History TabletopGame / MasqueOfTheRedDeath

4th Mar '16 6:48:12 AM Theriocephalus
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* {{Crossover}}: The Odiare domain was once part of Italy, but now is in the [[TabletopGame/{{Ravenloft}} Land of Mists]]

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* {{Crossover}}: The Odiare domain was once part of Italy, but now is in the [[TabletopGame/{{Ravenloft}} Land of Mists]]Mists]]. Likewise, Captain Pieter van Riese was orginally from Gothic Earth's Netherlands before becoming a Darklord.
4th Mar '16 6:46:53 AM Theriocephalus
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The eponymous Red Death of this setting was a mysterious force that was not strictly defined in the campaign materials. Several theories were floated in the materials to give [[DungeonMaster DMs]] something to play with. The Red Death was known to raise undead, make people insane or change them into monsters, and move locations around; as well as a source of magic for other beings. These traits being similar to those of the Dark Powers of ''Ravenloft'', strongly hints that the Red Death may be one of their number.

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The eponymous Red Death of this setting was a mysterious force that was not strictly defined in the campaign materials. Several theories were floated in the materials to give [[DungeonMaster DMs]] something to play with. The Red Death was known to raise undead, make people insane or change them into monsters, and move locations around; around, as well as a source of magic for other beings. These traits being similar to those of the Dark Powers of ''Ravenloft'', ''Ravenloft'' strongly hints that the Red Death may be one of their number.
16th Dec '15 1:19:49 AM Morgenthaler
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18th Jun '15 10:53:36 PM justanid
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* SwordCane: Available for purchase by adventurers in the setting.
18th Jun '15 8:55:56 PM justanid
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* {{Retirony}}: In the adventure "Red Tide" a sailor writes in his journal that he's about to propose marriage to his girlfriend as soon as he gets home. He's murdered by a vampire a short time later.
31st May '15 12:01:40 AM justanid
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''Masque Of The Red Death'' was originally (in RPG terms) a campaign setting by TSR and WizardsOfTheCoast for the TabletopGame/DungeonsAndDragons system. Named after Creator/EdgarAllanPoe's story of the same name, it was an add-on to the TabletopGame/{{Ravenloft}} campaign setting. ''Masque Of The Red Death'' had several facets in common with {{Ravenloft}}--it was a gothic horror setting, with mysterious powers, and it had restrictions on magic and planar travel similar to Ravenloft's. On the other hand, it was set in a more modern era, an 1890s version of Earth called ''Gothic Earth'' - a latter supplement (''Chronomancy'') confirmed that this was the same Earth as that of the Historical Reference supplement line.

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''Masque Of The of the Red Death'' was originally (in RPG terms) is a campaign setting for ''TabletopGame/DungeonsAndDragons'', created by TSR and WizardsOfTheCoast for the TabletopGame/DungeonsAndDragons system. later expanded by Arthaus Games. Named after Creator/EdgarAllanPoe's story of the same name, it was an add-on to a {{spinoff}} of the TabletopGame/{{Ravenloft}} ''TabletopGame/{{Ravenloft}}'' campaign setting. ''Masque Of The Red Death'' setting and had several facets in common with {{Ravenloft}}--it common: it was a gothic horror setting, with mysterious powers, and it had restrictions on magic and planar travel similar to Ravenloft's. On the other hand, travel. Unlike ''Ravenloft'', it was set in a more modern era, an 1890s version of Earth called ''Gothic Earth'' - a "Gothic Earth" --the latter supplement (''Chronomancy'') ''Chronomancy'' confirmed that this was the same Earth as that of the Historical Reference ''Historical Reference'' supplement line.



The Red Death in this setting was, as were the mists in Ravenloft, a mysterious force that was not strictly defined in the campaign materials. Several theories were floated in the materials to give [[DungeonMaster DMs]] something to play with. The Red Death was known to raise undead, make people insane or change them into monsters, and move locations around. The Red Death is the source of all magic in the realm.

In 2004, Creator/WhiteWolf published a sourcebook for ''Masque of the Red Death'', using the [[{{D20}} D20 system]], under the Swords And Sorcery imprint. In addition, some of the qabals, and even the Red Death itself, got {{cameo}} mentions in D20Modern's UrbanFantasy settings.

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The eponymous Red Death in of this setting was, as were the mists in Ravenloft, was a mysterious force that was not strictly defined in the campaign materials. Several theories were floated in the materials to give [[DungeonMaster DMs]] something to play with. The Red Death was known to raise undead, make people insane or change them into monsters, and move locations around. The around; as well as a source of magic for other beings. These traits being similar to those of the Dark Powers of ''Ravenloft'', strongly hints that the Red Death is the source may be one of all magic in the realm.

their number.

In 2004, Creator/WhiteWolf [[Creator/WhiteWolf Arthaus Games]] published a sourcebook for ''Masque of the Red Death'', using the [[{{D20}} D20 system]], under the Swords And Sorcery imprint. ''Sword & Sorcery'' imprint, that updated the setting to the 3rd edition of the ''TabletopGame/D20System''. In addition, some of the qabals, and even the Red Death itself, got {{cameo}} mentions in D20Modern's the UrbanFantasy settings.settings of ''TabletopGame/D20Modern''.

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!!This campaign setting provides examples of:

* {{Crossover}}: The Odiare domain was once part of Italy, but now is in the [[TabletopGame/{{Ravenloft}} Land of Mists]]
* EldritchAbomination: The Red Death itself.
23rd Aug '13 9:15:15 AM Doc_Loki
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''Masque Of The Red Death'' was originally (in RPG terms) a campaign setting by TSR and WizardsOfTheCoast for the TabletopGame/DungeonsAndDragons system. Named after Creator/EdgarAllanPoe's story of the same name, it was an add-on to the TabletopGame/{{Ravenloft}} campaign setting. ''Masque Of The Red Death'' had several facets in common with {{Ravenloft}}--it was a gothic horror setting, with mysterious powers, and it had restrictions on magic and planar travel similar to Ravenloft's. On the other hand, it was set in a more modern era, an 1890s version of Earth called ''Gothic Earth''.

to:

''Masque Of The Red Death'' was originally (in RPG terms) a campaign setting by TSR and WizardsOfTheCoast for the TabletopGame/DungeonsAndDragons system. Named after Creator/EdgarAllanPoe's story of the same name, it was an add-on to the TabletopGame/{{Ravenloft}} campaign setting. ''Masque Of The Red Death'' had several facets in common with {{Ravenloft}}--it was a gothic horror setting, with mysterious powers, and it had restrictions on magic and planar travel similar to Ravenloft's. On the other hand, it was set in a more modern era, an 1890s version of Earth called ''Gothic Earth''.
Earth'' - a latter supplement (''Chronomancy'') confirmed that this was the same Earth as that of the Historical Reference supplement line.
19th Aug '13 1:25:42 PM JIKTV
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TabletopGame/MasqueOfTheRedDeath was originally (in RPG terms) a campaign setting by TSR and WizardsOfTheCoast for the TabletopGame/DungeonsAndDragons system. Named after EdgarAllanPoe's story of the same name, it was an add-on to the TabletopGame/{{Ravenloft}} campaign setting. MasqueOfTheRedDeath had several facets in common with {{Ravenloft}}--it was a gothic horror setting, with mysterious powers, and it had restrictions on magic and planar travel similar to Ravenloft's. On the other hand, it was set in a more modern era, an 1890s version of Earth called ''Gothic Earth''.

In this setting, character classes were [=retool=]ed to more modern ones like "Athlete," "Criminal," and "Cowboy," and characters received salaries depending on their career. There were magic-using classes (the Adept) and priest-like ones (the Dilettante), along with some others that were rough parallels of the traditional D&D classes.

to:

TabletopGame/MasqueOfTheRedDeath ''Masque Of The Red Death'' was originally (in RPG terms) a campaign setting by TSR and WizardsOfTheCoast for the TabletopGame/DungeonsAndDragons system. Named after EdgarAllanPoe's Creator/EdgarAllanPoe's story of the same name, it was an add-on to the TabletopGame/{{Ravenloft}} campaign setting. MasqueOfTheRedDeath ''Masque Of The Red Death'' had several facets in common with {{Ravenloft}}--it was a gothic horror setting, with mysterious powers, and it had restrictions on magic and planar travel similar to Ravenloft's. On the other hand, it was set in a more modern era, an 1890s version of Earth called ''Gothic Earth''.

In this setting, character classes were [=retool=]ed {{Retool}}ed to more modern ones like "Athlete," "Criminal," and "Cowboy," and characters received salaries depending on their career. There were magic-using classes (the Adept) and priest-like ones (the Dilettante), along with some others that were rough parallels of the traditional D&D classes.



In 2004, Creator/WhiteWolf published a sourcebook for Masque of the Red Death, using the [[{{D20}} D20 system]], under the Swords And Sorcery imprint. In addition, some of the qabals, and even the Red Death itself, got {{cameo}} mentions in D20Modern's UrbanFantasy settings.

to:

In 2004, Creator/WhiteWolf published a sourcebook for Masque ''Masque of the Red Death, Death'', using the [[{{D20}} D20 system]], under the Swords And Sorcery imprint. In addition, some of the qabals, and even the Red Death itself, got {{cameo}} mentions in D20Modern's UrbanFantasy settings.
19th Aug '13 1:24:53 PM JIKTV
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In this setting, character classes were [[{{ReTool}} re-tooled]] to more modern ones like "Athlete," "Criminal," and "Cowboy," and characters received salaries depending on their career. There were magic-using classes (the Adept) and priest-like ones (the Dilettante), along with some others that were rough parallels of the traditional D&D classes.

to:

In this setting, character classes were [[{{ReTool}} re-tooled]] [=retool=]ed to more modern ones like "Athlete," "Criminal," and "Cowboy," and characters received salaries depending on their career. There were magic-using classes (the Adept) and priest-like ones (the Dilettante), along with some others that were rough parallels of the traditional D&D classes.



In 2004, WhiteWolf published a sourcebook for Masque of the Red Death, using the [[{{D20}} D20 system]], under the SwordsAndSorcery imprint. In addition, some of the qabals, and even the Red Death itself, got {{cameo}} mentions in D20Modern's UrbanFantasy settings.

to:

In 2004, WhiteWolf Creator/WhiteWolf published a sourcebook for Masque of the Red Death, using the [[{{D20}} D20 system]], under the SwordsAndSorcery Swords And Sorcery imprint. In addition, some of the qabals, and even the Red Death itself, got {{cameo}} mentions in D20Modern's UrbanFantasy settings.
24th Mar '12 4:30:16 AM DaibhidC
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In 2004, WhiteWolf published a sourcebook for Masque of the Red Death, using the [[{{D20}} D20 system]], under the SwordsAndSorcery imprint.

to:

In 2004, WhiteWolf published a sourcebook for Masque of the Red Death, using the [[{{D20}} D20 system]], under the SwordsAndSorcery imprint. In addition, some of the qabals, and even the Red Death itself, got {{cameo}} mentions in D20Modern's UrbanFantasy settings.
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