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** This trope also comes in effect with crowd control abilities, many of which are intended to put a player or NPC temporarily out of the fight, softening the rest of the group. Sometimes, these abilities can be dispelled and the target can return to the fight instantly. Other times, the target will have a front-seat row to their group getting wiped out as they [[ForcedToWatch watch helplessly]]. [[NominalImportance Named NPCs]], friendly or enemy, are usually immune to such effects unless required by the story or the mechanics of the fight.
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* ''Franchise/{{Superman}}'':
** This happens twice near the end of the ''Reign of the Supermen'' part of ''ComicBook/TheDeathOfSuperman'' storyline. The first instance traps Superman and ComicBook/{{Steel}} separated from the Matrix ComicBook/{{Supergirl}} and forced to face Mongul alone. The second, Superman purposely seals himself, Eradicator and the Cyborg Superman in the Engine Room of Engine City to protect Supergirl, ComicBook/{{Superboy}}, Steel and Franchise/GreenLantern Hal Jordan from Kryptonite Poisoning.

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* ''Franchise/{{Superman}}'':
''ComicBook/{{Superman}}'':
** This happens twice near the end of the ''Reign of the Supermen'' part of ''ComicBook/TheDeathOfSuperman'' storyline. The first instance traps Superman and ComicBook/{{Steel}} separated from the Matrix ComicBook/{{Supergirl}} and forced to face Mongul alone. The second, Superman purposely seals himself, Eradicator and the Cyborg Superman in the Engine Room of Engine City to protect Supergirl, ComicBook/{{Superboy}}, Steel and Franchise/GreenLantern ComicBook/GreenLantern Hal Jordan from Kryptonite Poisoning.



* At the climax of the ComicBook/Inferno1988 storyline in ''Franchise/XMen'', the mansion blows up, leaving only Longshot conscious to face Sinister and Polaris. A bit of an aversion though, as Longshot was not the main focus of the story arc; though it was a natural extension of his luck-based powers he would be standing after an explosion. The other X-Men wake up one by one during the battle and join in, leading to a ThisIsSomethingHesGotToDoHimself showdown between Cyclops and Sinister.

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* ''ComicBook/XMen'': At the climax of the ComicBook/Inferno1988 storyline in ''Franchise/XMen'', storyline, the mansion blows up, leaving only Longshot ComicBook/{{Longshot}} conscious to face Sinister and Polaris. A bit of an aversion though, as Longshot was not the main focus of the story arc; though it was a natural extension of his luck-based powers he would be standing after an explosion. The other X-Men wake up one by one during the battle and join in, leading to a ThisIsSomethingHesGotToDoHimself showdown between Cyclops and Sinister.
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* In ''Anime/MacrossFrontier'' Klan is forced to watch helplessly from a macronization tube as her love interest Michael fights and is killed by the invading Vajra. She takes it...[[RoaringRampageOfRevenge poorly]].
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* Happens temporarily in ''Film/CaptainAmericaCivilWar'': when Iron Man is chasing after [[spoiler:Bucky]] in the climactic fight, he lasers the ceiling and causes rubble to fall, preventing Captain America from following him. Cap has to find another way to the fight.


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* Subverted in ''Film/TheDarkKnightRises'': Batman and Catwoman fight their way to the heart of Bane's hideout in the sewers, but a gate suddenly closes and locks Batman in alone. It turns out Catwoman sold him out to Bane.
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* In the finale of the first ''Anime/RecordOfLodossWar'' OVA, Parn's allies are forced to hold off monsters one by one, leaving him to fight the BigBad one-on-one.

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* In the finale of the first ''Anime/RecordOfLodossWar'' ''Literature/RecordOfLodossWar'' OVA, Parn's allies are forced to hold off monsters one by one, leaving him to fight the BigBad one-on-one.
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* ''Fanfic/AceInTheHolePersona5'': In Shido's Palace, [[spoiler:the traitorous Akechi]] shoots a switch on the wall to drop the bulkhead doors, preventing the other Thieves from providing any backup for [[spoiler:Ken as their battle begins]]. However, [[spoiler:this only lasts for half of the fight; the rest eventually break through the doors and join in]].
* ''Fanfic/AeonEntelechyEvangelion'': Thanks to an untimely transfer, Asuka ends up unable to assist the other pilots against Mot.


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* ''Fanfic/{{Discordant}}'': During the final battle of ''Harmonics'', this appears to happen to [[spoiler:Discord himself]]. [[spoiler:Key word being ''appears''; he intentionally tricks everyone into believing this is the case.]]
* In ''Fanfic/AnExtraordinaryJourney'', Giles and Wesley are prevented from helping Buffy, Faith and Kennedy in a fight against [[spoiler:Sineya, the First Slayer]]. This also serves as a SecretTestOfCharacter for the pair, which they pass by deciding to find some way of joining the fight despite the cost it requires them to pay.
* ''Fanfic/KitsuneNoKenFistOfTheFox'': During the first round of the businessman's tournament during the Endgame Arc, Han and Yugito are both seriously injured by their respective opponents, while [[spoiler:Fuu winds up dead at the hands of hers]]. This leaves Naruto without any allies during the rest of the tournament.

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Alphabetized examples.


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->''"Meyer's big pal was Benny Siegel. Benny loved a good fight. Even a bad fight. But they wouldn’t let him in on this one."''

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->''"Meyer's big pal was Benny Siegel. Benny loved a good fight. Even a bad fight. But they wouldn’t wouldn't let him in on this one."''






* During one battle of the Dark Tournament in ''Manga/YuYuHakusho'', some finagling by those in charge locked Hiei and Genkai out of one round, leaving Team Urameshi with three people (one critically wounded). They still won, in part due to Kuwabara.

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* During In ''Anime/DigimonAdventure02'', the season one gang has been back in action for a while, but ThePowersThatBe wanted the new kids to fight their own battle in the GrandFinale. This is achieved by having the dimension gate everyone is charging towards close after the season two kids are through but the season one kids aren't. The old guard must watch from the sidelines.
* Villainous example in ''Anime/GirlsUndPanzer'': Miho's final plan negates Kuromorimine's numerical superiority by having a heavy tank block the entrance to a closed courtyard after she and Maho's flag-tank have entered (knocking out the opposing flag-tank is an InstantWinCondition). It buys her enough time to decide the match [[DuelsDecideEverything one-on-one]] rather than being overwhelmed by multiple opponents and knocked out.
* ''Anime/NeonGenesisEvangelion'': In ''End of Evangelion'', Asuka fights the Mass Production Evangelions alone, as [[spoiler:Shinji is kept from participating as Unit 01 is covered in the cement-like substance bakelite]]. This does not end well for Asuka, and when [[spoiler:Unit 01 finally goes into berserk mode, Shinji arrives just in time to see Asuka being eaten, causing him to snap and trigger TheEndOfTheWorldAsWeKnowIt]]. Of course FanDumb has [[spoiler:Shinji just moping around during the battle]].
** Interestingly, the manga adaptation tweaks this in a way that allows Shinji to [[BigDamnHeroes succeed instead]]. [[spoiler:[[YouCannotFightFate It doesn't help much]], but combined with a number of other changes in the manga's series of events, this does pave the way for Shinji to make his final decision far more firmly than in the movie.]]
* In the finale
of the Dark Tournament in ''Manga/YuYuHakusho'', some finagling by those in charge locked Hiei and Genkai out of first ''Anime/RecordOfLodossWar'' OVA, Parn's allies are forced to hold off monsters one round, by one, leaving Team Urameshi him to fight the BigBad one-on-one.
* ''Manga/SnowWhiteWithTheRedHair'': Mitsuhide finds himself locked up after being framed listening to the attack on Sereg as his friends fight and die. The perpetrator, who framed him, is ultimately unable to kill his true target because [[spoiler:Hisame]] went against orders after being injured and freed Mitsuhide to join the fight, which the perpetrator was not expecting. The trauma of being stuck in a cell listening to the attack and unable to help sticks
with three people (one critically wounded). They still won, him long after and messes up his ability to sleep without being in part due to Kuwabara.the same room as friends.



* In ''[[Anime/NeonGenesisEvangelion End of Evangelion]]'', Asuka fights the Mass Production Evangelions alone, as [[spoiler: Shinji is kept from participating as Unit 01 is covered in the cement-like substance bakelite]]. This does not end well for Asuka, and when [[spoiler: Unit 01 finally goes into berserk mode, Shinji arrives just in time to see Asuka being eaten, causing him to snap and trigger TheEndOfTheWorldAsWeKnowIt.]] Of course FanDumb has [[spoiler: Shinji just moping around during the battle.]]
** Interestingly, the manga adaptation tweaks this in a way that allows Shinji to [[BigDamnHeroes succeed instead.]] [[spoiler: [[YouCannotFightFate It doesn't help much,]] but combined with a number of other changes in the manga's series of events, this does pave the way for Shinji to make his final decision far more firmly than in the movie.]]
* In the finale of the first ''Anime/RecordOfLodossWar'' OVA, Parn's allies are forced to hold off monsters one by one, leaving him to fight the BigBad one-on-one.
* In ''Anime/DigimonAdventure02,'' the season one gang has been back in action for a while, but ThePowersThatBe wanted the new kids to fight their own battle in the GrandFinale. This is achieved by having the dimension gate everyone is charging to close after the season two kids are through but the season one kids aren't. The old guard must watch from the sidelines.
* Villainous example in ''Anime/GirlsUndPanzer'': Miho's final plan negates Kuromorimine's numerical superiority by having a heavy tank block the entrance to a closed courtyard after she and Maho's flag-tank have entered (knocking out the opposing flag-tank is an InstantWinCondition). It buys her enough time to decide the match [[DuelsDecideEverything one-on-one]] rather than being overwhelmed by multiple opponents and knocked out.
* ''Manga/SnowWhiteWithTheRedHair'': Mitsuhide finds himself locked up after being framed listening to the attack on Sereg as his friends fight and die. The perpetrator, who framed him, is ultimately unable to kill his true target because [[spoiler:Hisame]] went against orders after being injured and freed Mitsuhide to join the fight, which the perpetrator was not expecting. The trauma of being stuck in a cell listening to the attack and unable to help sticks with him long after and messes up his ability to sleep without being in the same room as friends.



* During one battle of the Dark Tournament in ''Manga/YuYuHakusho'', some finagling by those in charge locked Hiei and Genkai out of one round, leaving Team Urameshi with three people (one critically wounded). They still won, in part due to Kuwabara.



* At the climax of the ComicBook/Inferno1988 storyline in ''Franchise/XMen'', the mansion blows up, leaving only Longshot conscious to face Sinister and Polaris. A bit of an aversion though, as Longshot was not the main focus of the story arc; though it was a natural extension of his luck-based powers he would be standing after an explosion. The other X-Men wake up one by one during the battle and join in, leading to a ThisIsSomethingHesGotToDoHimself showdown between Cyclops and Sinister.



* At the climax of the ComicBook/Inferno1988 storyline in ''Franchise/XMen'', the mansion blows up, leaving only Longshot conscious to face Sinister and Polaris. A bit of an aversion though, as Longshot was not the main focus of the story arc; though it was a natural extension of his luck-based powers he would be standing after an explosion. The other X-Men wake up one by one during the battle and join in, leading to a ThisIsSomethingHesGotToDoHimself showdown between Cyclops and Sinister.



* This happens repeatedly to Varric in ''Fanfic/BeyondHeroes: Of Sunshine and Red Lyrium'', in ways that players of ''VideoGame/DragonAgeInquisition'' will recognize from the game's plot. As hard as he tries to remain at the Inquisitor's side (owing to his DeclarationOfProtection), sometimes things happen which prevent him from being with her, and the plot waits for no one.



* This happens repeatedly to Varric in ''Fanfic/BeyondHeroes: Of Sunshine and Red Lyrium'', in ways that players of ''VideoGame/DragonAgeInquisition'' will recognize from the game's plot. As hard as he tries to remain at the Inquisitor's side (owing to his DeclarationOfProtection), sometimes things happen which prevent him from being with her, and the plot waits for no one.



* In ''Film/ConanTheDestroyer'', the heroes infiltrate an evil wizard's tower to steal a PlotCoupon. When Conan enters a room with full-length mirrors covering each segment of the wall, a pane of one-way glass slams down behind him (naturally, it appears identical to the other mirrors when viewed from inside the room), allowing the wizard to summon a monstrous brute which Conan must defeat alone (fortunately, Conan is able to figure out that the mirrors are the monster's AchillesHeel).
* In the ''Film/DungeonsAndDragons2000'' movie, after Ridley and Snails enter the castle to fight Damodar, Marrina tries to enter but a force field stops her. Norda tells her "[[ThisIsSomethingHesGotToDoHimself This task they must complete alone]]."
* Clint Eastwood movie ''Film/GranTorino''.
* In ''Film/TheKarateKidPartII'', Daniel is trapped on a platform with the villain, separated from Mr. Miyagi and the rest of the village by a moat that's only a few feet deep (seriously). Because of this, he has to fight the enemy himself rather than [[spoiler:letting Mr. Miyagi do it like he does in every other fight in the movie]].
* In ''Film/{{Labyrinth}}'', Sarah turns down help from her friends when she goes to face the Goblin King. She insists that she has to face him alone because "that is the way it is done." They accept this rationale.



* Clint Eastwood movie ''Film/GranTorino''.
* In the ''Film/DungeonsAndDragons2000'' movie, after Ridley and Snails enter the castle to fight Damodar, Marrina tries to enter but a force field stops her. Norda tells her "[[ThisIsSomethingHesGotToDoHimself This task they must complete alone]]."
* In ''Film/ConanTheDestroyer'', the heroes infiltrate an evil wizard's tower to steal a PlotCoupon. When Conan enters a room with full-length mirrors covering each segment of the wall, a pane of one-way glass slams down behind him (naturally, it appears identical to the other mirrors when viewed from inside the room), allowing the wizard to summon a monstrous brute which Conan must defeat alone (fortunately, Conan is able to figure out that the mirrors are the monster's AchillesHeel).
* In ''Film/TheKarateKidPartII'', Daniel is trapped on a platform with the villain, separated from Mr. Miyagi and the rest of the village by a moat that's only a few feet deep (seriously). Because of this, he has to fight the enemy himself rather than [[spoiler:letting Mr. Miyagi do it like he does in every other fight in the movie]].
* In ''Film/{{Labyrinth}},'' Sarah turns down help from her friends when she goes to face the Goblin King. She insists that she has to face him alone because "that is the way it is done." They accept this rationale.



* For a stretch at the end of Creator/JimButcher's ''Literature/TheDresdenFiles'' novel ''Literature/FoolMoon''.



* For a stretch at the end of Creator/JimButcher's ''Literature/TheDresdenFiles'' novel ''Literature/FoolMoon''.

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* For a stretch at The Companions of the end Hall get a convenient window into [[spoiler:the crystal tower that Drizzt's and Entreri's DuelToTheDeath]] takes place in, in ''Literature/PathsOfDarkness''. This means they get to see the awesome duel, but it also means they can only stand by and watch [[spoiler: Entreri punch a fist-sized hole in their friends's chest]].
* In the War
of Creator/JimButcher's ''Literature/TheDresdenFiles'' novel ''Literature/FoolMoon''.the Scars in the second half of ''Literature/TheSagaOfDarrenShan'', the only vampires who are allowed to kill the Lord of the Vampaneze (the other sort of vampires) are the three chosen Lord Hunters, and only the Lord can kill any of them. Why [[BecauseDestinySaysSo Because Mr. Des Tiny said]] that if it goes any other way, whoever breaks these rules will lose the war. Really he just wanted to make [[spoiler: histwo sons, Steve and]] Darren fight [[spoiler:as leaders of opposite sides]].



* In the War of the Scars in the second half of ''Literature/TheSagaOfDarrenShan'', the only vampires who are allowed to kill the Lord of the Vampaneze (the other sort of vampires) are the three chosen Lord Hunters, and only the Lord can kill any of them. Why [[BecauseDestinySaysSo Because Mr. Des Tiny said]] that if it goes any other way, whoever breaks these rules will lose the war. Really he just wanted to make [[spoiler: his two sons, Steve and]] Darren fight [[spoiler: as leaders of opposite sides]].
* The Companions of the Hall get a convenient window into [[spoiler: the crystal tower that Drizzt's and Entreri's DuelToTheDeath]] takes place in, in ''Literature/PathsOfDarkness''. This means they get to see the awesome duel, but it also means they can only stand by and watch [[spoiler: Entreri punch a fist-sized hole in their friends's chest]].



* In "The Prodigal" episode of ''Series/{{Angel}}'' (series 1, ep 15) the titular character arrives to warn a friend's father that the people in his apartment are vampires. He begs the father to let him in, but he refuses. The vampires attack the man, leaving Angel vainly banging against the force-field which prevents vampires from entering a private residence uninvited. He watches as the man is murdered, only gaining entry upon his death.
** In ''Origins'' [[spoiler:Cyvus Vail erects a magical barrier to keep Angel from intervening while Connor fights Sahjhan]].



* In "The Prodigal" episode of ''Series/{{Angel}}'' (series 1, ep 15) the titular character arrives to warn a friend's father that the people in his apartment are vampires. He begs the father to let him in, but he refuses. The vampires attack the man, leaving Angel vainly banging against the force-field which prevents vampires from entering a private residence uninvited. He watches as the man is murdered, only gaining entry upon his death.
** In ''Origins'' [[spoiler: Cyvus Vail erects a magical barrier to keep Angel from intervening while Connor fights Sahjhan.]]



!!!In General:



* ''Franchise/KingdomHearts'' frequently does this to set up a DuelBoss:
** In ''VideoGame/KingdomHeartsI'': When Sora is rushing up the stairs to fight Riku/Ansem in Hollow Bastion, he passes the top of the stairs safely but Goofy (and shortly afterwards, Donald) are blocked out from the arena by an invisible wall. The same thing happens when he fights some of the end-game bosses.
** In ''VideoGame/KingdomHeartsII'', the fight with Roxas starts with Donald and Goofy getting blocked by Samurai Nobodies - and ''then'' Sora gets transported to a dreamscape inside his own heart. Luxord teleports ''all'' of Sora's friends away to fight him one-on-one. Xemnas teleports Sora directly to ''him'' for their first fight.
** In ''VideoGame/KingdomHeartsIII'', [[spoiler: Sora, Donald, Goofy and Aqua head to Land of Departure to rescue Ven. Vanitas then shows up to take him. Despite Sora's concern for her as she was only recently freed from the Realm of Darkness, Aqua feels she's been seen as weak too often and decides to face Vanitas herself, erecting a barrier around her and Vanitas. This trope backfires on her, as not only does it stop Sora from interfering with the fight, but it also stops him from saving Aqua when Vanitas knocks her down with a cheap shot. Sora helps Ven wake up in time for Ven to shatter the barrier and save her.]]
* [[spoiler: The final boss battle]] in ''VideoGame/{{Xenosaga}} 2''.

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* ''Franchise/KingdomHearts'' frequently Major game mechanics in a lot of multiplayer team-based titles revolve around [[InvokedTrope invoking]] this.
** ''VideoGame/LeagueOfLegends'' has different types of crowd-control abilities, designed to disable certain members of the enemy team to stop them fighting back. Veigar has one move that drops a ring near him, stunning anyone who walks into the sides. [[DefiedTrope This doesn't stop ranged attacks]].
** Having your Spies disable enemy teleporters can invoke this in ''VideoGame/TeamFortress2''. The extra 20-30 seconds it takes to walk to the frontline rather than teleport there can guarantee the opposition control over a contested point.

!!!By Title:
* ''VideoGame/BaldursGate''
does this to set up a DuelBoss:
** In ''VideoGame/KingdomHeartsI'': When Sora is rushing up the stairs to fight Riku/Ansem in Hollow Bastion, he passes the top
couple of times, too. Although most of the stairs safely but Goofy (and shortly afterwards, Donald) are blocked out from the arena by an invisible wall. The same thing happens when he fights some of the end-game bosses.
** In ''VideoGame/KingdomHeartsII'', the fight with Roxas starts with Donald and Goofy getting blocked by Samurai Nobodies - and ''then'' Sora gets transported to a dreamscape inside his own heart. Luxord teleports ''all'' of Sora's friends away to fight him one-on-one. Xemnas teleports Sora directly to ''him'' for their first fight.
** In ''VideoGame/KingdomHeartsIII'', [[spoiler: Sora, Donald, Goofy and Aqua head to Land of Departure to rescue Ven. Vanitas then shows up to take him. Despite Sora's concern for her as she was only recently freed from the Realm of Darkness, Aqua feels she's been seen as weak too often and decides to face Vanitas herself, erecting a barrier around her and Vanitas. This trope backfires on her, as not only does it stop Sora from interfering with the fight, but it also stops him from saving Aqua when Vanitas knocks her down with a cheap shot. Sora helps Ven wake up in
time for Ven to shatter you can [[GameBreaker circumvent]] the barrier and save her.]]
* [[spoiler: The final boss battle]]
rule somewhat by buffing the protagonist up before the encounter in ''VideoGame/{{Xenosaga}} 2''.question begins.



* ''VideoGame/BaldursGate'' does this a couple of times, too. Although most of the time you can [[GameBreaker circumvent]] the rule somewhat by buffing the protagonist up before the encounter in question begins.
* An interesting variant is exemplified by the quicksand scene in ''Time Crisis 4'', where the players are sucked into the pit and have to fight [[HordeOfAlienLocusts terror bites]] while NPC Captain Rush is bothered by more traditional foes at the top.
* Used in ''VideoGame/SaGaFrontier ''when you fight Rouge as Blue: It's supposed to be a 1 on 1 magician battle.
* Repeatedly abused in ''Franchise/StarWars: VideoGame/KnightsOfTheOldRepublic''. Not only with doors and things, but even a special CutScenePowerToTheMax force power that some bosses use to literally paralyze everyone in the party other than you.
* ''VideoGame/ShadowHeartsCovenant'' and ''[[VideoGame/ShadowHeartsFromTheNewWorld From the New World]]'' do this during the Man Tower and He-Man Sushi sidequests respectively. During the last segment, each member of the party holds off one of the challengers, leaving Joachim/Hilda (depending on the game) to go on ahead.
* The final battle in ''VideoGame/PlanescapeTorment'' begins this way with the Nameless One being separated from his entire party upon entering the Fortress of Regrets and eventually arriving to find the BigBad [[spoiler: standing over the bodies of the party members that he had slain in the meantime.]] You can choose to face him alone or trick him into leaving for just long enough for you to [[spoiler: resurrect the entire party!]]. Or just talk him down.
* If you chose to play with both Sonic and Tails, the latter will not join you for the Death Egg stage of ''VideoGame/SonicTheHedgehog2'', or the final battle of ''[[VideoGame/SonicTheHedgehog3 3]]''. The only way to have Tails at either of these points is to, well, be playing only with him. The Doomsday zone of ''VideoGame/SonicAndKnuckles'' (Accessible only with ''Sonic the Hedgehog 3'' attached as it requires the combined games' Super Emeralds) is playable only as Super Sonic regardless of having Tails along, whose game ends at the Death Egg zone right before it.
* In ''[[VideoGame/GoldenSun Golden Sun: The Lost Age]]'', Agatio and Karst make use of one of Jupiter Lighthouse's traps to separate Mia (who they believed would be their most dangerous opponent, due to her [[ShootTheMedicFirst healing magic]] and [[ElementalRockPaperScissors Mercury Psynergy]]) from the rest of the group. Garet ends up falling in as well, leaving Isaac and Ivan to fight Agatio and Karst two-on-two.
** They try to pull it again immediately after by having the group send Felix alone to the top of the tower to meet them and light the lighthouse. Piers decides to accompany Felix anyway, again leading to a two-on-two situation when Agatio and Karst predictably try to backstab Felix. Ends up getting subverted as the battle drags on, with additional party members joining in after every turn until all eight protagonists get to the roof and scare the duo away.

to:

* ''VideoGame/BaldursGate'' does this a couple of times, too. Although most of the time you can [[GameBreaker circumvent]] the rule somewhat by buffing the protagonist up before the encounter in question begins.
* An interesting variant is exemplified by the quicksand scene in ''Time Crisis 4'', where the players are sucked into the pit and have to fight [[HordeOfAlienLocusts terror bites]] while NPC Captain Rush is bothered by more traditional foes at the top.
* Used in ''VideoGame/SaGaFrontier ''when you fight Rouge as Blue: It's supposed to be a 1 on 1 magician battle.
* Repeatedly abused in ''Franchise/StarWars: VideoGame/KnightsOfTheOldRepublic''. Not only with doors and things, but even a special CutScenePowerToTheMax force power that some bosses use to literally paralyze everyone in the party other than you.
* ''VideoGame/ShadowHeartsCovenant'' and ''[[VideoGame/ShadowHeartsFromTheNewWorld From the New World]]'' do this during the Man Tower and He-Man Sushi sidequests respectively. During the last segment, each member of the party holds off one of the challengers, leaving Joachim/Hilda (depending on the game) to go on ahead.
* The final battle in ''VideoGame/PlanescapeTorment'' begins this way with the Nameless One being separated from his entire party upon entering the Fortress of Regrets and eventually arriving to find the BigBad [[spoiler: standing over the bodies of the party members that he had slain in the meantime.]] You can choose to face him alone or trick him into leaving for just long enough for you to [[spoiler: resurrect the entire party!]]. Or just talk him down.
* If you chose to play with both Sonic and Tails, the latter will not join you for the Death Egg stage of ''VideoGame/SonicTheHedgehog2'', or the final battle of ''[[VideoGame/SonicTheHedgehog3 3]]''. The only way to have Tails at either of these points is to, well, be playing only with him. The Doomsday zone of ''VideoGame/SonicAndKnuckles'' (Accessible only with ''Sonic the Hedgehog 3'' attached as it requires the combined games' Super Emeralds) is playable only as Super Sonic regardless of having Tails along, whose game ends at the Death Egg zone right before it.
* In ''[[VideoGame/GoldenSun Golden Sun: The Lost Age]]'', Agatio and Karst make use of one of Jupiter Lighthouse's traps to ''VideoGame/CaveStory'', on two separate Mia (who they believed would be their most dangerous opponent, due to her [[ShootTheMedicFirst healing magic]] and [[ElementalRockPaperScissors Mercury Psynergy]]) from occasions, Curly Brace gets knocked out just before a boss fight. (On the rest of the group. Garet ends up falling in as well, leaving Isaac and Ivan to fight Agatio and Karst two-on-two.
** They try to pull it again immediately
second occasion, after by having the group send Felix alone to the top of the tower to meet them a short while, she does get up and light the lighthouse. Piers decides to accompany Felix anyway, again leading to a two-on-two situation when Agatio and Karst predictably try to backstab Felix. Ends up getting subverted as the battle drags on, with additional party members joining in after every turn until all eight protagonists get to the roof and scare the duo away.help you.)



* In ''VideoGame/FireEmblemRadiantDawn'', one of the last missions separates your party's leader and the enemy's party's leader from their armies via a magical barrier for a one on one duel. On the other side of the barrier, the rest of the characters still fight, but both sides are incapable of interfering with the duel.
** This is also done on Chapter 23 in ''VideoGame/FireEmblemAwakening''. Chrom and Robin fight Validar while the rest of the party is fighting a bunch of mooks, with a barrier in between them. [[spoiler: For half the fight, anyway. After "defeating" Validar, the barrier goes away and anyone can fight him.]]

to:

* ''VideoGame/DragonQuestIII'':
** The Hero is the only one allowed to enter the dungeon called the Gaia's Navel.
** Erdrick and his comrades are blocked from interfering with Ortega and King Hydra's fight in the final dungeon.
* ''VideoGame/FinalFantasyXII'': One optional boss has the spell Telega, which sends one of your party members to the X-Zone and works as if they'd been KO'd or [[TakenForGranite Petrified]]. Unlike KO or Stone, it cannot be reversed by an ability, spell or item -- the only way to get the party member back is leaving the room.
* ''Franchise/FireEmblem'':
**
In ''VideoGame/FireEmblemRadiantDawn'', one of the last missions separates your party's leader and the enemy's party's leader from their armies via a magical barrier for a one on one one-on-one duel. On the other side of the barrier, the rest of the characters still fight, but both sides are incapable of interfering with the duel.
** This is also done on Chapter 23 in ''VideoGame/FireEmblemAwakening''. Chrom and Robin fight Validar while the rest of the party is fighting a bunch of mooks, with a barrier in between them. [[spoiler: For [[spoiler:For half the fight, anyway. After "defeating" Validar, the barrier goes away and anyone can fight him.]]



* This is stock fare in ''VideoGame/WorldOfWarcraft'', barriers generally go up once a raid boss is engaged, sealing players in so they can't run, and sealing people out if they weren't ready.
* In ''VideoGame/MegaManX2'' and ''VideoGame/MegaManX3'' notably, Zero will arrive in the last level, declare he is 'Going ahead to destroy the core.' and will 'catch up to you later.' Also mentioned in the ''VideoGame/MegaManX5'' intro stage and after the final battle.
** Arguably, ''VideoGame/MegaManZero'' does this as well when the three Guardians only show up after Zero has beaten the three forms of Omega.
* In ''VideoGame/CaveStory'', on two separate occasions, Curly Brace gets knocked out just before a boss fight. (On the second occasion, after a short while, she does get up and help you.)
* ''VideoGame/StarCraft'' the Arbiter's Stasis ability (and the Mothership's Vortex in the sequel) will disable a group of enemies for a time, preventing them from attacking or being attacked. This lets you lock half the enemies out of the fight while you kill the other half.

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* This is stock fare in ''VideoGame/WorldOfWarcraft'', barriers generally go up once a raid boss is engaged, sealing players in so In ''[[VideoGame/GoldenSun Golden Sun: The Lost Age]]'', Agatio and Karst make use of one of Jupiter Lighthouse's traps to separate Mia (who they can't run, believed would be their most dangerous opponent, due to her [[ShootTheMedicFirst healing magic]] and sealing people [[ElementalRockPaperScissors Mercury Psynergy]]) from the rest of the group. Garet ends up falling in as well, leaving Isaac and Ivan to fight Agatio and Karst two-on-two.
** They try to pull it again immediately after by having the group send Felix alone to the top of the tower to meet them and light the lighthouse. Piers decides to accompany Felix anyway, again leading to a two-on-two situation when Agatio and Karst predictably try to backstab Felix. Ends up getting subverted as the battle drags on, with additional party members joining in after every turn until all eight protagonists get to the roof and scare the duo away.
* Locke gets separated from the rest of Fireteam Osiris when confronting the Master Chief in ''VideoGame/Halo5Guardians''. [[spoiler:This ultimately allows Chief to escape.]] FridgeLogic seems to indicate that the rest of Osiris could have made the jump between the platforms to get to Chief and Locke using their thruster packs.
* ''Franchise/KingdomHearts'' frequently does this to set up a DuelBoss:
** In ''VideoGame/KingdomHeartsI'': When Sora is rushing up the stairs to fight Riku/Ansem in Hollow Bastion, he passes the top of the stairs safely but Goofy (and shortly afterwards, Donald) are blocked
out if they weren't ready.
*
from the arena by an invisible wall. The same thing happens when he fights some of the end-game bosses.
**
In ''VideoGame/MegaManX2'' ''VideoGame/KingdomHeartsII'', the fight with Roxas starts with Donald and ''VideoGame/MegaManX3'' notably, Zero will arrive in the last level, declare he is 'Going ahead to destroy the core.' Goofy getting blocked by Samurai Nobodies - and will 'catch ''then'' Sora gets transported to a dreamscape inside his own heart. Luxord teleports ''all'' of Sora's friends away to fight him one-on-one. Xemnas teleports Sora directly to ''him'' for their first fight.
** In ''VideoGame/KingdomHeartsIII'', [[spoiler:Sora, Donald, Goofy and Aqua head to Land of Departure to rescue Ven. Vanitas then shows
up to you later.' Also mentioned in take him. Despite Sora's concern for her as she was only recently freed from the ''VideoGame/MegaManX5'' intro stage Realm of Darkness, Aqua feels she's been seen as weak too often and after decides to face Vanitas herself, erecting a barrier around her and Vanitas. This trope backfires on her, as not only does it stop Sora from interfering with the fight, but it also stops him from saving Aqua when Vanitas knocks her down with a cheap shot. Sora helps Ven wake up in time for Ven to shatter the barrier and save her]].
* ''VideoGame/TheLegendOfZeldaTwilightPrincess'': The third phase of
the final battle.
** Arguably, ''VideoGame/MegaManZero'' does this as well when the three Guardians only show up
boss fight has Link and Zelda on horseback chasing after Zero has beaten the three forms of Omega.
* In ''VideoGame/CaveStory'', on two separate occasions, Curly Brace gets knocked out just before a boss fight. (On the second occasion, after a short while, she does get
Ganondorf. Once he falls, barriers pop up and help you.)
* ''VideoGame/StarCraft'' the Arbiter's Stasis ability (and the Mothership's Vortex in the sequel) will disable a group of enemies for a time, preventing them
separating Link from attacking or being attacked. This lets you lock half the enemies out of the Zelda, and he has to fight while you kill the other half.him alone.



* Major game mechanics in a lot of multiplayer team-based titles revolve around [[InvokedTrope invoking]] this.
** ''VideoGame/LeagueOfLegends'' has different types of crowd-control abilities, designed to disable certain members of the enemy team to stop them fighting back. Veigar has one move that drops a ring near him, stunning anyone who walks into the sides. [[DefiedTrope This doesn't stop ranged attacks.]]
** Having your Spies disable enemy teleporters can invoke this in VideoGame/TeamFortress2. The extra 20-30 seconds it takes to walk to the frontline rather than teleport there can guarantee the opposition control over a contested point.
* Locke gets separated from the rest of Fireteam Osiris when confronting the Master Chief in ''VideoGame/Halo5Guardians''. [[spoiler:This ultimately allows Chief to escape]]. FridgeLogic seems to indicate that the rest of Osiris could have made the jump between the platforms to get to Chief and Locke using their thruster packs.
* ''VideoGame/SlyCooper''

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* Major game mechanics ''Franchise/MegaMan'':
** In ''VideoGame/MegaManX2'' and ''VideoGame/MegaManX3'' notably, Zero will arrive
in a lot of multiplayer team-based titles revolve around [[InvokedTrope invoking]] this.
** ''VideoGame/LeagueOfLegends'' has different types of crowd-control abilities, designed to disable certain members of
the enemy team last level, declare he is 'Going ahead to stop them fighting back. Veigar has one move that drops a ring near him, stunning anyone who walks into destroy the sides. [[DefiedTrope This doesn't stop ranged attacks.]]
core.' and will 'catch up to you later.' Also mentioned in the ''VideoGame/MegaManX5'' intro stage and after the final battle.
** Having your Spies disable enemy teleporters can invoke Arguably, ''VideoGame/MegaManZero'' does this in VideoGame/TeamFortress2. as well when the three Guardians only show up after Zero has beaten the three forms of Omega.
*
The extra 20-30 seconds it takes to walk to final battle in ''VideoGame/PlanescapeTorment'' begins this way with the frontline rather than teleport there can guarantee the opposition control over a contested point.
* Locke gets
Nameless One being separated from his entire party upon entering the rest Fortress of Fireteam Osiris Regrets and eventually arriving to find the BigBad [[spoiler:standing over the bodies of the party members that he had slain in the meantime.]] You can choose to face him alone or trick him into leaving for just long enough for you to [[spoiler:resurrect the entire party!]]. Or just talk him down.
* Used in ''VideoGame/SaGaFrontier''
when confronting you fight Rouge as Blue: It's supposed to be a 1 on 1 magician battle.
* ''VideoGame/ShadowHeartsCovenant'' and ''[[VideoGame/ShadowHeartsFromTheNewWorld From
the Master Chief in ''VideoGame/Halo5Guardians''. [[spoiler:This ultimately allows Chief to escape]]. FridgeLogic seems to indicate that New World]]'' do this during the rest of Osiris could have made Man Tower and He-Man Sushi sidequests respectively. During the jump between last segment, each member of the platforms party holds off one of the challengers, leaving Joachim/Hilda (depending on the game) to get to Chief and Locke using their thruster packs.
go on ahead.
* ''VideoGame/SlyCooper''''VideoGame/SlyCooper'':



* ''VideoGame/TheLegendOfZeldaTwilightPrincess'': The third phase of the final boss fight has Link and Zelda on horseback chasing after Ganondorf. Once he falls, barriers pop up separating Link from Zelda, and he has to fight him alone.
* ''VideoGame/DragonQuestIII'':
** The Hero is the only allowed to enter the dungeon called the Gaia's Navel.
** Erdrick and his comrades are blocked from interfering with Ortega and King Hydra's fight in the final dungeon.

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* ''VideoGame/TheLegendOfZeldaTwilightPrincess'': The third phase If you chose to play with both Sonic and Tails, the latter will not join you for the Death Egg stage of ''VideoGame/SonicTheHedgehog2'', or the final boss battle of ''[[VideoGame/SonicTheHedgehog3 3]]''. The only way to have Tails at either of these points is to, well, be playing only with him. The Doomsday zone of ''VideoGame/SonicAndKnuckles'' (Accessible only with ''Sonic the Hedgehog 3'' attached as it requires the combined games' Super Emeralds) is playable only as Super Sonic regardless of having Tails along, whose game ends at the Death Egg zone right before it.
* ''VideoGame/StarCraft'' the Arbiter's Stasis ability (and the Mothership's Vortex in the sequel) will disable a group of enemies for a time, preventing them from attacking or being attacked. This lets you lock half the enemies out of the
fight has Link while you kill the other half.
* Repeatedly abused in ''Franchise/StarWars: VideoGame/KnightsOfTheOldRepublic''. Not only with doors
and Zelda on horseback chasing after Ganondorf. Once he falls, barriers pop up separating Link from Zelda, things, but even a special CutScenePowerToTheMax force power that some bosses use to literally paralyze everyone in the party other than you.
* An interesting variant is exemplified by the quicksand scene in ''VideoGame/TimeCrisis 4'', where the players are sucked into the pit
and he has have to fight him alone.
* ''VideoGame/DragonQuestIII'':
** The Hero
[[HordeOfAlienLocusts terror bites]] while NPC Captain Rush is bothered by more traditional foes at the only allowed to enter the dungeon called the Gaia's Navel.
** Erdrick and his comrades are blocked from interfering with Ortega and King Hydra's fight in the final dungeon.
top.



* ''VideoGame/FinalFantasyXII'': One optional boss has the spell Telega, which sends one of your party members to the X-Zone and works as if they'd been KO'd or [[TakenForGranite Petrified]]. Unlike KO or Stone, it cannot be reversed by an ability, spell or item -- the only way to get the party member back is leaving the room.

to:

* ''VideoGame/FinalFantasyXII'': One optional This is stock fare in ''VideoGame/WorldOfWarcraft'', barriers generally go up once a raid boss has the spell Telega, which sends one of your party members to the X-Zone is engaged, sealing players in so they can't run, and works as sealing people out if they'd been KO'd or [[TakenForGranite Petrified]]. Unlike KO or Stone, it cannot be reversed by an ability, spell or item -- the only way to get the party member back is leaving the room.they weren't ready.
* [[spoiler:The final boss battle]] in ''VideoGame/{{Xenosaga}} 2''.



* Done in several different ways in "Boston Brawl" in the Literature/WhateleyUniverse. Phase is the only one who ends up in the sewers (not by choice, either) and so has to face the zombie army by herself. At the same time, Bladedancer insists on facing Vamp alone, locking Carmilla out of the fight... but this get subverted when Bladedancer gets her ass kicked and Carmilla has to step in anyway.



* Done in several different ways in "Boston Brawl" in the ''Literature/WhateleyUniverse''. Phase is the only one who ends up in the sewers (not by choice, either) and so has to face the zombie army by herself. At the same time, Bladedancer insists on facing Vamp alone, locking Carmilla out of the fight... but this get subverted when Bladedancer gets her ass kicked and Carmilla has to step in anyway.



* In the ''WesternAnimation/{{ReBoot}}'' episode, "Game Over", [=AndrAIa=] and Frisket trapped behind stained-glass while Enzo fights against the user in a ''Franchise/MortalKombat'' parody.

to:

* In the ''WesternAnimation/{{ReBoot}}'' episode, "Game Over", [=AndrAIa=] and Frisket trapped behind stained-glass while Enzo fights against the user in a ''Franchise/MortalKombat'' parody.''WesternAnimation/{{ReBoot}}'':


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** Similarly PlayedForDrama in "Game Over": [=AndrAIa=] and Frisket are trapped behind stained-glass while Enzo fights against the user in a ''Franchise/MortalKombat'' parody.
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* ''VideoGame/{{Undertale}}'': during your fight with Mettaton, Dr. Alphys is locked out of the room.

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* ''VideoGame/{{Undertale}}'': during At the beginning of your fight with Mettaton, Mettaton EX, Dr. Alphys is Gets locked out of the room.
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* ''VideoGame/ShadowHearts'' does this during the Man Tower and He-Man Sushi sidequests in ''Covenant'' and ''From The New World'', respectively. During the last segment, each member of the party holds off one of the challengers, leaving Joachim/Hilde (depending on the game) to go on ahead.

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* ''VideoGame/ShadowHearts'' does ''VideoGame/ShadowHeartsCovenant'' and ''[[VideoGame/ShadowHeartsFromTheNewWorld From the New World]]'' do this during the Man Tower and He-Man Sushi sidequests in ''Covenant'' and ''From The New World'', respectively. During the last segment, each member of the party holds off one of the challengers, leaving Joachim/Hilde Joachim/Hilda (depending on the game) to go on ahead.
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* ''Manga/SnowWhiteWithTheRedHair'': Mitsuhide finds himself locked up after being framed listening to the attack on Sereg as his friends fight and die. The perpetrator, who framed him, is ultimately unable to kill his true target because [[spoiler:Hisame]] went against orders after being injured and freed Mitsuhide to join the fight, which the perpetrator was not expecting. The trauma of being stuck in a cell listening to the attack and unable to help makes it so he can't sleep alone for months, with Zen ordering him to sleep in Obi's room to try and get some rest.

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* ''Manga/SnowWhiteWithTheRedHair'': Mitsuhide finds himself locked up after being framed listening to the attack on Sereg as his friends fight and die. The perpetrator, who framed him, is ultimately unable to kill his true target because [[spoiler:Hisame]] went against orders after being injured and freed Mitsuhide to join the fight, which the perpetrator was not expecting. The trauma of being stuck in a cell listening to the attack and unable to help makes it so he can't sleep alone for months, sticks with Zen ordering him long after and messes up his ability to sleep without being in Obi's the same room to try and get some rest.as friends.
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* ''Manga/SnowWhiteWithTheRedHair'': Mitsuhide finds himself locked up after being framed listening to the attack on Sereg as his friends fight and die. The perpetrator, who framed him, is ultimately unable to kill his true target because [[spoiler:Hisame]] went against orders after being injured and freed Mitsuhide to join the fight, which the perpetrator was not expecting. The trauma of being stuck in a cell listening to the attack and unable to help makes it so he can't sleep alone for months, with Zen ordering him to sleep in Obi's room to try and get some rest.

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* ''Series/{{Star Trek|The Original Series}}'' (TOS) episode "Arena".

to:

* ''Series/{{Star Trek|The This has often been used in the various ''Franchise/StarTrek'' series.
** [[Series/StarTrekTheOriginalSeries The
Original Series}}'' (TOS) Series]] did it several times to set up situations where Kirk had to face the episode's BigBad alone. Some of the more obvious cases:
*** In "Arena", the Metrons took only the captains from the ''Enterprise'' and the Gorn ship, to face each other in single combat.
*** In "The Devil in the Dark", Kirk and Spock set off alone to hunt the incredibly fast, incredibly lethal monster of Janus Vi... and then they separate to follow a pair of parallel tunnels. Guess who winds up facing the monster alone after a cave-in blocks the tunnel he's following?
*** A variant appears in "Day of the Dove": after twenty or so Klingons are beamed aboard as survivors from their wrecked ship, an alien entity that feeds on hatred also comes aboard. In order to set up a situation where the Earthmen and Klingons are evenly matched, the alien traps most of the ''Enterprise'' crew belowdecks, leaving only twenty or so to fight the Klingons.
** ''Series/StarTrekTheNextGeneration'' did this at least once, in the
episode "Arena"."Darmok". Picard is taken from the ''Enterprise'' to meet an alien ship's captain one-on-one, on an otherwise-deserted planet, and the alien ship actively prevents the ''Enterprise'' crew from contacting their kidnapped captain.
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[[folder:Film]]

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[[folder:Film]][[folder:Films -- Live-Action]]
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* In ''[[Film/TheKarateKid The Karate Kid Part II]]'', Daniel is trapped on a platform with the villain, separated from Mr. Miyagi and the rest of the village by a moat that's only a few feet deep (seriously). Because of this, he has to fight the enemy himself rather than [[spoiler:letting Mr. Miyagi do it like he does in every other fight in the movie]].

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* In ''[[Film/TheKarateKid The Karate Kid Part II]]'', ''Film/TheKarateKidPartII'', Daniel is trapped on a platform with the villain, separated from Mr. Miyagi and the rest of the village by a moat that's only a few feet deep (seriously). Because of this, he has to fight the enemy himself rather than [[spoiler:letting Mr. Miyagi do it like he does in every other fight in the movie]].

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* ''VideoGame/{{Undertale}}'': during your fight with Mettaton, Dr. alphys is locked out of the room.

to:

* ''VideoGame/{{Undertale}}'': during your fight with Mettaton, Dr. alphys Alphys is locked out of the room.
* ''VideoGame/FinalFantasyXII'': One optional boss has the spell Telega, which sends one of your party members to the X-Zone and works as if they'd been KO'd or [[TakenForGranite Petrified]]. Unlike KO or Stone, it cannot be reversed by an ability, spell or item -- the only way to get the party member back is leaving the
room.

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Removed: 50

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fixed syntax of previous addition


* ''VideoGame/Undertale'': during your fight with Mettaton, Dr. alphys is locked out of the room.
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* ''VideoGame/Undertale'': ''VideoGame/{{Undertale}}'': during your fight with Mettaton, Dr. alphys is locked out of the room.
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room.
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* ''VideoGame/Undertale'': during your fight with Mettaton, Dr. alphys is locked out of the room

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* ''VideoGame/Undertale'': during your fight with Mettaton, Dr. alphys is locked out of the roomroom.
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* ''Undertale'': during your fight with Mettaton, Dr. alphys is locked out of the room

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* ''Undertale'': ''VideoGame/Undertale'': during your fight with Mettaton, Dr. alphys is locked out of the room
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* ''VideoGame/Undertale'': during your fight with Mettaton, Dr. alphys is locked out of the room

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* ''VideoGame/Undertale'': ''Undertale'': during your fight with Mettaton, Dr. alphys is locked out of the room
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''VideoGame/Undertale'' during your fight with Mettaton, Dr. alphys is locked out of the room

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''VideoGame/Undertale'' * ''VideoGame/Undertale'': during your fight with Mettaton, Dr. alphys is locked out of the room
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''VideoGame/Undertale'' during your fight with Mettaton, Dr. alphys is locked out of the room

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