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Nightmare Fuel / Castlevania: The Lecarde Chronicles

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The Lecarde Chronicles wouldn't be a proper Castlevania title without it. And there are plenty of things to be found creepy in game.

  • The Upended Demon and Caged Demon bosses are freaky on their own. They both practically come out of nowhere, compared to the other bosses that have some sort of build up to them and can be difficult if you have no idea what to do on them.
  • Guernon University stands out as one place you have to go to after completing the first portion of the Convent. It has lovely music, loads of skeletons of scholars and whatnot trying to kill you, but that's not the scary part. One of the scary parts is the Poltergeist you fight in the attic, who just throws furnature and whatnot at you and comes off as a surprise. But later, when you go down into the Operating Theatre and see bodies covered in sheets. The door closes, and you suddenly see loads of bodies covered in sheets going towards the ceiling as you meet the boss of the place, the Corpse Guest. It throws an endless tide of the bodies at you in different ways, which can only make one wonder "WHY IS THERE SO MANY DEAD BODIES!?"

The Castle of Eternal Night

  • The Entirety of the Castle of Eternal Night can count as one, as well as each of it's sections. When you first get it to appear, after killing the three evil heads of the families, it appears out of the darkness as Hell Is That Noise is used to full effect with disembodied screaming and gasping.
  • The Entrance Hall stands for it's scary sense of music, terrible grandeur and feeling of forboding that gives a sense of what's to come in the rest of the Castle.
  • The Ancient Library doesn't seem too horrible at first. It has the familiar music of the Library stage's music from Super Castlevania 4, but then you reach a room with a huge bust and a single ruby sitting before you. Pick up the ruby, and your way out is sealed. The bookshelves start to move inwards, closing the arena around you, and hoppers fall from the hole above to try and kill you. You're supposed to attack and damage the bust to deactivate the traps, but take too long and the bookshelves, after a brief period of stopping, giving you very brief space to move in, will SMASH you, killing you instantly!
  • The Horror Gallery stands out sheer horrible ambience. When you enter, you're treated to what seems to be an angel statue with a hole in it's face with a basin beneath it containing loads of skeletons. Many artworks you'll come across in the hallways after are various sculptures with holes where their faces should be, busts of marble hung by chains that are oddly reminiscent of corpses, and paintings depicting mutated or decaptiated humans. Oh, and there's also it's boss, which is an actual portrait possessed by three ghosts, each of them trying to kill you so in their words, they can ADD you to the painting!
  • The Garden doesn't seem too bad at first glance, that is if you're going fast. Walk too slowly, and you'll suddenly see a ghastly woman rush from the ceiling to trap you in a cage it's holding. You can simply wack away at it to flee...but then you start seeing DOZENS of ghosts coming from both sides of the screen, slowly coming for you. This will probably make your attempts at breaking the cage much more frantic as they get closer, and should they reach you, they deal loads of damage that would surely kill you!
  • The Chamber of Illusions doesn't stand out as a horrible place at first. It has nice music and doesn't look as terrible as the other places in the castle. But this will be the first place you see Satanic Acolytes who have their own section. There's also a delightful mini-boss who lobs it's heads from the back wall at you, and the Illusionist. Unless you have the item that lets you see through illusions, it's attacks will come off as impossible. Even as it fights, you notice a crowd of people watching you...then when you kill the Illusionist, they all disappear...
  • The Garden of the Dead. There's nothing to be found here except for corpses and ghosts, but even worse is that it's the Castle's equivalent of a Cemetary. There's ghosts you cannot see without a certain mask, the Leviathan who appears to be made up of corpses, and the factor that they bury people "who cannot rest in peace" here. It's also where you find Anna Von Viltheim too.
  • There's two rooms in particular that stand out in the Castle of Eternal Night. There's the Room of Suicide in the Princely Quarters and the Puppet Show in the Trianon. The former is explained in the Library to be a place for those who truly wish to die and provides many ways for those who enter to commit suicide, and you find the place littered in skeletons. The latter sounds innocent...until it's mentioned that the showtime is 150 years. How does one show last so long...? You enter to find a whole audience reduced to skeletons, and if you're Too Dumb to Live and watch it too, you get treated to watching the show start slow, then go faster and faster until 150 years have passed in a flash with Efrain's skeleton joining the audience, having aged to dust in a matter of moments and getting a game over screen.
  • When going through the upper section of the Library after going through the Princely Quarters, you can find a bookshelf with a book called "The Book of Caged Souls". You're asked if you want to read it. Reading it without the Circlet of Will on will give you the lovely image of a demon's face laughing, before the text notifies you that Efrain's soul was ripped out and sealed into the book before getting a game over.
  • The Satanic Acolytes. They can be found in the Castle of Eternal Night, but you'll most likely fight them first in the Chamber of Illusions. At first glance, they seem like monsters until you notice they use mundane weapons, have humanish figures and if you kill one, they don't disappear but instead slump to the ground in their robes. Even worse, at certain places you'll notice their robes and weapons hung up on the wall for anyone to take. In case the point isn't made already, the implication here is that they aren't monsters, they're humans who worship Lucifer. What's even worse is that when you enter the Chamber of Illusion's biggest room, you'll notice that there's DOZENS of them in the background!

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