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In 2004, [[Creator/WhiteWolf Arthaus Games]] published a sourcebook for ''Masque of the Red Death'', under the ''Sword & Sorcery'' imprint, that updated the setting to the 3rd edition of the ''UsefulNotes/D20System''. In addition, some of the qabals, and even the Red Death itself, got cameo mentions in the UrbanFantasy settings of ''TabletopGame/D20Modern''.
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In 2004, [[Creator/WhiteWolf Arthaus Games]] published a sourcebook for ''Masque of the Red Death'', under the ''Sword & Sorcery'' imprint, that updated the setting to the 3rd edition of the ''UsefulNotes/D20System''.MediaNotes/D20System. In addition, some of the qabals, and even the Red Death itself, got cameo mentions in the UrbanFantasy settings of ''TabletopGame/D20Modern''.
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dewick of cameo
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In 2004, [[Creator/WhiteWolf Arthaus Games]] published a sourcebook for ''Masque of the Red Death'', under the ''Sword & Sorcery'' imprint, that updated the setting to the 3rd edition of the ''UsefulNotes/D20System''. In addition, some of the qabals, and even the Red Death itself, got {{cameo}} mentions in the UrbanFantasy settings of ''TabletopGame/D20Modern''.
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In 2004, [[Creator/WhiteWolf Arthaus Games]] published a sourcebook for ''Masque of the Red Death'', under the ''Sword & Sorcery'' imprint, that updated the setting to the 3rd edition of the ''UsefulNotes/D20System''. In addition, some of the qabals, and even the Red Death itself, got {{cameo}} cameo mentions in the UrbanFantasy settings of ''TabletopGame/D20Modern''.
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* {{Dhampyr}}: Gothic Earth was the ''birthplace'' of the dhampyr concept in ''TabletopGame/DungeonsAndDragons'' as a whole, surpassing even its parent setting ''TabletopGame/{{Ravenloft}}''. This resulted in such oddities as the Darklord Tristen [=ApBlanc=], the son of a mortal woman and her lover-turned-vampire, being a ''vampyre'', which is established elsewhere as simply a blood-drinking {{demihuman}} race with no connection to humans or vampires.
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* AlternateHistory: The timeline diverts around 2700 BC when the Red Death breached Earth's universe.
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* AlternateHistory: AlienSpaceBats: The timeline diverts around 2700 BC when the Red Death breached Earth's universe.
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* NintendoHard: When the RPGA incorporated this game into its Living Death campaign, its tiered system meant that most enemies could only be hurt with magical weapons. 1st-level characters (that is, every new character) did not have the time or money for magical items. As a result, total party kills were the norm.
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* NintendoHard: When the RPGA incorporated this game into its Living Death campaign, its tiered system meant that most enemies could only be hurt with magical weapons. 1st-level characters (that is, every new character) did not have the time or money for magical items. As a result, total party kills were the norm.norm and ''TabletopGame/DungeonsAndDragons'' became as punishing as ''TabletopGame/CallOfCthulhu''.
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In 2004, [[Creator/WhiteWolf Arthaus Games]] published a sourcebook for ''Masque of the Red Death'', under the ''Sword & Sorcery'' imprint, that updated the setting to the 3rd edition of the ''TabletopGame/D20System''. In addition, some of the qabals, and even the Red Death itself, got {{cameo}} mentions in the UrbanFantasy settings of ''TabletopGame/D20Modern''.
to:
In 2004, [[Creator/WhiteWolf Arthaus Games]] published a sourcebook for ''Masque of the Red Death'', under the ''Sword & Sorcery'' imprint, that updated the setting to the 3rd edition of the ''TabletopGame/D20System''.''UsefulNotes/D20System''. In addition, some of the qabals, and even the Red Death itself, got {{cameo}} mentions in the UrbanFantasy settings of ''TabletopGame/D20Modern''.
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''Masque of the Red Death'' is a campaign setting for ''TabletopGame/DungeonsAndDragons'', created by Creator/{{TSR}} and later expanded by Arthaus Games. Named after Creator/EdgarAllanPoe's story of the same name, it was a {{spinoff}} of the ''TabletopGame/{{Ravenloft}}'' campaign setting and had several facets in common: it was a gothic horror setting, with mysterious powers, and had restrictions on magic and planar travel. Unlike ''Ravenloft'', it was set in a more modern era, an 1890s version of Earth called "Gothic Earth" --the latter supplement ''Chronomancy'' confirmed that this was the same Earth as that of the ''Historical Reference'' supplement line.
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''Masque of the Red Death'' is a campaign setting for ''TabletopGame/DungeonsAndDragons'', created by Creator/{{TSR}} and later expanded by Arthaus Games. Named after Creator/EdgarAllanPoe's story of the same name, "Literature/TheMasqueOfTheRedDeath", it was a {{spinoff}} of the ''TabletopGame/{{Ravenloft}}'' campaign setting and had several facets in common: it was a gothic horror setting, with mysterious powers, and had restrictions on magic and planar travel. Unlike ''Ravenloft'', it was set in a more modern era, an 1890s version of Earth called "Gothic Earth" --the latter supplement ''Chronomancy'' confirmed that this was the same Earth as that of the ''Historical Reference'' supplement line.
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* MagicIsEvil: Unlike Ravenloft, where you have to use magic for evil in order to incur a Powers check, using magic at all in this setting is just as bad, as the Red Death is the ''source of magic'' in this setting, and casting spells is a good way to draw its attention.
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''Masque of the Red Death'' is a campaign setting for ''TabletopGame/DungeonsAndDragons'', created by TSR and later expanded by Arthaus Games. Named after Creator/EdgarAllanPoe's story of the same name, it was a {{spinoff}} of the ''TabletopGame/{{Ravenloft}}'' campaign setting and had several facets in common: it was a gothic horror setting, with mysterious powers, and had restrictions on magic and planar travel. Unlike ''Ravenloft'', it was set in a more modern era, an 1890s version of Earth called "Gothic Earth" --the latter supplement ''Chronomancy'' confirmed that this was the same Earth as that of the ''Historical Reference'' supplement line.
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''Masque of the Red Death'' is a campaign setting for ''TabletopGame/DungeonsAndDragons'', created by TSR Creator/{{TSR}} and later expanded by Arthaus Games. Named after Creator/EdgarAllanPoe's story of the same name, it was a {{spinoff}} of the ''TabletopGame/{{Ravenloft}}'' campaign setting and had several facets in common: it was a gothic horror setting, with mysterious powers, and had restrictions on magic and planar travel. Unlike ''Ravenloft'', it was set in a more modern era, an 1890s version of Earth called "Gothic Earth" --the latter supplement ''Chronomancy'' confirmed that this was the same Earth as that of the ''Historical Reference'' supplement line.
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* PublicDomainCharacter: Dracula, Moriarty, Frankenstein's monster, Sherlock Holmes ... While the ''Ravenloft'' setting used [[{{Expy}} expies]] of the famous figures from gothic and victorian litterature ''Red Death'' names the original ones.
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* NintendoHard: When the RPGA incorporated this game into its Living Death campaign, its tiered system meant that most enemies could only be hurt with magical weapons. 1st-level characters (that is, every new character) did not have the time or money for magical items. As a result, total party kills were the norm.
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* AlternateHistory: The timeline diverts around 2700 BC when the Red Death breached Earth's universe.
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* RedEyesTakeWarning: AD&D 2nd Edition boxed set. In the adventure "Red Tide", the ChaoticEvil vampire Dracula has eyes that glow a feral red when he's feeding.
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* {{Retirony}}: In the adventure "Red Tide" a sailor writes in his journal that he's about to propose marriage to his girlfriend as soon as he gets home. He's murdered by a vampire a short time later.
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* PartialTransformation: AD&D 2nd Edition boxed set, "A Guide to Gothic Earth". Lady Michelle [=LeDeuce=] is a werefox who can assume three different forms: a silver fox, human being, and a hybrid fox/human.
* {{Retirony}}: AD&D 2nd Edition boxed set. In the adventure "Red Tide" a sailor writes in his journal that he's about to propose marriage to his girlfriend as soon as he gets home. He's murdered by a vampire a short time later.
* {{Retirony}}: AD&D 2nd Edition boxed set. In the adventure "Red Tide" a sailor writes in his journal that he's about to propose marriage to his girlfriend as soon as he gets home. He's murdered by a vampire a short time later.
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* WhenTheClockStrikesTwelve: Campaign expansion boxed set.
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* WhenTheClockStrikesTwelve: Campaign expansion AD&D 2nd Edition boxed set.
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* WhenTheClockStrikesTwelve: Campaign expansion boxed set.
** Adventure "Red Death". When the Ebony Clock strikes midnight the Red Death disease will strike every living creature in the mansion and kill them.
** Adventure "Red Tide". Dracula drains the LifeEnergy of six humans and places their bodies into coffins at midnight on January 28th. The next night, at midnight on January 29th, the dead humans become vampires.
** Adventure "Red Death". When the Ebony Clock strikes midnight the Red Death disease will strike every living creature in the mansion and kill them.
** Adventure "Red Tide". Dracula drains the LifeEnergy of six humans and places their bodies into coffins at midnight on January 28th. The next night, at midnight on January 29th, the dead humans become vampires.
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* {{Crossover}}: The Odiare domain was once part of Italy, but now is in the [[TabletopGame/{{Ravenloft}} Land of Mists]]
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* {{Crossover}}: The Odiare domain was once part of Italy, but now is in the [[TabletopGame/{{Ravenloft}} Land of Mists]]Mists]]. Likewise, Captain Pieter van Riese was orginally from Gothic Earth's Netherlands before becoming a Darklord.
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The eponymous Red Death of this setting was a mysterious force that was not strictly defined in the campaign materials. Several theories were floated in the materials to give [[DungeonMaster DMs]] something to play with. The Red Death was known to raise undead, make people insane or change them into monsters, and move locations around; as well as a source of magic for other beings. These traits being similar to those of the Dark Powers of ''Ravenloft'', strongly hints that the Red Death may be one of their number.
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The eponymous Red Death of this setting was a mysterious force that was not strictly defined in the campaign materials. Several theories were floated in the materials to give [[DungeonMaster DMs]] something to play with. The Red Death was known to raise undead, make people insane or change them into monsters, and move locations around; around, as well as a source of magic for other beings. These traits being similar to those of the Dark Powers of ''Ravenloft'', ''Ravenloft'' strongly hints that the Red Death may be one of their number.
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Properly alligned the image.
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* SwordCane: Available for purchase by adventurers in the setting.
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* {{Retirony}}: In the adventure "Red Tide" a sailor writes in his journal that he's about to propose marriage to his girlfriend as soon as he gets home. He's murdered by a vampire a short time later.
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image & editing
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''Masque Of The Red Death'' was originally (in RPG terms) a campaign setting by TSR and WizardsOfTheCoast for the TabletopGame/DungeonsAndDragons system. Named after Creator/EdgarAllanPoe's story of the same name, it was an add-on to the TabletopGame/{{Ravenloft}} campaign setting. ''Masque Of The Red Death'' had several facets in common with {{Ravenloft}}--it was a gothic horror setting, with mysterious powers, and it had restrictions on magic and planar travel similar to Ravenloft's. On the other hand, it was set in a more modern era, an 1890s version of Earth called ''Gothic Earth'' - a latter supplement (''Chronomancy'') confirmed that this was the same Earth as that of the Historical Reference supplement line.
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http://static.tvtropes.org/pmwiki/pub/images/fb003e897bd4ce0fd51c52fd7b6cd7a9.jpg
%%[[caption-width:350:some caption text]]
''MasqueOf The of the Red Death'' was originally (in RPG terms) is a campaign setting for ''TabletopGame/DungeonsAndDragons'', created by TSR and WizardsOfTheCoast for the TabletopGame/DungeonsAndDragons system. later expanded by Arthaus Games. Named after Creator/EdgarAllanPoe's story of the same name, it was an add-on to a {{spinoff}} of the TabletopGame/{{Ravenloft}} ''TabletopGame/{{Ravenloft}}'' campaign setting. ''Masque Of The Red Death'' setting and had several facets in common with {{Ravenloft}}--it common: it was a gothic horror setting, with mysterious powers, and it had restrictions on magic and planar travel similar to Ravenloft's. On the other hand, travel. Unlike ''Ravenloft'', it was set in a more modern era, an 1890s version of Earth called ''Gothic Earth'' - a "Gothic Earth" --the latter supplement (''Chronomancy'') ''Chronomancy'' confirmed that this was the same Earth as that of the Historical Reference ''Historical Reference'' supplement line.
%%[[caption-width:350:some caption text]]
''Masque
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The Red Death in this setting was, as were the mists in Ravenloft, a mysterious force that was not strictly defined in the campaign materials. Several theories were floated in the materials to give [[DungeonMaster DMs]] something to play with. The Red Death was known to raise undead, make people insane or change them into monsters, and move locations around. The Red Death is the source of all magic in the realm.
In 2004, Creator/WhiteWolf published a sourcebook for ''Masque of the Red Death'', using the [[{{D20}} D20 system]], under the Swords And Sorcery imprint. In addition, some of the qabals, and even the Red Death itself, got {{cameo}} mentions in D20Modern's UrbanFantasy settings.
In 2004, Creator/WhiteWolf published a sourcebook for ''Masque of the Red Death'', using the [[{{D20}} D20 system]], under the Swords And Sorcery imprint. In addition, some of the qabals, and even the Red Death itself, got {{cameo}} mentions in D20Modern's UrbanFantasy settings.
to:
The eponymous Red Death in of this setting was, as were the mists in Ravenloft, was a mysterious force that was not strictly defined in the campaign materials. Several theories were floated in the materials to give [[DungeonMaster DMs]] something to play with. The Red Death was known to raise undead, make people insane or change them into monsters, and move locations around. The around; as well as a source of magic for other beings. These traits being similar to those of the Dark Powers of ''Ravenloft'', strongly hints that the Red Death is the source may be one of all magic in the realm.
their number.
In 2004,Creator/WhiteWolf [[Creator/WhiteWolf Arthaus Games]] published a sourcebook for ''Masque of the Red Death'', using the [[{{D20}} D20 system]], under the Swords And Sorcery imprint. ''Sword & Sorcery'' imprint, that updated the setting to the 3rd edition of the ''TabletopGame/D20System''. In addition, some of the qabals, and even the Red Death itself, got {{cameo}} mentions in D20Modern's the UrbanFantasy settings.settings of ''TabletopGame/D20Modern''.
----
!!This campaign setting provides examples of:
* {{Crossover}}: The Odiare domain was once part of Italy, but now is in the [[TabletopGame/{{Ravenloft}} Land of Mists]]
* EldritchAbomination: The Red Death itself.
In 2004,
----
!!This campaign setting provides examples of:
* {{Crossover}}: The Odiare domain was once part of Italy, but now is in the [[TabletopGame/{{Ravenloft}} Land of Mists]]
* EldritchAbomination: The Red Death itself.
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''Masque Of The Red Death'' was originally (in RPG terms) a campaign setting by TSR and WizardsOfTheCoast for the TabletopGame/DungeonsAndDragons system. Named after Creator/EdgarAllanPoe's story of the same name, it was an add-on to the TabletopGame/{{Ravenloft}} campaign setting. ''Masque Of The Red Death'' had several facets in common with {{Ravenloft}}--it was a gothic horror setting, with mysterious powers, and it had restrictions on magic and planar travel similar to Ravenloft's. On the other hand, it was set in a more modern era, an 1890s version of Earth called ''Gothic Earth''.
to:
''Masque Of The Red Death'' was originally (in RPG terms) a campaign setting by TSR and WizardsOfTheCoast for the TabletopGame/DungeonsAndDragons system. Named after Creator/EdgarAllanPoe's story of the same name, it was an add-on to the TabletopGame/{{Ravenloft}} campaign setting. ''Masque Of The Red Death'' had several facets in common with {{Ravenloft}}--it was a gothic horror setting, with mysterious powers, and it had restrictions on magic and planar travel similar to Ravenloft's. On the other hand, it was set in a more modern era, an 1890s version of Earth called ''Gothic Earth''.
Earth'' - a latter supplement (''Chronomancy'') confirmed that this was the same Earth as that of the Historical Reference supplement line.
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TabletopGame/MasqueOfTheRedDeath was originally (in RPG terms) a campaign setting by TSR and WizardsOfTheCoast for the TabletopGame/DungeonsAndDragons system. Named after EdgarAllanPoe's story of the same name, it was an add-on to the TabletopGame/{{Ravenloft}} campaign setting. MasqueOfTheRedDeath had several facets in common with {{Ravenloft}}--it was a gothic horror setting, with mysterious powers, and it had restrictions on magic and planar travel similar to Ravenloft's. On the other hand, it was set in a more modern era, an 1890s version of Earth called ''Gothic Earth''.
In this setting, character classes were [=retool=]ed to more modern ones like "Athlete," "Criminal," and "Cowboy," and characters received salaries depending on their career. There were magic-using classes (the Adept) and priest-like ones (the Dilettante), along with some others that were rough parallels of the traditional D&D classes.
In this setting, character classes were [=retool=]ed to more modern ones like "Athlete," "Criminal," and "Cowboy," and characters received salaries depending on their career. There were magic-using classes (the Adept) and priest-like ones (the Dilettante), along with some others that were rough parallels of the traditional D&D classes.
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In this setting, character classes were
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In 2004, Creator/WhiteWolf published a sourcebook for Masque of the Red Death, using the [[{{D20}} D20 system]], under the Swords And Sorcery imprint. In addition, some of the qabals, and even the Red Death itself, got {{cameo}} mentions in D20Modern's UrbanFantasy settings.
to:
In 2004, Creator/WhiteWolf published a sourcebook for Masque ''Masque of the Red Death, Death'', using the [[{{D20}} D20 system]], under the Swords And Sorcery imprint. In addition, some of the qabals, and even the Red Death itself, got {{cameo}} mentions in D20Modern's UrbanFantasy settings.
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None
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In this setting, character classes were [[{{ReTool}} re-tooled]] to more modern ones like "Athlete," "Criminal," and "Cowboy," and characters received salaries depending on their career. There were magic-using classes (the Adept) and priest-like ones (the Dilettante), along with some others that were rough parallels of the traditional D&D classes.
to:
In this setting, character classes were [[{{ReTool}} re-tooled]] [=retool=]ed to more modern ones like "Athlete," "Criminal," and "Cowboy," and characters received salaries depending on their career. There were magic-using classes (the Adept) and priest-like ones (the Dilettante), along with some others that were rough parallels of the traditional D&D classes.
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In 2004, WhiteWolf published a sourcebook for Masque of the Red Death, using the [[{{D20}} D20 system]], under the SwordsAndSorcery imprint. In addition, some of the qabals, and even the Red Death itself, got {{cameo}} mentions in D20Modern's UrbanFantasy settings.
to:
In 2004, WhiteWolf Creator/WhiteWolf published a sourcebook for Masque of the Red Death, using the [[{{D20}} D20 system]], under the SwordsAndSorcery Swords And Sorcery imprint. In addition, some of the qabals, and even the Red Death itself, got {{cameo}} mentions in D20Modern's UrbanFantasy settings.
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None
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In 2004, WhiteWolf published a sourcebook for Masque of the Red Death, using the [[{{D20}} D20 system]], under the SwordsAndSorcery imprint.
to:
In 2004, WhiteWolf published a sourcebook for Masque of the Red Death, using the [[{{D20}} D20 system]], under the SwordsAndSorcery imprint. In addition, some of the qabals, and even the Red Death itself, got {{cameo}} mentions in D20Modern's UrbanFantasy settings.
Is there an issue? Send a MessageReason:
None
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MasqueOfTheRedDeath was originally (in RPG terms) a campaign setting by TSR and WizardsOfTheCoast for the DungeonsAndDragons system. Named after EdgarAllanPoe's story of the same name, it was an add-on to the {{Ravenloft}} campaign setting. MasqueOfTheRedDeath had several facets in common with {{Ravenloft}}--it was a gothic horror setting, with mysterious powers, and it had restrictions on magic and planar travel similar to Ravenloft's. On the other hand, it was set in a more modern era, an 1890s version of Earth called ''Gothic Earth''.
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In 2004, WhiteWolf, publishers of the WorldOfDarkness settings (''TabletopGame/VampireTheMasquerade'' et al.) published a sourcebook for Masque of the Red Death, using the [[{{D20}} D20 system]], under the SwordsAndSorcery imprint.
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In 2004, WhiteWolf, publishers of the WorldOfDarkness settings (''TabletopGame/VampireTheMasquerade'' et al.) WhiteWolf published a sourcebook for Masque of the Red Death, using the [[{{D20}} D20 system]], under the SwordsAndSorcery imprint.