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* CardCycling: The ravens allow the ghost to discard any vision cards, then draw replacements. The number of available ravens depends on difficulty level.

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* CardCycling: The ravens allow the ghost to discard any vision cards, then draw replacements. The number of available ravens depends on difficulty level. The tickets in Mysterium Park function similarly.
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A standalone game titled ''Mysterium Park'' was released in 2020, where you must figure out how the Ringmaster of the circus died. This game changes the fundamental gameplay and is easier to setup.
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Added Junior Variant example from its page

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* JuniorVariant: ''Mysterium Kids: Captain Echo's Treasure'' has players try to figure out picture cards using a tambourine to make sounds that the players need to use to guess where the titular ghost's treasures are in a mansion.
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* CardCycling: The ravens allow the ghost to discard any vision cards, then draw replacements. The number of available ravens depends on difficulty level.
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* SchrodingersQuestion: After the suspect, location and objects are identified, the ghost then picks one of them as the culprit, which may be in response to how easily the group can be expressed by the vision cards. Additionally, the video game adaptation [[spoiler:has a two-choice ending where the main character may choose to pick a different culprit to stay alive.]]
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* AsymmetricMultiplayer: One player has the correct answers, but is limited by communication. The other players need to identify the correct answer, can freely communicate with each other (before the final straw poll), and place clairvoyence tokens towards other players have correctly deducted their clue.
* CardSharp: One of the history cards in the expansion shows the victim grabbing the sleeve of a player hiding two aces in a poker match.


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* DoWellButNotPerfect: If everyone plays the first stage of the game perfectly, the clairvoyance point system only gives enough points to reveal two out of the three cards. To reveal all three, a player needs to get one of their deductions wrong, which both replenishes the clairvoyance points in hour 4 and allows others to use the "X" clairvoyance tokens, or to skip using clairvoyence and just show all three cards.
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* ForcedTutorial: In the video game adaptation's story mode, the game requires the player to take a specific action to proceed.


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* TutorialFailure: The video game introduces the raven in one of the senances. When it's introduced, the player is required to use the raven to discard one or more cards, but the player is not as easily able to review which cards may still be relevant, nor able to cancel using the raven.
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* CoOpMultiplayer: All players win or lose together, by identifying the suspects, and then which suspect is the correct one. One player has access to the correct answers, but is limited by what may be communicated - only giving out cards with pictures.


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* DifficultyLevels: Harder difficulty get extra cards that players need to deduce from, and also reduce the number of ravens that the ghost may use to discard and redraw replacement images.
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Crosswick.

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* DigitalTabletopGameAdaptation: Available on Steam and mobile, with the expansions sold as DownloadableContent. A single-player campaign/tutorial is added.
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* UnfinishedBusiness: The ghost has remained at the castle for the thirty-five years since his murder, hoping to relay his message to someone.

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* UnfinishedBusiness: The ghost has remained at the castle for the thirty-five years since his murder, hoping to relay his message to someone.someone.
* VaguenessIsComing: TheBoardGame. The ghost cannot simply say “it was the barber who killed me in the garden with a hammer.” Instead, the ghost only provides abstract images, like... [[AliceAllusion a bunch of rabbits falling into a tunnel.]] A man in a plague mask on a train. A falling top hat. It’s up to the players to determine what the image or set of images is intended to communicate.

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Cut per TRS. Changing wicks to UsefulNotes.All Hallows Eve, Halloween Episode, or Halloween Special. The thread decided that Halloween Episode is not episode-specific (Tropes Are Flexible).


* AllHallowsEve: The ghost is only able to send his visions on Samhain (Halloween) because the veil between the living and the dead is at its thinnest.


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* HalloweenEpisode: The ghost is only able to send his visions on Samhain (Halloween) because the veil between the living and the dead is at its thinnest.
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The game is set on Halloween night, 1920 when a group of psychics gather at the isolated Warwick Manor in Scottish to contact the ghost of a manservant who died thirty-five years ago. Over the course of a seven-hour seance, the ghost sends them visions of the people, items, and locations that may have been present at the time of his death. Only after all the psychics have deciphered their visions can the truth finally be revealed.

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The game is set on Halloween night, 1920 1920, when a group of psychics gather at the isolated Warwick Manor in Scottish Scotland to contact the ghost of a manservant who died thirty-five years ago. Over the course of a seven-hour seance, the ghost sends them visions of the people, items, and locations that may have been present at the time of his death. Only after all the psychics have deciphered their visions can the truth finally be revealed.



''Mysterium's'' first expansion ''Hidden Signs'' was released in June 2016, adding new cards to every category. The games second expansion ''Secrets & Lies'' hit shelves in August of 2017, adding much of the same as the last one, as well as History Cards, giving context to the Ghost's terrible demise.

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''Mysterium's'' first expansion ''Hidden Signs'' was released in June 2016, adding new cards to every category. The games game's second expansion ''Secrets & Lies'' hit shelves in August of 2017, adding much of the same as the last one, as well as History Cards, giving context to the Ghost's terrible demise.
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The game is set on Halloween night 1920 when a group of psychics gather at the isolated Warwick Manor in Scottish to contact the ghost of a manservant who died three years ago. Over the course of a seven-hour seance, the ghost sends them visions of the people, items, and locations that may have been present at the time of his death. Only after all the psychics have deciphered their visions can the truth finally be revealed.

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The game is set on Halloween night night, 1920 when a group of psychics gather at the isolated Warwick Manor in Scottish to contact the ghost of a manservant who died three thirty-five years ago. Over the course of a seven-hour seance, the ghost sends them visions of the people, items, and locations that may have been present at the time of his death. Only after all the psychics have deciphered their visions can the truth finally be revealed.
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The game is set on Halloween night 1920, when a group of psychics gather at an isolated Scottish manor to contact the ghost of a manservant who died there years ago. Over the course of a seven hour seance, the ghost sends them visions of the people, items, and locations that may have been present at the time of his death. Only after all the psychics have deciphered their visions can the truth finally be revealed.

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The game is set on Halloween night 1920, 1920 when a group of psychics gather at an the isolated Warwick Manor in Scottish manor to contact the ghost of a manservant who died there three years ago. Over the course of a seven hour seven-hour seance, the ghost sends them visions of the people, items, and locations that may have been present at the time of his death. Only after all the psychics have deciphered their visions can the truth finally be revealed.



''Mysterium's'' first expansion ''Hidden Signs'' was released in June 2016.

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''Mysterium's'' first expansion ''Hidden Signs'' was released in June 2016.
2016, adding new cards to every category. The games second expansion ''Secrets & Lies'' hit shelves in August of 2017, adding much of the same as the last one, as well as History Cards, giving context to the Ghost's terrible demise.



* StockCostumeTraits: The game relies heavily upon the suspects having recognizable professions, in order for the ghost to give relevant clues (though some are more obvious than others).

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* StockCostumeTraits: The game relies heavily upon on the suspects having recognizable professions, in order for the ghost to give relevant clues (though some are more obvious than others).
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* MadameFortune: The Chinese clairvoyant representedby the red token is named Madam Wang.

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* MadameFortune: The Chinese clairvoyant representedby represented by the red token is named Madam Wang.

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* MakeItLookLikeAnAccident: Newspaper clippings show that the ghost's demise was ultimately ruled an accident. His haunting of the house strongly implies this was not the case.



* MadameFortune: The Chinese clairvoyant representedby the red token is named Madam Wang.
* MakeItLookLikeAnAccident: Newspaper clippings show that the ghost's demise was ultimately ruled an accident. His haunting of the house strongly implies this was not the case.



* SecretCircleOfSecrets: [[MadameFortune Madam Wang]] was inducted into one of these as a child when her gift for the I-Ching was discovered.

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* SecretCircleOfSecrets: [[MadameFortune Madam Wang]] Wang was inducted into one of these as a child when her gift for the I-Ching was discovered.
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* SecretCircleOfSecrets: Madam Wang was inducted into one of these as a child when her gift for the I-Ching was discovered.

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* SecretCircleOfSecrets: [[MadameFortune Madam Wang Wang]] was inducted into one of these as a child when her gift for the I-Ching was discovered.
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* CrystalBall: Conrad Mac Dowell inherited one from his ancestors and uses it to communicate with the ghost.


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* TarotMotifs: Jessalyn Smith uses tarot cards to communicate with the ghost haunting Warwick Manor.
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editing / cleaning



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''Mysterium'' is a cooperative tabletop game, reworked from a previous Polish board game, Tajemnicze Domostwo (designed by Oleksandr Nevskiy & Oleg Sidorenko), and published for the first time in English by Libellud in 2015. The game is set on Halloween night 1920, when a group of psychics gather at an isolated Scottish manor to contact the ghost of a manservant who died there years ago. Over the course of a seven hour seance, the ghost sends them visions of the people, items, and locations that may have been present at the time of his death. Only after all the psychics have deciphered their visions can the truth finally be revealed.

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\n''Mysterium'' (Polish: ''Tajemnicze Domostwo'') is a 2014 cooperative tabletop game, reworked from a previous Polish board game, Tajemnicze Domostwo (designed game designed by Oleksandr Nevskiy & Oleg Sidorenko), and Sidorenko. It was published for the first time in English by Libellud in 2015. 2015.

The game is set on Halloween night 1920, when a group of psychics gather at an isolated Scottish manor to contact the ghost of a manservant who died there years ago. Over the course of a seven hour seance, the ghost sends them visions of the people, items, and locations that may have been present at the time of his death. Only after all the psychics have deciphered their visions can the truth finally be revealed.



''Mysterium'''s first expansion ''Hidden Signs'' was released in June 2016.

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!! ''Mysterium'' contains examples of...

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''Mysterium'''s ''Mysterium's'' first expansion ''Hidden Signs'' was released in June 2016.

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!! ''Mysterium'' contains This tabletop-game provides examples of...

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