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Per TRS, Feelies is now Trivia.

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* {{Feelies}}: During the game's release, players could take their cartridges to Blockbusters (Toys R Us in Australia) and print out stickers of the photos they took. Much like ''VideoGame/StarTropics'', this was digitally simulated in the Wii's UsefulNotes/VirtualConsole rerelease. Once per day, the player can send a picture from the gallery to the Wii Message Board. The Wii U version doesn't have this function, but it's possible to achieve the same result by posting screenshots to Miiverse.
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Blocked by Nintendo for copyright even though it's not in the game.


** There was once a music track called [[https://www.youtube.com/watch?v=-vVgUHein-c "Fantastic Horror"]] found on Ikuko Mimori's website. This suggests that there may have been a level centered around Ghost-type Pokémon. This may have been scrapped because there were only three Ghost-types in Generation 1.

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** There was once a music track called [[https://www.youtube.com/watch?v=-vVgUHein-c com/watch?v=npvCeEOpA1A "Fantastic Horror"]] found on composer Ikuko Mimori's website. This suggests that there may have been a level centered around Ghost-type Pokémon. This may have been scrapped because there were only three Ghost-types in Generation 1.
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** At one brief point in development the game would have centered around ''cryptozoology'' (the study of fictional creatures) but the idea never went that far in development.

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** *** At one brief point in development the game would have centered around ''cryptozoology'' (the study of fictional creatures) but the idea never went that far in development.
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** The game was originally not about Pokémon at all. It was just a normal camera game however they had trouble figuring out what to do from there mainly the objective/goal and the reason why you're taking pictures.

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** The game was originally not about Pokémon at all. It was just a normal camera game however they called ''Jack and the Beanstalk'', but developer Creator/HALLaboratory had trouble figuring out what to do from there mainly the objective/goal and the reason why you're taking pictures.



** There was once a music track called "[[https://www.youtube.com/watch?v=-vVgUHein-c Fantastic Horror]]" found on Ikuko Mimori website. This suggests that there may have been a level centered around Ghost-type Pokémon. This may have been scrapped because there were only three Ghost-types in Generation 1.

to:

** There was once a music track called "[[https://www.[[https://www.youtube.com/watch?v=-vVgUHein-c Fantastic Horror]]" "Fantastic Horror"]] found on Ikuko Mimori Mimori's website. This suggests that there may have been a level centered around Ghost-type Pokémon. This may have been scrapped because there were only three Ghost-types in Generation 1.
Is there an issue? Send a MessageReason:
None


** There was once a music track called "[[https://www.youtube.com/watch?v=-vVgUHein-c Fantastic Horror]]" found on Ikuko Mimori website. This suggests that there may have been a level centered around ghost-type Pokémon. This may have been scrapped because there were only three ghost-types in Generation 1.

to:

** There was once a music track called "[[https://www.youtube.com/watch?v=-vVgUHein-c Fantastic Horror]]" found on Ikuko Mimori website. This suggests that there may have been a level centered around ghost-type Ghost-type Pokémon. This may have been scrapped because there were only three ghost-types Ghost-types in Generation 1.
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None


*** At one brief point in development the game would have centered around ''cryptozoology'' (the study of fictional creatures) but the idea never went that far in development.

to:

*** ** At one brief point in development the game would have centered around ''cryptozoology'' (the study of fictional creatures) but the idea never went that far in development.
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None

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* ColbertBump: The game's re-release on the Wii's UsefulNotes/VirtualConsole is the major reason the game received such a cult following. This was how many experienced the game for the first time, and public perception of it became much more favorable.
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* SequelGap: ''VideoGame/NewPokemonSnap'' is scheduled to release ''22 years'' after the original, with seven new generations of ''Pokémon'' having been released within that time.

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* SequelGap: ''VideoGame/NewPokemonSnap'' is scheduled to release was released ''22 years'' after the original, with seven new generations of ''Pokémon'' having been released within that time.
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** The beta screenshots and known beta video for the game look vastly different from the final product. The game was originally for the failed Nintendo 64DD. A video of the beta can be seen [[https://www.youtube.com/watch?v=XUQKKSaEQM4 here]]. The Pokemon's models remained mostly unchanged however the scenery is completely different from the final product, thus making the Pokemon appear in completely different scenarios. On the differences of the individual Pokemon, Pikachu's model is different, Meowth has a different walk cycle, Snorlax stands up, and Squirtle jumps up in joy when fed.
** The game was originally not about Pokemon at all. It was just a normal camera game however they had trouble figuring out what to do from there mainly the objective/goal and the reason why you're taking pictures.

to:

** The beta screenshots and known beta video for the game look vastly different from the final product. The game was originally for the failed Nintendo 64DD. A video of the beta can be seen [[https://www.youtube.com/watch?v=XUQKKSaEQM4 here]]. The Pokemon's Pokémon's models remained mostly unchanged however the scenery is completely different from the final product, thus making the Pokemon Pokémon appear in completely different scenarios. On the differences of the individual Pokemon, Pokémon, Pikachu's model is different, Meowth has a different walk cycle, Snorlax stands up, and Squirtle jumps up in joy when fed.
** The game was originally not about Pokemon Pokémon at all. It was just a normal camera game however they had trouble figuring out what to do from there mainly the objective/goal and the reason why you're taking pictures.



* WorkingTitle: ''Jack and Bean'' before the inclusion of Pokemon.

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* WorkingTitle: ''Jack and Bean'' before the inclusion of Pokemon.Pokémon.
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That's not what a reprisal is.


* RoleReprisal: Most of the voice clips for the Pokémon are reused from the anime. Although several of them still retained their Japanese voices, since some had yet to appear in the dub.

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* RoleReprisal: RoleReprise: Most of the voice clips for the Pokémon are reused from the anime. Although several of them still retained their Japanese voices, since some had yet to appear in the dub.
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* RoleReprisal: Most of the voice clips for the Pokémon are reused from the anime. Although several of them still retained their Japanese voices, since some had yet to appear in the dub.
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None


* WorkingTitle: ''Jack and Bean'' before the inclusion of Pokemon.

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* WorkingTitle: ''Jack and Bean'' before the inclusion of Pokemon.Pokemon.
----
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* SequelGap: ''New Pokémon Snap'' comes at least ''21 years'' after the original, with seven new generations of ''Pokémon'' having been released within that time.

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* SequelGap: ''New Pokémon Snap'' comes at least ''21 ''VideoGame/NewPokemonSnap'' is scheduled to release ''22 years'' after the original, with seven new generations of ''Pokémon'' having been released within that time.



** Ekans was planned to be in the game, which would have made the final total number of Pokemon 64. Why it was removed is not certain, but it could have something to do with the difficulty of making a snake move properly.

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** Ekans was planned to be in the game, which would have made the final total number of Pokemon Pokémon 64. Why it was removed is not certain, but it could have something to do with the difficulty of making a snake move properly.
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Added trivia.

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* SequelGap: ''New Pokémon Snap'' comes at least ''21 years'' after the original, with seven new generations of ''Pokémon'' having been released within that time.
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None


*** At one brief point in development the game would have centered around ''cryptozoology''(the study of fictional creatures) but the idea never went that far in development.

to:

*** At one brief point in development the game would have centered around ''cryptozoology''(the ''cryptozoology'' (the study of fictional creatures) but the idea never went that far in development.
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Incorrect usage of "your" fixed


** The game was originally not about Pokemon at all. It was just a normal camera game however they had trouble figuring out what to do from there mainly the objective/goal and the reason why your taking pictures.

to:

** The game was originally not about Pokemon at all. It was just a normal camera game however they had trouble figuring out what to do from there mainly the objective/goal and the reason why your you're taking pictures.

Added: 240

Changed: 64

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None


** The game was originally not about Pokemon at all. It was just a normal camera game however they had trouble figuring out what to do from there.

to:

** The game was originally not about Pokemon at all. It was just a normal camera game however they had trouble figuring out what to do from there.there mainly the objective/goal and the reason why your taking pictures.
*** At one brief point in development the game would have centered around ''cryptozoology''(the study of fictional creatures) but the idea never went that far in development.



** There was once a music track called "[[https://www.youtube.com/watch?v=-vVgUHein-c Fantastic Horror]]" found on Ikuko Mimori website. This suggests that there may have been a level centered around ghost-type Pokémon. This may have been scrapped because there were only three ghost-types in Generation 1.

to:

** There was once a music track called "[[https://www.youtube.com/watch?v=-vVgUHein-c Fantastic Horror]]" found on Ikuko Mimori website. This suggests that there may have been a level centered around ghost-type Pokémon. This may have been scrapped because there were only three ghost-types in Generation 1.1.
* WorkingTitle: ''Jack and Bean'' before the inclusion of Pokemon.
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None

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* MovedToTheNextConsole: ''Snap'' was originally a Nintendo 64DD title however was made into a normal cartridge title after the 64DD became stuck in DevelopmentHell. The 64DD wouldn't come out until well after ''Snap'' (and [[NoExportForYou only in Japan]] at that).
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** The beta screenshots and known beta video for the game look vastly different from the final product. The game was originally for the failed Nintendo 64DD. A video of the beta can be seen [[http://www.youtube.com/watch?v=XUQKKSaEQM4 here]]. The Pokemon's models remained unchanged however the scenery is completely different from the final product, thus making the Pokemon appear in completely different scenarios.

to:

** The beta screenshots and known beta video for the game look vastly different from the final product. The game was originally for the failed Nintendo 64DD. A video of the beta can be seen [[http://www.youtube.com/watch?v=XUQKKSaEQM4 here]]. The Pokemon's models remained mostly unchanged however the scenery is completely different from the final product, thus making the Pokemon appear in completely different scenarios.scenarios. On the differences of the individual Pokemon, Pikachu's model is different, Meowth has a different walk cycle, Snorlax stands up, and Squirtle jumps up in joy when fed.

Changed: 313

Removed: 141

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None


** The beta screenshots and known beta video for the game look vastly different from the final product.
** The game was originally for the failed Nintendo 64DD. A video of the beta can be seen [[http://www.youtube.com/watch?v=XUQKKSaEQM4 here]].

to:

** The beta screenshots and known beta video for the game look vastly different from the final product.
**
product. The game was originally for the failed Nintendo 64DD. A video of the beta can be seen [[http://www.youtube.com/watch?v=XUQKKSaEQM4 here]]. The Pokemon's models remained unchanged however the scenery is completely different from the final product, thus making the Pokemon appear in completely different scenarios.
Is there an issue? Send a MessageReason:
None


** Ekans was planned to be in the game, which would have made the final total number of Pokemon 64.

to:

** Ekans was planned to be in the game, which would have made the final total number of Pokemon 64. Why it was removed is not certain, but it could have something to do with the difficulty of making a snake move properly.
Is there an issue? Send a MessageReason:
None


* The beta screenshots and known beta video for the game look vastly different from the final product.

to:

* ** The beta screenshots and known beta video for the game look vastly different from the final product.

Added: 102

Changed: 237

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None


* WhatCouldHaveBeen: The beta screenshots and known beta video for the game look vastly different from the final product.

to:

* WhatCouldHaveBeen: WhatCouldHaveBeen:
*
The beta screenshots and known beta video for the game look vastly different from the final product.



** Also, the game was originally planned to be just a generic picture-taking game.

to:

** Also, the The game was originally planned to be not about Pokemon at all. It was just a generic picture-taking game.normal camera game however they had trouble figuring out what to do from there.
Is there an issue? Send a MessageReason:
None


** There was once a music track called "[[https://www.youtube.com/watch?v=-vVgUHein-c Fantastic Horror]]" once found on Ikuko Mimori website. This suggests that there may have been a level centered around ghost-type Pokémon. This may have been scrapped because there were only three ghost-types in Generation 1.

to:

** There was once a music track called "[[https://www.youtube.com/watch?v=-vVgUHein-c Fantastic Horror]]" once found on Ikuko Mimori website. This suggests that there may have been a level centered around ghost-type Pokémon. This may have been scrapped because there were only three ghost-types in Generation 1.
Is there an issue? Send a MessageReason:
None


** Ekans was planned to be in the game, which would have made the final total number of Pokemon 64.

to:

** Ekans was planned to be in the game, which would have made the final total number of Pokemon 64.64.
** There was once a music track called "[[https://www.youtube.com/watch?v=-vVgUHein-c Fantastic Horror]]" once found on Ikuko Mimori website. This suggests that there may have been a level centered around ghost-type Pokémon. This may have been scrapped because there were only three ghost-types in Generation 1.
Is there an issue? Send a MessageReason:
None


** Also, the game was originally planned to be just a generic picture-taking game.

to:

** Also, the game was originally planned to be just a generic picture-taking game.game.
** Ekans was planned to be in the game, which would have made the final total number of Pokemon 64.
Is there an issue? Send a MessageReason:
None


** The game was originally for the failed Nintendo 64DD. A video of the beta can be seen [[http://www.youtube.com/watch?v=XUQKKSaEQM4 here]].

to:

** The game was originally for the failed Nintendo 64DD. A video of the beta can be seen [[http://www.youtube.com/watch?v=XUQKKSaEQM4 here]].here]].
** Also, the game was originally planned to be just a generic picture-taking game.
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None


** The game was originally for the failed Nintendo 64DD.

to:

** The game was originally for the failed Nintendo 64DD. A video of the beta can be seen [[http://www.youtube.com/watch?v=XUQKKSaEQM4 here]].

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