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elaborating
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* In ''Crooked Kingdom'', the sequel to ''Literature/SixOfCrows'', the Crows pull such a caper after [[spoiler:Jan Van Eck betrays them.]]
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* In ''Crooked Kingdom'', the sequel to ''Literature/SixOfCrows'', the Crows pull such a caper after [[spoiler:Jan [[spoiler:their employer, Jan Van Eck Eck, betrays them.them. By the end of the novel, he's in prison and all his assets are given to his son, who [[OffingTheOffspring he'd tried to have killed]] before the events of the first book.]]
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* The first ''Film/MissionImpossible'' starts with a caper that goes wrong, leaving the surviving member framed. The second caper is to recover the stolen information and expose the mole.
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* The first ''Film/MissionImpossible'' ''[[Film/MissionImpossibleFilmSeries Mission: Impossible]]'' [[Film/MissionImpossible1996 film]] starts with a caper that goes wrong, leaving the surviving member framed. The second caper is to recover the stolen information (from the very heart of the CIA) and expose the mole.TheMole.
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you see, i need my payday 2 articles, too
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* VideoGame/Payday2's "[[Main/TheCasino Golden Grin Casino]]" mission involves stealing a [[spoiler: mysterious box with an all-seeing eye on it]] for [[Main/ItMakesSenseInContext The Dentist]]. Eventually, the in the "Henry's Rock" mission, [[spoiler: you find the same all-seeing eye adorned box among the loot of the facility. It is then revealed that The Dentist in some way has ties to this facility, meaning you are technically stealing it back from him.]]
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-->'''Edgin''' sums up the trope, ''Film/DungeonsAndDragonsHonorAmongThieves'' trailer
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# The protagonists pull ''another'' iteration of TheCaper on their original employer, for vengeance, money and/or to get the stolen goods back to their rightful owner.
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# The protagonists pull ''another'' iteration of TheCaper caper on their original employer, for vengeance, money and/or to get the stolen goods back to their rightful owner.
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A variant exists where there's only one caper, which goes off apparently according to plan, but with a couple of crucial details changed after the InternalReveal so the loot doesn't end up in the hands of the original intended recipient. This allows for the plan to be meticulously described earlier in the story -- a genre staple -- without running afoul of the UnspokenPlanGuarantee; it ''does'' go "wrong", but only by the protagonists' design, and in their favour. (It's still "double", as they're conning the guy who hired them to run a con; they're just doing both at the same time.)
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A variant exists where there's only one caper, which goes off apparently according to plan, but with a couple of crucial details changed after TomatoSurprise where the InternalReveal heisters change things so that the loot doesn't end up in the hands of go to the original intended recipient. This allows for the plan to be meticulously described earlier in the story -- a genre staple -- without running afoul of the UnspokenPlanGuarantee; it ''does'' go "wrong", but only by the protagonists' design, and in their favour. (It's still "double", as they're conning the guy who hired them to run a con; they're just doing both at the same time.)
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* In ''ComicBook/XMenNoir: Mark of Cain'', Thomas Halloway and his ersatz X-Men (Cyclops, Captain Logan, and Eugene Judd) are hired by Halloway's old father figure Cain Marko to steal the Crimson Gem of Cyttorak from a temple in Madripoor. When they deliver the gem, Marko double-crosses them; he paid them in ''newspaper''. They don't go after Marko -- because someone beat them to it. They decide to track down Marko's killer instead, reasoning that whoever did him in must now have the gem.
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* In ''ComicBook/XMenNoir: Mark of Cain'', Thomas Halloway and his ersatz X-Men (Cyclops, Captain Logan, and Eugene Judd) are hired by Halloway's old father figure Cain Marko to steal the Crimson Gem of Cyttorak from a temple in Madripoor. When they deliver the gem, Marko double-crosses them; he paid them by paying in ''newspaper''. They don't go after Marko -- because someone beat them to it. They decide to track down Marko's killer instead, reasoning that whoever did him in must now have the gem.
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* ''VideoGame/WorldOfAssassinationTrilogy'': The elite assassin Agent 47 and his handler [[spoiler:spend one-and-a-half games performing stealthy assassinations to fight the mysterious Shadow Client, then find out that they've been working for a super evil conspiracy and spend one-and-a-half games performing stealthy assassinations to help the Shadow Client fight their former employers]].
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* ''VideoGame/WorldOfAssassinationTrilogy'': The elite assassin Agent 47 and his handler [[spoiler:spend one-and-a-half games performing stealthy assassinations to fight the mysterious Shadow Client, then find out that they've been working for a super evil conspiracy conspiracy, and spend one-and-a-half games performing stealthy assassinations to help the Shadow Client fight their former employers]].
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->Truth be told... we helped the wrong person steal the wrong thing. We didn't mean to unleash [[ApocalypseHow the greatest evil the world has ever known]]. But we're going to fix it.
-->'''Edgin''' sums up the trope, ''Film/DungeonsAndDragonsHonorAmongThieves'' trailer
-->'''Edgin''' sums up the trope, ''Film/DungeonsAndDragonsHonorAmongThieves'' trailer
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# The protagonists are hired for TheCaper.
# After pulling it off, they learn that they were hired under false pretenses--they don't get paid, or their employer isn't who they thought, or the [[CaperRationalization justification]] they were given for the theft [[MotivationalLie turns out to be a lie]].
# They then pull ''another'' iteration of TheCaper on their original employer, for vengeance and/or to get the stolen goods back to their rightful owner.
This is often used as a way to have a plot based on TheCaper that has some degree of moral justifiability. It also provides a built-in structure for the execution of Caper #2.
A variation exists where there's only one caper, which goes off apparently according to plan, but with a couple of crucial details changed after the InternalReveal so the score doesn't end up in the hands of the intended recipient. This allows for the plan to be meticulously described earlier in the story -- a genre staple -- without running afoul of the UnspokenPlanGuarantee; it ''does'' go "wrong", but only by the protagonists' design, and in their favour. (It's still "double", as they're conning the guy who hired them to run a con; they're just doing both at the same time.)
# After pulling it off, they learn that they were hired under false pretenses--they don't get paid, or their employer isn't who they thought, or the [[CaperRationalization justification]] they were given for the theft [[MotivationalLie turns out to be a lie]].
# They then pull ''another'' iteration of TheCaper on their original employer, for vengeance and/or to get the stolen goods back to their rightful owner.
This is often used as a way to have a plot based on TheCaper that has some degree of moral justifiability. It also provides a built-in structure for the execution of Caper #2.
A variation exists where there's only one caper, which goes off apparently according to plan, but with a couple of crucial details changed after the InternalReveal so the score doesn't end up in the hands of the intended recipient. This allows for the plan to be meticulously described earlier in the story -- a genre staple -- without running afoul of the UnspokenPlanGuarantee; it ''does'' go "wrong", but only by the protagonists' design, and in their favour. (It's still "double", as they're conning the guy who hired them to run a con; they're just doing both at the same time.)
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# The protagonists are hired for TheCaper.
# After pullingTheCaper, and pull it off, they off.
# The protagonists learn that they werehired under false pretenses--they lied to-- they don't get paid, or their employer isn't who they thought, or the [[CaperRationalization justification]] they were given for the theft [[MotivationalLie turns out to be a lie]].
#They then The protagonists pull ''another'' iteration of TheCaper on their original employer, for vengeance vengeance, money and/or to get the stolen goods back to their rightful owner.
This is often used as a way to have a plot based on TheCaper that has some degree of moral justifiability.It Sure, the protagonists were wrong to do the first caper, but at least they're 'making things right' now. The trope also provides a built-in structure for smooth and easy way to put two capers in the execution same work without looking like you're running out of Caper #2.
ideas.
Avariation variant exists where there's only one caper, which goes off apparently according to plan, but with a couple of crucial details changed after the InternalReveal so the score loot doesn't end up in the hands of the original intended recipient. This allows for the plan to be meticulously described earlier in the story -- a genre staple -- without running afoul of the UnspokenPlanGuarantee; it ''does'' go "wrong", but only by the protagonists' design, and in their favour. (It's still "double", as they're conning the guy who hired them to run a con; they're just doing both at the same time.)
# After pulling
# The protagonists learn that they were
#
This is often used as a way to have a plot based on TheCaper that has some degree of moral justifiability.
A
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* The JeffreyArcher book ''Literature/NotAPennyMoreNotAPennyLess'' is about a stock market fraud and the subsequent attempts of the defrauded parties to steal back the exact amount they were scammed out of. At the end [[spoiler:the originally worthless oil company stocks are suddenly valuable -- after an oil strike nearby -- and they have to find a way to run the whole theft in reverse to return the money.]]
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* The JeffreyArcher Creator/JeffreyArcher book ''Literature/NotAPennyMoreNotAPennyLess'' is about a stock market fraud and the subsequent attempts of the defrauded parties to steal back the exact amount they were scammed out of. At the end [[spoiler:the originally worthless oil company stocks are suddenly valuable -- after an oil strike nearby -- and they have to find a way to run the whole theft in reverse to return the money.]]
* ''VideoGame/TheElderScrollsIIIMorrowind'':
** One Mages Guild quest has you steal a rare book for the quest giver from a rival mage. However, after bringing the book to the quest giver, she realizes that it doesn't contain the information she desires. Her next quest is to secretly return the book.
** One of the [[JustLikeRobinhood Bal Malogmer]] quests in the ThievesGuild quest line has you performing the second half of the double caper after another thief performed the first half. He stole a valuable dagger from a Buoyant Armiger, a member of the Temple's elite special forces, which was gifted to him by the PhysicalGod Vivec. The quest giver asks that you secretly return it along with a note of apology.
** One Mages Guild quest has you steal a rare book for the quest giver from a rival mage. However, after bringing the book to the quest giver, she realizes that it doesn't contain the information she desires. Her next quest is to secretly return the book.
** One of the [[JustLikeRobinhood Bal Malogmer]] quests in the ThievesGuild quest line has you performing the second half of the double caper after another thief performed the first half. He stole a valuable dagger from a Buoyant Armiger, a member of the Temple's elite special forces, which was gifted to him by the PhysicalGod Vivec. The quest giver asks that you secretly return it along with a note of apology.
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* ''VideoGame/TheElderScrollsIIIMorrowind'':
** One Mages Guild quest has you steal a rare book for the quest giver from a rival mage. However, after bringing the book to the quest giver, she realizes that it doesn't contain the information she desires. Her next quest is to secretly return the book.
** One of the [[JustLikeRobinhood Bal Malogmer]] quests in the ThievesGuild quest line has you performing the second half of the double caper after another thief performed the first half. He stole a valuable dagger from a Buoyant Armiger, a member of the Temple's elite special forces, which was gifted to him by the PhysicalGod Vivec. The quest giver asks that you secretly return it along with a note of apology.
[[AC:WebOriginal]]
* Jeremy Archer finds this out in the first novel of the ''Literature/ShadowOfTheTemplar'' webseries, The Morning Star.
** One Mages Guild quest has you steal a rare book for the quest giver from a rival mage. However, after bringing the book to the quest giver, she realizes that it doesn't contain the information she desires. Her next quest is to secretly return the book.
** One of the [[JustLikeRobinhood Bal Malogmer]] quests in the ThievesGuild quest line has you performing the second half of the double caper after another thief performed the first half. He stole a valuable dagger from a Buoyant Armiger, a member of the Temple's elite special forces, which was gifted to him by the PhysicalGod Vivec. The quest giver asks that you secretly return it along with a note of apology.
[[AC:WebOriginal]]
* Jeremy Archer finds this out in the first novel of the ''Literature/ShadowOfTheTemplar'' webseries, The Morning Star.
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* ''VideoGame/TheElderScrollsIIIMorrowind'':
** One Mages Guild quest has you steal a rare book for the quest giver from a rival mage. However, after bringing the book to the quest giver, she realizes that it doesn't contain the information she desires. Her next quest is to secretly return the book.
** One of the [[JustLikeRobinhood Bal Malogmer]] quests in the ThievesGuild quest line has you''VideoGame/WorldOfAssassinationTrilogy'': The elite assassin Agent 47 and his handler [[spoiler:spend one-and-a-half games performing stealthy assassinations to fight the second half of the double caper after another thief performed the first half. He stole a valuable dagger from a Buoyant Armiger, a member of the Temple's elite special forces, which was gifted to him by the PhysicalGod Vivec. The quest giver asks mysterious Shadow Client, then find out that you secretly return it along with they've been working for a note of apology.
super evil conspiracy and spend one-and-a-half games performing stealthy assassinations to help the Shadow Client fight their former employers]].
%% [[AC:WebOriginal]]
%% needs context - he finds out what? * Jeremy Archer finds this out in the first novel of the ''Literature/ShadowOfTheTemplar'' webseries, The MorningStar.
Star.
** One Mages Guild quest has you steal a rare book for the quest giver from a rival mage. However, after bringing the book to the quest giver, she realizes that it doesn't contain the information she desires. Her next quest is to secretly return the book.
** One of the [[JustLikeRobinhood Bal Malogmer]] quests in the ThievesGuild quest line has you
%% [[AC:WebOriginal]]
%% needs context - he finds out what? * Jeremy Archer finds this out in the first novel of the ''Literature/ShadowOfTheTemplar'' webseries, The Morning
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* In ''X-Men Noir: Mark of Cain'', Thomas Halloway and his ersatz X-Men (Cyclops, Captain Logan, and Eugene Judd) are hired by Halloway's old father figure Cain Marko to steal the Crimson Gem of Cyttorak from a temple in Madripoor. When they deliver the gem, Marko doublecrosses them; he paid them in ''newspaper''. They don't go after Marko -- because someone beat them to it. They decide to track down Marko's killer instead, reasoning that whoever did him in must now have the gem.
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* In ''X-Men Noir: ''ComicBook/XMenNoir: Mark of Cain'', Thomas Halloway and his ersatz X-Men (Cyclops, Captain Logan, and Eugene Judd) are hired by Halloway's old father figure Cain Marko to steal the Crimson Gem of Cyttorak from a temple in Madripoor. When they deliver the gem, Marko doublecrosses double-crosses them; he paid them in ''newspaper''. They don't go after Marko -- because someone beat them to it. They decide to track down Marko's killer instead, reasoning that whoever did him in must now have the gem.
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* The remake of ''[[Film/TheItalianJob2003 The Italian Job]]'' has the crew pulling a caper against the guy who double-crossed them and took the gold from their original caper.
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* The remake of ''[[Film/TheItalianJob2003 The Italian Job]]'' ''Film/TheItalianJob2003'' has the crew pulling a caper against the guy who double-crossed them and took the gold from their original caper.
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Up To Eleven is a defunct trope
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This is often used as a way to have a plot based on TheCaper that has some degree of moral justifiability. It also provides a built-in structure for UpToEleven in the execution of Caper #2.
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This is often used as a way to have a plot based on TheCaper that has some degree of moral justifiability. It also provides a built-in structure for UpToEleven in the execution of Caper #2.
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A DoubleCaper is a plot that takes the following form:
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A DoubleCaper Double Caper is a plot that takes the following form:
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This example is misunderstanding what the trope is. What they're talking about more is The Con than a Double Caper. There isn't a standard example of the crew stealing something, realizing they screwed up, then stealing it back to return to the rightful owner.
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* [[OnceAnEpisode Standard Operating Procedure]] in ''Series/{{Hustle}}''. If they're trying to surprise you, it might be a [[IKnowYouKnowIKnow Triple Caper]] instead. Or even ''({{gasp}})'' a [[TheCaper Single Caper]]. OK, it's possibly exaggerating... let's just say it happens a lot.
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A variation exists where there's only one caper, which goes off apparently according to plan, but with a couple of crucial details changed after the InternalReveal so the score doesn't end up in the hands of the intended recipient. This allows for the plan to be meticulously described earlier in the story -- a genre staple -- without running afoul of the UnspokenPlanGuarantee; it ''does'' go "wrong", but only by the protagonists' design, and in their favour.
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A variation exists where there's only one caper, which goes off apparently according to plan, but with a couple of crucial details changed after the InternalReveal so the score doesn't end up in the hands of the intended recipient. This allows for the plan to be meticulously described earlier in the story -- a genre staple -- without running afoul of the UnspokenPlanGuarantee; it ''does'' go "wrong", but only by the protagonists' design, and in their favour. (It's still "double", as they're conning the guy who hired them to run a con; they're just doing both at the same time.)
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A variation exists where there's only one caper, which goes off apparently according to plan, but with a couple of crucial details changed after the InternalReveal so the score doesn't end up in the hands of the intended recipient. This allows for the plan to be meticulously described earlier in the story -- a genre staple -- without running afoul of the UnspokenPlanGuarantee; it ''does'' go "wrong", but only by the protagonists' design, and in their favour.