June wasn't kind to Ubisoft. Despite this, other demos and trailers like The Division and Rainbow Six: Siege (a replacement to the prior-announced-several-years-ago-Patriots) were met with good reception as well.

    E3 2015 
  • Bethesda showed off a good slew of games at their first E3 press conference, including the previously announced Doom Reboot and Fallout 4, complete with gameplay footage, as well as a trailer for Dishonored 2. Other announcements included new content for The Elder Scrolls Online and a the debut of a Trading Card Game entitled The Elder Scrolls: Legends in the vein of Hearthstone: Heroes of Warcraft. Also notable is that between the official streams on Bethesda's YouTube and Twitch channels, over six hundred thousand people watched it live, making it a fantastically successful debut conference for the publisher.
  • Microsoft had what is widely considered to be one of their strongest press conferences in years:
    • They kicked things off with campaign gameplay for Halo 5: Guardians and a new multiplayer trailer for its "Warzone" game mode. Other first-party showings consisted of Forza Motorsport 6 (with a second-generation Ford GT brought down from the ceiling for promotion), confirmation of an "Ultimate Edition" for the original Gears of War on the Xbox One, and closing off the conference with a live preview of Gears of War 4.
    • The company gave audiences a surprising treat by addressing one of the Xbox One's complaints, announcing backwards compatibility with Xbox 360 titles using retail discs of the console via a unique roundabout method of reading the disc then downloading an Xbox One-compatible version of the 360 game. They also showed off a new customizable "Elite" version of the revised Xbox One controller to be released for retail, which features attachable paddles on the back, interchangeable control sticks (with PlayStation-esque convex sticks provided alongside the traditional concave sticks), and a disc-based variant of the directional pad.note  Finally, Microsoft demonstrated its working HoloLens augmented reality glasses using Minecraft.
    • Ex-Metroid Prime devs Armature Studios and Keiji Inafune showed off ReCore, a new science fiction game about a girl and her robot - the first installment of a new IP for Microsoft. Rare followed them by announcing another new IP called Sea Of Thieves, a multiplayer-based swashbuckler, along with a thirty-dollar Compilation Re-release of thirty of its classic gamesnote  in celebration of their thirtieth anniversary.
    • Capping off the remainder was timed-exclusive third-party game Rise of the Tomb Raider demo, and Bethesda announced Fallout 4 would have official support for mods made on PCs available on consoles, along with some new footage that wasn't present in their conference the previous day.
    • Notably, and for the first time since it was debuted back in 2009, not a single game was shown or mentioned as using the Kinect. This unofficially marked the end of the device's tenure, and though it is unlikely to be abandoned or retired officially for a while, the push to sell the device or integrate it heavily into Xbox games ended there.
  • Electronic Arts:
    • With a large focus on sports at the expense of nearly everything else,note  the company had an overall disappointing show, with many of its titles unveiled being new installments in their various yearly franchises.
    • Fortunately, a few gems were buried within the mire of sports, such as a long-awaited teaser for Mass Effect 4 (now titled Mass Effect: Andromeda). Furthermore, a adorable 2D Platform Game, Unravel, marked a new IP for the publisher; notably, the presenting creative director of the game told audiences about the inspiration behind it and his family vacation, even bringing a small model of the main character with him. It didn't take long for Unravel to become a highlight of the show.
    • Plants Vs Zombies Garden Warfare 2 was shown, complete with awkward on-stage mascot reveal and use of Kenny Loggin's "Danger Zone", while a new mobile title featuring the Despicable Me Minions failed to excite the crowd.
    • Things bounced back with a trailer of Mirror's Edge: Catalyst, including discussion regarding its background, new features and talks of the open-world nature of the reboot. Finally, Star Wars: Battlefront showcased the environment of the Battle of Hoth from the perspective of several Rebel and Imperial combatants.
  • With the exception of host Aisha Tyler awkwardly asking a cosplayer for a meme (which, naturally, became a meme), Ubisoft had a decent showing:
    • New titles showcased include a trailer for South Park: The Fractured But Whole, a sequel to South Park: The Stick of Truth, switching to an Avengers-esque theme as opposed to the fantasy Role-Playing Game of the latter; a demonstration of For Honor, a Bushido Blade-inspired new IP that mixes Multiplayer Online Battle Arena elements with Player Versus Player duels; and an announcement for the next installment in the Anno Domini Simulation Game series called Anno 2205.
    • Capping off the conference was Ghost Recon: Wildlands, taking a few pages from recent Far Cry releases and, unexpectedly, set in South America.
    • Ubisoft's Racing Games received a few spotlights, detailing an expansion for the The Crew called "Wild Run", additions and further enhancements to Track Mania Turbo (along with being brought to other consoles), and a Trials Fusion expansion pack entitled "Awesome Level Max" allowing players to ride a unicorn, among other things. Similarly, the popular Just Dance series got stage time with talk about the mobile platform.
    • After having apparently not learned from their Usher debacle a few years ago, a brief Jason Derulo concert and interview went about as well as one would expect for a video game conference. Maybe next year, guys.
    • Meanwhile, Assassin's Creed: Syndicate and The Division unveiled additional trailers, with the latter revealing "Dark Zone" areas in the game and the ability for players to turn on their friends during Co-Op Multiplayer was welcomed, promising to rival Mario Kart and Mario Party for friendships ended. Finally, Rainbow Six Siege (originally showcased in 2014) was demonstrated on-stage, including a brief chat with Angela Bassett, who is cast in Seige as "6", the leader of Team Rainbow.
    • On the more meta side: similar to 2014, Ubisoft got flak from social media for showing nearly no women (and even less playable ones) in their games (though having two women of color on stage at the same time was a welcome sight). After the much appreciated announcement pre-E3 that Syndicate would include a playable female assassin as one of the protagonists, not a single woman was visible in its primary promotional trailer, though a second trailer shown during the Sony conference focused on Evie. Wildlands, which takes place largely in South America, had no Latinx protagonists shown; accusations of Mighty Whitey due to the the predominantly Caucasian squad were abound.
  • Sony's conference was quite possibly the highlight of what many are now calling "the E3 of Dreams" with multiple megaton announcements of games that people had previously thought would never see the light of day:
    • After years of radio silence, The Last Guardian is not only alive and well, but playable and showcased as a PS4 gameplay trailer, kicking off the conference.
    • Following well over a decade of speculation, teasings, assertions it was never going to happen, and many disappointing absences from E3s of yore, the long rumored Final Fantasy VII remake was announced to be making its debut first on the PS4 before moving on to other platforms. The crowd went absolutely bonkers, and so did most of the internet. Contrast the reaction from the PlayStation Experience last year regarding the VII PC port on the PS4 against the reaction to the remake announcement.
    • Finishing off the trifecta of "Games No One Thought Would Ever Actually Get Made" was an announcement from Yu Suzuki himself: the launch of a Shenmue 3 Kickstarter, which hit its funding goal in less than nine hours.
    • Guerrilla Games, best known for Killzone, unveiled Sony's new IP: Horizon: Zero Dawn, an After the End action/adventure featuring a tribal hunter fighting animalistic robots.
    • LittleBigPlanet developer Media Molecule showcased a playable version of Dreams, based on player creativity and sandbox tools in the vein of their signature work.
    • The Hitman franchise received a trailer for its next entry, simply entitled Hitman, while Square Enix debuted a new cutesy, Super-Deformed Final Fantasy Gaiden Game called World of Final Fantasy, where players use Mons elements to form powerful combat teams.
    • The conference closed with a demo of Uncharted 4: A Thief's End, which underwent some minor technical difficulties after the person who was supposed to be playing it grabbed the wrong controller.
    • Third-party titles included a Street Fighter V trailer which revealed two returning characters and the promise of an exclusive beta for the PS4, Destiny expansion "The Taken King" with exclusive PlayStation content, the No Man's Sky team demonstrating the further scale and open-world nature of their game, and additional footage of Star Wars: Battlefront and its single or co-op mode called "Survival". In what could be considered a shot against Microsoft, Sony announced a deep partnership with Call of Duty producer Activision, giving PS4 owners first access to map packs and a beta for Call of Duty: Black Ops 3, with trailers highlighting its cooperative campaign and multiplayer aspects.
  • Nintendo continued their strategy of using webcasts via Nintendo Treehouse, public demos at nationwide stores of Best Buy (featuring Super Mario Maker), and a tournament. While the headlining Digital Event wasn't bad, it disappointed fans due to a lack of big, exciting announcements - two such items (the next major Zelda game and home console) were specifically being held for next year, and most things that were shown were either already known (Mario Maker and Star Fox Zero were discussed in 2014) or not really what fans were looking for (in particular, a Metroid spin-off angered fans desperate for a regular installment).
  • Square Enix held their own conference this year, but had the same big issue as EA did: most of their headliners were revealed elsewhere at E3 (such as the Final Fantasy VII remake).
  • The realm of PC gaming got its time to shine with its debut conference, thanks to computer processor developer AMD and PC Gamer. It was creatively called the "PC Gaming Show". The conference was akin to a talk show, with noted streamer "Day9" acting as host, and a parade of developers coming up for interviews or to discuss their products. It was a decent debut conference for the PC crowd, though as with EA and Square Enix, most presenters showed off titles the audience already knew of already. The show also ran uncommonly long, overclocking in at around two and a half hours, at least an hour more than any other presentation at E3.

    E3 2016 
  • Both Electronic Arts and Activision announced that they won't have booths at the expo this year. EA does plan to have a press conference as usual, and will hold public events in LA and London in place of its booth; while Activision will be present as part of Sony's booth instead of its own. Disney Interactive also bowed out of E3, but this turned out to be a precursor to getting out of game development entirely.
  • Despite confirming a release window for the NX of Spring 2017, Nintendo announced that their next console would not be revealed or detailed at E3. They also scaled down their E3 presence and only brought one game to the show, focusing entirely on the long-awaited next Legend of Zelda game (now a launch title for the new console in addition to Wii U). Their digital presence went from an online media event and several days of constant livestreaming to a single day-long livestream, also focused solely on Zelda. Rumors of a Space World event for Nintendo in 2016 have cropped up in the wake of their relatively light E3.

Alternative Title(s): E 3