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Although the many monster types of Yu-Gi-Oh vary in playstyle and design from card to card, there are still recurring elements that define them.

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Original types

    Aqua 

Aqua (Water)

Aqua monsters encompass most water-based monsters not easily categorized as Fish or Sea Serpent; aquatic mammals and invertebrate, but also Blob Monsters and humanoids that are strongly associated with the sea.


  • Making a Splash: Naturally, most of them weaponize water in some manner or another, or at least are strongly themed around water.
  • One-Steve Limit: The Japanese term for Aqua-type monsters is identical to the Water-attribute; the English localization changed this presumably to avoid any confusion.

    Beast 

Beast

Beast monsters consist of traditional mammalian animals - canines, felines, rodents, primates, pachyderms, etc. They may also include fantasy creatures such as unicorns, chimera, manticores, and even the mythological Behemoth.


  • Dishing Out Dirt: While far from dominant, many Beast-types, especially in the early days of the game, were Earth-attribute.

    Beast-Warrior 

Beast-Warrior

Beast-Warriors are monsters that are a middle-ground between animal and humanoid. This includes werebeasts, anthropomorphic animals, humanoids with animalistic traits, and fantasy hybrids like centaurs and minotaurs.

    Dinosaur 

Dinosaur

Dinosaurs, naturally, are monsters based on dinosaurs, though often with fantastical appearances like metal weaponry grafted to them.

    Dragon 

Dragon

Dragon-types are perhaps the most widespread and popular individual type; in addition to having many archetypes themselves, the ace monsters of other archetypes, especially among anime and manga characters, may also be Dragons.

    Fairy 

Fairy (Angel)

Fairies encompass otherworldly beings with powers themed around light and divinity, though they are not exclusively Light-attribute. As the Japanese name implies, many of them have an angelic appearance.


  • Light 'em Up: While not their only Attribute, most major Fairy-types and archetypes are Light-attribute.

    Fiend 

Fiend (Demon)

Fiend-types encompass demons and devils of varying design, from winged humanoids to possessive spirits to normal humans and animals corrupted by evil power. They also count some fae creatures among their ranks like goblins, imps, and orcs.


  • Casting a Shadow: While not all Fiend-types are Dark-attribute, most of them are, and the type as a whole is usually associated with sinister and dark powers.

    Fish 

Fish

Fish, naturally, consist of fish-based monsters, though the term is sometimes used more loosely than in real life, and can include monsters that aren't actually fish.


  • Non-Indicative Name: Fish-type monsters can still include whales, squids, and other non-fish aquatic creatures.

    Insect 

Insect

Insect-types consist of all manner of bugs — ants, grasshoppers, cockroaches, flies, worms, and also arachnids.


  • Big Creepy-Crawlies: Most Insect-types are portrayed as being on-par with other monsters in terms of size, which in turn means they're much larger than humans.
  • Weak, but Skilled: Most Insect-focused archetypes lack the power offensive power of others, and instead rely on powerful effects to pull ahead.

    Machine 

Machine

Machine-types are mechanical monsters, and run the gamut from normal machines that are sapient, to humans and animals with robotic traits, to full Mechanical Abominations.


  • Anachronism Stew: Their very presence is one; before later franchise lore expanded on the concept, Duel Monsters in-universe was based on Pegasus' discovery of the Shadow Games of ancient Egypt that were played with monster spirits captured and sealed in stone tablets. How and why he decided to add modern machines to the game, or if they somehow existed in ancient Egypt beforehand, is never touched upon.

    Plant 

Plant

Plant-types consist of plants and flowers that have come to life and gained sapience, as well as some humanoid and animal creatures that have a particular affinity for the forest.


  • Combat Tentacles: A very common type of attack among Plants, as seen in the anime and manga as well as card arts, is to utilize vines or thorned brambles to strike at enemies.
  • Green Thumb: Their primary power is manipulating the forces of nature.

    Pyro 

Pyro

Pyro-types are monsters associated with flame and fire.

    Reptile 

Reptile

Reptile-types include reptilians like crocodiles, alligators, lizards, snakes, and turtles. They're often closely related to the Dinosaur-type, with some archetypes including both, but also have archetypes to themselves.

    Rock 

Rock

Rock-types include golem-like monsters made of earth elements, and monsters with a powerful connection or control over the earth.


    Sea Serpent 

Sea Serpent

Sea Serpents are just what they sound like — aquatic dragons and serpents, and occasionally some more reptilian-like aquatics and even some mer-people.

    Spellcaster 

Spellcaster

Spellcasters are one of the most widespread types, alongside Dragons. Their monsters are wizards, sorcerers, and magicians, who wield arcane powers.

    Thunder 

Thunder

    Warrior 

Warrior

    Winged Beast 

Winged Beast

    Zombie 

Zombie

Later types

    Divine Beast 

Divine Beast

    Psychic 

Psychic

    Cyberse 

Cyberse

    Wyrm 

Wyrm

    Galaxy 

Galaxy

    Illusion 

Illusion

Other types

    Spirit 

Spirit

    Gemini 

Gemini

    Union 

Union


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