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* ActingForTwo: Creator/MeguSakuragawa voices Lumen, Joule, and [[spoiler:Mytyl]].
* BadExportForYou: The original [=3DS=] localization of the first game is notorious for having an... ''interesting'' translation job, to say the least. All of the in-stage dialogue and the vast majority of Joule Chats were cut completely, and the remaining text was re-framed with as loose of a translation job as possible to fit the general premise while leaving out all of the context and plot details. Fan backlash eventually lead to a full translation being pushed out for all re-releases of the game and as a patch for the [=3DS=] version (unless you live in Europe, which never got the patch), and care was taken for the sequel to get a full translation so it wouldn't suffer the same fate.
* CreatorsFavorite: Inti ''loves'' Gunvolt (the character). They can and are perfectly willing to remind its target audience that Gunvolt exists, and have crammed a Gunvolt reference or Gunvolt himself into nearly every single game they've produced since 2014.
* CrossdressingVoices: Creator/ChiakiOmigawa voices Xiao.
* MarketBasedTitle: In Japan, the game's title is alternatively known as ''"Armed Blue Gunvolt Sou"'', "sou" referring to a claw or talon. Anywhere else, it's simply ''"Azure Striker Gunvolt 2"''.
* MilestoneCelebration: ''Azure Striker Gunvolt 2'' is Inti Creates' 20th anniversary game.
* NamesTheSame:
** [[http://megaman.wikia.com/wiki/Gun_Volt Gun Volt]] is also the name of a mook in ''VideoGame/MegaManX''.
** The term "Flashfield" is used in both the English and Japanese versions of the game, but in different contexts. In the English version, Flashfield is the name for Gunvolt's self-generated electrical force field. In the Japanese version, however, Flashfield is the name of Copen's protective barrier in ''2''.
* NoExportForYou:
** The official soundtrack and accompanying vocal soundtrack were this. This went the other way when the Steam version hit, where both the OST and the vocal soundtrack were digitally published via Steam in all available countries; [=FanGamer=] also carries these soundtracks physically. However, the drama [=CDs=] still have yet to see an English release.
** Although the OVA is available worldwide on 3DS and in dual audio with subtitles, the DVD release however was only bundled in the Japanese Limited Edition release of the ''Striker Pack'' for the Nintendo Switch along with another drama CD that centers around Copen, Joule, and Quinn.
* NoDubForYou: Both Azure Striker Gunvolt games were released without an English dub. Averted with the OVA where it will be released with one using American voice actors residing in Japan.
* PreOrderBonus: As with many Japanese games, pre-ordering the Striker Pack from a specific retailer in Japan will earn you a particular, retailer-exclusive bonus. In addition, if you pre-order from Amazon, GEO, or Bic Camera/Sofmap/Kojima, you will acquire two Audiolockets and Program Codes[[note]]Which two depend on the retailer; Amazon gives "Beyond the Blue" and "Rouge Shimmer", GEO gives "Sakura Effloresence" and "A Zip to the Moon", and the latter three give "Azure Door" and "Pain from the Past"[[/note]] for Gunvolt and Copen respectively in ''2'' that allow you to play songs from the first game when you hit 1000 Kudos.
* ScheduleSlip: The [[Anime/AzureStrikerGunvolt OVA]] was originally planned for release on December 2016, but was delayed to Winter 2017, and eventually released on February 9, 2017.
* SeriesHiatus: ''Fleeting Memories'' has been on indefinite hiatus since 2016, with the story for the first season ending on a {{Cliffhanger}}.
* TalkingToHimself: Lumen and Joule, both voiced by Creator/MeguSakuragawa. [[spoiler: She also voices Mytyl, who inherits the power of both muses.]]
* WhatCouldHaveBeen:
** In the original draft for ''1'', [[spoiler: the bad end was the ''only'' end and had far greater consequences. Nova's death would cause the defense barrier protecting Japan to go down, enabling an invasion by foreign powers who spearhead the attack with missile strikes. Gunvolt would attempt to stop them, at which point Asimov betrays him and that's that. The ending would be Asimov grinning as the missiles struck. This missile attack would later serve as the basis for The Seven's names, which are all based on various missile systems.]]
** The "man in the butterfly mask" design that was revealed long before the second game's release is ultimately unused. It would eventually see use in the spinoff game ''Mighty Gunvolt Burst'', as the design for the GM in Beck's story.
** The original concept for ''2'' involved Copen going up against Sumeragi, which was helmed by a masked, evil Gunvolt. Gunvolt would be a boss fight in which he would use 1000 Glaives to transform, and beating him would unlock him as a playable character. While the original concept was scrapped, the idea of having a masked Gunvolt would be fused with the aforementioned scrapped design and later used in ''Mighty Gunvolt Burst'', and elements of a continued Sumeragi with an IdenticalStranger in color and powers to Gunvolt as a high-ranking member were brought in for ''Luminous Avenger iX''.
** In the aforementioned earlier concept of ''2'', Xiao was intended to be a playable character alongside Copen.
** Lola was originally going to change her human look based on the EX Weapon equipped. This turned out to be too much work to implement, and was scrapped, with only her drone form turning different for each EX Weapon. The idea was then revived for ''Luminous Avenger iX''.
* TheWikiRule: Has one [[http://www.azurestrikergunvolt.wikia.com here]].
----

to:

* ActingForTwo: Creator/MeguSakuragawa voices Lumen, Joule, and [[spoiler:Mytyl]].
* BadExportForYou: The original [=3DS=] localization of the first game is notorious for having an... ''interesting'' translation job, to say the least. All of the in-stage dialogue and the vast majority of Joule Chats were cut completely, and the remaining text was re-framed with as loose of a translation job as possible to fit the general premise while leaving out all of the context and plot details. Fan backlash eventually lead to a full translation being pushed out for all re-releases of the game and as a patch for the [=3DS=] version (unless you live in Europe, which never got the patch), and care was taken for the sequel to get a full translation so it wouldn't suffer the same fate.
* CreatorsFavorite: Inti ''loves'' Gunvolt (the character). They can and are perfectly willing to remind its target audience that Gunvolt exists, and have crammed a Gunvolt reference or Gunvolt himself into nearly every single game they've produced since 2014.
* CrossdressingVoices: Creator/ChiakiOmigawa voices Xiao.
* MarketBasedTitle: In Japan, the game's title is alternatively known as ''"Armed Blue Gunvolt Sou"'', "sou" referring to a claw or talon. Anywhere else, it's simply ''"Azure Striker Gunvolt 2"''.
* MilestoneCelebration: ''Azure Striker Gunvolt 2'' is Inti Creates' 20th anniversary game.
* NamesTheSame:
** [[http://megaman.wikia.com/wiki/Gun_Volt Gun Volt]] is also the name of a mook in ''VideoGame/MegaManX''.
** The term "Flashfield" is used in both the English and Japanese versions of the game, but in different contexts. In the English version, Flashfield is the name for Gunvolt's self-generated electrical force field. In the Japanese version, however, Flashfield is the name of Copen's protective barrier in ''2''.
* NoExportForYou:
** The official soundtrack and accompanying vocal soundtrack were this. This went the other way when the Steam version hit, where both the OST and the vocal soundtrack were digitally published via Steam in all available countries; [=FanGamer=] also carries these soundtracks physically. However, the drama [=CDs=] still have yet to see an English release.
** Although the OVA is available worldwide on 3DS and in dual audio with subtitles, the DVD release however was only bundled in the Japanese Limited Edition release of the ''Striker Pack'' for the Nintendo Switch along with another drama CD that centers around Copen, Joule, and Quinn.
* NoDubForYou: Both Azure Striker Gunvolt games were released without an English dub. Averted with the OVA where it will be released with one using American voice actors residing in Japan.
* PreOrderBonus: As with many Japanese games, pre-ordering the Striker Pack from a specific retailer in Japan will earn you a particular, retailer-exclusive bonus. In addition, if you pre-order from Amazon, GEO, or Bic Camera/Sofmap/Kojima, you will acquire two Audiolockets and Program Codes[[note]]Which two depend on the retailer; Amazon gives "Beyond the Blue" and "Rouge Shimmer", GEO gives "Sakura Effloresence" and "A Zip to the Moon", and the latter three give "Azure Door" and "Pain from the Past"[[/note]] for Gunvolt and Copen respectively in ''2'' that allow you to play songs from the first game when you hit 1000 Kudos.
* ScheduleSlip: The [[Anime/AzureStrikerGunvolt OVA]] was originally planned for release on December 2016, but was delayed to Winter 2017, and eventually released on February 9, 2017.
* SeriesHiatus: ''Fleeting Memories'' has been on indefinite hiatus since 2016, with the story for the first season ending on a {{Cliffhanger}}.
* TalkingToHimself: Lumen and Joule, both voiced by Creator/MeguSakuragawa. [[spoiler: She also voices Mytyl, who inherits the power of both muses.]]
* WhatCouldHaveBeen:
** In the original draft for ''1'', [[spoiler: the bad end was the ''only'' end and had far greater consequences. Nova's death would cause the defense barrier protecting Japan to go down, enabling an invasion by foreign powers who spearhead the attack with missile strikes. Gunvolt would attempt to stop them, at which point Asimov betrays him and that's that. The ending would be Asimov grinning as the missiles struck. This missile attack would later serve as the basis for The Seven's names, which are all based on various missile systems.]]
** The "man in the butterfly mask" design that was revealed long before the second game's release is ultimately unused. It would eventually see use in the spinoff game ''Mighty Gunvolt Burst'', as the design for the GM in Beck's story.
** The original concept for ''2'' involved Copen going up against Sumeragi, which was helmed by a masked, evil Gunvolt. Gunvolt would be a boss fight in which he would use 1000 Glaives to transform, and beating him would unlock him as a playable character. While the original concept was scrapped, the idea of having a masked Gunvolt would be fused with the aforementioned scrapped design and later used in ''Mighty Gunvolt Burst'', and elements of a continued Sumeragi with an IdenticalStranger in color and powers to Gunvolt as a high-ranking member were brought in for ''Luminous Avenger iX''.
** In the aforementioned earlier concept of ''2'', Xiao was intended to be a playable character alongside Copen.
** Lola was originally going to change her human look based on the EX Weapon equipped. This turned out to be too much work to implement, and was scrapped, with only her drone form turning different for each EX Weapon. The idea was then revived for ''Luminous Avenger iX''.
* TheWikiRule: Has one [[http://www.azurestrikergunvolt.wikia.com here]].
----
[[redirect:Trivia/AzureStrikerGunvoltSeries]]
Is there an issue? Send a MessageReason:
None


** The original concept for ''2'' involved Copen going up against Sumeragi, which was helmed by a masked, evil Gunvolt. Gunvolt would be a boss fight in which he would use 1000 Glaives to transform, and beating him would unlock him as a playable character. While the original concept was scrapped, the idea of having a masked Gunvolt would be fused with the aforementioned scrapped design and later used in ''Mighty Gunvolt Burst'', and elements of a continued Sumeragi led by an IdenticalStranger in color and powers to Gunvolt were brought in for ''Luminous Avenger iX''.

to:

** The original concept for ''2'' involved Copen going up against Sumeragi, which was helmed by a masked, evil Gunvolt. Gunvolt would be a boss fight in which he would use 1000 Glaives to transform, and beating him would unlock him as a playable character. While the original concept was scrapped, the idea of having a masked Gunvolt would be fused with the aforementioned scrapped design and later used in ''Mighty Gunvolt Burst'', and elements of a continued Sumeragi led by with an IdenticalStranger in color and powers to Gunvolt as a high-ranking member were brought in for ''Luminous Avenger iX''.
Is there an issue? Send a MessageReason:
None


* TheWikiRule: Has one [[http://www.azurestrikergunvolt.wikia.com here]]. (A work in progress)

to:

* TheWikiRule: Has one [[http://www.azurestrikergunvolt.wikia.com here]]. (A work in progress)
Is there an issue? Send a MessageReason:
None


** The original concept for ''2'' involved Copen going up against Sumeragi, which was helmed by a masked, evil Gunvolt. Gunvolt would be a boss fight in which he would use 1000 Glaives to transform, and beating him would unlock him as a playable character. While the original concept was scrapped, the idea of having a masked Gunvolt would be fused with the aforementioned scrapped design and later used in ''Mighty Gunvolt Burst''.

to:

** The original concept for ''2'' involved Copen going up against Sumeragi, which was helmed by a masked, evil Gunvolt. Gunvolt would be a boss fight in which he would use 1000 Glaives to transform, and beating him would unlock him as a playable character. While the original concept was scrapped, the idea of having a masked Gunvolt would be fused with the aforementioned scrapped design and later used in ''Mighty Gunvolt Burst''.Burst'', and elements of a continued Sumeragi led by an IdenticalStranger in color and powers to Gunvolt were brought in for ''Luminous Avenger iX''.



** Lola was originally going to change her human look based on the EX Weapon equipped. This turned out to be too much work to implement, and was scrapped, with only her drone form turning different for each EX Weapon.

to:

** Lola was originally going to change her human look based on the EX Weapon equipped. This turned out to be too much work to implement, and was scrapped, with only her drone form turning different for each EX Weapon. The idea was then revived for ''Luminous Avenger iX''.
Is there an issue? Send a MessageReason:
Actor Allusion goes in media namespace.


* ActorAllusion:
** Nova's title is "The Mighty". [[Creator/AyumuMurase His voice actor]] would later voice another boy [[VideoGame/MightyNo9 also with the title "Mighty".]]
** Aside from being voiced by Creator/KaitoIshikawa, the hero is a supernatural person armed with a gun trying to save a LoveInterest from the hands of the bad guys, and the FinalBoss also turns from a human to a giant by powering himself with the LoveInterest. Now are we talking about Gunvolt or [[VideoGame/DevilMayCry Nero?]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** In the original draft for ''1'', [[spoiler: the bad end was the ''only'' end and had far greater consequences. Nova's death would cause the defense barrier protecting Japan to go down, enabling an invasion by foreign powers who spearhead the attack with missile strikes. Gunvolt would attempt to stop them, at which point Asimov betrays him and that's that. The ending would be Asimov grinning as the missiles struck. This missile attack would later serve as the basis for The Seven's names, which are all based on various missile systems.]]


Added DiffLines:

** In the aforementioned earlier concept of ''2'', Xiao was intended to be a playable character alongside Copen.

Changed: 129

Removed: 214

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None


* SeriesHiatus:
** The side story usually updates on Tuesdays each week, however it was put on a one week hiatus due to Inti Creates being closed for the holidays.
** Happened again the week of the Game Developer's Conference 2015.

to:

* SeriesHiatus:
** The side story usually updates
SeriesHiatus: ''Fleeting Memories'' has been on Tuesdays each week, however it was put on a one week indefinite hiatus due to Inti Creates being closed since 2016, with the story for the holidays.
** Happened again the week of the Game Developer's Conference 2015.
first season ending on a {{Cliffhanger}}.
Is there an issue? Send a MessageReason:
None


* IKnewIt: After the surprise appearance of Call and Joule in ''Mighty Gunvolt Burst'', there was speculation that Ray and Copen were going to be among the last three characters released for the game, due to them being the rivals for the heroes. Those two, along with Kurona from ''Gal*Gun 2'', were announced.



* MarthDebutedInSmashBros: Ekoro and the world of ''Gal*Gun'' made its international debut in ''Mighty Gunvolt'', as ''Gal*Gun'' was [[NoExportForYou never brought out of Japan]]. Positive fan reception eventually led to the release of its sequel internationally, however. Tenzou, the protagonist of the first game, also shows up as a DLC character in ''Burst'', with Inti Creates even [[LampshadeHanging specifically noting]] this is the first time the character has shown up in Western regions, as his home game never came over.
Is there an issue? Send a MessageReason:
None


** The original concept for ''2'' involved Copen going up against Sumeragi, which was helmed by a masked, evil Gunvolt. Gunvolt would be a boss fight in which he would use 1000 Glaives to transform, and beating him would unlock him as a playable character.

to:

** The original concept for ''2'' involved Copen going up against Sumeragi, which was helmed by a masked, evil Gunvolt. Gunvolt would be a boss fight in which he would use 1000 Glaives to transform, and beating him would unlock him as a playable character. While the original concept was scrapped, the idea of having a masked Gunvolt would be fused with the aforementioned scrapped design and later used in ''Mighty Gunvolt Burst''.
Is there an issue? Send a MessageReason:
None


** A rather strange effect of translation: in the Japanese version, Gunvolt's Flashfield is known as "Raigekirin". Meanwhile, in ''2'', Copen possesses a similar ability that, in Japan, is called... "Flashfield".

to:

** A rather strange effect The term "Flashfield" is used in both the English and Japanese versions of translation: the game, but in different contexts. In the English version, Flashfield is the name for Gunvolt's self-generated electrical force field. In the Japanese version, Gunvolt's however, Flashfield is known as "Raigekirin". Meanwhile, the name of Copen's protective barrier in ''2'', Copen possesses a similar ability that, in Japan, is called... "Flashfield".''2''.
Is there an issue? Send a MessageReason:
None


* BadExportForYou: The original [=3DS=] localization of the first game is notorious for having an... ''interesting'' translation job, to say the least. All of the in-stage dialogue and the vast majority of Joule Chats were cut completely, and the remaining text was re-framed with as loose as a translation job as possible to fit the general premise while leaving out all of the context and plot details. Fan backlash eventually lead to a full translation being pushed out for all re-releases of the game and as a patch for the [=3DS=] version (unless you live in Europe, which never got the patch).

to:

* BadExportForYou: The original [=3DS=] localization of the first game is notorious for having an... ''interesting'' translation job, to say the least. All of the in-stage dialogue and the vast majority of Joule Chats were cut completely, and the remaining text was re-framed with as loose as of a translation job as possible to fit the general premise while leaving out all of the context and plot details. Fan backlash eventually lead to a full translation being pushed out for all re-releases of the game and as a patch for the [=3DS=] version (unless you live in Europe, which never got the patch).patch), and care was taken for the sequel to get a full translation so it wouldn't suffer the same fate.

Changed: 581

Removed: 1933

Is there an issue? Send a MessageReason:
None


* BadExportForYou:
** A somewhat minor example. In the Japanese version characters carry on voiced conversations during the action, including during boss fights (Think VideoGame/StarFox Lite). The US version of the game has a good deal of the Japanese voice acting removed and there's NoDubForYou, as a consequence these bits of dialogue are missing. The character portraits and text that accompanied them also were removed and thus left untranslated. Also, several Joule conversations were removed, which provided valuable {{Exposition}} on Gunvolt's world.
** The [[UpdatedRerelease PC version of the game]] includes the original Japanese version of the game as a mode, complete with all the cut out dialogue, so this problem has been mostly solved. [[TropesAreTools And one can hardly say a game is ruined if there's no dub.]]
*** Interestingly, the PC version somehow makes the 3DS release seem worse retroactively, as comparing what dialogue made it into the 3DS version side-by-side with the PC version makes it fairly clear that certain scenes were fairly ''liberally'' translated initially due to the lack of mid-stage dialogue and thus context. The Steam release not only adds in the dialogue that was cut out, but also completely overhauls all of the other dialogue so that it lines up with the newly added content.
*** Inti Creates have promised to bring the updated and cut dialogue to the 3DS version in a patch. After remaining quiet on the update since announcement, it was eventually released around the time the sequel launched.
*** However, fans in Europe and Australia were disappointingly surprised to see that the patch was only released in North America, despite Inti Creates not saying ANYTHING about it being US-only. Even worse, Inti hasn't a said a word about the whole thing.
*** Eventually, the only way for someone from those territories to play on 3DS with the patch was to buy the Striker Pack, which was hardily a compromise.

to:

* BadExportForYou:
** A somewhat minor example. In the Japanese version characters carry on voiced conversations during the action, including during boss fights (Think VideoGame/StarFox Lite).
BadExportForYou: The US version of the game has a good deal of the Japanese voice acting removed and there's NoDubForYou, as a consequence these bits of dialogue are missing. The character portraits and text that accompanied them also were removed and thus left untranslated. Also, several Joule conversations were removed, which provided valuable {{Exposition}} on Gunvolt's world.
** The [[UpdatedRerelease PC version of the game]] includes the
original Japanese version [=3DS=] localization of the game as a mode, complete with all the cut out dialogue, so this problem has been mostly solved. [[TropesAreTools And one can hardly say a first game is ruined if there's no dub.]]
*** Interestingly,
notorious for having an... ''interesting'' translation job, to say the PC version somehow makes least. All of the 3DS release seem worse retroactively, as comparing what dialogue made it into the 3DS version side-by-side with the PC version makes it fairly clear that certain scenes were fairly ''liberally'' translated initially due to the lack of mid-stage in-stage dialogue and thus context. The Steam release not only adds in the dialogue that vast majority of Joule Chats were cut completely, and the remaining text was cut out, but also completely overhauls re-framed with as loose as a translation job as possible to fit the general premise while leaving out all of the other dialogue so that it lines up with the newly added content.
*** Inti Creates have promised to bring the updated
context and cut dialogue to the 3DS version in a patch. After remaining quiet on the update since announcement, it was plot details. Fan backlash eventually released around lead to a full translation being pushed out for all re-releases of the time the sequel launched.
*** However, fans in Europe
game and Australia were disappointingly surprised to see that the as a patch was only released in North America, despite Inti Creates not saying ANYTHING about it being US-only. Even worse, Inti hasn't a said a word about for the whole thing.
*** Eventually, the only way for someone from those territories to play on 3DS with the patch was to buy the Striker Pack,
[=3DS=] version (unless you live in Europe, which was hardily a compromise.never got the patch).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CreatorsFavorite: Inti ''loves'' Gunvolt (the character). They can and are perfectly willing to remind its target audience that Gunvolt exists, and have crammed a Gunvolt reference or Gunvolt himself into nearly every single game they've produced since 2014.

Changed: 168

Removed: 170

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* ScheduleSlip:
** The [[Anime/AzureStrikerGunvolt OVA]] was originally planned for release on December 2016, but was delayed to Winter 2017, and eventually released on February 9, 2017.

to:

* ScheduleSlip:
**
ScheduleSlip: The [[Anime/AzureStrikerGunvolt OVA]] was originally planned for release on December 2016, but was delayed to Winter 2017, and eventually released on February 9, 2017.
Is there an issue? Send a MessageReason:
Moving the Mighty Gunvolt-specific entries to its own trivia page.


** For [=PlayStation=] owners, they would have to go through a few hoops in order to import ''Gal*Gunvolt'' (a.k.a. ''Mighty Gunvolt'') if they wanted the game for [=PlayStation=] 4 and Vita since they were only released in Japan. These ports, like the Steam version, comes bundled with the DLC Stages Pack.



** For North American 3DS players of ''Mighty Gunvolt Burst'':
*** The v1.1 update patch and with it the Ekoro DLC was planned for a July 26, 2017 release, but due to unforeseen issues with the 3DS [=eShop=] updates, the patch and DLC arrived a week behind schedule, however, Inti Creates extended the free download period of Ekoro's DLC as compensation only for the North American 3DS users.
*** It happened ''again'' on September 28th, where the 1.2 update featuring Call and Joule failed to arrive on 3DS on that day in North American territories. The patch then arrived on 3DS on October 3rd, 2017.
Is there an issue? Send a MessageReason:
None


* MarthDebutedInSmashBros: Ekoro and the world of ''Gal*Gun'' made its international debut in ''Mighty Gunvolt'', as ''Gal*Gun'' was [[NoExportForYou never brought out of Japan]]. Positive fan reception eventually led to the release of its sequel internationally, however.

to:

* MarthDebutedInSmashBros: Ekoro and the world of ''Gal*Gun'' made its international debut in ''Mighty Gunvolt'', as ''Gal*Gun'' was [[NoExportForYou never brought out of Japan]]. Positive fan reception eventually led to the release of its sequel internationally, however. Tenzou, the protagonist of the first game, also shows up as a DLC character in ''Burst'', with Inti Creates even [[LampshadeHanging specifically noting]] this is the first time the character has shown up in Western regions, as his home game never came over.
Is there an issue? Send a MessageReason:
8-Bit sprites aren't as easy to create as you'd think, and it's probably to keep consistency.


*** Notably, Even Mighty Gunvolt Burst, which ''can'' implement something that simple easily, retains the drone form.
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Added DiffLines:

*** Notably, Even Mighty Gunvolt Burst, which ''can'' implement something that simple easily, retains the drone form.

Added: 951

Changed: 305

Is there an issue? Send a MessageReason:
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* MarthDebutedInSmashBros: Ekoro and the world of ''Gal*Gun'' made its international debut in ''Mighty Gunvolt'', as ''Gal*Gun'' was [[NoExportForYou never brought out of Japan.]] Positive fan reception eventually led to the release of its sequel internationally, however.

to:

* MarthDebutedInSmashBros: Ekoro and the world of ''Gal*Gun'' made its international debut in ''Mighty Gunvolt'', as ''Gal*Gun'' was [[NoExportForYou never brought out of Japan.]] Japan]]. Positive fan reception eventually led to the release of its sequel internationally, however.



* NoExportForYou: The official soundtrack and accompanying vocal soundtrack were this. This went the other way when the Steam version hit, where both the OST and the vocal soundtrack were electronically published via Steam in all available countries. However, the drama [=CDs=] still have yet to see an English release.

to:

* NoExportForYou: NoExportForYou:
**
The official soundtrack and accompanying vocal soundtrack were this. This went the other way when the Steam version hit, where both the OST and the vocal soundtrack were electronically digitally published via Steam in all available countries. countries; [=FanGamer=] also carries these soundtracks physically. However, the drama [=CDs=] still have yet to see an English release.release.
** For [=PlayStation=] owners, they would have to go through a few hoops in order to import ''Gal*Gunvolt'' (a.k.a. ''Mighty Gunvolt'') if they wanted the game for [=PlayStation=] 4 and Vita since they were only released in Japan. These ports, like the Steam version, comes bundled with the DLC Stages Pack.
** Although the OVA is available worldwide on 3DS and in dual audio with subtitles, the DVD release however was only bundled in the Japanese Limited Edition release of the ''Striker Pack'' for the Nintendo Switch along with another drama CD that centers around Copen, Joule, and Quinn.



* PreOrderBonus: As with many Japanese games, pre-ordering the Striker Pack from a specific retailer in Japan will earn you a particular, retailer-exclusive bonus. In addition, if you preorder from Amazon, GEO, or Bic Camera/Sofmap/Kojima, you will acquire two Audiolockets and Program Codes[[note]]Which two depend on the retailer; Amazon gives "Beyond the Blue" and "Rouge Shimmer", GEO gives "Sakura Effloresence" and "A Zip to the Moon", and the latter three give "Azure Door" and "Pain from the Past"[[/note]] for Gunvolt and Copen respectively in ''2'' that allow you to play songs from the first game when you hit 1000 Kudos.

to:

* PreOrderBonus: As with many Japanese games, pre-ordering the Striker Pack from a specific retailer in Japan will earn you a particular, retailer-exclusive bonus. In addition, if you preorder pre-order from Amazon, GEO, or Bic Camera/Sofmap/Kojima, you will acquire two Audiolockets and Program Codes[[note]]Which two depend on the retailer; Amazon gives "Beyond the Blue" and "Rouge Shimmer", GEO gives "Sakura Effloresence" and "A Zip to the Moon", and the latter three give "Azure Door" and "Pain from the Past"[[/note]] for Gunvolt and Copen respectively in ''2'' that allow you to play songs from the first game when you hit 1000 Kudos.



* TheWikiRule: Has one [[http://www.azurestrikergunvolt.wikia.com here]]. (A work in progress)

to:

* TheWikiRule: Has one [[http://www.azurestrikergunvolt.wikia.com here]]. (A work in progress)progress)
----
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* IKnewIt: After the surprise appearance of Call and Joule in ''Mighty Gunvolt Burst'', there was speculation that Ray and Copen were going to be among the last three characters released for the game, due to them being the rivals for the heroes. Those two, along with Kurona from ''Gal*Gun 2'', were announced.

Added: 329

Changed: 444

Removed: 117

Is there an issue? Send a MessageReason:
None


** For North American 3DS players of ''Mighty Gunvolt Burst'', the v1.1 update patch and with it the Ekoro DLC was planned for a July 26, 2017 release, but due to unforeseen issues with the 3DS [=eShop=] updates, the patch and DLC arrived a week behind schedule, however, Inti Creates extended the free download period of Ekoro's DLC as compensation only for the North American 3DS users.

to:

** For North American 3DS players of ''Mighty Gunvolt Burst'', the Burst'':
*** The
v1.1 update patch and with it the Ekoro DLC was planned for a July 26, 2017 release, but due to unforeseen issues with the 3DS [=eShop=] updates, the patch and DLC arrived a week behind schedule, however, Inti Creates extended the free download period of Ekoro's DLC as compensation only for the North American 3DS users.



** The "man in the butterfly mask" design that was revealed long before the second game's release is ultimately unused.
*** It would eventually see use in the spinoff game "Mighty Gunvolt Burst", as the design for the GM in Beck's story.

to:

** The "man in the butterfly mask" design that was revealed long before the second game's release is ultimately unused.
***
unused. It would eventually see use in the spinoff game "Mighty ''Mighty Gunvolt Burst", Burst'', as the design for the GM in Beck's story.
Is there an issue? Send a MessageReason:
None


*** It happened ''again'' on September 28th, where the 1.2 update featuring Call and Joule failed to arrive on 3DS on that day in North American territories.

to:

*** It happened ''again'' on September 28th, where the 1.2 update featuring Call and Joule failed to arrive on 3DS on that day in North American territories. The patch then arrived on 3DS on October 3rd, 2017.
Is there an issue? Send a MessageReason:
None


** For North American 3DS players of ''Mighty Gunvolt Burst'', the v1.1 update patch and with it the Ekoro DLC was planned for a July 26, 2017 release, but due to unforeseen issues with the 3DS [=eShop=] updates, the patch and DLC was arrived a week behind schedule, however, Inti Creates extended the free download period of Ekoro's DLC as compensation only for the North American 3DS users.

to:

** For North American 3DS players of ''Mighty Gunvolt Burst'', the v1.1 update patch and with it the Ekoro DLC was planned for a July 26, 2017 release, but due to unforeseen issues with the 3DS [=eShop=] updates, the patch and DLC was arrived a week behind schedule, however, Inti Creates extended the free download period of Ekoro's DLC as compensation only for the North American 3DS users.
Is there an issue? Send a MessageReason:
None


** For North American 3DS players of ''Mighty Gunvolt Burst'', the v1.1 update patch and with it the Ekoro DLC was planned for a July 26, 2017 release but due to unforeseen issues with the 3DS [=eShop=] updates, the patch and DLC was arrived a week behind schedule, however Inti Creates extended the free download period of Ekoro's DLC as compensation only for the North American 3DS users.
*** It happened ''again'' on September 28th, where the 1.2 update featuring Call and Joule failed to arrive on 3DS on that day.

to:

** For North American 3DS players of ''Mighty Gunvolt Burst'', the v1.1 update patch and with it the Ekoro DLC was planned for a July 26, 2017 release release, but due to unforeseen issues with the 3DS [=eShop=] updates, the patch and DLC was arrived a week behind schedule, however however, Inti Creates extended the free download period of Ekoro's DLC as compensation only for the North American 3DS users.
*** It happened ''again'' on September 28th, where the 1.2 update featuring Call and Joule failed to arrive on 3DS on that day.day in North American territories.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** It happened ''again'' on September 28th, where the 1.2 update featuring Call and Joule failed to arrive on 3DS on that day.

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