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Recap / Family Matters S 2 E 24 The Good The Bad And The Urkel

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After getting into a feud with Steve, Carl dreams of a Wild West fantasy where he's the sheriff and Steve is an infamous gunslinger.


Tropes seen in this episode:

  • Beware the Silly Ones: Two-Gun Urkel may be Steve as a cowboy, but he's also a dangerous sharpshooter that the entire town dreads.
  • Cowboy Episode: Most of the episode takes place in Carl's dream, which places the characters in a Wild West saloon.
  • Disney Villain Death: Sort of. Carl ultimately shoots Two-Gun, who melodramatically makes his way up the stairs before tumbling off the balcony.
  • Do Not Taunt Cthulhu: Eddie mocks Two-Gun for his ridiculous snort. Urkel retaliates by pulling out his revolver and forcing him to snort.
  • Final Speech: Played for Laughs. Every time the dying Urkel shares his Final Words, he passes out, then jolts back to life to talk some more. Carl eventually tells him to wrap it up and die already.
  • Good News, Bad News: Sheriff Carl barges into the saloon to relay the good and bad news to everyone. The bad news: he just shot a man. The good news: it was Doc Urkel.
  • The Gunslinger: Carl dreams that Steve is a highly-skilled gunslinger named Two-Gun Urkel, who challenges him to a duel to avenge his slain father.
  • The Ghost: Steve's father, both in reality and within the dream, is the reason the conflict happens in the first place, yet he never appears onscreen.
  • Mad Doctor: Doc Urkel was allegedly quite insane, to the point where he gave Eddie a lobotomy when he just wanted to treat a hangnail. When Carl announces that he shot and killed the doctor, everybody cheers.
  • My God, What Have I Done?: Carl feels incredibly guilty after killing Steve in his dream, and is overjoyed when he wakes up to find that Steve is alive and well.
  • Plot-Triggering Death: Sheriff Carl shoots and kills Doc Urkel offscreen, setting off the conflict with Two-Gun.
  • Saloon Owner: Rachel's Wild West counterpart, Miss Rachel, owns a jaunty saloon where all the characters hang out.
  • Shout-Out: Befitting of a Cowboy Episode, the episode title is a play on The Good, the Bad and the Ugly.
  • Showdown at High Noon: Carl and Two-Gun face off in a good, old-fashioned duel at the stroke of noon. Carl wins, but Urkel makes sure he feels really bad about it before he dies.
  • Left the Background Music On: Used as a Running Gag. The characters get increasingly confused whenever a dramatic musical sting plays, and Two-Gun wonders where the heck it's coming from. It gets even stranger when the music plays outside of Carl's dream, leaving him and Steve totally bewildered at the end of the episode.
  • What the Hell, Hero?: The entire saloon turns on Carl after he shoots Urkel, and the guilt is enough to wake him up at the end.
  • The Wild West: The setting of Carl's dream. Rachel's Place is now a popular saloon named Miss Rachel's Place, Steve is an infamous cowboy named "Two-Gun Urkel", and Carl himself is the town sheriff.
  • You Killed My Father: Two-Gun confronts Sheriff Carl for shooting his father, and challenges him to a Showdown at High Noon to avenge him. It's a metaphor for the real Steve defending his dad after Carl wallops him.

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