Follow TV Tropes

Following

History Heartwarming / SOMA

Go To

OR

Added: 2414

Changed: 284

Removed: 2139

Is there an issue? Send a MessageReason:
None


'''As a Moments subpage, all spoilers are unmarked [[Administrivia/SpoilersOff as per policy.]] Administrivia/YouHaveBeenWarned.'''

to:

'''As !'''As a Moments subpage, all spoilers are unmarked [[Administrivia/SpoilersOff as per policy.]] Administrivia/YouHaveBeenWarned.'''
----



* Outside Theta, there's a data buffer available that contains John Strohmeier's speech regarding the ARK Project and Sarang's Continuity theory. It's partly funny, and the delivery makes it a little less sweet, but a few lines in particular can really make one's heart melt.
-->'''Strohmeier:''' For the fucking love of God or whatever you think is important, [[TalkingDownTheSuicidal don't kill yourself.]] This place is miserable enough -- don't force your [[YouAreNotAlone friends]] to clean up your blood. [[PetTheDog Rest in peace, all of you.]]
* While traversing the ocean floor, you have plenty of opportunities to look and see fish swimming around and even a few sharks (Hammerheads to be specific). Granted, several of these fish (especially later into the game) have been taken over by the WAU, but it still seems that much of Earth's aquatic life survived the comet's impact. As tragic as it is that humans and presumably most other surface dwelling species are now extinct, there is something undeniably sweet that even after everything, life still continues on Earth.



* Sarah safeguarding the ARK, holding out stubbornly in the vain hope someone might still find her and help her launch the ARK into space. She's barely clinging to life, a frail and withered husk of a once healthy, vigorous and rather attractive lady, but she's as determined to guard the ARK as ever, even initially greeting Simon with stern suspicion over his intentions. If the player chooses to help Sarah end her suffering, she doesn't hide getting slightly sentimental afterward. Reminiscing about her early days in her native Greenland, about how heartbroken she is over the loss of her colleagues and never being able to die at home among friends, or [[GallowsHumour self-deprecatingly noting]] how she didn't even live to thirty... She even thanks Simon for his earlier compliment about her life being as precious as anyone else's, clearly touched by his words. All of this, even though they've known each other only for a few minutes. The entire situation is a huge downer and another narrative gut punch to the player, with Sarah's remark about her age being doubly scary to Simon, also in his late 20s while he was still fully human. Despite this depressing context, the compassion shown by both characters eases it considerably, and makes it one of the gentlest and most memorable scenes in a thematically very dark game.



* Sarah safeguarding the ARK, holding out stubbornly in the vain hope someone might still find her and help her launch the ARK into space. She's barely clinging to life, a frail and withered husk of a once healthy, vigorous and rather attractive lady, but she's as determined to guard the ARK as ever, even initially greeting Simon with stern suspicion over his intentions. If the player chooses to help Sarah end her suffering, she doesn't hide getting slightly sentimental afterward. Reminiscing about her early days in her native Greenland, about how heartbroken she is over the loss of her colleagues and never being able to die at home among friends, or [[GallowsHumour self-deprecatingly noting]] how she didn't even live to thirty... She even thanks Simon for his earlier compliment about her life being as precious as anyone else's, clearly touched by his words. All of this, even though they've known each other only for a few minutes. The entire situation is a huge downer and another narrative gut punch to the player, with Sarah's remark about her age being doubly scary to Simon, also in his late 20s while he was still fully human. Despite this depressing context, the compassion shown by both characters eases it considerably, and makes it one of the gentlest and most memorable scenes in a thematically very dark game.



* Outside Theta, there's a data buffer available that contains John Strohmeier's speech regarding the ARK Project and Sarang's Continuity theory. It's partly funny, and the delivery makes it a little less sweet, but a few lines in particular can really make one's heart melt.
-->'''Strohmeier:''' For the fucking love of God or whatever you think is important, [[TalkingDownTheSuicidal don't kill yourself.]] This place is miserable enough -- don't force your [[YouAreNotAlone friends]] to clean up your blood. [[PetTheDog Rest in peace, all of you.]]
* While traversing the ocean floor, you have plenty of opportunities to look and see fish swimming around and even a few sharks (Hammerheads to be specific). Granted, several of these fish (especially later into the game) have been taken over by the WAU, but it still seems that much of Earth's aquatic life survived the comet's impact. As tragic as it is that humans and presumably most other surface dwelling species are now extinct, there is something undeniably sweet that even after everything, life still continues on Earth.

to:

* Outside Theta, there's a data buffer available that contains John Strohmeier's speech regarding the ARK Project and Sarang's Continuity theory. It's partly funny, and the delivery makes it a little less sweet, but a few lines in particular can really make one's heart melt.
-->'''Strohmeier:''' For the fucking love of God or whatever you think is important, [[TalkingDownTheSuicidal don't kill yourself.]] This place is miserable enough -- don't force your [[YouAreNotAlone friends]] to clean up your blood. [[PetTheDog Rest in peace, all of you.]]
* While traversing the ocean floor, you have plenty of opportunities to look and see fish swimming around and even a few sharks (Hammerheads to be specific). Granted, several of these fish (especially later into the game) have been taken over by the WAU, but it still seems that much of Earth's aquatic life survived the comet's impact. As tragic as it is that humans and presumably most other surface dwelling species are now extinct, there is something undeniably sweet that even after everything, life still continues on Earth.
----
Is there an issue? Send a MessageReason:
No meta moment, see this query.


** A meta version is available, since the survey is the same as the one you can take shortly after hearing about the Ark for the first time. Various Lets-players are always negative in the first time they take the survey, but are much more positive after they [[EarnYourHappyEnding Earn Their Happy Ending]]. On the opposite side, giving the same answers for both instances of the survey unlocks part of a password to a special folder in the game files.
Is there an issue? Send a MessageReason:
None


-->'''Strohmeier:''' For the fucking love of God or whatever you think is important, [[TalkingDownTheSuicidal don't kill yourself.]] This place is miserable enough -- don't force your [[YouAreNotAlone friends]] to clean up your blood. [[PetTheDog Rest in peace, all of you.]]

to:

-->'''Strohmeier:''' For the fucking love of God or whatever you think is important, [[TalkingDownTheSuicidal don't kill yourself.]] This place is miserable enough -- don't force your [[YouAreNotAlone friends]] to clean up your blood. [[PetTheDog Rest in peace, all of you.]]]]
* While traversing the ocean floor, you have plenty of opportunities to look and see fish swimming around and even a few sharks (Hammerheads to be specific). Granted, several of these fish (especially later into the game) have been taken over by the WAU, but it still seems that much of Earth's aquatic life survived the comet's impact. As tragic as it is that humans and presumably most other surface dwelling species are now extinct, there is something undeniably sweet that even after everything, life still continues on Earth.
Is there an issue? Send a MessageReason:
None


* Sarah safeguarding the ARK, holding out stubbornly in the vain hope someone might still find her and help her launch the ARK into space. She's barely clinging to life, a frail and withered husk of a once healthy, vigorous and rather attractive lady, but she's as determined to guard the ARK as ever, even initially greeting Simon with stern suspicion over his intentions. If the player chooses to help Sarah end her suffering, she doesn't hide getting slightly sentimental afterward. Reminescenting about her early days in her native Greenland, about how heartbroken she is over the loss of her colleagues and never being able to die at home among friends, or [[GallowsHumour self-deprecatingly noting]] how she didn't even live to thirty... She even thanks Simon for his earlier compliment about her life being as precious as anyone else's, clearly touched by his words. All of this, even though they've known each other only for a few minutes. The entire situation is a huge downer and another narrative gut punch to the player, with Sarah's remark about her age being doubly scary to Simon, also in his late 20s while he was still fully human. Despite this depressing context, the compassion shown by both characters eases it considerably, and makes it one of the gentlest and most memorable scenes in a thematically very dark game.

to:

* Sarah safeguarding the ARK, holding out stubbornly in the vain hope someone might still find her and help her launch the ARK into space. She's barely clinging to life, a frail and withered husk of a once healthy, vigorous and rather attractive lady, but she's as determined to guard the ARK as ever, even initially greeting Simon with stern suspicion over his intentions. If the player chooses to help Sarah end her suffering, she doesn't hide getting slightly sentimental afterward. Reminescenting Reminiscing about her early days in her native Greenland, about how heartbroken she is over the loss of her colleagues and never being able to die at home among friends, or [[GallowsHumour self-deprecatingly noting]] how she didn't even live to thirty... She even thanks Simon for his earlier compliment about her life being as precious as anyone else's, clearly touched by his words. All of this, even though they've known each other only for a few minutes. The entire situation is a huge downer and another narrative gut punch to the player, with Sarah's remark about her age being doubly scary to Simon, also in his late 20s while he was still fully human. Despite this depressing context, the compassion shown by both characters eases it considerably, and makes it one of the gentlest and most memorable scenes in a thematically very dark game.

Added: 131

Changed: 101

Is there an issue? Send a MessageReason:
Moments pages are Spoilers Off pages.


'''As a Moments subpage, all spoilers are unmarked [[Administrivia/SpoilersOff as per policy.]] Administrivia/YouHaveBeenWarned.'''



** Not quite as heartwarming at Delta, when you have to [[spoiler: gain a Tool Chip by killing either your robot buddy or another nearby robot; killing the latter causes the cute little robot to become afraid of you.]]
* During the descent near the end, [[spoiler: after having abandoned or shut down Alpha!Simon]], Catherine talks about her childhood in Taipei, namely going onto the roof of her apartment building and feeling "connected to the world in a way I never had before".
** And when Simon points out that [[spoiler: he would still be alone while inside the ARK, Catherine replies that, even if the others didn't accept the [[FishOutOfTemporalWater time-traveler]], "you'd still have me."]]
* Simon and Catherine successfully [[spoiler:upload their scans onto the ARK and launch it into space, meaning that, though there are no longer any organic humans on Earth, [[FlingALightIntoTheFuture humanity may still have a future.]] In TheStinger, you play as the final copy of Simon waking up in the paradise of the ARK. He explores it a little, takes a brief questionnaire, and reunites with Catherine with the backdrop of a massive, futuristic city filled with humans behind them. Finally we see the satellite floating in space, drifting away from the destroyed remains of Earth. It's a tenderly hopeful scene that ends the game on a mostly optimistic note, especially when [[{{TearJerker/SOMA}} compared to the pre-credits scene.]]]]

to:

** Not quite as heartwarming at Delta, when you have to [[spoiler: gain a Tool Chip by killing either your robot buddy or another nearby robot; killing the latter causes the cute little robot to become afraid of you.]]
you.
* During the descent near the end, [[spoiler: after having abandoned or shut down Alpha!Simon]], Alpha!Simon, Catherine talks about her childhood in Taipei, namely going onto the roof of her apartment building and feeling "connected to the world in a way I never had before".
** And when Simon points out that [[spoiler: he would still be alone while inside the ARK, Catherine replies that, even if the others didn't accept the [[FishOutOfTemporalWater time-traveler]], "you'd still have me."]]
"
* Simon and Catherine successfully [[spoiler:upload upload their scans onto the ARK and launch it into space, meaning that, though there are no longer any organic humans on Earth, [[FlingALightIntoTheFuture humanity may still have a future.]] In TheStinger, you play as the final copy of Simon waking up in the paradise of the ARK. He explores it a little, takes a brief questionnaire, and reunites with Catherine with the backdrop of a massive, futuristic city filled with humans behind them. Finally we see the satellite floating in space, drifting away from the destroyed remains of Earth. It's a tenderly hopeful scene that ends the game on a mostly optimistic note, especially when [[{{TearJerker/SOMA}} compared to the pre-credits scene.]]]]]]



* [[spoiler:Sarah]] safeguarding the ARK, holding out stubbornly in the vain hope someone might still find her and help her launch the ARK into space. She's barely clinging to life, a frail and withered husk of a once healthy, vigorous and rather attractive lady, but she's as determined to guard the ARK as ever, even initially greeting Simon with stern suspicion over his intentions. If the player chooses to help [[spoiler:Sarah]] end her suffering, she doesn't hide getting slightly sentimental afterward. Reminescenting about her early days in her native [[spoiler:Greenland]], about how heartbroken she is over the loss of her colleagues and never being able to die at home among friends, or [[GallowsHumour self-deprecatingly noting]] how she didn't even live to thirty... She even thanks Simon for his earlier compliment about her life being as precious as anyone else's, clearly touched by his words. All of this, even though they've known each other only for a few minutes. The entire situation is a huge downer and another narrative gut punch to the player, with [[spoiler:Sarah]]'s remark about her age being doubly scary to Simon, also in his late 20s while he was still fully human. Despite this depressing context, the compassion shown by both characters eases it considerably, and makes it one of the gentlest and most memorable scenes in a thematically very dark game.

to:

* [[spoiler:Sarah]] Sarah safeguarding the ARK, holding out stubbornly in the vain hope someone might still find her and help her launch the ARK into space. She's barely clinging to life, a frail and withered husk of a once healthy, vigorous and rather attractive lady, but she's as determined to guard the ARK as ever, even initially greeting Simon with stern suspicion over his intentions. If the player chooses to help [[spoiler:Sarah]] Sarah end her suffering, she doesn't hide getting slightly sentimental afterward. Reminescenting about her early days in her native [[spoiler:Greenland]], Greenland, about how heartbroken she is over the loss of her colleagues and never being able to die at home among friends, or [[GallowsHumour self-deprecatingly noting]] how she didn't even live to thirty... She even thanks Simon for his earlier compliment about her life being as precious as anyone else's, clearly touched by his words. All of this, even though they've known each other only for a few minutes. The entire situation is a huge downer and another narrative gut punch to the player, with [[spoiler:Sarah]]'s Sarah's remark about her age being doubly scary to Simon, also in his late 20s while he was still fully human. Despite this depressing context, the compassion shown by both characters eases it considerably, and makes it one of the gentlest and most memorable scenes in a thematically very dark game.



-->'''Strohmeier''': For the fucking love of God or whatever you think is important, [[TalkingDownTheSuicidal don't kill yourself.]] This place is miserable enough -- don't force your [[YouAreNotAlone friends]] to clean up your blood. [[PetTheDog Rest in peace, all of you.]]

to:

-->'''Strohmeier''': -->'''Strohmeier:''' For the fucking love of God or whatever you think is important, [[TalkingDownTheSuicidal don't kill yourself.]] This place is miserable enough -- don't force your [[YouAreNotAlone friends]] to clean up your blood. [[PetTheDog Rest in peace, all of you.]]
Is there an issue? Send a MessageReason:
None


* One of the live action promos consists mostly of Imogen crying while looking at something off screen, while whale song can be heard in the background. She's called away to something, and we get a shot showing what she was looking at. Two whales pressed against each other in the middle of their underwater complex, looking like loved ones embracing.

to:

* One of the live action promos consists mostly of Imogen crying while looking at something off screen, while whale song can be heard in the background. She's called away to something, and we get a shot showing what she was looking at. Two whales pressed against each other in the middle of their underwater complex, looking like loved ones embracing.embracing.
* Outside Theta, there's a data buffer available that contains John Strohmeier's speech regarding the ARK Project and Sarang's Continuity theory. It's partly funny, and the delivery makes it a little less sweet, but a few lines in particular can really make one's heart melt.
-->'''Strohmeier''': For the fucking love of God or whatever you think is important, [[TalkingDownTheSuicidal don't kill yourself.]] This place is miserable enough -- don't force your [[YouAreNotAlone friends]] to clean up your blood. [[PetTheDog Rest in peace, all of you.]]
Is there an issue? Send a MessageReason:
None


* [[spoiler:Sarah]] safeguarding the ARK, holding out stubbornly in the vain hope someone might still find her and help her launch the ARK into space. She's barely clinging to life, a frail and withered husk of a once healthy, vigorous and rather attractive lady, but she's as determined to guard the ARK as ever, even initially greeting Simon with stern suspicion over his intentions. If the player chooses to help [[spoiler:Sarah]] end her suffering, she doesn't hide getting slightly sentimental afterward. Reminescenting about her early days in her native Greenland, about how heartbroken she is over the loss of her colleagues and never being able to die at home among friends, or [[GallowsHumour self-deprecatingly noting]] how she didn't even live to thirty... She even thanks Simon for his earlier compliment about her life being as precious as anyone else's, clearly touched by his words. All of this, even though they've known each other only for a few minutes. The entire situation is a huge downer and another narrative gut punch to the player, with Sarah's remark about her age being doubly scary to Simon, also in his late 20s while he was still fully human. Despite this depressing context, the compassion shown by both characters eases it considerably, and makes it one of the gentlest and most memorable scenes in a thematically very dark game.

to:

* [[spoiler:Sarah]] safeguarding the ARK, holding out stubbornly in the vain hope someone might still find her and help her launch the ARK into space. She's barely clinging to life, a frail and withered husk of a once healthy, vigorous and rather attractive lady, but she's as determined to guard the ARK as ever, even initially greeting Simon with stern suspicion over his intentions. If the player chooses to help [[spoiler:Sarah]] end her suffering, she doesn't hide getting slightly sentimental afterward. Reminescenting about her early days in her native Greenland, [[spoiler:Greenland]], about how heartbroken she is over the loss of her colleagues and never being able to die at home among friends, or [[GallowsHumour self-deprecatingly noting]] how she didn't even live to thirty... She even thanks Simon for his earlier compliment about her life being as precious as anyone else's, clearly touched by his words. All of this, even though they've known each other only for a few minutes. The entire situation is a huge downer and another narrative gut punch to the player, with Sarah's [[spoiler:Sarah]]'s remark about her age being doubly scary to Simon, also in his late 20s while he was still fully human. Despite this depressing context, the compassion shown by both characters eases it considerably, and makes it one of the gentlest and most memorable scenes in a thematically very dark game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* [[spoiler:Sarah]] safeguarding the ARK, holding out stubbornly in the vain hope someone might still find her and help her launch the ARK into space. She's barely clinging to life, a frail and withered husk of a once healthy, vigorous and rather attractive lady, but she's as determined to guard the ARK as ever, even initially greeting Simon with stern suspicion over his intentions. If the player chooses to help [[spoiler:Sarah]] end her suffering, she doesn't hide getting slightly sentimental afterward. Reminescenting about her early days in her native Greenland, about how heartbroken she is over the loss of her colleagues and never being able to die at home among friends, or [[GallowsHumour self-deprecatingly noting]] how she didn't even live to thirty... She even thanks Simon for his earlier compliment about her life being as precious as anyone else's, clearly touched by his words. All of this, even though they've known each other only for a few minutes. The entire situation is a huge downer and another narrative gut punch to the player, with Sarah's remark about her age being doubly scary to Simon, also in his late 20s while he was still fully human. Despite this depressing context, the compassion shown by both characters eases it considerably, and makes it one of the gentlest and most memorable scenes in a thematically very dark game.
Is there an issue? Send a MessageReason:
survey with the same answers = password fragment.


** A meta version is available, since the survey is the same as the one you can take shortly after hearing about the Ark for the first time. Various Lets-players are always negative in the first time they take the survey, but are much more positive after they [[EarnYourHappyEnding Earn Their Happy Ending]].

to:

** A meta version is available, since the survey is the same as the one you can take shortly after hearing about the Ark for the first time. Various Lets-players are always negative in the first time they take the survey, but are much more positive after they [[EarnYourHappyEnding Earn Their Happy Ending]]. On the opposite side, giving the same answers for both instances of the survey unlocks part of a password to a special folder in the game files.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** A meta version is available, since the survey is the same as the one you can take shortly after hearing about the Ark for the first time. Various Lets-players are always negative in the first time they take the survey, but are much more positive after they [[EarnYourHappyEnding Earn Their Happy Ending]].
Is there an issue? Send a MessageReason:
None


* When exploring the ocean floor, you'll come across a small robot called UH8 trapped under some fallen rocks. Free it and it'll fly off happily, and later will [[RobotBuddy follow you around]] and help you open doors that have rusted shut.
** Not quite as heartwarming at Delta, when you have to [[spoiler: gain a Tool Chip by killing either the UH8 or another nearby robot, which will cause the UH8 to become afraid of you.]]

to:

* When exploring the ocean floor, you'll come across a small robot called UH8 trapped under some fallen rocks. Free it and it'll fly off happily, and later will [[RobotBuddy follow you around]] and help you open doors that have rusted shut.
** Not quite as heartwarming at Delta, when you have to [[spoiler: gain a Tool Chip by killing either the UH8 your robot buddy or another nearby robot, which will cause robot; killing the UH8 latter causes the cute little robot to become afraid of you.]]

Added: 186

Changed: 11

Is there an issue? Send a MessageReason:
None


* When exploring the ocean floor, you'll come across a small robot trapped under some fallen rocks. Free it and it'll fly off happily, and later will [[RobotBuddy follow you around]] and help you open doors that have rusted shut.

to:

* When exploring the ocean floor, you'll come across a small robot called UH8 trapped under some fallen rocks. Free it and it'll fly off happily, and later will [[RobotBuddy follow you around]] and help you open doors that have rusted shut.shut.
** Not quite as heartwarming at Delta, when you have to [[spoiler: gain a Tool Chip by killing either the UH8 or another nearby robot, which will cause the UH8 to become afraid of you.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** And when Simon points out that [[spoiler: he would still be alone while inside the ARK, Catherine replies that, even if the others didn't accept the [[FishOutOfTemporalWater time-traveler]], "you'd still have me."]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* During the descent near the end, [[spoiler: after having abandoned or shut down Alpha!Simon]], Catherine talks about her childhood in Taipei, namely going onto the roof of her apartment building and feeling "connected to the world in a way I never had before".
Is there an issue? Send a MessageReason:
None


* One of the live action promos consists mostly of Catherine crying while looking at something off screen, while whale song can be heard in the background. She's called away to something, and we get a shot showing what she was looking at. Two whales pressed against each other in the middle of their underwater complex, looking like loved ones embracing.

to:

* One of the live action promos consists mostly of Catherine Imogen crying while looking at something off screen, while whale song can be heard in the background. She's called away to something, and we get a shot showing what she was looking at. Two whales pressed against each other in the middle of their underwater complex, looking like loved ones embracing.
Is there an issue? Send a MessageReason:
None


* Simon and Catherine successfully [[spoiler:upload their scans onto the ARK and launch it into space, meaning that, though there are no longer any organic humans on Earth, [[FlingALightIntoTheFuture humanity may still have a future.]] In TheStinger, you play as the final copy of Simon waking up in the paradise of the ARK. He explores it a little, takes a brief questionnaire, and reunites with Catherine with the backdrop of a massive, futuristic city filled with humans behind them. Finally we see the satellite floating in space, drifting away from the destroyed remains of Earth. It's a tenderly hopeful scene that ends the game on a mostly optimistic note, especially when [[{{TearJerker/SOMA}} compared to the pre-credits scene.]]]]

to:

* Simon and Catherine successfully [[spoiler:upload their scans onto the ARK and launch it into space, meaning that, though there are no longer any organic humans on Earth, [[FlingALightIntoTheFuture humanity may still have a future.]] In TheStinger, you play as the final copy of Simon waking up in the paradise of the ARK. He explores it a little, takes a brief questionnaire, and reunites with Catherine with the backdrop of a massive, futuristic city filled with humans behind them. Finally we see the satellite floating in space, drifting away from the destroyed remains of Earth. It's a tenderly hopeful scene that ends the game on a mostly optimistic note, especially when [[{{TearJerker/SOMA}} compared to the pre-credits scene.]]]]]]]]
* One of the live action promos consists mostly of Catherine crying while looking at something off screen, while whale song can be heard in the background. She's called away to something, and we get a shot showing what she was looking at. Two whales pressed against each other in the middle of their underwater complex, looking like loved ones embracing.
Is there an issue? Send a MessageReason:
None


* When exploring the ocean floor, you'll come across a small robot that has been trapped under some fallen rocks. Free him and he'll fly off happily, and later will [[RobotBuddy follow you around]] and help you open doors that have rusted shut.

to:

* When exploring the ocean floor, you'll come across a small robot that has been trapped under some fallen rocks. Free him it and he'll it'll fly off happily, and later will [[RobotBuddy follow you around]] and help you open doors that have rusted shut.
Is there an issue? Send a MessageReason:
None


* Simon and Catherine successfully [[spoiler:upload their scans onto the ARK and launch it into space, meaning that, though there are no longer any organic humans on Earth, [[FlingALightIntoTheFuture humanity may still have a future.]] In TheStinger, you play as the final copy of Simon waking up in the paradise of the ARK. He explores it a little, takes a brief questionnaire, and reunites with Catherine with the backdrop of a massive, futuristic city filled with humans behind them. Finally we see the satellite floating in space, drifting away from the destroyed remains of Earth. It's a tenderly hopeful scene that ends the game on a mostly optimistic note, especially when [[{{TearJerker/SOMA}} compared to the pre-credits scene,]]]]

to:

* Simon and Catherine successfully [[spoiler:upload their scans onto the ARK and launch it into space, meaning that, though there are no longer any organic humans on Earth, [[FlingALightIntoTheFuture humanity may still have a future.]] In TheStinger, you play as the final copy of Simon waking up in the paradise of the ARK. He explores it a little, takes a brief questionnaire, and reunites with Catherine with the backdrop of a massive, futuristic city filled with humans behind them. Finally we see the satellite floating in space, drifting away from the destroyed remains of Earth. It's a tenderly hopeful scene that ends the game on a mostly optimistic note, especially when [[{{TearJerker/SOMA}} compared to the pre-credits scene,]]]]scene.]]]]
Is there an issue? Send a MessageReason:
None


* When exploring the ocean floor, you come across a small robot that has been trapped under some fallen rocks. Free him and he'll fly off happily, and later will [[RobotBuddy follow you around]] and help you open doors that have rusted shut.
* Simon and Catherine successfully [[spoiler:upload their scans onto the ARK and launch it into space, meaning that, though there are no longer any organic humans on Earth, [[FlingALightIntoTheFuture humanity may still have a future.]] In TheStinger, you play as the final copy of Simon waking up in the paradise of the ARK. He explores it a little, takes a brief questionnaire, and reunites with Catherine with the backdrop of a massive, futuristic city filled with humans behind them. Finally we see the satellite floating in space, drifting away from the destroyed remains of Earth. It's a tenderly hopeful scene that ends the game on a mostly optimistic note, especially when [[{{TearJerker/SOMA}} compared to the pre-credits scene,]].]]

to:

* When exploring the ocean floor, you you'll come across a small robot that has been trapped under some fallen rocks. Free him and he'll fly off happily, and later will [[RobotBuddy follow you around]] and help you open doors that have rusted shut.
* Simon and Catherine successfully [[spoiler:upload their scans onto the ARK and launch it into space, meaning that, though there are no longer any organic humans on Earth, [[FlingALightIntoTheFuture humanity may still have a future.]] In TheStinger, you play as the final copy of Simon waking up in the paradise of the ARK. He explores it a little, takes a brief questionnaire, and reunites with Catherine with the backdrop of a massive, futuristic city filled with humans behind them. Finally we see the satellite floating in space, drifting away from the destroyed remains of Earth. It's a tenderly hopeful scene that ends the game on a mostly optimistic note, especially when [[{{TearJerker/SOMA}} compared to the pre-credits scene,]].]]scene,]]]]
Is there an issue? Send a MessageReason:
None


* Simon and Catherine successfully [[spoiler:upload their scans onto the ARK and launch it into space, meaning that, though there are no longer any organic humans on Earth, [[FlingALightIntoTheFuture humanity may still have a future.]] In TheStinger, you play as the final copy of Simon waking up in the paradise of the ARK. He explores it a little, takes a brief questionnaire, and reunites with Catherine with the backdrop of a massive, futuristic city filled with humans behind them. [[{{TearJerker/SOMA}} Compared with the pre-credits scene,]] it's far more tenderly optimistic and hopeful.]]

to:

* Simon and Catherine successfully [[spoiler:upload their scans onto the ARK and launch it into space, meaning that, though there are no longer any organic humans on Earth, [[FlingALightIntoTheFuture humanity may still have a future.]] In TheStinger, you play as the final copy of Simon waking up in the paradise of the ARK. He explores it a little, takes a brief questionnaire, and reunites with Catherine with the backdrop of a massive, futuristic city filled with humans behind them. Finally we see the satellite floating in space, drifting away from the destroyed remains of Earth. It's a tenderly hopeful scene that ends the game on a mostly optimistic note, especially when [[{{TearJerker/SOMA}} Compared with compared to the pre-credits scene,]] it's far more tenderly optimistic and hopeful.scene,]].]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* When exploring the ocean floor, you come across a small robot that has been trapped under some fallen rocks. Free him and he'll fly off happily, and later will [[RobotBuddy follow you around]] and help you open doors that have rusted shut.
Is there an issue? Send a MessageReason:
None


* Simon and Catherine successfully [[spoiler:upload their scans onto the ARK and launch it into space, meaning that, though there are no longer any organic humans on Earth, [[FlingingALightIntoTheFuture humanity may still have a future.]] In TheStinger, you play as the final copy of Simon waking up in the paradise of the ARK. He explores it a little, takes a brief questionnaire, and reunites with Catherine with the backdrop of a massive, futuristic city filled with humans behind them. [[{{TearJerker/SOMA}} Compared with the pre-credits scene,]] it's far more tenderly optimistic and hopeful.]]

to:

* Simon and Catherine successfully [[spoiler:upload their scans onto the ARK and launch it into space, meaning that, though there are no longer any organic humans on Earth, [[FlingingALightIntoTheFuture [[FlingALightIntoTheFuture humanity may still have a future.]] In TheStinger, you play as the final copy of Simon waking up in the paradise of the ARK. He explores it a little, takes a brief questionnaire, and reunites with Catherine with the backdrop of a massive, futuristic city filled with humans behind them. [[{{TearJerker/SOMA}} Compared with the pre-credits scene,]] it's far more tenderly optimistic and hopeful.]]
Is there an issue? Send a MessageReason:
None


* Simon and Catherine successfully [[spoiler:upload their scans onto the ARK and launch it into space, meaning that, though there are no longer any organic humans on Earth, [[FlingingALightIntoTheFuture humanity may still have a future. In TheStinger, you play as the final copy of Simon waking up in the paradise of the ARK. He explores it a little, takes a brief questionnaire, and reunites with Catherine with the backdrop of a massive, futuristic city filled with humans behind them. [[{{TearJerker/SOMA}} Compared with the pre-credits scene,]] it's far more tenderly optimistic and hopeful.]]

to:

* Simon and Catherine successfully [[spoiler:upload their scans onto the ARK and launch it into space, meaning that, though there are no longer any organic humans on Earth, [[FlingingALightIntoTheFuture humanity may still have a future. ]] In TheStinger, you play as the final copy of Simon waking up in the paradise of the ARK. He explores it a little, takes a brief questionnaire, and reunites with Catherine with the backdrop of a massive, futuristic city filled with humans behind them. [[{{TearJerker/SOMA}} Compared with the pre-credits scene,]] it's far more tenderly optimistic and hopeful.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Simon and Catherine successfully [[spoiler:upload their scans onto the ARK and launch it into space, meaning that, though there are no longer any organic humans on Earth, [[FlingingALightIntoTheFuture humanity may still have a future. In TheStinger, you play as the final copy of Simon waking up in the paradise of the ARK. He explores it a little, takes a brief questionnaire, and reunites with Catherine with the backdrop of a massive, futuristic city filled with humans behind them. [[{{TearJerker/SOMA}} Compared with the pre-credits scene,]] it's far more tenderly optimistic and hopeful.]]

Top