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* At first, it may seem odd that the supposedly oppressed Rebels are treated as the game's villains. But not only is TheFederation shown to be perfectly democratic, The Rebels themselves are [[FantasticRacism human-supremacist]] {{politically incorrect villain}}s. Specific emphasis is given to the issue of slavery, with rebel-employed slavers being treated as the worst of the worst. Building on that, it's made clear that these rebels are extremely powerful and that this civil war is encompassing pretty much all federation-owned space. FTL is the UsefulNotes/AmericanCivilWar, [[InSpace IN SPACE!!!]]

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* At first, it may seem odd that the supposedly oppressed Rebels are treated as the game's villains. But not only is TheFederation shown to be perfectly democratic, The Rebels themselves are [[FantasticRacism human-supremacist]] {{politically incorrect villain}}s. Specific emphasis is given to the issue of slavery, with rebel-employed slavers being treated as the worst of the worst. Building on that, it's made clear that these rebels are extremely powerful and that this civil war is encompassing pretty much all federation-owned space. FTL is the UsefulNotes/AmericanCivilWar, UsefulNotes/TheAmericanCivilWar, [[InSpace IN SPACE!!!]]

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* Despite being primarily meant to be used on your own ship, the Repair Bomb is unable to charge during combat when an opponent is using Cloaking.
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* When you clone a killed crewmember, sure you have a fresh copy of that person, but presumably, the original body is still dead and [[CessationOfExistence the original mind gone from existence]].[[note]]Although your interpretation may vary based on what you believe happens to someone after they die, and [[Administrivia/RuleOfCautiousEditingJudgment we'll leave it at that]].[[/note]]

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* When you clone a killed crewmember, sure you have a fresh copy of that person, but presumably, the original body is still dead and [[CessationOfExistence the original mind gone from existence]].[[note]]Although your interpretation may vary based on what you believe happens to someone after they die, and [[Administrivia/RuleOfCautiousEditingJudgment we'll leave it at that]].die.[[/note]]

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Removed natter


** There's also the implication that, for all the strength the Rebels had where you were, they weren't doing so well everywhere else, since they were so focused on you. That's how the Federation was able to defeat the Rebels so quickly once the Flagship was defeated. This ''also'' accurately reflects the Civil War, where the South was only strong in the Eastern theater but was losing everywhere else. The war was only well and truly over once the Confederacy's 'flagship', General Lee, was defeated, even though the Confederacy had been eviscerated in every other theater by that time.

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** * There's also the implication that, for all the strength the Rebels had where you were, they weren't doing so well everywhere else, since they were so focused on you. That's how the Federation was able to defeat the Rebels so quickly once the Flagship was defeated. This ''also'' accurately reflects the Civil War, where the South was only strong in the Eastern theater but was losing everywhere else. The war was only well and truly over once the Confederacy's 'flagship', General Lee, was defeated, even though the Confederacy had been eviscerated in every other theater by that time.



** Perhaps there's an in-universe explanation for pausing and giving you control of targeting, doors, and power management. You're the AI and pausing is just your processing speed. It's probably way faster than humans, but you still need crew to man systems probably because of politics and morality, and also to repel boarders.
** This seems to somewhat be shown with the achievement for defeating a ship while all your crew is on it being called Trusty autopilot, which implies the one controlling the ship (you) is an AI.
** Since there is no indication of other ships, save for drone ships and the (complete) [[FinalBoss Rebel Flagship]], having much of an A.I., this may make your ship the GoodCounterpart of the Rebel Flagship. Plus, your ship's 30 hull points exceeds any other ship in the game — even any individual phase of the Rebel Flagship. Your ship is really the only ship that could go toe-to-toe with the Rebel Flagship and actually win.

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** Perhaps there's an in-universe explanation for pausing and giving you control of targeting, doors, and power management. You're the AI and pausing is just your processing speed. It's probably way faster than humans, but you still need crew to man systems probably because of politics and morality, and also to repel boarders.
** This seems to somewhat be shown with the achievement for defeating a ship while all your crew is on it being called Trusty autopilot, which implies the one controlling the ship (you) is an AI.
**
* Since there is no indication of other ships, save for drone ships and the (complete) [[FinalBoss Rebel Flagship]], having much of an A.I., this may make your ship the GoodCounterpart of the Rebel Flagship. Plus, your ship's 30 hull points exceeds any other ship in the game — even any individual phase of the Rebel Flagship. Your ship is really the only ship that could go toe-to-toe with the Rebel Flagship and actually win.



** Specialized, nothing. Humans are [[PunyEarthlings the worst race in the game]] statistically. Even the one thing humans are good at, [[JackOfAllStats being average]], is done better by Slugs, who can do everything just as well while also having telepathic abilities and a slew of blue events. The only thing Humans do is gain experience slightly faster, and only in Advanced Edition. Once they reach maximum experience they're strictly worse than an equally-skilled crew member of any other race. The only thing they have going for them is numbers, being the most common race in the game by far, and the Rebellion is simply their attempt to make sure they stay relevant.



** The only ship with no shields (usually) would be Auto-Scouts. They survive long enough because of their crazy-high dodge rating (making them occasional GoddamnBats).
*** That, and because their (automated) system deemed your attacks to be of higher priority, those drones [[TooDumbToLive stopped dodging the asteroids]] when you started fighting them.



** On that note, why aren't there any emergency oxygen masks on any of the ships? They would definitely let crewmembers operate depressurized rooms for the duration of a single battle. You'd expect them to be as common as life vests on boats, but they don't exist until the Advanced Edition... where ''all'' they do is halve health lost from asphyxiating. [[NoOSHACompliance [=OSHA=]]] must have been the first casualty of the war.
*** I think that rather than being a casualty of war, it was a casualty of peace. Think about it; with the Federation existing for probably a really long time, there likely weren't many situations where people had to fight. That, with the advent of shielding technology and automated repair drones, means there weren't many situations where people would need to wear those suits; oh, sure, they had to deal with pirates sometimes and all that, but even then the usual "feed it more power" solution that upgrading the oxygen generators is worked most of the time (unless their ships were falling apart, in which case they die anyway), and when the Federation was in its prime, even that might not have been an issue. And the suits are uncomfortable to wear, and both those and the emergency oxygen masks take space, space that could be used to enhance the ships in some other way. So when the rebellion started, they did not have the suits ready, and the Federation did not have the resources to start using them, whereas the rebels were still feeling confident and thought they don't need them (the standard "Titanic doesn't have enough boats but it's unsinkable" train of thought, only InSpace).
*** However, as time went on, and due to continuing negotiations/alliances with the anaerobic Lanius, the Federation needed to come up with ''something'' to stop the Lanius from accidentally killing their crew-mates with their oxygen-destroying bodies. Enter the Emergency Respirators augment. Due to most of the money going toward stopping the Rebels from absolutely crushing them, they aren't perfect (everyone takes half-damage from suffocation), but they're something.

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** On that note, why * Why aren't there any emergency oxygen masks on any of the ships? They would definitely let crewmembers operate depressurized rooms for the duration of a single battle. You'd expect them to be as common as life vests on boats, but they don't exist until the Advanced Edition... where ''all'' they do is halve health lost from asphyxiating. [[NoOSHACompliance [=OSHA=]]] must have been the first casualty of the war.
*** I think that rather than being a casualty of war, it was a casualty of peace. Think about it; with the Federation existing for probably a really long time, there likely weren't many situations where people had to fight. That, with the advent of shielding technology and automated repair drones, means there weren't many situations where people would need to wear those suits; oh, sure, they had to deal with pirates sometimes and all that, but even then the usual "feed it more power" solution that upgrading the oxygen generators is worked most of the time (unless their ships were falling apart, in which case they die anyway), and when the Federation was in its prime, even that might not have been an issue. And the suits are uncomfortable to wear, and both those and the emergency oxygen masks take space, space that could be used to enhance the ships in some other way. So when the rebellion started, they did not have the suits ready, and the Federation did not have the resources to start using them, whereas the rebels were still feeling confident and thought they don't need them (the standard "Titanic doesn't have enough boats but it's unsinkable" train of thought, only InSpace).
*** However, as time went on, and due to continuing negotiations/alliances with the anaerobic Lanius, the Federation needed to come up with ''something'' to stop the Lanius from accidentally killing their crew-mates with their oxygen-destroying bodies. Enter the Emergency Respirators augment. Due to most of the money going toward stopping the Rebels from absolutely crushing them, they aren't perfect (everyone takes half-damage from suffocation), but they're something.
war.



** While in combat, your ship needs to both try to keep certain distance from enemy so they have harder time targeting and hitting you (plus trying to go "behind them" which also could slow targeting) - and evade actual shots already incoming (which includes asteroids); normally former takes priority, and how successful is latter depends on crew skills and engine power to do crazy-ish last-second dodges. As soon as your ship is free to not bother with enemy staying far/close enough (since enemy doesn't even know where exactly you are), entire attention of your pilot/autopilot goes towards dodging remaining projectiles. Asteroids still fly towards you, but you now can divert all your attention towards them... this is also how auto-scout stays in one piece in asteroid field until enemy arrives.
** Sadly, this doesn't help dodging once enemy is destroyed completely... perhaps your autopilot assistant prefers charging FTL faster?

to:

** While in combat, your ship needs to both try to keep certain distance from enemy so they have harder time targeting and hitting you (plus trying to go "behind them" which also could slow targeting) - and evade actual shots already incoming (which includes asteroids); normally former takes priority, and how successful is latter depends on crew skills and engine power to do crazy-ish last-second dodges. As soon as your ship is free to not bother with enemy staying far/close enough (since enemy doesn't even know where exactly you are), entire attention of your pilot/autopilot goes towards dodging remaining projectiles. Asteroids still fly towards you, but you now can divert all your attention towards them... this is also how auto-scout stays in one piece in asteroid field until enemy arrives.
** Sadly, this doesn't help dodging once enemy is destroyed completely... perhaps your autopilot assistant prefers charging FTL faster?



** Fridge, nothing. Some events can result in distraught Crystals [[WhatTheHellPlayer calling you out for making them deal with a xenophobic wannabe empire]].
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None


* When you clone a killed crewmember, sure you have a fresh copy of that person, but presumably, the original body is still dead and [[CessationOfExistence the original mind gone from existence]].[[note]]Although your interpretation may vary based on what you believe happens to someone after death[[/note]]

to:

* When you clone a killed crewmember, sure you have a fresh copy of that person, but presumably, the original body is still dead and [[CessationOfExistence the original mind gone from existence]].[[note]]Although your interpretation may vary based on what you believe happens to someone after death[[/note]]they die, and [[Administrivia/RuleOfCautiousEditingJudgment we'll leave it at that]].[[/note]]
Is there an issue? Send a MessageReason:
None


* When you clone a killed crewmember, sure you have a fresh copy of that person, but presumably, the original body is still dead and [[TheNothingAfterDeath the original mind gone from existence]].[[note]]Although your interpretation may vary based on what you believe happens to someone after death[[/note]]

to:

* When you clone a killed crewmember, sure you have a fresh copy of that person, but presumably, the original body is still dead and [[TheNothingAfterDeath [[CessationOfExistence the original mind gone from existence]].[[note]]Although your interpretation may vary based on what you believe happens to someone after death[[/note]]
Is there an issue? Send a MessageReason:
None


* When you clone a killed crewmember, sure you have a fresh copy of that person, but presumably, the original body is still dead and the original mind gone from existence.

to:

* When you clone a killed crewmember, sure you have a fresh copy of that person, but presumably, the original body is still dead and [[TheNothingAfterDeath the original mind gone from existence.existence]].[[note]]Although your interpretation may vary based on what you believe happens to someone after death[[/note]]
Is there an issue? Send a MessageReason:
None


* When you clone a killed crewmember, sure you have a fresh copy of that person, but presumably, the original body still dead and the original mind gone from existence.

to:

* When you clone a killed crewmember, sure you have a fresh copy of that person, but presumably, the original body is still dead and the original mind gone from existence.
Is there an issue? Send a MessageReason:
None


* Assuming that your crew wouldn't do anything on their own unless you command them, what's going to happen to your crew after you destroyed the Rebel flagship and your ship is left in critical condition (say, everything is on fire or the oxygen system is disabled)?

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* Assuming that your crew wouldn't do anything on their own unless you command them, what's going to happen to your crew after you destroyed the Rebel flagship and your ship is left in critical condition (say, everything is on fire or the oxygen system is disabled)?disabled)?
* When you clone a killed crewmember, sure you have a fresh copy of that person, but presumably, the original body still dead and the original mind gone from existence.

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to:

** While in combat, your ship needs to both try to keep certain distance from enemy so they have harder time targeting and hitting you (plus trying to go "behind them" which also could slow targeting) - and evade actual shots already incoming (which includes asteroids); normally former takes priority, and how successful is latter depends on crew skills and engine power to do crazy-ish last-second dodges. As soon as your ship is free to not bother with enemy staying far/close enough (since enemy doesn't even know where exactly you are), entire attention of your pilot/autopilot goes towards dodging remaining projectiles. Asteroids still fly towards you, but you now can divert all your attention towards them... this is also how auto-scout stays in one piece in asteroid field until enemy arrives.
** Sadly, this doesn't help dodging once enemy is destroyed completely... perhaps your autopilot assistant prefers charging FTL faster?
Is there an issue? Send a MessageReason:
None



to:

** Specialized, nothing. Humans are [[PunyEarthlings the worst race in the game]] statistically. Even the one thing humans are good at, [[JackOfAllStats being average]], is done better by Slugs, who can do everything just as well while also having telepathic abilities and a slew of blue events. The only thing Humans do is gain experience slightly faster, and only in Advanced Edition. Once they reach maximum experience they're strictly worse than an equally-skilled crew member of any other race. The only thing they have going for them is numbers, being the most common race in the game by far, and the Rebellion is simply their attempt to make sure they stay relevant.
Is there an issue? Send a MessageReason:
None



to:

* At first the Rebels consisting of humans only and hating every other race could just be FantasticRacism, but it may have another explanation. Most players choose to have the other more specialized races over humans, to the point where they may even dismiss humans and replace them. Now imagine you’re a human who’s worked with the Federation for years, only to suddenly get laid off and replaced by a mantis or a slug. No wonder the Rebels have so many supporters.
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None


** Since there is no indication of other ships, save for drone ships and the (complete) [[FinalBoss Rebel Flagship]], having much of an A.I., this may make your ship the GoodCounterpart of the Rebel Flagship.

to:

** Since there is no indication of other ships, save for drone ships and the (complete) [[FinalBoss Rebel Flagship]], having much of an A.I., this may make your ship the GoodCounterpart of the Rebel Flagship. Plus, your ship's 30 hull points exceeds any other ship in the game — even any individual phase of the Rebel Flagship. Your ship is really the only ship that could go toe-to-toe with the Rebel Flagship and actually win.

Added: 158

Changed: 32

Is there an issue? Send a MessageReason:
None


* At first, it may seem odd that the supposedly oppressed Rebels are treated as the game's villains. But not only is TheFederation shown to be perfectly democratic, The Rebels themselves are [[FantasticRacism human-supremacist]] {{politically incorrect villain}}s. Specific emphasis is given to the issue of slavery, with rebel-employed slavers being treated as the worst of the worst. Building on that, it's made clear that these rebels are extremely powerful and that this civil war is encompassing pretty much all federation-owned space. FTL is the AmericanCivilWar, [[InSpace IN SPACE!!!]]

to:

* At first, it may seem odd that the supposedly oppressed Rebels are treated as the game's villains. But not only is TheFederation shown to be perfectly democratic, The Rebels themselves are [[FantasticRacism human-supremacist]] {{politically incorrect villain}}s. Specific emphasis is given to the issue of slavery, with rebel-employed slavers being treated as the worst of the worst. Building on that, it's made clear that these rebels are extremely powerful and that this civil war is encompassing pretty much all federation-owned space. FTL is the AmericanCivilWar, UsefulNotes/AmericanCivilWar, [[InSpace IN SPACE!!!]]



** Since there is no indication of other ships, save for drone ships and the (complete) [[FinalBoss Rebel Flagship]], having any sort of A.I., this may make your ship the GoodCounterpart of the Rebel Flagship.

to:

** Since there is no indication of other ships, save for drone ships and the (complete) [[FinalBoss Rebel Flagship]], having any sort much of an A.I., this may make your ship the GoodCounterpart of the Rebel Flagship.



*** I think that rather than being a casualty of war, it was a casualty of peace. Think about it; with the Federation existing for probably a really long time, there likely weren't many situations where people had to fight. That, with the advent of shielding technology and automated repair drones, means there weren't many situations where people would need to wear those suits; oh, sure, they had to deal with pirates sometimes and all that, but even then the usual "feed it more power" solution that upgrading the oxygen generators is worked most of the time (unless their ships were falling apart, in which case they die anyway), and when the Federation was in its prime, even that might not have been an issue. And the suits are uncomfortable to wear, and both those and the emergency oxygen masks take space, space that could be used to enhance the ships in some other way. So when the rebellion started, they did not have the suits ready, and the Federation did not have the resources to start using them, whereas the rebels were still feeling confident and thought they don't need them (the standard "Titanic doesn't have enough boats but it's unsinkable" train of thought, only in space).

to:

*** I think that rather than being a casualty of war, it was a casualty of peace. Think about it; with the Federation existing for probably a really long time, there likely weren't many situations where people had to fight. That, with the advent of shielding technology and automated repair drones, means there weren't many situations where people would need to wear those suits; oh, sure, they had to deal with pirates sometimes and all that, but even then the usual "feed it more power" solution that upgrading the oxygen generators is worked most of the time (unless their ships were falling apart, in which case they die anyway), and when the Federation was in its prime, even that might not have been an issue. And the suits are uncomfortable to wear, and both those and the emergency oxygen masks take space, space that could be used to enhance the ships in some other way. So when the rebellion started, they did not have the suits ready, and the Federation did not have the resources to start using them, whereas the rebels were still feeling confident and thought they don't need them (the standard "Titanic doesn't have enough boats but it's unsinkable" train of thought, only in space).InSpace).


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** Fridge, nothing. Some events can result in distraught Crystals [[WhatTheHellPlayer calling you out for making them deal with a xenophobic wannabe empire]].

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