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** Sahasarahla's homecoming: You see the elder who hides from evil throughout the game with his wife and grandson, and before this you never knew.

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** Sahasarahla's Sahasrahla's homecoming: You see the elder who hides from evil throughout the game with his wife and grandson, and before this you never knew.

Added: 351

Changed: 298

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* A first time player may (justifiably so) mistake Agahnim's line "behold! the last moment of Princess Zelda!" before sending her to the Dark World as killing her, but then the player gets a telepathic message from her in the first dungeon.

to:

* A first time player may (justifiably so) mistake Agahnim's line "behold! the "Behold! The last moment of Princess Zelda!" before sending her to the Dark World as killing her, but then the player gets a telepathic message from her in the first dungeon.dungeon.
* Finally, ''finally'' recovering the last crystal from the dungeons, and being reunited once again with Princess Zelda, who is so glad to see you.



** Sahasarahla's homecoming: You see the elder who hides from evil throughout the game with his wife and grandson, and before this you never knew. The camera sweeps down and shows the two brothers who were so mad they sealed up the doors to their rooms, happily together. The bird that was trapped in the statue flies happily around where it was.

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** Sahasarahla's homecoming: You see the elder who hides from evil throughout the game with his wife and grandson, and before this you never knew. knew.
**
The camera sweeps down and shows the two brothers who were so mad they sealed up the doors to their rooms, happily together. together.
**
The bird that was trapped in the statue flies happily around where it was.



* In a roundabout way, the Hero of Time gets a 2nd chance on defeating Ganon, since every Link is a reincarnation.

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* In a roundabout way, the Hero of Time gets a 2nd second chance on at defeating Ganon, since every Link is a reincarnation.reincarnation, and it was the Hero of Time's death which allowed the events of this game to happen.
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* The end credits, without a doubt. EveryoneLives. Your uncle, the king, the Sanctuary Keeper, the Flute Boy (or is it Ocarina?) and his father. And though the ending doesn't show it, the old man on the mountain undoubtedly reunited with his granddaughter. All set to SugarWiki/AwesomeMusic.

to:

* The end credits, without a doubt. EveryoneLives.EverybodyLives. Your uncle, the king, the Sanctuary Keeper, the Flute Boy (or is it Ocarina?) and his father. And though the ending doesn't show it, the old man on the mountain undoubtedly reunited with his granddaughter. All set to SugarWiki/AwesomeMusic.
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Added DiffLines:

* In spite of the various signs posted in Hyrule, the vast majority of people in Hyrule still treat Link as they always have with the snitches being in the minority.
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* The extra ending from the GameBoyAdvance version, in which Link brings peace back to the not-so-bad Dark World. The animals are no longer [[EverythingTryingToKillYou vicious]] and trap Ganon's minions as they dance around living naturally, the thieves in Thieves' Town are sharing loot, the money-loving Monkey is juggling his cash happily, the lion-like enemies rule Death Mountain and the Cyclops are playing catch with bombs.

to:

* The extra ending from the GameBoyAdvance UsefulNotes/GameBoyAdvance version, in which Link brings peace back to the not-so-bad Dark World. The animals are no longer [[EverythingTryingToKillYou vicious]] and trap Ganon's minions as they dance around living naturally, the thieves in Thieves' Town are sharing loot, the money-loving Monkey is juggling his cash happily, the lion-like enemies rule Death Mountain and the Cyclops are playing catch with bombs.
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* The end credits, without a doubt. EveryoneLives. Your uncle, the king, the Flute Boy (or is it Ocarina?) and his father. And though the ending doesn't show it, the old man on the mountain undoubtedly reunited with his granddaughter. All set to CrowningMusicOfAwesome.

to:

* The end credits, without a doubt. EveryoneLives. Your uncle, the king, the Sanctuary Keeper, the Flute Boy (or is it Ocarina?) and his father. And though the ending doesn't show it, the old man on the mountain undoubtedly reunited with his granddaughter. All set to CrowningMusicOfAwesome.SugarWiki/AwesomeMusic.
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* In a roundabout way the Hero of Time gets a 2nd chance on defeating Ganon since every Link is a reincarnation.

to:

* In a roundabout way way, the Hero of Time gets a 2nd chance on defeating Ganon Ganon, since every Link is a reincarnation.
Is there an issue? Send a MessageReason:
None


* The extra ending from the GameBoyAdvance version, in which Link brings peace back to the not-so-bad Dark World. The animals are no longer [[EverythingTryingToKillYou vicious]] and trap Ganon's minions as they dance around living naturally, the thieves in Thieves' Town are sharing loot, the money-loving Monkey is juggling his cash happily, the lion-like enemies rule Death Mountain and the Cyclops are playing catch with bombs.

to:

* The extra ending from the GameBoyAdvance version, in which Link brings peace back to the not-so-bad Dark World. The animals are no longer [[EverythingTryingToKillYou vicious]] and trap Ganon's minions as they dance around living naturally, the thieves in Thieves' Town are sharing loot, the money-loving Monkey is juggling his cash happily, the lion-like enemies rule Death Mountain and the Cyclops are playing catch with bombs.bombs.
* In a roundabout way the Hero of Time gets a 2nd chance on defeating Ganon since every Link is a reincarnation.
Is there an issue? Send a MessageReason:
None


* The extra ending from the GameBoyAdvance version, in which Link brings peace back to the not-so-bad Dark World. The animals are no longer [[EverythingTryingToKillYou vicious]] and trap Ganon's minions as they dance around living naturally, the thieves in Thieves' are Town sharing loot, the money-loving Monkey is juggling his cash happily, the lion-like enemies rule Death Mountain and the Cyclops are playing catch with bombs.

to:

* The extra ending from the GameBoyAdvance version, in which Link brings peace back to the not-so-bad Dark World. The animals are no longer [[EverythingTryingToKillYou vicious]] and trap Ganon's minions as they dance around living naturally, the thieves in Thieves' are Town are sharing loot, the money-loving Monkey is juggling his cash happily, the lion-like enemies rule Death Mountain and the Cyclops are playing catch with bombs.
Is there an issue? Send a MessageReason:
None


* The extra ending from the GameBoyAdvance version, in which Link brings peace back to the not-so-bad Dark World. The animals are no longer [[EverythingTryingToKillYou vicious]] and trap Ganon's minions as they dance around living naturally, the thieves in Thieves' Town sharing loot, the money-loving Monkey juggling his cash happily, the lion-like enemies rule Death Mountain and the Cyclops playing catch with bombs.

to:

* The extra ending from the GameBoyAdvance version, in which Link brings peace back to the not-so-bad Dark World. The animals are no longer [[EverythingTryingToKillYou vicious]] and trap Ganon's minions as they dance around living naturally, the thieves in Thieves' are Town sharing loot, the money-loving Monkey is juggling his cash happily, the lion-like enemies rule Death Mountain and the Cyclops are playing catch with bombs.
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** The Bully makes a Friend: The fickle boy who turned into a ball in the DarkWorld and kept on being bullied by the short tempered person who turned into an ogre? BFFs who play Tag.

to:

** The Bully makes a Friend: The fickle boy who turned into a ball in the DarkWorld and kept on being bullied by the short tempered person who turned into an ogre? BFFs [=BFFs=] who play Tag.
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* A first time player may (justifiably so) mistake Agnahim's line "behold! the last moment of Princess Zelda!" before sending her to the Dark World as killing her, but then the player gets a telepathic message from her in the first dungeon.

to:

* A first time player may (justifiably so) mistake Agnahim's Agahnim's line "behold! the last moment of Princess Zelda!" before sending her to the Dark World as killing her, but then the player gets a telepathic message from her in the first dungeon.
Is there an issue? Send a MessageReason:
None


* a first time player may (justifiably so) mistake Agnahim's line "behold! the last moment of Princess Zelda!" before sending her to the Dark World as Killing her, but then the player gets a telepathic message from her in the first dungeon.

to:

* a A first time player may (justifiably so) mistake Agnahim's line "behold! the last moment of Princess Zelda!" before sending her to the Dark World as Killing killing her, but then the player gets a telepathic message from her in the first dungeon.
Is there an issue? Send a MessageReason:
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Added DiffLines:

* a first time player may (justifiably so) mistake Agnahim's line "behold! the last moment of Princess Zelda!" before sending her to the Dark World as Killing her, but then the player gets a telepathic message from her in the first dungeon.

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