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* ''Recap/MysteryScienceTheater3000TheMovie'' uses Eurostile for the title and opening credits. This (along with the minor-key, instrumental remix of the show's theme music) is an extended joke: aping the opening of a serious sci-fi film, when this is anything but serious.

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* ''Recap/MysteryScienceTheater3000TheMovie'' uses Eurostile for the title and opening credits. This (along with the minor-key, instrumental remix of the show's theme music) is an extended joke: aping the opening of a serious sci-fi film, when this is anything but serious. The end credits are rendered in Eurostile bold.
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Attempts to avert this, like several depiction, usually 90s fiction, of the future, with stylized texts, resulted in an UnintentionalPeriodPiece with all those weird-looking "futuristic" fonts, as legible typesets are TruthInTelevision come the 2010s onward.

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Attempts to avert this, like several depiction, usually 90s fiction, of the future, future with stylized texts, resulted in an UnintentionalPeriodPiece with all those weird-looking "futuristic" fonts, as legible typesets are TruthInTelevision come the 2010s onward.
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Common uses of Eurostile include signs on the inside (and outside) of spaceships; important text on computer display screens (especially those that need to be readable in long shots); dramatic film titles; and overlays on positioning shots to establish the location and / or chronology of the scene. A [[https://typesetinthefuture.com namesake blog]] keeps track of productions using typefaces like this.

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Common uses of Eurostile (typically its extended font) include signs on the inside (and outside) of spaceships; important text on computer display screens (especially those that need to be readable in long shots); dramatic film titles; and overlays on positioning shots to establish the location and / or chronology of the scene. A [[https://typesetinthefuture.com namesake blog]] keeps track of productions using typefaces like this.
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* Starting with ''VideoGame/RatchetAndClankUpYourArsenal'', ''Franchise/RatchetAndClank'' games used Microgramma Bold Extended for headers. For every UsefulNotes/PlayStation3 title, Eurostile was used for the body text, while ''VideoGame/RatchetAndClank2016'' uses Aguda for the body text.

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* Starting with ''VideoGame/RatchetAndClankUpYourArsenal'', ''Franchise/RatchetAndClank'' games used Microgramma Bold Extended for headers. For every UsefulNotes/PlayStation3 Platform/PlayStation3 title, Eurostile was used for the body text, while ''VideoGame/RatchetAndClank2016'' uses Aguda for the body text.
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[[folder:Theme Parks]]
* Ride/DisneyThemeParks:
** [[Ride/WaltDisneyWorld Epcot Center]] for the longest time used the proprietary "World Bold" font for the Future World section of the park. [[https://mickeyavenue.com/fonts/prototype/prototype.php Here]] is an aproximation of the font. It comes with both uppercase and lower case letters but was prominent in most signage. For the park's updates around the 50th anniversary of Walt Disney World, the font was updated with a rounder and less harsh design, represented by [[https://epcotfont.com Possiblity Bold]].
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* ''Videogame/Cyberpunk2077'' use the open-sourced Google Fonts typeset [[https://fonts.google.com/specimen/Rajdhani Rajdhani]] for basically everything digital, including the [[DiegeticInterface user interface]].
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Attempts to avert this, like several depiction, usually 90s fiction, of the future, with stylized texts, resulted in an UnintentionalPeriodPieces with all those weird-looking "futuristic" fonts, as legible typesets are TruthInTelevision come the 2010s onward.

to:

Attempts to avert this, like several depiction, usually 90s fiction, of the future, with stylized texts, resulted in an UnintentionalPeriodPieces UnintentionalPeriodPiece with all those weird-looking "futuristic" fonts, as legible typesets are TruthInTelevision come the 2010s onward.
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Added DiffLines:

Attempts to avert this, like several depiction, usually 90s fiction, of the future, with stylized texts, resulted in an UnintentionalPeriodPieces with all those weird-looking "futuristic" fonts, as legible typesets are TruthInTelevision come the 2010s onward.
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* ''Videogame/Doom3'' and ''Videogame/Doom2016'' primarily use Eurostile or Microgramma. Averted with the classic games and ''Videogame/DoomEternal'', which primarily uses more stylized fonts (for ''Eternal'', apart from the title part of "Eternal" that is written with Eurostile, most, if not all human or UAC made structure still use typesets).

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* ''Videogame/Doom3'' and ''Videogame/Doom2016'' primarily use Eurostile or Microgramma. Averted with the classic games and ''Videogame/DoomEternal'', which primarily uses more stylized fonts (for ''Eternal'', apart from the title part of "Eternal" that is written with Eurostile, typeset, most, if not all human or UAC made structure still use typesets).
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* ''Videogame/Doom3'' and ''Videogame/Doom2016'' primarily use Eurostile or Microgramma. Averted with the classic games and ''Videogame/DoomEternal'', which primarily uses more stylized fonts (for ''Eternal'', apart from the title part of "Eternal" that is written with Eurostile, most, if not all human or UAC made structure still use typesets.

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* ''Videogame/Doom3'' and ''Videogame/Doom2016'' primarily use Eurostile or Microgramma. Averted with the classic games and ''Videogame/DoomEternal'', which primarily uses more stylized fonts (for ''Eternal'', apart from the title part of "Eternal" that is written with Eurostile, most, if not all human or UAC made structure still use typesets.typesets).
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* ''Videogame/Doom3'' and ''Videogame/Doom2016'' primarily use Eurostile or Microgramma. Averted with the classic games and ''Videogame/DoomEternal'', which uses more stylized fonts (for ''Eternal'', most, if not all human or UAC made structure still use typesets.

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* ''Videogame/Doom3'' and ''Videogame/Doom2016'' primarily use Eurostile or Microgramma. Averted with the classic games and ''Videogame/DoomEternal'', which primarily uses more stylized fonts (for ''Eternal'', apart from the title part of "Eternal" that is written with Eurostile, most, if not all human or UAC made structure still use typesets.
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* ''Videogame/Doom3'' and ''Videogame/Doom2016'' primarily use Eurostile or Microgramma. Averted with the classic games and ''Videogame/DoomEternal'', which uses more stylized fonts (for ''Eternal'', most, if not all human or UAC made structure still use typesets.
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* In ''Film/StarWarsEpisodeVIReturnOfTheJedi'', the fictional Aurebesh language first appears in a Eurostile-like font, on a computer in the opening sequence. However, later uses of the language would use a font more reminiscent of Bank Gothic.

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* In ''Film/StarWarsEpisodeVIReturnOfTheJedi'', the fictional Aurebesh language alphabet first appears in a Eurostile-like font, on a computer in the opening sequence. However, later uses of the language alphabet would use a font more reminiscent of Bank Gothic.

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** A special font, Starfleet Bold Extended, was created for the forward-facing hull registry on the primary saucer, and was used on nearly every Starfleet vessel in a film or series set after ''The Motion Picture''. Machine Extended, the font used in [[Series/StarTrekTheOriginalSeries the original series]], was used on ''Series/StarTrekEnterprise'' and on the ''Kelvin'' in the 2009 film.

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** A special font, Starfleet Bold Extended, Extended (identical to Eurostile but with red borders drawn around each letter), was created for the forward-facing hull registry on the primary saucer, and was used on nearly every Starfleet vessel in a film or series set after ''The Motion Picture''. Machine Extended, the font used in [[Series/StarTrekTheOriginalSeries the original series]], was used on ''Series/StarTrekEnterprise'' and on the ''Kelvin'' in the 2009 film.


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* In ''Film/{{Contact}}'', the logo of the International Machine Consortium (IMC) is in Eurostile Bold Extended.
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* In ''Film/StarWarsEpisodeVIReturnOfTheJedi'', the fictional Aurebesh language first appears in a Eurostile-like font. However, later uses of the language would use a font more reminiscent of Bank Gothic.

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* In ''Film/StarWarsEpisodeVIReturnOfTheJedi'', the fictional Aurebesh language first appears in a Eurostile-like font.font, on a computer in the opening sequence. However, later uses of the language would use a font more reminiscent of Bank Gothic.
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* In ''Film/StarWarsEpisodeVIReturnOfTheJedi'', the fictional Aurebesh language first appears in a Eurostile-like font. However, later uses of the language would use a font more reminiscent of Bank Gothic.
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* Eurostile is also used in plenty of the spy technology in ''WesternAnimation/Cars2''.
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Dead link.


[[http://www.fonts.com/font/linotype/eurostile Eurostile,]] its precursor Microgramma, and the very similar Bank Gothic, are sans-serif UsefulNotes/{{fonts}} used in many ScienceFiction films to give a futuristic feel. In fact, they have been used so often that the presence of these fonts in the credits or set design now actually helps viewers to quickly understand the setting of the scene. They are most commonly used in their bold extended versions.

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[[http://www.fonts.com/font/linotype/eurostile Eurostile,]] Eurostile, its precursor Microgramma, and the very similar Bank Gothic, are sans-serif UsefulNotes/{{fonts}} used in many ScienceFiction films to give a futuristic feel. In fact, they have been used so often that the presence of these fonts in the credits or set design now actually helps viewers to quickly understand the setting of the scene. They are most commonly used in their bold extended versions.



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* The third Film/HarryPalmer film ''Billion Dollar Brain'' (1967) used an unspecified MICR computer font for the opening titles.

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* The third Film/HarryPalmer film ''Billion Dollar Brain'' ''Film/BillionDollarBrain'' (1967) used an unspecified MICR computer font for the opening titles.
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* ''Franchise/MassEffect'' rather famously uses Korataki for ''EVERYTHING'', including menu headers, ship names, room names, high score boards and more (it's perhaps only more well-known as the font used for the ''Franchise/{{Terminator}}'' logos). The font used for the word "Effect" in the logo was Handel Gothic up until ''VideoGame/MassEffectAndromeda'' and the Legendary Edition of the original trilogy, and it was also used as the body text for [[VideoGame/MassEffect the first game]] (starting with the second game, it was replaced with Myriad Pro).
* Starting with ''VideoGame/RatchetAndClankUpYourArsenal'', ''Franchise/RatchetAndClank'' games used Microgramma Bold Extended for headers. For every UsefulNotes/PlayStation3 title, Eurostile was used for the body text, while ''VideoGame/RatchetAndClank2016'' uses Aguda for the body text.


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They're either equivalent, or they aren't.


[[http://www.fonts.com/font/linotype/eurostile Eurostile,]] its precursor Microgramma, and their close equivalent Bank Gothic, are sans-serif UsefulNotes/{{fonts}} used in many ScienceFiction films to give a futuristic feel. In fact, they have been used so often that the presence of these fonts in the credits or set design now actually helps viewers to quickly understand the setting of the scene. They are most commonly used in their bold extended versions.

to:

[[http://www.fonts.com/font/linotype/eurostile Eurostile,]] its precursor Microgramma, and their close equivalent the very similar Bank Gothic, are sans-serif UsefulNotes/{{fonts}} used in many ScienceFiction films to give a futuristic feel. In fact, they have been used so often that the presence of these fonts in the credits or set design now actually helps viewers to quickly understand the setting of the scene. They are most commonly used in their bold extended versions.
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See also WeWillUseWikiWordsInTheFuture.
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[[http://www.fonts.com/font/linotype/eurostile Eurostile]], its precursor Microgramma, and their close equivalent Bank Gothic, are sans-serif UsefulNotes/{{fonts}} used in many ScienceFiction films to give a futuristic feel. In fact, they have been used so often that the presence of these fonts in the credits or set design now actually helps viewers to quickly understand the setting of the scene. They are most commonly used in their bold extended versions.

to:

[[http://www.fonts.com/font/linotype/eurostile Eurostile]], Eurostile,]] its precursor Microgramma, and their close equivalent Bank Gothic, are sans-serif UsefulNotes/{{fonts}} used in many ScienceFiction films to give a futuristic feel. In fact, they have been used so often that the presence of these fonts in the credits or set design now actually helps viewers to quickly understand the setting of the scene. They are most commonly used in their bold extended versions.
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*** The Red Dwarf name painted on the exterior of the ship is Eurostile Bold.

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** The title sequence during the Second Doctor era utilised Eurostile for the captions.




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** Across all seasons, almost all text displayed on monitors and screens were written in Eurostile Extended. It was even used in the credits sequences until Series IV, and again from Series X onwards.
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* In the ''WebAnimation/HomestarRunner'' DVD-exclusive Strong Bad Email "Accent", a Eurostile-like font called Square721 BT is the font used on the Zappy XT6, Strong Bad's computer from "five years in the future".

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* In the ''WebAnimation/HomestarRunner'' DVD-exclusive Strong Bad Email "Accent", a Eurostile-like font called Square721 [=Square721=] BT is the font used on the Zappy XT6, [=XT6=], Strong Bad's computer from "five years in the future".
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[[folder: Web Animation ]]

* In the ''WebAnimation/HomestarRunner'' DVD-exclusive Strong Bad Email "Accent", a Eurostile-like font called Square721 BT is the font used on the Zappy XT6, Strong Bad's computer from "five years in the future".

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