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Trivia / Stonekeep

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  • Troubled Production: Wikipedia page gives a rundown. The project was conceived in 1988 (a year after Dungeon Master), started in 1990, and the final version was released in 1995. System requirements grew from "80286, 640K RAM, floppy disk, no HDD, no mouse" to "high-end 80386, 4M RAM, mouse, CD-ROM". Budget grew from $50 000 to $5 000 000. The process suffered from poor planning and poor organization. For example, video capturing for the animation sprites went through 3 stages: cheap photography with poor lighting, spending a lot of time and money fixing it in post-production, then hiring professional operators and renting a studio to film them properly after discovering that enemies need legs and staff artists can't draw legs to match photos.
    • The sequel was dropped after spending 5 more years in development.

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