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Recap / Rune Scape In Search Of The Myreque

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In the dark land of Morytania, the pecking order goes as follows: Vampires rule, werewolves are vassals, humans are food. Except there's a resistance group fighting them- the Myreque. A guy called Vanstrom Klause wants you to bring weapons to them, using the services of Cyreg Paddlehorn, a boatman in Mort'ton who can take you to them.

It takes a bit of convincing, but he will eventually agree to take you to the hideout. Answer the questions correctly, and you'll be let in. You give the weapons to Veliaf Hurtz- and a vampyre in mist form enters the room. It's Vanstrom Klause, the guy who gave you the quest. Yeah, you lead a vamp to the Myreque hideout, good going. He kills a few members and then leaves a skeletal hellhound to finish the rest off. Defeat the hellhound, take a secret entrance to the Hair of the Dog Inn in Canifis, and speak to the person in Vanstrom's spot (an ordinary guy this time) to finish the quest.

Tropes

  • The Heavy: Vanstrom isn't the ultimate authority behind the vampires, Lord Drakan is. Lord Drakan, however, is shut up in his castle and leaves Vanstrom the task of directly combating the Myreque.
  • La RĂ©sistance: The Myreque for Morytania.
  • Nice Job Breaking It, Hero: Vanstrom, it turns out, was the vampyre in charge of fighting the Myreque.

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