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Nightmare Fuel / Dice, Camera, Action!

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  • The very first episode has Paultin's shadow moving independently of him.
  • There's a starving vampire hiding under the church. The Crew accidentally let it loose on the unsuspecting town.
  • The hags are grinding up children into pastries and selling them like drugs.
    • Even worse still is that parents sometimes pay for the pastries handing over their children.
  • Lady Wachter full stop. Her dead husband's body is perfectly preserved in their bed, there's a cult meeting in the basement, bones locked up in her closet, and a madwoman locked in one of the rooms. Worse still she's Strix's aunt.
  • The Abby and all the weird horrible constructs inside. The Ugly Cute nature of a few of them does nothing to reduce the horror or the multitude of flesh golems and Frankenstein's monsters.
  • Mourning Glory's appearance while inside Barovia.
  • Paultin remembers watching as Van Richton murdered his family.
  • The Creepy Doll Paultin finds in his parent's wagon starts talking to him in the middle of the night.
  • The intro in later episodes of the first season. Creepiest Creepy Child voice ever!
    "I...want to play...your...DandD...game.
  • Considering the show started with a Gothic Horror module, these abound! But in relation to Diath, the apparent universal Chew Toy.
    • In Curse of Strahd,Diath makes increasingly more desperate and more immoral choices to save his friends. In Barovia, a Goth Horror realm, the degradation of his morality ends up reflecting on his physical features, a la The Picture of Dorian Gray.
    • In Storm King's Thunder, Diath runs to the slave quarters of Ironslag to at least give the captives a chance of escape before essentially blowing up the entire place. When faced with a whole hall filled with individually locked cells crammed full of slaves, he unleashes a fire primordial in a desperate attempt to melt the bars. Only he didn't understand the full power of such. The not exactly small room is nowhere near enough to hold a primordial and as a result, merely being right next to the entity is enough to turn a living being to ash near instantaneously. The DM describes others catching fire and their flesh melting to the floor. Diath himself barely manages to escape with his life, sustaining serious burns all over his body in the process.
  • Mixed with Tearjerker: Evelyn's pocket pet, Juniper, gets carried around on Evelyn's person. And quite literally, once Evelyn is stuck in a construct body. After three quarters of the Waffle Crew are executed in their second time in Barovia, Juniper doesn't manage to escape, which Evelyn realizes upon pulling out Juniper's bones from her chest cavity. While the death doesn't stick, Evelyn's player does an excellent job of demonstrating the anguish and guilt of a pet owner on realizing that she consigned her pet to death with her actions.

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