When you know you pulled it off.
"I wasn't the best because I killed quickly. I was the best because the crowd loved me. Win the crowd, and you win your freedom."
So the Coming Attractions
got lots of people to watch the first episode of a new show. But is that enough to keep them watching?
Of course not. If the audience thinks your show sucks, then the viewers change the channel and know once again to Never Trust a Trailer
So basically you need the viewers to keep watching. While that is obvious as hell, the thing is that it's not always obvious exactly how you do it. One might think that writing a good show is how you do it, but not really. Not only does that seemingly eliminate most writers
, there's also the fact that viewers have different tastes about what is good and what isn't.
This is why subjectively good writing is less important for viewership than simply getting the viewers to like the show. Thus it's a good idea to write what your audience likes. This is why so many shows are Strictly Formula
Plus the opening of the show is often crucial for this. That's why the first two to three minutes of a show almost invariably either has a hook for the rest of the show, has a large percentage of the best jokes/tensest moments/biggest explosions, or has a combination of those. This is almost always where you will find the Quip to Black
Regardless, it's important to keep the viewers liking your show. Even it isn't immediate
, you can still make the show work eventually if the suits see the potential
. But that can often be harder than winning the audience over
Also beware of Pandering to the Base
Compare with Growing the Beard
(which can also win viewers), Killer App
(which wins the crowd for a system), And the Fandom Rejoiced
, and Crowning Moment of Awesome
Contrast with Jumping the Shark
, Wall Banger
, and Dethroning Moment of Suck
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- The 2012 anime adaptation of Jojos Bizarre Adventure, despite the series' trademark style being already on display, opened with a first episode that many new viewers found extremely downbeat. It didn't start to truly win a new crowd until episode three, when Dio becomes a vampire, transitioning the series away from Victorian melodrama and towards fantasy.
- Many people don't like the first episode of Code Geass until the final few moments.
- It gets a lot easier to get people into Higurashi no Naku Koro ni after they get to the first psychotic outburst.
- Assuming you don't already know how it goes, let's just say you should watch Puella Magi Madoka Magica until the third episode before you decide whether or not to drop it.
- Many Gundam fans didn't start to enjoy Gundam AGE until they got to the last three episodes of the First Generation (that's episodes 13, 14, and 15.)
- Thanks to the Compressed Adaptation, Fullmetal Alchemist: Brotherhood, is criticized for not winning the crowd until nearly twenty episodes, when it finally starts uncompressing. However, many critics and fans of the series let this slide considering the fact that the remaining forty episodes are widely hailed as some of the best animated television in recent memory.
Live Action TV
- It's been noted by both Howard Taylor and Phil and Kaja Foglio that every single page of a webcomic has to be like this, since it's likely that for someone that one page is the only one they'll ever see. Given the length of the average webcomic page, more than likely it will fill up most of that space.
- Homestuck is an interesting example. It was first created on the heels of Problem Sleuth, then rather popular in its own right. Andrew Hussie wanted to create a more serious story than the heavily Rule of Cool and Rule of Funny fueled world of Problem Sleuth, so he introduced the more dramatic aspects gradually, winning his old crowd over with the beginning and undergoing Cerebus Syndrome deliberately once they were already reading. However, the more dramatic and overcomplicated aspects of Homestuck later became much more famous than the silly humour, meaning that most of its fans started reading after hearing tales of the less Problem Sleuth-like later acts. For these fans, the beginning of the comic is actually generally the hardest to get through, and it won't be until they see signs of that complexity and badassery that comes later on that they'll be won - when that happens will vary, but it's generally somewhere between [S] WV?: Rise Up and the end of act 4 flash [S] Descend.
- An In-Universe example is the PlayStation 2 game, Shadow Of Rome, where the segments that have you play as Agrippa the gladiator requires you to have a lot of flash and impressive moves, because if you play for speed and simple efficiency, the crowd wouldn't like your performance and it's Game Over.
- In Chapter 3 of Paper Mario: The Thousand-Year Door, you have to defeat your opponents in a particularly spectacular manner in order to advance to the next rank.
- Winning the crowd over during regular fights (yes, you're on stage) can earn you bonuses for style.