Follow TV Tropes

Following

Trivia / SPV3

Go To

  • What Could Have Been:
    • A lot of weapons went through various stages of development before being ultimately cut, including deploy-able turrets and a sawed-off shotgun. One of the more well-known weapons was the Impaler, a weapon similar to the Needle Rifle that could detonate grenades with its supercombine.
    • There were also many changes made to the Forerunner weapons that were shown off in the first SPV3.1 sneak peek video. There was a weapon called the Scatter-Sniper that had two modes of fire; a standard "shotgun" mode, and a sniper mode when scoped in. The Scatter-Sniper also adopted the grenade detonation effect from the Impaler, but was eventually cut and the grenade detonating feature was rolled into the Sentinel Sniper (which is essentially the same weapon, minus the "shotgun" mode).
    • Destroy-able trees also used to be a thing.
    • The Sentinel Knight and the Sentinel Soldier were Forerunner Non Player Characters based off of the Promethean Knight and Soldier that were originally planned to be featured in Part 2 of the campaign, but were cut due to only having a few encounters available to use overall.
    • The Brute Combat Form was originally going to come in a Super Form with increased speed and additional armour on its limbs, forcing the player to focus on trying to get a headshot on the form instead of dismembering it (inverse to the super human form).
    • Largely averted for content that was cut from the original games. The mod has made a fantastic effort in implementing a lot of cut content, including voice lines hidden in the files of the different games, game/weapon mechanics like the Battle Rifle's variable fire mode, and even vehicles and NPCs such as the Shadow and the Blind Wolf.
    • Banished (codenamed 'Oddball') was a fan-sequel to Halo 3: ODST depicting a Banished attack on a human colony from the perspective of the Insurrectionists, in development after the release of SPV3.1:
      • It was intended to star Mickey Crespo from ODST as a Fake Defector planted within the Insurrection by ONI, with Multiple Endings based on optional objectives.
      • It would have explored the morally-ambiguous aspects of ONI and the UNSC present in the books and graphic novels but largely absent from the games.
      • Many standard Halo weapons were removed or heavily modified in design and functionality to better reflect the Insurrectionists and Banished's arsenals.
      • It would have looked closer to 343 Industries's vision of the Halo franchise than Bungie's, taking models and textures from Halo 4 and Halo 5: Guardians instead of SPV3's custom assets, as well as repurposed assets from a leaked developer build of the cancelled Halo Online.
      • All the levels except one would be retextured and repurposed Stubbs the Zombie levels.
      • A developer livestream after the project was cancelled confirmed that the main reason development was discontinued were legal concerns over the use of ripped assets from Halo Online (which was never officially released outside of Russia, and gained notoriety after a leaked developer build was distributed to the public) and Stubbs the Zombie (the developer of which was purchased by Disney in 2009). Mechanics intended for Banished would be implemented into additional levels to be added in SPV 3.2.

Top