- What Could Have Been: Nexus was originally conceived as a straightforward Mission-Pack Sequel to Silent Line and was by Armored Core 2-3 producer Kenichiro Tsukuda until From Software reassigned the project to Toshifumi Nabeshima. Among the changes and dropped features from the "Tsukada Nexus" include:
- Parts had differents names.
- The game was supposed to have much greater environmental destruction, including crumbling buildings.
- There were two special "enhanced human" cores, one that had a Bullet Time ability and another that forced lock-on.
- Navi's was described as specializing in AI technology rather than lost technology as in the final plot.
- A playthrough of the final mission recorded at the 2003 Tokyo Game SHow showcases a dropped transparent sky bridge backdrop for the final boss.
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