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-->'''Lightning:''' Sure, you think the end of the world is salvation. All you care about is death's release. So take it, and leave the rest of us alone.
-->''(game holds for applause)''
-->'''Lightning:''' We don't think like that.
-->''(game holds for applause ''again'')''



* Nora's death is played for tragedy, but it's somewhat ruined by the fact that we've only known her for roughly three minutes, [[MemeticMutation her line about being tough,]] and the melodramatic use of slow motion as she falls to her death. The fact that it doesn't look like anything killed her due to an absence of any visible damage done to her character model only makes it worse (it's implied that the shockwave from the explosion ruptured her internal organs, but one would at least expect her to be coughing up blood as a result).

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* Nora's death is played for tragedy, but it's somewhat ruined by the fact that we've only known her for roughly three minutes, [[MemeticMutation her line about being tough,]] and the melodramatic use of slow motion as she falls to her death. The fact that it doesn't look like anything killed her due to an absence of any visible damage done to her character model only makes it worse (it's implied that the shockwave from the nearby explosion ruptured her internal organs, but one would at least expect her to be coughing up blood as a result).

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* Nora's death is played for tragedy, but it's somewhat ruined by the fact that we've only known her for roughly three minutes, [[MemeticMutation her narmy line about being tough,]] and the melodramatic use of slow motion as she falls to her death. The fact that it doesn't look like anything killed her due to an absence of any visible damage done to her character model only makes it worse (it is implied that the shockwave from the explosion ruptured her internal organs, but one would at least expect her to be coughing up blood as a result).

to:

* Nora's death is played for tragedy, but it's somewhat ruined by the fact that we've only known her for roughly three minutes, [[MemeticMutation her narmy line about being tough,]] and the melodramatic use of slow motion as she falls to her death. The fact that it doesn't look like anything killed her due to an absence of any visible damage done to her character model only makes it worse (it is (it's implied that the shockwave from the explosion ruptured her internal organs, but one would at least expect her to be coughing up blood as a result).



* And on that note, there are [[https://youtu.be/gtucsnXkMIU?t=742 certain cutscenes wherein which the music does not match what the characters are thinking and/or feeling]], resulting in an awkward dissonance which can ruin what are supposedly intended to be serious moments of character development. The [[https://youtu.be/FBlslVo98RE?t=159 scene]] in which Fang threatens to kill both herself and the party so that they will neither have to destroy Coccoon nor turn into Cie'th is perhaps the most notable example of this.
* At the end, when Fang betrays the group and turns them into l'Cie, three of them surround her and start smacking her into each other, like the ending of ''Film/DeathProof''. Ruins what should be a dramatic scene.

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* And on that note, there are [[https://youtu.be/gtucsnXkMIU?t=742 certain cutscenes wherein which the music does not match what the characters are thinking and/or feeling]], resulting in an awkward dissonance which can could ruin what are supposedly intended to be serious moments of character development. The [[https://youtu.be/FBlslVo98RE?t=159 scene]] in which Fang threatens to kill both herself and the party so that they will neither have to destroy Coccoon nor turn into Cie'th is perhaps the most notable example of this.
* At the end, when Fang betrays the group and turns them into l'Cie, three of them surround her and start smacking her into each other, like the ending of ''Film/DeathProof''. Ruins what should be a dramatic scene.



* The Game Over caused by the end of the world would be actually good if it weren't so anticlimatic. It lasts less than twenty seconds and it is followed by "And so the world ends."
* The ending of the "Get The Girl" sidequest could have been a real TearJerker except that Lackley's voice actor (at least in English) hilariously [[ChewingTheScenery overacts his anguished reaction]] to hearing of Philiana's death, complete with a truly cringeworthy [[BigNo Big "NO!"]] that gives [[Narm/StarWars Darth Vader]] a run for his money.
** He sounded just shy of falling-down-drunk, though, and especially if you have any personal experience with alcoholic loved ones, then his obvious impairment lends the whole situation an uncomfortable and pitiable, even tragic, light.
* A lot of the sidequests' conclusions fall into this. The first time the shocking twist in the end is that the person some PlotCoupon belonged to is long dead, it's sad. The fortieth time it happens, it's plain hilarious. Considering that out of over 60 quests, [[OverlyLongGag over 50 end this way...]]

%% Seen on Xbox.

to:

* The Game Over caused by the end of the world would be actually good if it weren't so anticlimatic.anti-climatic. It lasts less than twenty seconds and it is followed by "And so the world ends."
* The ending of the "Get The Girl" sidequest could have been a real TearJerker except that Lackley's voice actor (at least in English) hilariously [[ChewingTheScenery overacts his anguished reaction]] to hearing of Philiana's death, complete with a truly cringeworthy [[BigNo Big "NO!"]] that gives [[Narm/StarWars Darth Vader]] a run for his money.
** He sounded
money. Though to be fair, he was just shy of falling-down-drunk, though, and especially if falling-down drunk.
** If
you have any personal experience with alcoholic loved ones, then his obvious impairment lends the whole situation an uncomfortable and pitiable, even tragic, light.
* A lot of the sidequests' conclusions fall into this. The first time the shocking twist in the end is that the person some PlotCoupon belonged to is long dead, it's sad. The fortieth time it happens, it's plain hilarious. Considering that out of over 60 quests, [[OverlyLongGag over 50 end this way...]]

%% Seen on Xbox.
light.



* "Clive Bested", when despite in the unwinnable fight aganist Barnabas plays a Victory Fanfare as an unfitting defeat.

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* "Clive Bested", when despite in the unwinnable fight aganist Barnabas against Barnabas, the game plays a Victory Fanfare as for an unfitting defeat.
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* The infamous incident of Sephiroth destroying Nibelheim is done with all the fanfare of documenting how he locked himself away in the Shinra Manor for a week, a fade to black and textbox, and then suddenly [[MoodWhiplash Zack's standing in the burning ruins of the town.]]

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"Hehe, name sounds gay" is very much not what Noir is.


[[folder:''Final Fantasy VI'']]
* The unintentionally funny Bum Rush (changed for the GBA), which sounds like something you'd find in a SlashFic. It's a slang term for forced entry or assault...which still doesn't help much.

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[[folder:''Final Fantasy VI'']]
* The unintentionally funny Bum Rush (changed for the GBA), which sounds like something you'd find in a SlashFic. It's a slang term for forced entry or assault...which still doesn't help much.
VI'']].
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[[folder:''Final Fantasy XVI'']]
* "Clive Bested", when despite in the unwinnable fight aganist Barnabas plays a Victory Fanfare as an unfitting defeat.
[[/folder]]

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