History Main / LockedOutOfTheFight

8th Jun '17 9:32:35 PM nombretomado
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* Done in several different ways in "Boston Brawl" in the WhateleyUniverse. Phase is the only one who ends up in the sewers (not by choice, either) and so has to face the zombie army by herself. At the same time, Bladedancer insists on facing Vamp alone, locking Carmilla out of the fight... but this get subverted when Bladedancer gets her ass kicked and Carmilla has to step in anyway.

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* Done in several different ways in "Boston Brawl" in the WhateleyUniverse.Literature/WhateleyUniverse. Phase is the only one who ends up in the sewers (not by choice, either) and so has to face the zombie army by herself. At the same time, Bladedancer insists on facing Vamp alone, locking Carmilla out of the fight... but this get subverted when Bladedancer gets her ass kicked and Carmilla has to step in anyway.
16th Apr '17 11:57:29 AM infernape612
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* In ''[[VideoGame/FireEmblemTellius Fire Emblem: Radiant Dawn]]'', one of the last missions separates your party's leader and the enemy's party's leader from their armies via a magical barrier for a one on one duel. On the other side of the barrier, the rest of the characters still fight, but both sides are incapable of interfering with the duel.

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* In ''[[VideoGame/FireEmblemTellius Fire Emblem: Radiant Dawn]]'', ''VideoGame/FireEmblemRadiantDawn'', one of the last missions separates your party's leader and the enemy's party's leader from their armies via a magical barrier for a one on one duel. On the other side of the barrier, the rest of the characters still fight, but both sides are incapable of interfering with the duel.



* This is stock fare in WoW, barriers generally go up once a raid boss is engaged, sealing players in so they can't run, and sealing people out if they weren't ready.

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** Happens again at the end of ''VideoGame/FireEmblemFates''. In both the ''Birthright'' and ''Conquest'' routes, your final battle with the older brother you betrayed sees them lock you in a room for a DuelToTheDeath. Of course, your guys can break into the duel, causing the older brother to yell at you.
* This is stock fare in WoW, ''VideoGame/WorldOfWarcraft'', barriers generally go up once a raid boss is engaged, sealing players in so they can't run, and sealing people out if they weren't ready.
24th Feb '17 6:30:28 AM deven0711
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** This is most likely so not to take the risk of hitting Daniel.
23rd Oct '16 5:02:31 AM SimiOfDoom
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*The Companions of the Hall get a convenient window into [[spoiler: the crystal tower that Drizzt's and Entreri's DuelToTheDeath]] takes place in, in ''Literature/PathsOfDarkness''. This means they get to see the awesome duel, but it also means they can only stand by and watch [[spoiler: Entreri punch a fist-sized hole in their friends's chest]].
22nd Jul '16 3:33:44 PM Spartan125
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* Locke gets separated from the rest of Fireteam Osiris when confronting the Master Chief in ''VideoGame/Halo5Guardians''. [[spoiler:This ultimately allows Chief to escape]]. FridgeLogic seems to indicate that the rest of Osiris could have made the jump between the platforms to get to Chief and Locke using their thruster packs.
25th Jun '16 9:39:38 PM nombretomado
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* ''BaldursGate'' does this a couple of times, too. Although most of the time you can [[GameBreaker circumvent]] the rule somewhat by buffing the protagonist up before the encounter in question begins.

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* ''BaldursGate'' ''VideoGame/BaldursGate'' does this a couple of times, too. Although most of the time you can [[GameBreaker circumvent]] the rule somewhat by buffing the protagonist up before the encounter in question begins.
20th May '16 8:22:58 AM TheOneWhoTropes
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* During one battle of the Dark Tournament in ''YuYuHakusho'', some finagling by those in charge locked Hiei and Genkai out of one round, leaving Team Urameshi with three people (one critically wounded). They still won, in part due to Kuwabara earning a CrowningMomentOfAwesome.

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* During one battle of the Dark Tournament in ''YuYuHakusho'', ''Manga/YuYuHakusho'', some finagling by those in charge locked Hiei and Genkai out of one round, leaving Team Urameshi with three people (one critically wounded). They still won, in part due to Kuwabara earning a CrowningMomentOfAwesome.
16th Apr '16 8:54:45 PM HeraldAlberich
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* At the climax of the ComicBook/{{Inferno}} storyline in ComicBook/{{X-Men}}, the mansion blows up, leaving only Longshot conscious to face Sinister and Polaris. A bit of an aversion though, as Longshot was not the main focus of the story arc; though it was a natural extension of his luck-based powers he would be standing after an explosion. The other X-Men wake up one by one during the battle and join in, leading to a ThisIsSomethingHesGotToDoHimself showdown between Cyclops and Sinister.
* This happens twice near the end of the ''Reign of the Supermen'' part of the DeathAndReturnOfSuperman storyline. The first instance traps Superman and Steel separated from the Matrix Supergirl and forced to face Mongul alone. The second, Superman purposely seals himself, Eradicator and the Cyborg Superman in the Engine Room of Engine City to protect Supergirl, Superboy, Steel and Hal Jordan from Kryptonite Poisoning.

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* At the climax of the ComicBook/{{Inferno}} storyline in ComicBook/{{X-Men}}, ''ComicBook/XMen'', the mansion blows up, leaving only Longshot conscious to face Sinister and Polaris. A bit of an aversion though, as Longshot was not the main focus of the story arc; though it was a natural extension of his luck-based powers he would be standing after an explosion. The other X-Men wake up one by one during the battle and join in, leading to a ThisIsSomethingHesGotToDoHimself showdown between Cyclops and Sinister.
* This happens twice near the end of the ''Reign of the Supermen'' part of the DeathAndReturnOfSuperman ComicBook/DeathAndReturnOfSuperman storyline. The first instance traps Superman and Steel separated from the Matrix Supergirl and forced to face Mongul alone. The second, Superman purposely seals himself, Eradicator and the Cyborg Superman in the Engine Room of Engine City to protect Supergirl, Superboy, Steel and Hal Jordan from Kryptonite Poisoning.



* In the final fight of ''StarWars: Episode I'', Obi-Wan is cut off from the fight between Qui-Gon and Darth Maul by some ominously glowing force-fields, and as such, can't help.
** Obi-Wan gets locked out again in ''Episode III'' when Dooku knocks him out and crushes him under a platform.
* Clint Eastwood movie ''GranTorino''.

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* ''Franchise/StarWars'':
**
In the final fight of ''StarWars: Episode I'', ''Film/ThePhantomMenace'', Obi-Wan is cut off from the fight between Qui-Gon and Darth Maul by some ominously glowing force-fields, force fields, and as such, can't help.
** Obi-Wan gets locked out again in ''Episode III'' ''Film/RevengeOfTheSith'' when Dooku knocks him out and crushes him under a platform.
* Clint Eastwood movie ''GranTorino''.''Film/GranTorino''.



* In ''Literature/HarryPotterAndThePhilosophersStone'', the challenges require both Ron and Hermione to stay behind, leaving only Harry to actually reach the stone and fight for it.

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* ''Literature/HarryPotter'':
**
In ''Literature/HarryPotterAndThePhilosophersStone'', the challenges require both Ron and Hermione to stay behind, leaving only Harry to actually reach the stone and fight for it.



** And in book 4, where Harry has to go it alone as the contestant in the Tri-Wizard Tournament.

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** And in book 4, ''[[Literature/HarryPotterAndTheGobletOfFire Goblet of Fire]]'', where Harry has to go it alone as the contestant in the Tri-Wizard Tournament.



* In ''KingdomHearts 1'': When Sora is rushing up the stairs to fight Riku/Ansem in Hollow Bastion, he passes the top of the stairs safely but Goofy (and shortly afterwards, [[DonaldDuck Donald]]) are blocked out from the arena by an invisible wall. The same thing happens when he fights some of the end-game bosses. What the hell, this trope is used ''every time'' Sora fights alone in the series

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* In ''KingdomHearts ''VideoGame/KingdomHearts 1'': When Sora is rushing up the stairs to fight Riku/Ansem in Hollow Bastion, he passes the top of the stairs safely but Goofy (and shortly afterwards, [[DonaldDuck Donald]]) are blocked out from the arena by an invisible wall. The same thing happens when he fights some of the end-game bosses. What the hell, this trope is used ''every time'' Sora fights alone in the series



* Repeatedly abused in ''StarWars: KnightsOfTheOldRepublic''. Not only with doors and things, but even a special CutScenePowerToTheMax force power that some bosses use to literally paralyze everyone in the party other than you.

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* Repeatedly abused in ''StarWars: KnightsOfTheOldRepublic''.''Franchise/StarWars: VideoGame/KnightsOfTheOldRepublic''. Not only with doors and things, but even a special CutScenePowerToTheMax force power that some bosses use to literally paralyze everyone in the party other than you.



* The final battle in ''PlanescapeTorment'' begins this way with the Nameless One being separated from his entire party upon entering the Fortress of Regrets and eventually arriving to find the BigBad [[spoiler: standing over the bodies of the party members that he had slain in the meantime.]] You can choose to face him alone or trick him into leaving for just long enough for you to [[spoiler: resurrect the entire party!]]. Or just talk him down.

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* The final battle in ''PlanescapeTorment'' ''VideoGame/PlanescapeTorment'' begins this way with the Nameless One being separated from his entire party upon entering the Fortress of Regrets and eventually arriving to find the BigBad [[spoiler: standing over the bodies of the party members that he had slain in the meantime.]] You can choose to face him alone or trick him into leaving for just long enough for you to [[spoiler: resurrect the entire party!]]. Or just talk him down.



** Arguably, VideoGame/MegaManZero does this as well when the three Guardians only show up after Zero has beaten the three forms of Omega.

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** Arguably, VideoGame/MegaManZero ''VideoGame/MegaManZero'' does this as well when the three Guardians only show up after Zero has beaten the three forms of Omega.



* ''StarCraft'' the Arbiter's Stasis ability (and the Mothership's Vortex in the sequel) will disable a group of enemies for a time, preventing them from attacking or being attacked. This lets you lock half the enemies out of the fight while you kill the other half.

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* ''StarCraft'' ''VideoGame/StarCraft'' the Arbiter's Stasis ability (and the Mothership's Vortex in the sequel) will disable a group of enemies for a time, preventing them from attacking or being attacked. This lets you lock half the enemies out of the fight while you kill the other half.



* In the WesternAnimation/{{ReBoot}} episode, "Game Over", [=AndrAIa=] and Frisket trapped behind stained-glass while Enzo fights against the user in a Franchise/MortalKombat parody.

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* In the WesternAnimation/{{ReBoot}} ''WesternAnimation/{{ReBoot}}'' episode, "Game Over", [=AndrAIa=] and Frisket trapped behind stained-glass while Enzo fights against the user in a Franchise/MortalKombat ''Franchise/MortalKombat'' parody.
23rd Mar '16 8:07:10 PM lavendermintrose
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* In the War of the Scars in the second half of ''Literature/TheSagaOfDarrenShan'', the only vampires who are allowed to kill the Lord of the Vampaneze (the other sort of vampires) are the three chosen Lord Hunters, and only the Lord can kill any of them. Why [[BecauseDestinySaysSo Because Mr. Des Tiny said]] that if it goes any other way, whoever breaks these rules will lose the war. Really he just wanted to make [[spoiler: his two sons, Steve and]] Darren fight [[spoiler: as leaders of opposite sides]].
7th Feb '16 3:57:39 PM FF32
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** Having your Spies disable enemy teleporters can invoke this in TeamFortress2. The extra 20-30 seconds it takes to walk to the frontline rather than teleport there can guarantee the opposition control over a contested point.

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** Having your Spies disable enemy teleporters can invoke this in TeamFortress2.VideoGame/TeamFortress2. The extra 20-30 seconds it takes to walk to the frontline rather than teleport there can guarantee the opposition control over a contested point.
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