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* Imagine the side effects of junctioning GF's from Cid's perspective. The children that he and his wife took in and raised as their own all slowly but surely come to forget about him, and he knows it, but he stands by and lets it happen because SeeD needs junctioning in order to defeat the Sorceress.

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* Imagine the side effects of junctioning GF's from Cid's perspective. The children that he and his wife took in and raised as their own all slowly but surely come to forget about him, and he knows it, but he stands by and lets it happen because SeeD [=SeeD=] needs junctioning in order to defeat the Sorceress.
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** Each character sans Selphie has a bit to say when realizing they are trapped. Quistis feels useless, Rinoa is worried about Squall. Irvine straight-up wonders if he was sent to the base cause Squall distrusts him. It's quite heartbreaking, especially cause it's quite likely that first-time players send off their weakest team members.

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** Each character sans Selphie has a bit to say when realizing they are trapped. Quistis feels useless, Rinoa is worried about Squall. Zell thinks about how he knew that dying like this was possible, but never really acknowledged it until this point. Irvine straight-up wonders if he was sent to the base cause because Squall distrusts him. It's quite heartbreaking, especially cause it's quite likely that first-time players send off their weakest team members.

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