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Trivia / I Am Alive

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  • Development Hell: It was first announced at E3 2008, and since then was delayed repeatedly, changed developers, was completely revamped, and missed a number of projected release dates. It was finally released on March 7, 2012 on XBLA.
  • What Could Have Been: The original premise of this game involving trying to survive six days after an earthquake in Chicago. Apparently, the developing team didn't think this scenario to be a believable survival setting. The protagonist was Adam Collins, an Action Survivor struggling to stay alive in the immediate aftermath of a natural disaster, unlike the protagonist in the game's final release, who is something of a badass due to the game taking place a year after an apocalyptic event. This early gameplay trailer gives us an idea of what the original version of the game would've been like.

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