Trivia: Silicon Knights
- Creator Killer: If Too Human and X-Men: Destiny's poor performance didn't kill them off, the spectacular backfire of their lawsuit against Epic Games certainly did. Comments from former employees suggest this may have been a mercy killing.
- Magnum Opus Dissonance: Too Human was Denis Dyack's baby, but hardly any gamers shed a tear when the game got Screwed by the Lawyers.
- Protection from Editors: Silicon Knights, while being published by Nintendo and Konami, was under strong editorial control because those companies had quality brand names to protect. The success of Eternal Darkness and Metal Gear Solid: The Twin Snakes earned SK a lot of clout to shrug off the editorial control. Unfortunately, what followed were two major flops.
- Stillborn Franchise:
- Too Human was supposed to be a trilogy, but the poor sales of the first game combined with the company's implosion has made further installments highly unlikely.
- Eternal Darkness also had many fans clamoring for a sequel, which Silicon Knights was interested in providing, but they didn't get around to it in time. Two separate attempts were launched by SK to crowd source a Spiritual Successor to the game but both fell far short of their funding goals.
- UnPerson: Almost. When people started leaving the development team of X-Men Destiny, their names were taken out of the credits, due to a policy created by Denis Dyack. The names were put back in, but under the "Special Thanks" section.
- What Could Have Been: A game based on Neil Gaiman's The Sandman was apparently in development at one point.