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    Assault maps 
"Due to the treacherous asteroid field and the advanced defense systems surrounding the Acatana research facility, no intruders had been near the planet for years. When the Skaarj Marauders heard rumors of a highly lucrative technology hidden there, they decided to make it their own. This scenario recreates the Skaarj attack on the Acatana research facility, and the battle to penetrate the planet's asteroid field."
Invasion of Acatana (Bonus Pack 2)

"During the height of the Corporation Wars, Liandri scientists created a prototype Warship capable of making its own jumps without the need for a jumpgate. Shortly before its maiden voyage, Izanagi spies learned of the prototype Jumpship and launched an operation to steal it. This scenario recreates the historic battle in which Izanagi forces infiltrated the prototype Liandri Jumpship, activated its engines, and made a successful jump to Izanagi space."
Jumpship (Bonus Pack 2)

"City slickers just took over the outback's top brewery. They've dumped your favorite beverage, replacing it with piss poor Zero Beer. The grog's got no alcohol and tastes like a Bondi cigar! Get over there pronto and sort this thing out... before it takes over OZ!!"
Outback (Bonus Pack 2)

"Every rose has thorns, and even the most pristine worlds can hide sinister intentions."
Sub Rosa (Bonus Pack 2)

"A recreation of the infamous destruction of the Saturn IX PCNR rocket where a crack team of anti-NEG rebels stormed the launch facility and scuttled the rocket by launching it unguided and half-fueled."
Thrust (Bonus Pack 2)

"This scenario is a recreation of the recovery of the Nexus prototype missiles by the NEG military, after they were stolen by the Hellions. NEG forces pinpointed the location of the cache due to a hidden homing device on these devastating weapons of mass destruction. The exact location of the missiles could only be pinpointed during the short period when they were being transferred from one location to another above ground on Taron, and the military had no choice but to strike at this time."
Convoy

"Following the human/Skaarj war, many of Earth's cities lay in ruins. When the New Earth Government attempted to assert its authority over these areas, they were confronted by many rebel groups, often covertly financed by the great corporations, which had established bases in the destroyed cities. This scenario recreates the destruction of a rebel command center by NEG forces. In keeping with the historical battle, the attacker's insertion point is a distance away from the command center, because of the heavy anti-aircraft protection around the bunker."
The Fallen City

"In one of the most daring acts of the mostly covert Corporation Wars, Izanagi Corporation's research facility on Lamdon 3 was raided and destroyed by a strike force from the Axon Research Corporation, despite the protection offered by the elite NEG ThunderCrash force. This scenario recreates that mission. Axon was able to not only destroy the facility, but also retrieve the advanced plasma ion tank under development there. You must infiltrate the facility, steal the plasma ion tank, and destroy the entire facility."
Glacier

"This scenario is based on an infamous episode of a popular Holovision program. In the original episode, two teams of mechanics were competing to make their vehicle operational and escape the junkyard. The unexpected twist occurred when the losing team pulled out some makeshift weapons and pounded the other team into oblivion before they could make their escape. Since there was no explicit rule forbidding violence in the competition, they were declared the winners, and a new Tournament classic was born."
Junkyard Escape

"First contact with the Skaarj came during the recovery of the prison transporter Vortex Rikers on Na Pali. Within a year the Skaarj had pushed humanity back to the brink of destruction. This scenario replicates the final battle for Earth, and the stunning victory by humans in the face of almost certain defeat. A Skaarj Mothership orbited the Earth, and rained death upon the planet in preparation for the final landing. In a daring suicide mission, the humans attacked the Skaarj Mothership in small one man fighters, hoping to exploit a flaw in the Mothership defenses their analysis had revealed."
Mother Ship Assault

"This scenario is a recreation of the Liandri robot uprising on the mechanical asteroid of LBX-7683 and the subsequent quelling of this rebellion by human forces. LBX-7683 was an outpost for research and development of the next generation of Liandri robots. Liandri's best scientists were able to introduce increasingly sophisticated artificial intelligence into the machines that they designed. Eventually, they rebelled against the humans and took the asteroid as their own, brutally disposing of their creators and mining the rich materials embedded within the rock for their own gain. Liandri's commanders devised a plan to strike directly at the production facility manufacturing the robots. During an all-out assault on the world, a small team was inserted with the sole goal of destroying the AI generators, thereby destroying the ability of the machines to reproduce themselves and ending this uprising."
Robot Factory

    Bombing Run maps 
"The infidels seek to defile your ancestors. Send them to meet theirs."
Temple Of Anubis

"Once an endless field of obsidian left behind by the volcanic activity of a young planet, now a cold and desolate wasteland of permafrost and broken stone."
Bifrost Bases

"Two sides, a huge cave in between, one bridge going from side to side, bridging the gap between two teams, bridging the gap between hope and despair."
Bridge of Fate

"Vicious, bloody combat and the great outdoors - who could ask for more? This small arena is divided by a fast moving, deadly river. Swimming is NOT recommended."
Canyon

"Whether attacking by ground or through the air via boost tunnels, expect heavy resistance as your opponents take advantage of terrain and technology to block your path. Maps will be available for those with poor navigational skills."
Colossus

"The static towers of the Marakan flow have proven to be one of the most popular venues in the Tournaments since their introduction last season. The true nature of the modern gladiator is revealed as participants butcher their way to victory. Whether competing in CTF or Bombing Run competitions, players must keep one thing in mind at all times as they do battle in the poisonous skies of Purgatory — It's a long way down."
ElecFields

"This enclosed Bombing Run arena has a reputation for fast paced matches with lots of close range combat. Be careful though, the open center area is a perfect location for snipers to show their skills."
Disclosure

"Without the pocket of warm air venting from your thermal unit, your life expectancy is less than two minutes. Throw in a few hardened killers and some firepower and you can cut that number in half.
Remember, think warm thoughts."
Ice Fields

"Feel the gentle breeze on your skin, hear the calming sounds of the forest, watch the fireflies dance in the clearing and surrender yourself to a growing sense of serenity. Now ... collect your Flak Cannon and wreak havoc!"
Serenity

"Far above the teeming metropolis, sounds of battle break the cold silence of the desolate urban canopy. Feel the adrenaline rush through your body as your ruthless enemies, and gravity, seek your downfall."
Skyline

"Even commercial companies can get in on the action in the Tournament... For a fee."
Slaughterhouse

"The dead tell no tales, so we've come to rely on live video feeds to keep us on top of the latest matches. This elegant recreation of the twin tombs of brothers Ramses III and Rudamon has a reputation for speed, brutality, and treachery, just like the pharaohs interred within."
Twin Tombs

Unreal Championship-exclusive maps

"The cold seeps into your bones as you charge across a blanket of white toward the enemy stronghold. Hands and feet grow numb, but adrenaline warms your wintry flesh once the goal is in sight. Frostbite be damned, victory lies but a stone's throw away."
Adrift

"The storm howls on all sides like a hungry beast in search of prey. Stinging sand rasps your flesh as though it were trying to devour you one layer of skin at a time. And you can still feel the grit caught in your teeth from your spoiled lunch. Someone has to pay for this. Lock and Load!"
Eye Of Jahan

    Capture The Flag maps 
"Chaos and death wait for those that stop to take a breath. Don't think... don't pause... don't even blink, Welcome to the league's futuristic take on the ancient art of jousting."
Joust

"Absolute Zero was initially constructed as a scientific outpost to study glacial drift. Over the years, global warming and massive earth tremors nearly shook the base off of its foundation. The researchers and scientists were hastily evacuated and Liandri quickly purchased the base for the tournament. The warm reception given to you by your team may help offset the sub-zero temperatures, but don't get too comfortable, your foes have something much colder in store for you..."
Absolute Zero

"Once the capital of a mighty empire, Avaris now lies empty, abandoned to the relentless elements of the desert. Those who die here in the Tournament share the same fate."
Avaris

"On this derelict outpost set deep in the Elorean Seas, there is no escape for the struggling... except through victory. The only way out is through."
Concentrate (Bonus Pack 2)

"This twin complex of concrete and metal combines the beauty of nature with the harsh lines of industrial architecture to create a fierce battle arena. Where is my Pistola?"
Pistola Battle Grounds (Bonus Pack 2)

"Two sides, a huge cave in between, one bridge going from side to side, bridging the gap between two teams, bridging the gap between hope and despair."
Bridge of Fate

"A recent addition to the Tournament, this arena has yet to be fouled by the rusted brown of dried blood or the carbon black of scorch marks. Let us welcome you to be the first to christen it."
Chrome

"A nightmarish fantasy brought to life, Citadel blends modern technology with imposing architecture for high intensity CTF combat."
Citadel

"By taking advantage of the fast moving high ground and the relative cover of the low, tactically proficient players can make their way to the flag practically unscathed. Returning with the flag, on the other hand, is another matter altogether."
Colossus

"The static towers of the Marakan flow have proven to be one of the most popular venues in the Tournaments since their introduction last season. The true nature of the modern gladiator is revealed as participants butcher their way to victory. Whether competing in CTF or Bombing Run competitions, players must keep one thing in mind at all times as they do battle in the poisonous skies of Purgatory — It's a long way down."
ElecFields

"Hidden away on the shores of a small South Pacific island, you will find the once great naval re-supply station code named DECEMBER."
December

"Some people would say you'd have to be insane to play atop a water dam in the middle of winter. Around here, we call those people "victims"."
Double Damage

"One asteroid, two towers ... Ten thousand headshots."
Facing Worlds 3

"This island-asteroid and its two towers have proven to be a perfect setting for Tournament CTF matches, so face your enemy and let the games begin!"
Face Classic

"Welcome to the Kretzig Geothermal Facility. We provide heat and water to nearly 20,000 prisoners housed in the nearby penal colony. Thanks to the Tournament we've been able to add protein bales to our list of exports. Don't worry though, it's no one you know."
Geothermal

"A warm breeze through the trees brings the stink of hot metal and sulphur, and the coppery scent of blood. Somewhere ahead crazed laughter echoes the report of a plasma rifle, taunting an unseen enemy. The sizzle of scorched flesh is the only answer. There's no magic bullets here, no conspiracy, just a gauntlet of enemies to overcome and finally bring the flag home. "
Grassyknoll

"Prieth Callas was a hard, cruel man, fond of torturing his enemies before sending them to their deaths. He raised creatures of great size and ferocity, setting them against his prisoners in arenas of his own creation. Grendelkeep is the last of his diabolical constructions, left to fall into ruin after Callas was dragged from the battlements by his own men and fed to the creatures he bred in the dark kennels below. The rain has washed away the blood, but the evil that bred here has left a much deeper stain."
Grendelkeep

"After a somewhat failed renovation attempt, the Liandri Corporation authorized the restructuring and repair of facility 32356. Nearly 2 years later, the gates are open. Welcome to facility 32356-a code-named January!"
January

"Blood, sweat, and tears have built a lot of great things in our time. In the hellish heat of Purgatory's lava fields, they evaporate so quickly the only trace they leave behind is the grimy buildup on a prisoner's armor."
Lava Giant 2

"The Caverns of Lost Faith have been part of Gen Mo'kai legend for millennia. The spirits of slain gods are said to lurk in the shadows, using the bodies of the innocent as vessels to transport themselves away from their ethereal prison. They'll be waiting a long time."
Lost-Faith

"Magma is one of the most dangerous and dreaded arenas in the Tournament. Precarious walkways over a lake of fire offer little room for error; watch your step!"
Magma

"As you walk among the shattered ruins of the old retaining wall, the hip deep grass tugs at your clothes. The twisted skeleton of an ancient tree towers above you, giving lie to the fragile beauty that has slowly reclaimed the abandoned fueling station. There is still poison moving through the soil beneath your feet, and still many battles to scar the land."
Maul

"In the depths of ancient Korea, hidden high up in the Mountain of the Moon Dragon, battles rage between brave warriors."
Moon Dragon

"In the silence of space the planets dance to a song far beyond the comprehension of mortal beings. Aboard the orbital station Alexandria autonav systems attempt to echo the graceful movement of the surrounding planetary bodies, as its living cargo dances to a different song altogether."
Orbital 2

"The earth trembles beneath your feet, and the sky rains fire and ash down on you from above. The path to victory is as treacherous and deadly as the enemies you face on the battlefield, and less forgiving."
Smote

"Winter has fallen on the tombs and the dead are restless. This elegant recreation of the twin tombs of brothers Ramses III and Rudamon has a reputation for speed, brutality, and treachery, just like the pharaohs interred within."
Twin Tombs

Unreal Championship (and Unreal Tournament 2003) exclusive maps

"Blood, sweat, and tears have built a lot of great things in our time. In the hellish heat of Purgatory's lava fields, they evaporate so quickly the only trace they leave behind is the grimy buildup on a prisoner's armor."
Lava Giant 2

"Unlike the will'o'wisps of legend that led unlucky souls to their demise, the gentle luminescence of the Gen Mo'Kai spirit lanterns guides you to your goal and back again. If you want to send any unlucky souls to their demise here, you're going to have to do it yourself."
Otaros Run

    Deathmatch maps 
"From the ancient days of the Tournament comes a classic 1on1 arena, renovated and redesigned to once again mediate in the fate of bloodshed. Do not be fooled by its ostensible simplicity, for those who command design will always dominate in this arena."
1on1 Albatross

"A long time ago, in a galaxy far away a man with a pain filled heart built this complex to fight his own tournament and to meditate about his battles in the past. The Legend doesn't say if he ever found his freedom, but it seems that screams of endless sorrow from the old walls try to give an answer..."
1on1 Crash

"Desiring isolation, an artist built his new home on a towering skyscraper where he could escape from civilization. On top of his home sat his private museum of art, art never to be seen by the public eye till his tragic death. Found next to his decaying body, the artists will stated that his museum be turned into a 1 on 1 arena for the tournament, his only enjoyment in life next to art. No longer the tallest nor grandest skyscraper, it has come to be known as the Tower of Desolation."
1on1 Desolation

"Small atmospheric map set in a building constructed out of lots of wood and metal."
1on1 Idoma

""Piece of cake? Yeah you bet... Prepare to get dusted Ironman!"
1on1 Irondust

"Gunsmoke and death aren't the only things you'll smell here."
1on1 Mixer

"The remnant of an old refinery now serves as a location for your duels. Use its intricate layout to your advantage and don't lose track of your enemy."
1on1 Roughinery

"The crypt maze of the Serpentine Temple, home of the Scaled God Rec.

Once considered a sacred crypt, now the corporeal vessels of past heroes have been excavated.

It's time to replace them with new sacrifices."
1on1 Serpentine

"This ancient structure once had a high religious significance to its inhabitants. However since their departure, the spirit of this old place of worship has become jaded. Now only the spirits of fallen combatants can be heard...will you join them?"
1on1 Spirit

"Once a section of a hidden military research facility, this cold structure now hosts some of the premiere 1 on 1 duels from the Tournament. The pressure is on.....how will you handle the spotlight?"
1on1 Squader

"Watch your back and stay alert in this abandoned facility or you may end up as cold as the steel which surrounds you..."
1on1 Trite

"Raia Antalus, or Valley of the Hunters, is an ancient meeting place for the warriors of the Gen Mo'Kai. Encamped along the valley floor dozens of warriors would gather in the temple of Iinu to greet the dawn, hoping to draw upon the mystical powers of the kana stone embedded in the rock above them. Over the centuries the temple has fallen into disuse, and through treaties has become a popular venue for tournament events."
Antalus

"The scrubs do their best to clean up the remains of each battle, but it's never enough. The tarnish and rust slowly devour the last few pristine surfaces, as entropy and blood sport have their way. It's like they say. Asbestos, it'll kill you."
Asbestos

"The courtyards of Calandras were once beautiful and welcoming. While the Temple has been preserved, a new less-inviting use has been found for the exteriors."
Calandras (Bonus Pack 2)

"For years the Nali monks managed to keep this sacred burial ground hidden from the scavenging Skaarj hoards. They weren't so lucky with the Liandri, however, and the temple was discovered by a routine satellite sweep in search of useable Tarydium deposits. The area was mined, and what remained was converted into a tournament arena, corpses and all."
The Goopgod Cult Refugium (Bonus Pack 2)

"Discipline is my sword,
faith is my shield.
Do not leap blindly into uncertainty, and you may live to reap the rewards.
- Overseer Grimal"
Compressed

"After many years of tournament battles, this arena is slowly being eaten away by successive rocket and shock rifle blasts. Add your contribution to it's destruction."
Corrugation

"Feel the walls closing in on you? A little claustrophobia maybe? When the flak starts flying and the shock combos fill the air, as you find yourself backed into a corner by a relentless pursuer you'll come to learn the meaning of the word cursed."
Curse 3/Curse 4

"Prieth Callas was a hard, cruel man, fond of torturing his enemies before sending them to their deaths. He raised creatures of great size and ferocity, setting them against his prisoners in arenas of his own creation. Grendelkeep is the last of his diabolical constructions, left to fall into ruin after Callas was dragged from the battlements by his own men and fed to the creatures he bred in the dark kennels below. The rain has washed away the blood, but the evil that bred here has left a much deeper stain."
Grendelkeep

"In the solitude of the abandoned coastal platforms of New Argentina, the quiet hum of bird and animal life yields to the roar of rocket fire, and the blast of shock rifles. Looks like R&R has been put on hold for today, so grab some ammo and get out there. It's time for a little old fashioned deathmatch."
Ironic

"The sand mixes with your sweat, forming a gritty layer on your skin that makes you itch under your armor. The air reeks of electrostatic discharge and dried blood. From the darkness of the tombs below an inhuman scream marks the death of one of your countless enemies. Your only regret is that you're not the one who got the frag. Time to fight."
Osiris 2

"Enter Deck 17 - Magma Refinery... Deck 16's HOT neighbor."
Deck 17

"Under a searing sun, one little stream means life itself to this island of green in an ocean of sand. What will be left when its waters run red?"
Desert Isle

"Deep in the ice chasms of the Hollis Expanse, an abandoned supply depot becomes host to a game of death. The winner rides out in style, while the losers enter cryostasis the hard way."
Flux 2

"Nowhere to run. Nowhere to hide. Deathmatch up close and personal."
Gael

"Sitting just below the ever-thinning polar ice caps, the Gestalt Research Center will chill its inhabitants to their bones. In fact, bones may be all that's left to chill, since this location has been added to the growing list of tournament settings."
Gestalt

"High above Calaban VII, Goliath class orbital power stations provide the thriving colonies below with both power and protection. Virtually immune to small arms fire, the platforms have become popular staging arenas for the tournaments. Occasional radiation leakage has resulted in arenas that are not only entertaining, but self-cleaning too."
Goliath

"Thanks to Magnetic Anti-Vacuum Resonance technology, combatants are able to battle outside of Xan's 'HyperBlast' arena ship for an extended period of time. Use extreme caution though, one mistake and you'll find yourself floating in space."
HyperBlast 2

"Bring your mittens and hide your kittens, because it is about to get very frigid and very bloody in this tight arena."
Ice Tomb

"Paradiso. Purgatorio. Inferno. Those who have fallen from grace have little more to look forward to than an eternity of torment among fire and brimstone. They, and the soulless creations of the automata, will seek to destroy you and claw their way back to glory. Your job is to send them to hell."
Inferno

"A recent and complex addition to the tournament, Injector is a twisting maze of imposing architecture, duct work, and generators. Watch yourself in the tighter corridors and make sure you keep your eyes peeled when going for the super shield!"
Hot Iron Injector

"Step into the dark underworld of the Inquisition, where the ghosts of the innocent are your only companions."
Insidious

"This large and imposing arena plays best with two medium sized teams of combatants. Try to not get caught running through the tight fan room and be sure to control the double damage. Lastly, keep your eyes peeled for the hidden Redeemer!"
Iron Deity

"Down through eons, the refuse of civilizations has come to rest here. You and your friends shall only add to the pile."
The Junkyard

"They say keep your friends close, and your enemies closer. You won't find any friends here, so reach out and touch someone."
Leviathan

"Separating the fast from the slow, the strong from the weak, the skilled from the incompetent - Metallurgy will test your mettle."
Metallurgy

"LMC knew they had found an excellent arena at the very top of a newly constructed Galaxyscraper Superstructure. Thanks to the modern miracle of super tensile solids, these three buildings reach a staggering 12 miles high at their pinnacle. The thin atmosphere and reduced influence of Earth's gravity provide an interesting test of the Tournament athlete's ability to adapt and conquer in extreme environments."
Morpheus 3

"Beneath the ice packs of the Thracian Sea, Oceanic Power Station works ceaselessly to provide the nearby coastline with a virtually endless supply of fusion energy. But for those who do battle in the corridors below the ice, only victory staves off the chill touch of defeat."
Oceanic

"After the first of the Phobos Moon orbital arenas was decommissioned and scrapped, its successor was launched to considerable fanfare and quickly became a staple deathmatch arena in the Tournament."
Phobos Moon 2

"The bad moon... Has risen. Now it is time to take the Plunge."
Plunge

"A medium sized map set in an old industrial building, in the middle of a heavy thunderstorm."
Rankin

"Fight in the Rrajigar mines."
Rrajigar

"The graveyard of civilization's dreams, this bleak and blasted place has claimed more lives than can be imagined. Will you be next, or will you rise from the Rustatorium victorious?"
Rustatorium

"Wish you were here? Probably not. Since the loss of the O-Zone Layer, this venue of Weather Control Stations has been become home to permanent storms and high winds. The endless sulphuric acid rain that lashes down has rotted these once proud examples of technological progress into nothing more than rusting hulks that dominate the skyline."
Sulphur

"Tokara Forest, where the emerald blood of ancient trees flows as freely as the scarlet blood of young warriors."
Tokara Forest

"Simple, flat, and chock full of weapons and ammunition.

Perfect for your first humiliation in the Tournament."
Training Day

Unreal Championship-exclusive maps

"The Allerian ice shark is a fearsome predator capable of devouring a man in seconds. If it could carry a weapon, there's no doubt the Overseers would have found a way to put him in the tournaments as well. Not surprisingly, it has still managed to rack up a respectable number of kills. Impromptu games of water polo are highly discouraged."
Aqua Mortis

"The first time we scouted this arena before a match some FNG made a crack about how it's not the heat, it's the humidity that gets you. So I shoved him into the lava. He was still screaming when they redeployed him into the room. After we convinced him he wasn't still on fire, he had to agree, it's the heat that gets you.

-Gorge"
Molten

    Double Domination maps 
"Seal off the Domination point of your choice by controlling the Access button in the middle of the arena."
Access

"Deep in the heart of the Ocean of Dunes, a small oasis of civilization welcomes the weary traveler. Any who step through the gates of the Temple of Aswan are welcome, though none may leave without taking part in the trials. The Anubans have used the trials as a means to test their prospective competitors for hundreds of years. Success means fame and glory, failure means the scavengers pick the meat from your bones. Are you really that thirsty?"
Aswan

"This great, mythical metropolis may have sunk to the darkest depths of the ocean, but that doesn't necessarily mean it's off limits to the Tournament. Even though it's located 20,000 leagues under the sea, strange Atlantean powers ensure that the competitors won't get so much as a toe wet."
Atlantis

"The ebb and flow of static charge in the Conduit, harnessed to sate the requirements of an energy hungry society. The ebb and flow of a team battle in the Conduit, broadcast to sate the requirements of a depraved, bloodthirsty society."
Conduit

"There's not all that much difference between splitting an atom and splitting open a man's skull. All you need is the right tool for the job and a bit of finesse. But leave the atom smashing to the professionals and focus your efforts on crushing your opponents instead.
And try not to blow us all off the face of the planet.
- Overseer Thale"
Core

"Down through eons, the refuse of civilizations has come to rest here. You and your friends shall only add to the pile."
Junkyard

"The Tournament demands power. Precious gases refined on this platform are a mere facade; as the processing of your soul will be the mainstay here."
Outrigger

"Deep within the Gen Mo' kai forests lies the key to rebirth. Unfortunately for tournament participants that manage to find this arena, that key happens to be death."
Renascent

"Amidst the torn foundations of long dead empires, new generations feed the frozen ground the warmth of blood.

Will you make your mark on the scarred stone of old?"
Ruination

"The stench of brimstone fills the air, as sulphurous clouds move overhead and lava bubbles menacingly below. The thick layer of rust on the remaining structures provides dubious protection for the metal ravaged by the many corrosive agents that poison the atmosphere. The environment is as lethal as the competition, making for one unforgiving battleground."
Scorched Earth

"Ah, nature. The earthy browns and lush greens of the jungle. The quiet hum of animal and insect life going about its business. The piercing battle cry of a gene boosted harpy bounding across the forest floor in her power armor.
It's times like this that I miss the city."
Seppuku Gorge

"Beneath the watchful eye of Ra a thousand warriors have shed their blood on the stone and soil of the majestic Sun Temple. Take part in a celebration of the strength and skill of those who have come before you."
Sun Temple

Unreal Championship-exclusive maps

"The desert is an unforgiving place, and you would do well to remember that as you strive to control both Domination points against an unrelenting foe. Keep your eye on the enemy at all times, as they will undoubtedly do the same."
Deserted

"You'll want to keep moving. It's the only way to stay warm in here, besides wrapping your hands around a red hot gun barrel or snuggling up to a Juggernaut. Either way, you're likely to get burned."
Frigid

    Onslaught maps 
"Seismic tremors and eons of erosion forged this battlefield. Adara Canyon is nature at its most awe-inspiring. But don't let the beauty fool you. Long drops claim lives and the corridor-like nature of the canyon makes AVRiL avoidance somewhat difficult."
Adara Canyon (Bonus Pack 1)

"Stationed at 24,000 feet and veiled behind blinding fog and constant snow, Arctic Stronghold provided the perfect place to conduct unsanctioned military experiments for use against the Skaarj. Restructured for Onslaught, this arena allows several paths to your enemy, and countless paths to death for the foolish or unwary."
Arctic Stronghold

"The road ends here. Only the jutting spires of age old mesas guard you from the elements... and in this case the elements are tank shells."
Aridoom (XP Bonus Pack)

"Battle over Tarydium crystal mines on the Second Moon of Kaldor Prime."
Ascendancy (XP Bonus Pack)

"In 2352, an anomalous volcanic eruption on the outskirts of Jerusalem partially unearthed a city far below the lost city of Ekron. Four years of intensive excavation revealed a civilization that predated all known human history. Purchased by Liandri corporation for the price of excavation, the souls of arena combatants now join the forgotten dead of the unremembered past."
Crossfire

"When Government prospectors happened upon this planet, Liandri knew they had found their next Onslaught arena. A primordial world still in the early stages of life, the lush landscape and rolling hills provide a serene and fitting environment for wholesale destruction."
Dawn

"Set among the crumbling ruins of the last Nali fortress, these icefields were the final stand of the Nali against the Skaarj. Driving their Stone Giants before them, the Skaarj lay siege to the city for three weeks, at last breaking down the perimeter wall and wiping out all within for their effrontery. Now an arena of Onslaught, the vast range of this location will test the teamwork and focus of the very best."
Dria

"Don't be deceived by the apparent simplicity found in this frozen waste. Although it's among the smallest arenas for Onslaught, Frostbite is defined by frenetic pace and pitched battles."
Frostbite

"This volcanic archipelago served once as a gateway in the human wars of the 21st century. Transformed for tournament use, a series of bridges now connects the islands. These bridges, though excellent use for ground based vehicles, do not provide a direct path to battle. Mantas will be the primary choice for transportation."
Island Hop (Bonus Pack 1)

"Nestled away in the darkness of the Primeval Forest, this Onslaught arena is a favorite of loggers and treehuggers alike."
Primeval

"Deep-space exploration has revealed a phenomenon never before observed-a planetary system with NO sun. Infra-Red light reacting with carbon dioxide in the high atmosphere bathes the planet in a searing, blood-red glow. Experiments have shown that more than 18 hours on this planet will cause irreversible insanity. You won't live that long..."
Red Planet

"Eons past, the inhabitants of these forgotten ruins summoned a being of elemental darkness, which they imprisoned and lulled to sleep with the blood of countless sacrifices. In the stillness between battles, one can sometimes hear the voice of this titan, roused from sleep, awaiting your blood."
Severance

"Set on the dried outskirts of a lush jungle continent, two factions clash in fierce combat for control of a major communications tower and its adjacent power supply. With the dam holding back the waters from the nearby jungle, the dried out riverbed running across the battlefield allows for an easy attack route into enemy territory and could provide a decisive victor with ownership of the enormous Comm-tower as the reward."
Torlan

"THIS SATURDAY, ONE DAY ONLY, AT THE M-M-MONSTER VALLEY ARENA, WITNESS THE AAAAWESOME SPECTACLE OF ONSLAUGHT TOURNAMENT COMBAT!!! TWO TEAMS AND 65 TONS OF BALLS TO THE WALL GUN SLINGING VEHICULAR MAYHEM! BE THERE FOR THE FLAMING HOOPS, THE MONSTER JUMPS, THE HALFPIPE OF BLOOD, AND THE INSANITY OF THE 150 METER TALL TOWER OF DOOM! BE THERE!!!"
Tricky (Bonus Pack 1)

"Once the pinnacle of modernized civilization, this dense urban center has since fallen victim to crime, corruption, and civil war. Now mostly vacant, it has become a haven for underground criminal activity and lawlessness. LMC organizers jumped at the opportunity to own this prime piece of real estate. Instead of leveling the area and constructing a new arena, they decided to let the combatants do the demolition work themselves."
Urban (Bonus Pack 1)

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