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* ''Manga/MyDeerFriendNokotan'': A double page in chapter 4 specifically points out, as a gag, that the doe-eyed (pun intended) girl blushing behind a box of chocolates on one page is the same character as the dumpy SuperDeformed ''Manga/PopTeamEpic''-looking moron with a PlayfulCatSmile on the opposite page.
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* Compared to the other stage intros in ''[[VideoGame/LethalEnforcers Lethal Enforcers 3]]'', the intro to "Justice & Judgement" is done in anime-style.

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* Compared to the other stage intros in ''[[VideoGame/LethalEnforcers Lethal Enforcers 3]]'', ''VideoGame/LethalEnforcers3'', the intro to "Justice & Judgement" is done in anime-style.
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** Has a few mini-episodes called "The Doc Files" that usually show in between commercials (or after the main show in markets where Disney Junior has no commercials) where Doc relates a past case. When she does so, the style switches to 2D [[UsefulNotes/AdobeFlash Flash-style]] animation.

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** Has a few mini-episodes called "The Doc Files" that usually show in between commercials (or after the main show in markets where Disney Junior has no commercials) where Doc relates a past case. When she does so, the style switches to 2D [[UsefulNotes/AdobeFlash [[MediaNotes/AdobeFlash Flash-style]] animation.
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* ''Animation/ThreeThousandWhysOfBlueCat'': The art style changes to appear more simplistic in ''Dinosaur Times Series'' episode 118 when Blue Cat and Feifei have a rock-paper-scissors fight. Blue Cat and Feifei have rougher outlines, are shorter, and have BlackBeadEyes.
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* ''ComicBook/PinkyAndPepperForever'' shifts between various media througough: colored pencil and marker scribbles, MS paint drawings, actual art pieces in watercolor and acrylic, and, in the case of the "Final Piece", a photograph of a real, modified [[Toys/PinkieCooperAndTheJetSetPets Pinkie Cooper doll]] encased in resin in a molded bathtub [[spoiler:which is how Pinky kills herself in the comic]].
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* The opening cutscene of ''VideoGame/KirbysDreamCollection: Special Edition'' has Kirby, King Dedede, and Meta Knight appear onscreen as their 8-bit sprites from ''VideoGame/KirbysAdventure'' before noticing a 3D Warp Star above them, which floats down to Kirby. He inhales it, which causes the three of them to change into their then-modern 3D designs.
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* Producer Norman Maurer attempted doing this for ''Film/TheAngryRedPlanet'' by having all the surface of Mars footage to turn directly into hand drawn animation from live-action, or at least to simulate that through the use of CineMagic technique, which enables hand-drawn backgrounds to look as real or as unreal as the live-action footage. However, the Mars scenes do shift from Technicolor to a red hue.

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* Producer Norman Maurer attempted doing this for ''Film/TheAngryRedPlanet'' by having all the surface of Mars footage to turn directly into hand drawn animation from live-action, or at least to simulate that through the use of CineMagic [=CineMagic=] technique, which enables hand-drawn backgrounds to look as real or as unreal as the live-action footage. However, the Mars scenes do shift from Technicolor to a red hue.
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* ''VideoGame/FridayNightFunkin'': The game is drawn in a [[ThickLineAnimation thick-lined]], chibi-esque style reminiscent of old Flash cartoons, like the kind you would find on Website/{{Newgrounds}}. Week 6, which takes place inside an old Japanese Platform/PlayStation game, instead features sprites and {{animesque}} character designs.

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* ''VideoGame/FridayNightFunkin'': The game is drawn in a [[ThickLineAnimation thick-lined]], chibi-esque style reminiscent of old Flash cartoons, like the kind you would find on Website/{{Newgrounds}}.Platform/{{Newgrounds}}. Week 6, which takes place inside an old Japanese Platform/PlayStation game, instead features sprites and {{animesque}} character designs.

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* ''VideoGame/RhythmHeaven'' has varying art styles throughout its many minigames.

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* ''VideoGame/RhythmHeaven'' has varying art styles throughout its many minigames. For example, Blue Bear and Glee Club are drawn in a more squiggly style with LineBoil, Super Samurai Slice and its sequel are [[{{Retraux}} designed to look like an old sprite-based game]], Rhythm Rally and Airboarder use low-poly 3D models, and Tangotronic has a slightly more realistic art style.


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** The ''Cards'' trailer in "Mommie Beerest" is animated in CGI.
** "Angry Dad: The Movie" contains a few claymation sequences.
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* ''VideoGame/FridayNightFunkin'': The game is drawn in a [[ThickLineAnimation thick-lined]], chibi-esque style reminiscent of old Flash cartoons, like the kind you would find on Website/{{Newgrounds}}. Week 6, which takes place inside an old Japanese UsefulNotes/PlayStation game, instead features sprites and {{animesque}} character designs.

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* ''VideoGame/FridayNightFunkin'': The game is drawn in a [[ThickLineAnimation thick-lined]], chibi-esque style reminiscent of old Flash cartoons, like the kind you would find on Website/{{Newgrounds}}. Week 6, which takes place inside an old Japanese UsefulNotes/PlayStation Platform/PlayStation game, instead features sprites and {{animesque}} character designs.



* ''VideoGame/MarioKart8'': The [[UpdatedReRelease Switch version]] contains the [[DownloadableContent Booster Course Pass]], with the tracks looking less detailed than the tracks seen in the original UsefulNotes/WiiU version, thanks to the fact that the Booster Course Pass tracks were ripped from VideoGame/MarioKartTour, with added shading.

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* ''VideoGame/MarioKart8'': The [[UpdatedReRelease Switch version]] contains the [[DownloadableContent Booster Course Pass]], with the tracks looking less detailed than the tracks seen in the original UsefulNotes/WiiU Platform/WiiU version, thanks to the fact that the Booster Course Pass tracks were ripped from VideoGame/MarioKartTour, with added shading.



** The walkarounds generally use a highly pixellated sprite style reminiscent of UsefulNotes/SuperNintendo-era game graphics. [[note]]However, the differing styles of the talksprites in the first troll walkaround, "[S] Past Karkat: Wake Up", were the unintentional result of using contributions from multiple artists, and thus not a deliberate art shift. Since then, only one artist has supplied talksprites and some of the sprites were redrawn for future walkarounds.[[/note]]

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** The walkarounds generally use a highly pixellated sprite style reminiscent of UsefulNotes/SuperNintendo-era [[Platform/SuperNintendoEntertainmentSystem Super Nintendo]]-era game graphics. [[note]]However, the differing styles of the talksprites in the first troll walkaround, "[S] Past Karkat: Wake Up", were the unintentional result of using contributions from multiple artists, and thus not a deliberate art shift. Since then, only one artist has supplied talksprites and some of the sprites were redrawn for future walkarounds.[[/note]]
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* TabletopGame/{{Spellfire}}: The art for the game came from TSR products that were made in a range of 20 years. The different styles clashed horribly together.

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* ''VideoGame/{{Hiveswap}}'': The ''VideoGame/AceAttorney''-style trial in Act 2 switches the character art to look more {{Animesque}}, befitting an actual VisualNovel.



* ''VideoGame/{{Poptropica}}'' normally has a standrd look where each character has a giant floating head attached to a large torso with noodle limbs, except for islands based on other properties. Those islands have all the inhabitants drawn in the style of that work. For ComicStrip/BigNate Island, the art changes to the art style of a two-dimensional illustration. The same thing happens when you go to the ''ComicStrip/{{Peanuts}}''-themed Great Pumpkin Island, the Literature/DiaryOfAWimpyKid-themed Wimpy Wonderland and Wimpy Boardwalk, and Literature/TimmyFailure Island.

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* ''VideoGame/{{Poptropica}}'' normally has a standrd standard look where each character has a giant floating head attached to a large torso with noodle limbs, except for islands based on other properties. Those islands have all the inhabitants drawn in the style of that work. For ComicStrip/BigNate Island, the art changes to the art style of a two-dimensional illustration. The same thing happens when you go to the ''ComicStrip/{{Peanuts}}''-themed Great Pumpkin Island, the Literature/DiaryOfAWimpyKid-themed Wimpy Wonderland and Wimpy Boardwalk, and Literature/TimmyFailure Island.



** Dr. Plankenstein and his castle are always shown in DeliberatelyMonochrome stop-motion animation.
** Captain Quasar and Pat-Tron's segments are done in a UPA cartoon style, with backgrounds being sharp and angular, and everything's coloring is slightly displaced from its line art.

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** Dr. Plankenstein and his castle are always shown in DeliberatelyMonochrome stop-motion StopMotion animation.
** Captain Quasar and Pat-Tron's segments are done in a UPA cartoon style, with backgrounds settings being sharp and angular, and everything's the coloring is of props and backgrounds are slightly displaced from its their line art.


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** Downplayed with "The Drooling Fool". The episode was done by a guest art director, so it has a noticeably more angular and {{Zany Cartoon}}-y style than the rest.
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* ''ComicBook/BoBoiBoyGalaxyXLawakKampusSuperior'':
** Each chapter [[note]](except for Chapters 4 and 8, both drawn by Ariieya)[[/note]] is drawn by a different artist, leading to every chapter being in a different artstyle.
** For the "cover" illustration that precedes each chapter, most of them are done by a different artist than the one who drew the chapter itself, resulting in drastically different styles for the same characters and settings. For the cases in which both cover illustration and chapter are drawn by the same artist, the former tends to be more detailed than the latter, particularly in lighting and coloring. The only exception is Chapter 2, in which Toadfrogs draws both of them in equal detail.
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* ''VideoGame/SpongeBobSquigglePants'' is themed around art, with the FramingDevice of a [=SpongeBob=]-themed art gallery made by Patchy the Pirate. Each painting represents a different level, and each level has a different art style, ranging from pop art to pixel art.

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* ''WesternAnimation/ThePatrickStarShow'':
** The show has a more painterly look to it than the main series. You'll see MediumBlending used very often with live-action objects showing up.
** Dr. Plankenstein and his castle are always shown in DeliberatelyMonochrome stop-motion animation.
** Captain Quasar and Pat-Tron's segments are done in a UPA cartoon style, with backgrounds being sharp and angular, and everything's coloring is slightly displaced from its line art.
** The Cave Patrick segment in "Late for Breakfast" ([[EarlyInstallmentWeirdness and nowhere else]]) is done in a different style, having varying line widths, LineBoil, and a more washed out color scheme.
** When Squidina draws out a plan in "Who's a Big Boy?", the animation shifts to rough pencil drawings.
** "Super Sitters" contains a scene where we get a full look at a ''Mermaid Man and Barnacle Boy'' comic. It takes up the entire screen and is stylized like a classic comic book, with it going panel by panel as the characters read out dialogue.
** The opening of "House Hunting" is styled like a classic 1930s cartoon. It's even [[AspectRatioSwitch presented in 4:3]].
** Most of "The Lil' Patscals" takes place in a {{Retraux}} style based around 1920s cartoons, with all the characters having pie eyes and being drawn in grayscale.



** The episode "[[WesternAnimation/ItsASpongeBobChristmas Its a [=SpongeBob=] Christmas!]]" breaks the art style for the whole episode since the whole episode, including the Patchy segments are done with stop-motion, similar to the classic Rankin Bass holiday specials.

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** The episode "[[WesternAnimation/ItsASpongeBobChristmas Its It's a [=SpongeBob=] Christmas!]]" breaks the art style for the whole episode since the whole episode, including the Patchy segments are done with stop-motion, similar to the classic Rankin Bass holiday specials.


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** At the end of "Yellow Pavement", [=SpongeBob=] makes his own driving instructional video, done with cardboard cutouts and live-action.
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** In "Ned 'N Edna's Blend", Ned Flanders has a nightmare that spoofs ''WesternAnimation/DaveyAndGoliath'', and thus is animated in claymation.
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* ''ComicBook/{{Hawkeye}}'': ''ComicBook/Hawkeye2012'' is mostly drawn by David Aja, with some exceptions. "The Tape" is drawn by Javier Pullido, while "L.A. Woman" is drawn by Annie Wu.

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%% * ''ComicBook/{{Hawkeye}}'': ''ComicBook/Hawkeye2012'' is mostly drawn by David Aja, with some exceptions. "The Tape" is drawn by Javier Pullido, while "L.A. Woman" is drawn by Annie Wu.
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* A ''ComicStrip/FlashGordon'' story running over the first week of 2024 had an "entropic anomaly" warping reality around Flash, shifting him into various previous art styles of the strip, as well as realities based on [[Film/FlashGordonSerial the serials]], [[WesternAnimation/FlashGordon1979 the Filmation cartoon]], [[Film/FlashGordon1980 the 1980 film]], and [[WesternAnimation/FlashGordon1996 the 90s cartoon]].

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