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#'''"So, [[VideoGame/StarFox Andross]], [[OneWingedAngel you reveal your true form!"]]''' ''You will have to kill the evil villain at least twice at the end of the game. First the villain will look like a person or some creature and be rather easy to kill. Then he will [[AttackOfThe50FootWhatever grow to about 50 times the hero's size]] and be much harder to kill.''

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#'''"So, [[VideoGame/StarFox [[Franchise/StarFox Andross]], [[OneWingedAngel you reveal your true form!"]]''' ''You will have to kill the evil villain at least twice at the end of the game. First the villain will look like a person or some creature and be rather easy to kill. Then he will [[AttackOfThe50FootWhatever grow to about 50 times the hero's size]] and be much harder to kill.''



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[[Website/TheGrandListOfConsoleRolePlayingGameCliches Index]] | [[ConsoleRPGCliches1To24 1-24]] | [[ConsoleRPGCliches25To48 25-48]] | [[ConsoleRPGCliches49To72 49-72]] | [[ConsoleRPGCliches73To96 73-96]] | [[ConsoleRPGCliches97To120 97-120]] | [[ConsoleRPGCliches121To144 121-144]] | [[ConsoleRPGCliches145To168 145-168]] | '''169-192''' | [[ConsoleRPGClichesTheTVTropesVersion TV Tropes Version]]

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[[Website/TheGrandListOfConsoleRolePlayingGameCliches Index]] | [[ConsoleRPGCliches1To24 1-24]] | [[ConsoleRPGCliches25To48 25-48]] | [[ConsoleRPGCliches49To72 49-72]] | [[ConsoleRPGCliches73To96 73-96]] | [[ConsoleRPGCliches97To120 97-120]] | [[ConsoleRPGCliches121To144 121-144]] | [[ConsoleRPGCliches145To168 145-168]] | '''169-192''' | [[ConsoleRPGClichesTheTVTropesVersion TV Tropes Version]]'''169-192'''
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#'''[[VideoGame/FinalFantasyVII Weapon]] [[BonusBoss Rule]]:''' ''There's always [[ThatOneBoss a hidden creature who is much harder to defeat]] than even the ultimate bad guy's final, world-annihilating form. It's lucky for all concerned that this hidden creature prefers to stay hidden rather than trying to take over the world himself, because he'd probably win. As a corollary, [[AwesomeButImpractical whatever reward you get for killing the hidden creature is basically worthless]] because [[BraggingRightsReward by the time you're powerful enough to defeat him, you don't need it any more]].''

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#'''[[VideoGame/FinalFantasyVII Weapon]] [[BonusBoss [[{{Superboss}} Rule]]:''' ''There's always [[ThatOneBoss a hidden creature who is much harder to defeat]] than even the ultimate bad guy's final, world-annihilating form. It's lucky for all concerned that this hidden creature prefers to stay hidden rather than trying to take over the world himself, because he'd probably win. As a corollary, [[AwesomeButImpractical whatever reward you get for killing the hidden creature is basically worthless]] because [[BraggingRightsReward by the time you're powerful enough to defeat him, you don't need it any more]].''
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#'''[[Series/GilligansIsland Gilligan's]] Prescription:''' ''Any character who has [[LaserGuidedAmnesia amnesia]] will be cured before the end of the game. They usually [[AmnesiacDissonance won't like what they find out]] about themselves, though. There’s also a big chance that they’ll turn out to have been someone pretty important(see Neptunia’s rule below).''
#'''[[LukeIAmYourFather Luke, I Am Your]] [[DeadHorseTrope Tedious, Overused Plot Device]] ([[VideoGame/ChronoCross Lynx]] Rule):''' ''If there is any chance whatsoever that major villain X could be the male lead's father, then it will turn out that major villain X is the male lead's father.''

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#'''[[Series/GilligansIsland Gilligan's]] Prescription:''' ''Any character who has [[LaserGuidedAmnesia amnesia]] will be cured before the end of the game. They usually [[AmnesiacDissonance won't like what they find out]] about themselves, though. There’s also a big chance that they’ll turn out to have been someone pretty important(see Neptunia’s rule below).''
#'''[[LukeIAmYourFather Luke, I Am Your]] [[DeadHorseTrope Tedious, Overused Plot Device]] ([[VideoGame/ChronoCross Lynx]] Rule):''' ''If there is any chance whatsoever that major villain X could be the male lead's father, then it will turn out that major villain X is ''is'' the male lead's father.''
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[[Website/TheGrandListOfConsoleRolePlayingGameCliches Index]] | [[ConsoleRPGCliches1To24 1-24]] | [[ConsoleRPGCliches25To48 25-48]] | [[ConsoleRPGCliches49To72 49-72]] | [[ConsoleRPGCliches73To96 73-96]] | [[ConsoleRPGCliches97To120 97-120]] | [[ConsoleRPGCliches121To144 121-144]] | [[ConsoleRPGCliches145To168 145-168]] | '''169-194''' | [[ConsoleRPGClichesTheTVTropesVersion TV Tropes Version]]

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[[Website/TheGrandListOfConsoleRolePlayingGameCliches Index]] | [[ConsoleRPGCliches1To24 1-24]] | [[ConsoleRPGCliches25To48 25-48]] | [[ConsoleRPGCliches49To72 49-72]] | [[ConsoleRPGCliches73To96 73-96]] | [[ConsoleRPGCliches97To120 97-120]] | [[ConsoleRPGCliches121To144 121-144]] | [[ConsoleRPGCliches145To168 145-168]] | '''169-194''' '''169-192''' | [[ConsoleRPGClichesTheTVTropesVersion TV Tropes Version]]



#'''The Moral Of The Story ([[VideoGame/{{Lunar}} Ghaleon]] Rule):''' ''Every problem in the universe can be solved by finding the right [[LongHairedPrettyBoy long-haired prettyboy]] and beating the crap out of him. ''

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#'''The Moral Of The Story ([[VideoGame/{{Lunar}} Ghaleon]] Rule):''' ''Every problem in the universe can be solved by finding the right [[LongHairedPrettyBoy long-haired prettyboy]] and [[VIolenceReallyIsTheAnswer beating the crap out of him. ''him.]]''

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#'''[[ChickMagnet Know Your Audience]] ([[VideoGame/SkiesOfArcadia Vyse]] Rule):''' ''Every woman in the game will find the male lead incredibly attractive.'' (See also MostGamersAreMale)I
#'''[[Videogame/HyperdimensionNeptunia Neptunia’s Rule]]:''' ''Whenever the main character has amnesia, chances are they’ll turn out to have been someone extremely important, whether it be an AmnesiacGod, someone destined to save the world, [[AmnesiacVillainJoinsTheHeroes a former villain]], A LivingMacGuffin, etc...Of course, this doesn’t just apply if it’s the main character who has amnesia. If it’s the hero’s best friend or love interest who has memory problems or who at least can’t remember parts of his/her past instead of the main character, then the chances of this rule applying to them skyrockets. ''
#'''[[Franchise/{{Persona}} Morgana, Teddie and Koromaru's Rule]]:''' ''The game will often have a marketable cute mascot character, especially if it’s a JRPG. Sometimes, it may be a MascotMook, but other times, it may actually be a party member. If so, they’re usually male and almost never female (which is ironic, since cute characters are often made with the younger female demographic in mind). They usually come in two flavors. One, they will usually turn out to useful in some way (both in-battle and to the plot), yet also often quite annoying due to having an immature or pervy personality or whatever other character flaw. Two, the exact opposite: They won’t be annoying at all (and may in fact be beloved by the other characters and the player), but they won’t be as useful or powerful as the other party members for whatever reason. Regardless of which flavor the mascot character is, they’re often paired together with the main character as pretty close friends. Otherwise, they’re usually [[ThoseTwoGuys paired with another party member]] as they may get up to weird antics and have weird adventures together. ''

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#'''[[ChickMagnet Know Your Audience]] ([[VideoGame/SkiesOfArcadia Vyse]] Rule):''' ''Every woman in the game will find the male lead incredibly attractive.'' (See also MostGamersAreMale)I
#'''[[Videogame/HyperdimensionNeptunia Neptunia’s Rule]]:''' ''Whenever the main character has amnesia, chances are they’ll turn out to have been someone extremely important, whether it be an AmnesiacGod, someone destined to save the world, [[AmnesiacVillainJoinsTheHeroes a former villain]], A LivingMacGuffin, etc...Of course, this doesn’t just apply if it’s the main character who has amnesia. If it’s the hero’s best friend or love interest who has memory problems or who at least can’t remember parts of his/her past instead of the main character, then the chances of this rule applying to them skyrockets. ''
#'''[[Franchise/{{Persona}} Morgana, Teddie and Koromaru's Rule]]:''' ''The game will often have a marketable cute mascot character, especially if it’s a JRPG. Sometimes, it may be a MascotMook, but other times, it may actually be a party member. If so, they’re usually male and almost never female (which is ironic, since cute characters are often made with the younger female demographic in mind). They usually come in two flavors. One, they will usually turn out to useful in some way (both in-battle and to the plot), yet also often quite annoying due to having an immature or pervy personality or whatever other character flaw. Two, the exact opposite: They won’t be annoying at all (and may in fact be beloved by the other characters and the player), but they won’t be as useful or powerful as the other party members for whatever reason. Regardless of which flavor the mascot character is, they’re often paired together with the main character as pretty close friends. Otherwise, they’re usually [[ThoseTwoGuys paired with another party member]] as they may get up to weird antics and have weird adventures together. ''
MostGamersAreMale)
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#'''[[Franchise/ShinMegamiTenseiPersona Morgana, Teddie and Koromaru’s Rule]]:''' ''The game will often have a marketable cute mascot character, especially if it’s a JRPG. Sometimes, it may be a MascotMook, but other times, it may actually be a party member. If so, they’re usually male and almost never female (which is ironic, since cute characters are often made with the younger female demographic in mind). They usually come in two flavors. One, they will usually turn out to useful in some way (both in-battle and to the plot), yet also often quite annoying due to having an immature or pervy personality or whatever other character flaw. Two, the exact opposite: They won’t be annoying at all (and may in fact be beloved by the other characters and the player), but they won’t be as useful or powerful as the other party members for whatever reason. Regardless of which flavor the mascot character is, they’re often paired together with the main character as pretty close friends. Otherwise, they’re usually [[ThoseTwoGuys paired with another party member]] as they may get up to weird antics and have weird adventures together. ''

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#'''[[Franchise/ShinMegamiTenseiPersona #'''[[Franchise/{{Persona}} Morgana, Teddie and Koromaru’s Koromaru's Rule]]:''' ''The game will often have a marketable cute mascot character, especially if it’s a JRPG. Sometimes, it may be a MascotMook, but other times, it may actually be a party member. If so, they’re usually male and almost never female (which is ironic, since cute characters are often made with the younger female demographic in mind). They usually come in two flavors. One, they will usually turn out to useful in some way (both in-battle and to the plot), yet also often quite annoying due to having an immature or pervy personality or whatever other character flaw. Two, the exact opposite: They won’t be annoying at all (and may in fact be beloved by the other characters and the player), but they won’t be as useful or powerful as the other party members for whatever reason. Regardless of which flavor the mascot character is, they’re often paired together with the main character as pretty close friends. Otherwise, they’re usually [[ThoseTwoGuys paired with another party member]] as they may get up to weird antics and have weird adventures together. ''
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#'''The Moral Of The Story ([[Franchise/{{Lunar}} Ghaleon]] Rule):''' ''Every problem in the universe can be solved by finding the right [[LongHairedPrettyBoy long-haired prettyboy]] and beating the crap out of him. ''

to:

#'''The Moral Of The Story ([[Franchise/{{Lunar}} ([[VideoGame/{{Lunar}} Ghaleon]] Rule):''' ''Every problem in the universe can be solved by finding the right [[LongHairedPrettyBoy long-haired prettyboy]] and beating the crap out of him. ''
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#'''[[BishonenLine In Your Face, Jesus!]]:''' ''Even if you manage to deal with him that time, you're not done -- the villain will then [[OneWingedAngel transform into his final form]], which is always an [[PowerGivesYouWings angelic winged figure]] with background music remixed for [[OminousLatinChanting ecstatic chorus]] and [[OminousPipeOrgan pipe organ.]]''

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#'''[[BishonenLine In Your Face, Jesus!]]:''' ''Even if you manage to deal with him that time, you're not done -- the villain will then [[OneWingedAngel transform into his final form]], which is always an [[PowerGivesYouWings [[LightIsNotGood angelic winged figure]] with background music remixed for [[OminousLatinChanting ecstatic chorus]] and [[OminousPipeOrgan pipe organ.]]''
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#'''[[BishonenLine In Your Face, Jesus!]]:''' ''Even if you manage to deal with him that time, you're not done -- the villain will then transform into his final form, which is always an [[PowerGivesYouWings angelic winged figure]] with background music remixed for [[OminousLatinChanting ecstatic chorus]] and [[OminousPipeOrgan pipe organ.]]''

to:

#'''[[BishonenLine In Your Face, Jesus!]]:''' ''Even if you manage to deal with him that time, you're not done -- the villain will then [[OneWingedAngel transform into his final form, form]], which is always an [[PowerGivesYouWings angelic winged figure]] with background music remixed for [[OminousLatinChanting ecstatic chorus]] and [[OminousPipeOrgan pipe organ.]]''
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#'''[[Videogame/HyperdimensionNeptunia Neptunia’s Rule]]:''' ''Whenever the main character has amnesia, chances are they’ll turn out to have been someone extremely important, whether it be an AmnesiacGod, someone destined to save the world, [[AmnesiacVillainJoinsTheHeroes a former villain]], etc...Of course, this doesn’t just apply if it’s the main character who has amnesia. If it’s the hero’s best friend or love interest who has memory problems or who at least can’t remember parts of his/her past, then the chances of this rule applying to them skyrockets.''

to:

#'''[[Videogame/HyperdimensionNeptunia Neptunia’s Rule]]:''' ''Whenever the main character has amnesia, chances are they’ll turn out to have been someone extremely important, whether it be an AmnesiacGod, someone destined to save the world, [[AmnesiacVillainJoinsTheHeroes a former villain]], A LivingMacGuffin, etc...Of course, this doesn’t just apply if it’s the main character who has amnesia. If it’s the hero’s best friend or love interest who has memory problems or who at least can’t remember parts of his/her past, past instead of the main character, then the chances of this rule applying to them skyrockets.skyrockets. ''
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#'''[[Videogame/HyperdimensionNeptunia Neptunia’s Rule]]:''' ''Whenever the main character has amnesia, chances are they’ll turn out to have been someone extremely important, whether it be an AmnesiacGod, someone destined to save the world, [[AmnesiacVillainJoinsTheHeroes a former villain]], etc...Of course, this doesn’t just apply if the hero is a main character. If it’s the hero’s best friend or love interest who has memory problems or who at least can’t remember parts of his/her past, then the chances of this rule applying to them skyrockets.''

to:

#'''[[Videogame/HyperdimensionNeptunia Neptunia’s Rule]]:''' ''Whenever the main character has amnesia, chances are they’ll turn out to have been someone extremely important, whether it be an AmnesiacGod, someone destined to save the world, [[AmnesiacVillainJoinsTheHeroes a former villain]], etc...Of course, this doesn’t just apply if it’s the hero is a main character.character who has amnesia. If it’s the hero’s best friend or love interest who has memory problems or who at least can’t remember parts of his/her past, then the chances of this rule applying to them skyrockets.''

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#'''[[Series/GilligansIsland Gilligan's]] Prescription:''' ''Any character who has [[LaserGuidedAmnesia amnesia]] will be cured before the end of the game. They usually [[AmnesiacDissonance won't like what they find out]] about themselves, though.''

to:

#'''[[Series/GilligansIsland Gilligan's]] Prescription:''' ''Any character who has [[LaserGuidedAmnesia amnesia]] will be cured before the end of the game. They usually [[AmnesiacDissonance won't like what they find out]] about themselves, though. There’s also a big chance that they’ll turn out to have been someone pretty important(see Neptunia’s rule below).''


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#'''[[Videogame/HyperdimensionNeptunia Neptunia’s Rule]]:''' ''Whenever the main character has amnesia, chances are they’ll turn out to have been someone extremely important, whether it be an AmnesiacGod, someone destined to save the world, [[AmnesiacVillainJoinsTheHeroes a former villain]], etc...Of course, this doesn’t just apply if the hero is a main character. If it’s the hero’s best friend or love interest who has memory problems or who at least can’t remember parts of his/her past, then the chances of this rule applying to them skyrockets.''

Removed: 218

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#'''I Am What I Am
The villain can paint their trap with a high visibility paint job and supply warning lights and an engineering schematic. Your thief will still try to steal the shiny but very obvious trigger object.

Added: 218

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#'''[[ChickMagnet Know Your Audience]] ([[VideoGame/SkiesOfArcadia Vyse]] Rule):''' ''Every woman in the game will find the male lead incredibly attractive.'' (See also MostGamersAreMale)

to:

#'''[[ChickMagnet Know Your Audience]] ([[VideoGame/SkiesOfArcadia Vyse]] Rule):''' ''Every woman in the game will find the male lead incredibly attractive.'' (See also MostGamersAreMale)MostGamersAreMale)I
#'''I Am What I Am
The villain can paint their trap with a high visibility paint job and supply warning lights and an engineering schematic. Your thief will still try to steal the shiny but very obvious trigger object.
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#'''[[ItsGoingDown It's Not My Department,]] [[Music/TomLehrer Says Wernher Von Braun]]:''' ''All space stations, flying cities, floating continents and so forth will without exception either be blown up or [[ColonyDrop crash violently to earth]] before the end of the game. ''

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#'''[[ItsGoingDown It's Not My Department,]] [[Music/TomLehrer [[Music/ThatWasTheYearThatWas Says Wernher Von Braun]]:''' ''All space stations, flying cities, floating continents and so forth will without exception either be blown up or [[ColonyDrop crash violently to earth]] before the end of the game. ''
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#'''[[ItsGoingDown It's Not My Department,]] [[TomLehrer Says Wernher Von Braun]]:''' ''All space stations, flying cities, floating continents and so forth will without exception either be blown up or [[ColonyDrop crash violently to earth]] before the end of the game. ''

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#'''[[ItsGoingDown It's Not My Department,]] [[TomLehrer [[Music/TomLehrer Says Wernher Von Braun]]:''' ''All space stations, flying cities, floating continents and so forth will without exception either be blown up or [[ColonyDrop crash violently to earth]] before the end of the game. ''
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#'''[[GilligansIsland Gilligan's]] Prescription:''' ''Any character who has [[LaserGuidedAmnesia amnesia]] will be cured before the end of the game. They usually [[AmnesiacDissonance won't like what they find out]] about themselves, though.''

to:

#'''[[GilligansIsland #'''[[Series/GilligansIsland Gilligan's]] Prescription:''' ''Any character who has [[LaserGuidedAmnesia amnesia]] will be cured before the end of the game. They usually [[AmnesiacDissonance won't like what they find out]] about themselves, though.''
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#'''The Moral Of The Story ([[{{Lunar}} Ghaleon]] Rule):''' ''Every problem in the universe can be solved by finding the right [[LongHairedPrettyBoy long-haired prettyboy]] and beating the crap out of him. ''

to:

#'''The Moral Of The Story ([[{{Lunar}} ([[Franchise/{{Lunar}} Ghaleon]] Rule):''' ''Every problem in the universe can be solved by finding the right [[LongHairedPrettyBoy long-haired prettyboy]] and beating the crap out of him. ''

Changed: 387

Removed: 162

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Back to {{Console RPG Cliches 145 To 168}}

Return to TheGrandListOfConsoleRolePlayingGameCliches

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Back to {{Console RPG Cliches 145 To 168}}

Return to TheGrandListOfConsoleRolePlayingGameCliches
[[Website/TheGrandListOfConsoleRolePlayingGameCliches Index]] | [[ConsoleRPGCliches1To24 1-24]] | [[ConsoleRPGCliches25To48 25-48]] | [[ConsoleRPGCliches49To72 49-72]] | [[ConsoleRPGCliches73To96 73-96]] | [[ConsoleRPGCliches97To120 97-120]] | [[ConsoleRPGCliches121To144 121-144]] | [[ConsoleRPGCliches145To168 145-168]] | '''169-192''' | [[ConsoleRPGClichesTheTVTropesVersion TV Tropes Version]]
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Forward to {{Console RPG Cliches The TV Tropes Version}}

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#'''[[VideoGame/FinalFantasyVI World of]] Mild Inconvenience:''' ''The devastating plague, noxious gas, planet-obliterating meteor or other [[AfterTheEnd large-scale disaster]] that led to the death of millions will affect your party (and your party's friends and family members) in no way whatsoever, save that [[PuttingTheBandBackTogether a few party members may become lost and you can find them later]].''

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#'''[[VideoGame/FinalFantasyVI World of]] [[CosyCatastrophe Mild Inconvenience:''' Inconvenience]]:''' ''The devastating plague, noxious gas, planet-obliterating meteor or other [[AfterTheEnd large-scale disaster]] that led to the death of millions will affect your party (and your party's friends and family members) in no way whatsoever, save that [[PuttingTheBandBackTogether a few party members may become lost and you can find them later]].''
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#'''[[Film/{{Spaceballs}} "Evil will always triumph, because]] [[GoodIsDumb Good is dumb!]]" ([[VideoGame/WhiteKnightChronicles Leonard]] Rule):''' ''If the villain needs all ten legendary medallions to attain world domination and you have nine of them, [[HostageForMcGuffin everybody in your party still thinks it is necessary to bring the nine to the villain's castle and get the final one]], instead of hiding the ones they've already got and spoiling his plans that way. After you foolishly bring the legendary medallions to the villain's hideout, he will kidnap one of your companions (usually the main love interest) and you will [[AlwaysSaveTheGirl trade the world away to rescue your friend]].''

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#'''[[Film/{{Spaceballs}} "Evil will always triumph, because]] [[GoodIsDumb Good is dumb!]]" ([[VideoGame/WhiteKnightChronicles Leonard]] Rule):''' ''If the villain needs all ten legendary medallions to attain world domination and you have nine of them, [[HostageForMcGuffin everybody in your party still thinks it is necessary to bring the nine to the villain's castle and get the final one]], [[HonorBeforeReason instead of hiding the ones they've already got and spoiling his plans that way.way]]. After you foolishly bring the legendary medallions to the villain's hideout, he will kidnap one of your companions (usually the main love interest) and you will [[AlwaysSaveTheGirl trade the world away to rescue your friend]].''
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Added Final Fantasy 7 works-page link to \'Weapon Rule\' to match the other instances of works-linking on references.


#'''[[BonusBoss Weapon Rule]]:''' ''There's always [[ThatOneBoss a hidden creature who is much harder to defeat]] than even the ultimate bad guy's final, world-annihilating form. It's lucky for all concerned that this hidden creature prefers to stay hidden rather than trying to take over the world himself, because he'd probably win. As a corollary, [[AwesomeButImpractical whatever reward you get for killing the hidden creature is basically worthless]] because [[BraggingRightsReward by the time you're powerful enough to defeat him, you don't need it any more]].''

to:

#'''[[BonusBoss Weapon #'''[[VideoGame/FinalFantasyVII Weapon]] [[BonusBoss Rule]]:''' ''There's always [[ThatOneBoss a hidden creature who is much harder to defeat]] than even the ultimate bad guy's final, world-annihilating form. It's lucky for all concerned that this hidden creature prefers to stay hidden rather than trying to take over the world himself, because he'd probably win. As a corollary, [[AwesomeButImpractical whatever reward you get for killing the hidden creature is basically worthless]] because [[BraggingRightsReward by the time you're powerful enough to defeat him, you don't need it any more]].''

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