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Tabletop Game / Saboteur

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You are dwarves laying tunnel cards to get gold: but which one of you is the traitor?

Saboteur is a mining-themed Card Game, designed by Frederic Moyersoen and first published in 2004 by AMIGO. The players take the roles of dwarf miners working together to find gold, except for the saboteurs who win if the round ends before the gold has been found.

Saboteur 2 is an expansion to the original game, first published in 2011. The players take the roles of dwarf miners working together to find gold, but only one team of miners (blue or green) wins when gold is discovered. Plus, the saboteurs win if the round ends before the gold has been found, the boss wins if either the blue or green team wins, and so on.


Tropes found in the game include:

  • Expansion Pack: Saboteur 2 is an expansion to the original game.
  • One-Word Title: Although the expansion does add the digit 2...
  • Sliding Scale of Cooperation vs. Competition: The original Saboteur is a "Treacherous Teammate" game. The Saboteur 2 expansion turns the game into a "Fixed Teams" game.
  • Social Deduction Game: Thanks to the randomly assigned hidden roles, and corresponding Variable Player Goals, a big part of the game is figuring out who is on which side, and whose goals align with your own.
  • Variable Player Goals: In the original game, the miners are trying to reach the gold, and the saboteurs are trying to thwart them. In the expansion, there are two rival factions of miners, the saboteurs, and various other roles with their own goals.

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