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* Lao's final boss form is just a humanoid mess of various body parts, including the heads of various animals. [[http://i.imgur.com/vSxxCXw.png Take a look]]. Even worse, [[BodyHorror due to being merged with the DNA, memories and consciousness of Luxaar and several other Earth animals]], he's unable to control his own body while the other consciousnesses of feral creatures use it destroy everything around them. [[AndIMustScream The only thing he can do on his own volition is communicate]]. Unlike the previous game, past Xeno games, or [[Videogame/XenobladeChronicles2 the next game]], you're not fighting a god or a god-wannabe. [[MercyKill You're putting an old friend out of his suffering]] while protecting the future of humanity. Oh, and it also resembles the horrifying [[https://static.tvtropes.org/pmwiki/pub/images/William_Birkin_G_3_4368.png third form]] of [[VideoGame/ResidentEvil2 William]] [[NightmareFuel/ResidentEvil2 Birkin]]. Have fun.

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* Lao's final boss form is just a humanoid mess of various body parts, including the heads of various animals. [[http://i.imgur.com/vSxxCXw.png Take a look]]. Even worse, [[BodyHorror due to being merged with the DNA, memories and consciousness of Luxaar and several other Earth animals]], he's unable to control his own body while the other consciousnesses of feral creatures use it destroy everything around them. [[AndIMustScream The only thing he can do on his own volition is communicate]]. Unlike the previous game, past Xeno games, or [[Videogame/XenobladeChronicles2 the next game]], you're not fighting a god or a god-wannabe. [[MercyKill You're putting an old friend out of his suffering]] while protecting the future of humanity. Oh, and it also resembles the horrifying [[https://static.tvtropes.org/pmwiki/pub/images/William_Birkin_G_3_4368.png third form]] of [[VideoGame/ResidentEvil2 William]] [[NightmareFuel/ResidentEvil2 Birkin]]. Have fun.fun.
* In the "Predator and Prey" side mission, you set out to rescue two kidnapped female soldiers. You find one of them in a cave. She cries and screams while telling you what she just witnessed: The Prone kidnappers wanted to eat them, and her colleague offered herself up first (in an attempt to buy some time for her friend). When they started ''skinning her alive'', they were furious to learn that she was a mimeosome, so not edible at all... then in their fury they ''ripped her limb from limb'' instead. The traumatised survivor cries herself to sleep after you take her back to camp.
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* A musical example: the second half of the track [[https://youtu.be/orUFQQRcA6U aBOreSSs]], the "music" accompanying the first phase of the Zu Pharg fight. It just sounds ''wrong'' with the heavy percussion, weird synth sounds, the almost total lack of any harmony and the random piano stings. But don't worry, it gets [[FromBadToWorse much more melodic]] [[https://youtu.be/orUFQQRcA6U?t=1m51s later on]], and trust us, you'll wish it hadn't.
* Another musical example is in the second section of "[[https://www.youtube.com/watch?v=o6gZhyKZpqQ z12e201v2e091n4t]]", an incredibly ominous track that plays in key areas, particularly in the territory of notably powerful [[BossInMookClothing Tyrants]], areas heavily inhabited by dangerous enemies (such as [[IDontLikeTheSoundOfThatPlace Dead Man's Gulch]] in Noctilum, which is infested with [[TheVirus Tainted Indigens]]), or generally uncharted territory. Even when the Indigens aren't that powerful or hostile, the Tyrant isn't available at the moment, or there are no enemies around, it gives off a sense that something is ''very'' wrong with the place it plays in and that you shouldn't be there, especially when you're low-leveled. It also plays during some darker plot points, such as when you learn [[BodyHorror where the Cantors that attacked the Biahno Water Purification Plant came from]] during the "Lakeside Getaway" side mission.

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* A musical example: the second half of the track [[https://youtu.be/orUFQQRcA6U [[https://www.youtube.com/watch?v=iqOuX7asK-g aBOreSSs]], the "music" accompanying the first phase of the Zu Pharg fight. It just sounds ''wrong'' with the heavy percussion, weird synth sounds, the almost total lack of any harmony and the random piano stings. But don't worry, it gets [[FromBadToWorse much more melodic]] [[https://youtu.be/orUFQQRcA6U?t=1m51s later on]], and trust us, you'll wish it hadn't.
* Another musical example is in the second section of "[[https://www.youtube.com/watch?v=o6gZhyKZpqQ com/watch?v=Zjjzwlsvi-M z12e201v2e091n4t]]", an incredibly ominous track that plays in key areas, particularly in the territory of notably powerful [[BossInMookClothing Tyrants]], areas heavily inhabited by dangerous enemies (such as [[IDontLikeTheSoundOfThatPlace Dead Man's Gulch]] in Noctilum, which is infested with [[TheVirus Tainted Indigens]]), or generally uncharted territory. Even when the Indigens aren't that powerful or hostile, the Tyrant isn't available at the moment, or there are no enemies around, it gives off a sense that something is ''very'' wrong with the place it plays in and that you shouldn't be there, especially when you're low-leveled. It also plays during some darker plot points, such as when you learn [[BodyHorror where the Cantors that attacked the Biahno Water Purification Plant came from]] during the "Lakeside Getaway" side mission.



** [[https://xenoblade.fandom.com/wiki/Filiavent Filiavents]] are agruably the most disturbing of these. They're large, tentacle-like sea anemone that, at first glance, a part of the scenery, but once you get close to one, they suddenly hover up in the air and start attacking you. The Tyrants are even worse since they're the size of houses and the one found in Cauldros [[https://xenoblade.fandom.com/wiki/Trueno,_the_Cataclysm Trueno]] has the honor of being titled ''[[NamesToRunAwayFromReallyFast the Cataclysm]]''.
* [[https://xenoblade.fandom.com/wiki/Colubrim Colubrims]] already look kinda freaky, but the lore states that the species spends much of their time hibernating under rivers of magma... until their appetite causes them to ''[[HorrorHunger eat everything living organism on sight]]''. This is scary alone but its worst thanks to [[https://xenoblade.fandom.com/wiki/Elvira,_the_Talondrake Elvira, the Talondrake]] living [[FridgeHorror very close to NLA]]. Finally, teleporting to the Drop Shaft landmark at Daytime will place you right in front of the sleeping Tyrant, [[https://static.wikia.nocookie.net/xenoblade/images/a/af/Elvirathetalondrake.jpg/revision/latest/scale-to-width-down/1000?cb=20160216171927 which is not a wholesome sight when you first see it]].

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** [[https://xenoblade.fandom.com/wiki/Filiavent Filiavents]] are agruably the most disturbing of these. They're large, tentacle-like sea anemone that, at first glance, a part of the scenery, but once you get close to one, they suddenly hover up in the air and start attacking you. The Tyrants are even worse since they're the size of houses and the one found in Cauldros Cauldros, [[https://xenoblade.fandom.com/wiki/Trueno,_the_Cataclysm Trueno]] Trueno]], has the honor of being titled ''[[NamesToRunAwayFromReallyFast the Cataclysm]]''.
* [[https://xenoblade.fandom.com/wiki/Colubrim Colubrims]] already look kinda freaky, but the lore states that the species spends much of their time hibernating under rivers of magma... until their appetite causes them to ''[[HorrorHunger eat everything living organism on sight]]''. This is scary alone but its worst thanks to [[https://xenoblade.fandom.com/wiki/Elvira,_the_Talondrake Elvira, the Talondrake]] living [[FridgeHorror very close to NLA]]. Finally, teleporting to the Drop Shaft landmark at Daytime will place you right in front of the sleeping Tyrant, [[https://static.wikia.nocookie.net/xenoblade/images/a/af/Elvirathetalondrake.jpg/revision/latest/scale-to-width-down/1000?cb=20160216171927 jpg which is not a wholesome sight when you first see it]].



* The mission Definian Downfall introduces the boss [[https://static.wikia.nocookie.net/xenoblade/images/c/c2/Rexoskell_Holofigure.png/revision/latest?cb=20210214131848 Rexoskell]], a horrific skell-like enemy with tentacle-like appendages. If it's appearance wasn't bad enough, the song its fight is accompanied with is [[https://www.youtube.com/watch?v=MS-oMrE0_DQ z30huri2ba0tt12le1110]], a cacophony of [[ScareChord Scare Chords]] and mechanical sounds. Oh yeah, and the first time you fight this boss is in a cave, meaning you'll have no choice but to fight it on foot for the first phase.

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* The mission Definian Downfall introduces the boss [[https://static.wikia.nocookie.net/xenoblade/images/c/c2/Rexoskell_Holofigure.png/revision/latest?cb=20210214131848 png Rexoskell]], a horrific skell-like enemy with tentacle-like appendages. If it's appearance wasn't bad enough, the song its fight is accompanied with is [[https://www.youtube.com/watch?v=MS-oMrE0_DQ com/watch?v=xSfxAdKHguE z30huri2ba0tt12le1110]], a cacophony of [[ScareChord Scare Chords]] and mechanical sounds. Oh yeah, and the first time you fight this boss is in a cave, meaning you'll have no choice but to fight it on foot for the first phase.
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* Enjoying Noctilum for its beautiful colors, upbeat music and lively environments? Ready to fly up that waterfall and see the last of the cool stuff the continent has to offer? Because boy oh boy, once you reach the Divine Roost, it's all downhill. The music is flat out unsettling, the single tree in the center bears roots that wrap around the environment like tentacles, some of (including [[BonusBoss THE]]) most powerful indigens hang out up there, and the whole place has a very eerie, disturbed feel. Oh yeah, and all the water looks like blood.

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* Enjoying Noctilum for its beautiful colors, upbeat music and lively environments? Ready to fly up that waterfall and see the last of the cool stuff the continent has to offer? Because boy oh boy, once you reach the Divine Roost, it's all downhill. The music is flat out unsettling, the single tree in the center bears roots that wrap around the environment like tentacles, some of (including [[BonusBoss [[{{Superboss}} THE]]) most powerful indigens hang out up there, and the whole place has a very eerie, disturbed feel. Oh yeah, and all the water looks like blood.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/pobrane_31.png]]
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''Xenoblade Chronicles X'' wouldn't be [[{{VideoGame/Xenogears}} a Xeno]] [[{{VideoGame/Xenosaga}} franchise]] [[{{VideoGame/Xenoblade}} game]] if it didn't pile on the content that makes its [[UsefulNotes/EntertainmentSoftwareRatingBoard ESRB T rating]] dubious at best.

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''Xenoblade Chronicles X'' wouldn't be [[{{VideoGame/Xenogears}} a Xeno]] [[{{VideoGame/Xenosaga}} franchise]] [[{{VideoGame/Xenoblade}} [[VideoGame/XenobladeChronicles1 game]] if it didn't pile on the content that makes its [[UsefulNotes/EntertainmentSoftwareRatingBoard ESRB T rating]] dubious at best.
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''Xenoblade Chronicles X'' wouldn't be [[{{VideoGame/Xenogears}} a Xeno]] [[{{VideoGame/Xenosaga}} franchise]] [[{{VideoGame/Xenoblade}} game]] if it didn't pile on the content that makes its [[UsefulNotes/EntertainmentSoftwareRatingsBoard ESRB T rating]] dubious at best.

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''Xenoblade Chronicles X'' wouldn't be [[{{VideoGame/Xenogears}} a Xeno]] [[{{VideoGame/Xenosaga}} franchise]] [[{{VideoGame/Xenoblade}} game]] if it didn't pile on the content that makes its [[UsefulNotes/EntertainmentSoftwareRatingsBoard [[UsefulNotes/EntertainmentSoftwareRatingBoard ESRB T rating]] dubious at best.

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* Lao's final boss form is just a humanoid mess of various body parts, including the heads of various animals. [[http://i.imgur.com/vSxxCXw.png Take a look]]. Even worse, [[BodyHorror due to being merged with the DNA, memories and consciousness of Luxaar and several other Earth animals]], he's unable to control his own body while the other consciousnesses of feral creatures use it destroy everything around them. [[AndIMustScream The only thing he can do on his own volition is communicate]]. Unlike the previous game, past Xeno games, or [[Videogame/XenobladeChronicles2 the next game]], you're not fighting a god or a god-wannabe. [[MercyKill You're putting an old friend out of his suffering]] while protecting the future of humanity. Oh, and it also resembles the horrifying [[https://static.tvtropes.org/pmwiki/pub/images/William_Birkin_G_3_4368.png third form]] of [[VideoGame/ResidentEvil2 William]] [[NightmareFuel/ResidentEvil2 Birkin]]. Have fun.



*[[https://xenoblade.fandom.com/wiki/Colubrim Colubrims]] already look kinda freaky, but the lore states that the species spends much of their time hibernating under rivers of magma... until their appetite causes them to ''[[HorrorHunger eat everything living organism on sight]]''. This is scary alone but its worst thanks to [[https://xenoblade.fandom.com/wiki/Elvira,_the_Talondrake Elvira, the Talondrake]] living [[FridgeHorror very close to NLA]]. Finally, teleporting to the Drop Shaft landmark at Daytime will place you right in front of the sleeping Tyrant, [[https://static.wikia.nocookie.net/xenoblade/images/a/af/Elvirathetalondrake.jpg/revision/latest/scale-to-width-down/1000?cb=20160216171927 which is not a wholesome sight when you first see it]].



* The mission Definian Downfall introduces the boss [[https://static.wikia.nocookie.net/xenoblade/images/c/c2/Rexoskell_Holofigure.png/revision/latest?cb=20210214131848 Rexoskell]], a horrific skell-like enemy with tentacle-like appendages. If it's appearance wasn't bad enough, the song its fight is accompanied with is [[https://www.youtube.com/watch?v=MS-oMrE0_DQ z30huri2ba0tt12le1110]], a cacophony of [[ScareChord Scare Chords]] and mechanical sounds. Oh yeah, and the first time you fight this boss is in a cave, meaning you'll have no choice but to fight it on foot for the first phase.

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* The mission Definian Downfall introduces the boss [[https://static.wikia.nocookie.net/xenoblade/images/c/c2/Rexoskell_Holofigure.png/revision/latest?cb=20210214131848 Rexoskell]], a horrific skell-like enemy with tentacle-like appendages. If it's appearance wasn't bad enough, the song its fight is accompanied with is [[https://www.youtube.com/watch?v=MS-oMrE0_DQ z30huri2ba0tt12le1110]], a cacophony of [[ScareChord Scare Chords]] and mechanical sounds. Oh yeah, and the first time you fight this boss is in a cave, meaning you'll have no choice but to fight it on foot for the first phase.phase.
* Lao's final boss form is just a humanoid mess of various body parts, including the heads of various animals. [[http://i.imgur.com/vSxxCXw.png Take a look]]. Even worse, [[BodyHorror due to being merged with the DNA, memories and consciousness of Luxaar and several other Earth animals]], he's unable to control his own body while the other consciousnesses of feral creatures use it destroy everything around them. [[AndIMustScream The only thing he can do on his own volition is communicate]]. Unlike the previous game, past Xeno games, or [[Videogame/XenobladeChronicles2 the next game]], you're not fighting a god or a god-wannabe. [[MercyKill You're putting an old friend out of his suffering]] while protecting the future of humanity. Oh, and it also resembles the horrifying [[https://static.tvtropes.org/pmwiki/pub/images/William_Birkin_G_3_4368.png third form]] of [[VideoGame/ResidentEvil2 William]] [[NightmareFuel/ResidentEvil2 Birkin]]. Have fun.
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** [[https://xenoblade.fandom.com/wiki/Filiavent Filiavents]] are agruably the most disturbing of these. They're large, tentacle-like sea anemone that, at first glance, a part of the scenery, but once you get close to one, they suddenly hover up in the air and start attacking you. The Tyrants are even worse since they're the size of houses and the one found in Cauldros [[https://xenoblade.fandom.com/wiki/Trueno,_the_Cataclysm Trueno]] has the honor of being titled ''[[NamesToRunAwayFromReallyFast the Cataclysm]]''.
* [[https://xenoblade.fandom.com/wiki/Xern Xerns]] are a group of rare but [[BossInMookClothing very powerful]] enemies that have the appearance of a three-armed black and purple machine that floats very high in the sky. The earliest you can see one is in Sylvalum and you might be mistaken into thinking it can be explored, but once you get close enough, the Tyrant theme [[JumpScare suddenly starts playing]] and you are utterly destroyed by it. It does not help at all that this paricular Xern belongs to [[BigBad Luxaar]].
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* The mission Definian Downfall introduces the boss [[https://static.wikia.nocookie.net/xenoblade/images/c/c2/Rexoskell_Holofigure.png/revision/latest?cb=20210214131848 Rexoskell]], a horrific skell-like enemy with tentacle-like appendages. If it's appearance wasn't bad enough, the song its fight is accompanied with is [[https://www.youtube.com/watch?v=MS-oMrE0_DQ z30huri2ba0tt12le1110]], a cacophony of [[ScareChord Scare Chords]] and mechanical sounds.

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* The mission Definian Downfall introduces the boss [[https://static.wikia.nocookie.net/xenoblade/images/c/c2/Rexoskell_Holofigure.png/revision/latest?cb=20210214131848 Rexoskell]], a horrific skell-like enemy with tentacle-like appendages. If it's appearance wasn't bad enough, the song its fight is accompanied with is [[https://www.youtube.com/watch?v=MS-oMrE0_DQ z30huri2ba0tt12le1110]], a cacophony of [[ScareChord Scare Chords]] and mechanical sounds. Oh yeah, and the first time you fight this boss is in a cave, meaning you'll have no choice but to fight it on foot for the first phase.
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* The nature of enemies hiding in plain sight and being untargetable until you get too close, waiting to ambush you. Horrible when you don't want to fight them. Still bad when you ''do'' want to fight them, because no matter what, the JumpScare music will play and you need to spend precious seconds to react to it as opposed to being able to target them of your own volition.

to:

* The nature of enemies hiding in plain sight and being untargetable until you get too close, waiting to ambush you. Horrible when you don't want to fight them. Still bad when you ''do'' want to fight them, because no matter what, the JumpScare music will play and you need to spend precious seconds to react to it as opposed to being able to target them of your own volition.volition.
* The mission Definian Downfall introduces the boss [[https://static.wikia.nocookie.net/xenoblade/images/c/c2/Rexoskell_Holofigure.png/revision/latest?cb=20210214131848 Rexoskell]], a horrific skell-like enemy with tentacle-like appendages. If it's appearance wasn't bad enough, the song its fight is accompanied with is [[https://www.youtube.com/watch?v=MS-oMrE0_DQ z30huri2ba0tt12le1110]], a cacophony of [[ScareChord Scare Chords]] and mechanical sounds.
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* [[https://www.youtube.com/watch?v=tYCVcYkgqIc Z23 Sama-ru]] is an ominous track that works well with providing the necessary atmosphere to a scene of a looming danger or a passed tragedy.

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* [[https://www.youtube.com/watch?v=tYCVcYkgqIc Z23 Sama-ru]] is an ominous track that works well with providing the necessary atmosphere to a scene of a looming danger or a passed tragedy.tragedy.
* The nature of enemies hiding in plain sight and being untargetable until you get too close, waiting to ambush you. Horrible when you don't want to fight them. Still bad when you ''do'' want to fight them, because no matter what, the JumpScare music will play and you need to spend precious seconds to react to it as opposed to being able to target them of your own volition.

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