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Added: 1404

Changed: 1400

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[[foldercontrol]]



!!!The Captain [[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/Capitaine_4553.jpg]]

to:

!!!The Captain Captain
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/Capitaine_4553.jpg]]



!!!The Simple Villager [[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/Villageois_8889.jpg]]

to:

!!!The Simple Villager Villager
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/Villageois_8889.jpg]]



!!!The Werewolf [[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/LoupGarou_321.jpg]]

to:

!!!The Werewolf Werewolf
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/LoupGarou_321.jpg]]



!!!The Fortune Teller [[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/Voyante_1512.jpg]]

to:

!!!The Fortune Teller Teller
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/Voyante_1512.jpg]]



!!!The Little Girl [[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/PetiteFille_2646.jpg]]

to:

!!!The Little Girl Girl
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/PetiteFille_2646.jpg]]



!!!The Witch [[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/Sorciere_1222.jpg]]

to:

!!!The Witch Witch
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/Sorciere_1222.jpg]]



!!!The Thief [[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/Voleur_5192.jpg]]

to:

!!!The Thief Thief
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/Voleur_5192.jpg]]



!!!The Cupid / The Lovers [[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/Cupidon_8618.jpg]]

to:

!!!The Cupid / The Lovers Lovers
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/Cupidon_8618.jpg]]



!!!The Hunter [[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/Chasseur_1773.jpg]]

to:

!!!The Hunter Hunter
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/Chasseur_1773.jpg]]



!!!The Pied Piper [[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/flute_5493.jpg]]

to:

!!!The Pied Piper Piper
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/flute_5493.jpg]]



!!!The Village Idiot [[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/idiot_16.jpg]]

to:

!!!The Village Idiot Idiot
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/idiot_16.jpg]]



!!!The Ancient [[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/ancien_1103.jpg]]

to:

!!!The Ancient Ancient
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/ancien_1103.jpg]]



!!!The Savior [[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/salvateur_7023.jpg]]

to:

!!!The Savior Savior
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/salvateur_7023.jpg]]



!!!The Scapegoat [[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/bouc_7533.jpg]]

to:

!!!The Scapegoat Scapegoat
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/bouc_7533.jpg]]



!!!The White Werewolf [[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/LoupBlanc_3487.jpg]]

to:

!!!The White Werewolf Werewolf
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/LoupBlanc_3487.jpg]]



!!The Raven [[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/corbeau_1823.jpg]]

to:

!!The Raven Raven
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/corbeau_1823.jpg]]



!!The Pyromaniac [[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/pyromane_1947.jpg]]

to:

!!The Pyromaniac Pyromaniac
[[quoteright:100:https://static.tvtropes.org/pmwiki/pub/images/pyromane_1947.jpg]]



[[/folder]]

to:

[[/folder]][[/folder]]
----
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* InfantImmortality: [[AvertedTrope Averted]]. The Little Girl can not be protected.

to:

* InfantImmortality: [[AvertedTrope Averted]]. DeathOfAChild: The Little Girl can not be protected.
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None


** Of course, most werewolves would not be dumb enough to actually choose ''another'' werewolf, because that`s what the players would expect and therefore kill the new captain immediately. [[ParanoiaFuel Or is that what they want you to think?]]

to:

** Of course, most werewolves would not be dumb enough to actually choose ''another'' werewolf, because that`s that's what the players would expect and therefore kill the new captain immediately. [[ParanoiaFuel Or is that what they want you to think?]]



* IAmLegion: The villagers’ main strength is in number. Interestingly, the card doesn’t represent an individual, but a group.

to:

* IAmLegion: The villagers’ main strength is in number.numbers. Interestingly, the card doesn’t represent an individual, but a group.



Our main villain. The werewolves recognize each other during the first night. They devour a villager every night, and vote every day (while pretending to be villagers). While a werewolf can’t eat another werewolf, he can accuse and/or vote against one to [[BeneathSuspicion confuse the villagers]]. When choosing their victim of the night, the werewolves must be unanimous, while other votes only require a majority. The game is sold with 4 cards of this type.

to:

Our main villain. The werewolves recognize each other during the first night. They devour a villager every night, and vote every day (while pretending to be villagers). While a werewolf can’t can't eat another werewolf, he can accuse and/or vote against one to [[BeneathSuspicion confuse the villagers]]. When choosing their victim of the night, the werewolves must be unanimous, while other votes only require a majority. The game is sold with 4 cards of this type.
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* BadassGrandpa
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* EvilAlbino: A clever use of the trope.
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* ShoutOut: You are encouraged to do the [[StarTrek Vulcan salute]] while playing this character.

to:

* ShoutOut: You are encouraged to do the [[StarTrek [[Franchise/StarTrek Vulcan salute]] while playing this character.
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%%* AnimalMotifs
%%* MaliciousSlander

to:

%%* * AnimalMotifs
%%* * MaliciousSlander



%%* PyroManiac

to:

%%* * PyroManiac
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add more information
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* %% TheScapegoat: Duh!

to:

* %% TheScapegoat: Duh!
Duh! If no genuine suspect exists, everyone turns on them.

Added: 23

Changed: 40

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* FortuneTeller: Of course.

to:

* %%* FortuneTeller: Of course.



%%* ChildrenAreInnocent



* TheIngenue / ChildrenAreInnocent

to:

* TheIngenue / ChildrenAreInnocent%%* TheIngenue



* TakeAThirdOption

to:

* %%* TakeAThirdOption



* MagicalFlutist: Obviously.

to:

* %%* MagicalFlutist: Obviously.



* DyingCurse
* TheScapegoat: Duh!

to:

* %%* DyingCurse
* *%% TheScapegoat: Duh!



* AnimalMotifs
* MaliciousSlander

to:

* %%* AnimalMotifs
* %%* MaliciousSlander



* PyroManiac

[[/folder]]

to:

* %%* PyroManiac

[[/folder]]
Is there an issue? Send a MessageReason:
moved to YMMV


* GameBreaker: If you consider a victory of the villagers as a victory of the dead villagers too, it becomes a valid strategy for the Little Girl to sacrifice herself in order to prove her accusations.
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* GameBreaker: A victory of the villagers is also a victory of the dead villagers. It is therefore a valid strategy for the Little Girl to sacrifice herself in order to prove her accusations. Some game masters forbid this or avoid the role entirely.

to:

* GameBreaker: A If you consider a victory of the villagers is also as a victory of the dead villagers. It is therefore villagers too, it becomes a valid strategy for the Little Girl to sacrifice herself in order to prove her accusations. Some game masters forbid this or avoid the role entirely.accusations.

Added: 621

Changed: 109

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* InfantImmortality: [[AvertedTrope Averted]]. The Little Girl can not be protected.



If the villagers can not decide who they should execute, here is who gets sentenced by default.

to:

If the villagers can not decide who they should execute, here is who gets sentenced by default.
default. However, the dying Scapegoat gets to choose who will be able to vote or not during the next day.
* DyingCurse
* TheScapegoat: Duh!


Added DiffLines:

!!The Raven [[quoteright:100:http://static.tvtropes.org/pmwiki/pub/images/corbeau_1823.jpg]]
A player chosen by the Raven during the night begins the day with two votes against him already. The game is sold with a single card of this type.
* AnimalMotifs
* MaliciousSlander

!!The Pyromaniac [[quoteright:100:http://static.tvtropes.org/pmwiki/pub/images/pyromane_1947.jpg]]
Can destroy a single building during the game (which uses buildings as well as roles). The game is sold with a single card of this type.
* PyroManiac

Changed: 83

Removed: 82

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!!!The White Werewolf
[[quoteright:100:http://static.tvtropes.org/pmwiki/pub/images/LoupBlanc_3487.jpg]]

to:

!!!The White Werewolf
Werewolf [[quoteright:100:http://static.tvtropes.org/pmwiki/pub/images/LoupBlanc_3487.jpg]]

Added: 1654

Changed: 1337

Removed: 731

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!!!The Captain
[[quoteright:100:http://static.tvtropes.org/pmwiki/pub/images/Capitaine_4553.jpg]]

to:

!!!The Captain
Captain [[quoteright:100:http://static.tvtropes.org/pmwiki/pub/images/Capitaine_4553.jpg]]



!!!The Simple Villager
[[quoteright:100:http://static.tvtropes.org/pmwiki/pub/images/Villageois_8889.jpg]]

to:

!!!The Simple Villager
Villager [[quoteright:100:http://static.tvtropes.org/pmwiki/pub/images/Villageois_8889.jpg]]



!!!The Werewolf
[[quoteright:100:http://static.tvtropes.org/pmwiki/pub/images/LoupGarou_321.jpg]]

to:

!!!The Werewolf
Werewolf [[quoteright:100:http://static.tvtropes.org/pmwiki/pub/images/LoupGarou_321.jpg]]



!!!The Fortune Teller
[[quoteright:100:http://static.tvtropes.org/pmwiki/pub/images/Voyante_1512.jpg]]

to:

!!!The Fortune Teller
Teller [[quoteright:100:http://static.tvtropes.org/pmwiki/pub/images/Voyante_1512.jpg]]



!!!The Little Girl
[[quoteright:100:http://static.tvtropes.org/pmwiki/pub/images/PetiteFille_2646.jpg]]

to:

!!!The Little Girl
Girl [[quoteright:100:http://static.tvtropes.org/pmwiki/pub/images/PetiteFille_2646.jpg]]



!!!The Witch
[[quoteright:100:http://static.tvtropes.org/pmwiki/pub/images/Sorciere_1222.jpg]]

to:

!!!The Witch
Witch [[quoteright:100:http://static.tvtropes.org/pmwiki/pub/images/Sorciere_1222.jpg]]



!!!The Thief
[[quoteright:100:http://static.tvtropes.org/pmwiki/pub/images/Voleur_5192.jpg]]

to:

!!!The Thief
Thief [[quoteright:100:http://static.tvtropes.org/pmwiki/pub/images/Voleur_5192.jpg]]



!!!The Cupid / The Lovers
[[quoteright:100:http://static.tvtropes.org/pmwiki/pub/images/Cupidon_8618.jpg]]

to:

!!!The Cupid / The Lovers
Lovers [[quoteright:100:http://static.tvtropes.org/pmwiki/pub/images/Cupidon_8618.jpg]]



!!!The Hunter
[[quoteright:100:http://static.tvtropes.org/pmwiki/pub/images/Chasseur_1773.jpg]]

to:

!!!The Hunter
Hunter [[quoteright:100:http://static.tvtropes.org/pmwiki/pub/images/Chasseur_1773.jpg]]



!!!The Pied Piper
[[quoteright:100:http://static.tvtropes.org/pmwiki/pub/images/JoueurDeFlute_7286.jpg]]
Every night, the Pied Piper chooses two players and then goes back to sleep. The GM wakes up all the players chosen by the Pied Piper so that they can recognize each other as being under the Pied Piper’s charm. When all other players are either dead or charmed, the Pied Piper alone wins. The game is sold with a single card of this type (technically a sticker).

to:

The extension is sold with a single card of each type (actually a sticker to apply on a Simple Villager card).

!!!The Pied Piper
Piper [[quoteright:100:http://static.tvtropes.org/pmwiki/pub/images/JoueurDeFlute_7286.org/pmwiki/pub/images/flute_5493.jpg]]
Every night, the Pied Piper chooses two players and then goes back to sleep. The GM wakes up all the players chosen by the Pied Piper so that they can recognize each other as being under the Pied Piper’s charm. When all other players are either dead or charmed, the Pied Piper alone wins. The game is sold with a single card of this type (technically a sticker).


Added DiffLines:

!!!The Village Idiot [[quoteright:100:http://static.tvtropes.org/pmwiki/pub/images/idiot_16.jpg]]
This one avoids public execution at the last moment, by proving to be so stupid that it earns him or her the village's pity. But once a player is known as the Village Idiot, he or she can no longer participate during debates and votes.
* NotNowKiddo: Everyone else's attitude after the reveal.
* TooDumbToLive: [[InvertedTrope Inverted]].

!!!The Ancient [[quoteright:100:http://static.tvtropes.org/pmwiki/pub/images/ancien_1103.jpg]]
Old-timers are hard to kill. Werewolves need two tries to devour this one. But should the Ancient be executed, all the villagers would lose the special powers they had.
* BadassGrandpa
* BroughtDownToNormal: Other special villagers become simple villagers.
* WiseTree: Apparently the best way to represent the Ancient.

!!!The Savior [[quoteright:100:http://static.tvtropes.org/pmwiki/pub/images/salvateur_7023.jpg]]
Can protect one player from a possible werewolf attack each night, including oneself, but can not protect the same player two nights in a row.
* ShoutOut: You are encouraged to do the [[StarTrek Vulcan salute]] while playing this character.

!!!The Scapegoat [[quoteright:100:http://static.tvtropes.org/pmwiki/pub/images/bouc_7533.jpg]]
If the villagers can not decide who they should execute, here is who gets sentenced by default.
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None


* BurnTheWitch: When GM-ing, make sure everybody understands that the Witch is on the villagers’ side, or most players will unleash the WitchHunter within.

to:

* BurnTheWitch: When GM-ing, make sure everybody understands that the Witch is on the villagers’ side, or most players will unleash the WitchHunter TheWitchHunter within.
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None



to:

* ThirteenIsUnlucky
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* MoleInCharge: You better not elect a werewolf. And how are you supposed to trust the next one?

to:

* MoleInCharge: You better not elect a werewolf. And if it turns out you did, how are you supposed to trust the next one?his hand-picked successor?
Is there an issue? Send a MessageReason:
None


* BurnTheWitch: When GM-ing, make sure everybody understood that the Witch is on the villagers’ side, or most players will unleash the WitchHunter within.

to:

* BurnTheWitch: When GM-ing, make sure everybody understood understands that the Witch is on the villagers’ side, or most players will unleash the WitchHunter within.
Is there an issue? Send a MessageReason:
None


He plays mostly like a regular werewolf. However, every two nights, the White Werewolf wakes up a second time for a lone hunt, during which he devours a werewolf. He can also choose to do nothing during that hunt. The White Werewolf wins when every other player is dead. The game is sold with a single card of this type.

to:

He plays mostly like a regular werewolf. However, every two nights, the White Werewolf wakes up a second time for a lone hunt, during which he devours a werewolf. He can also choose to do nothing during that hunt.devour a werewolf. The White Werewolf wins when every other player is dead. The game is sold with a single card of this type.
Is there an issue? Send a MessageReason:
None


Our main villain. The werewolves recognize each other during the first night. They devour a villager every night and vote every day. While a werewolf can’t eat another werewolf, he can vote against one to confuse the villagers. When choosing their victim of the night, the werewolves must be unanimous, while other votes only require a majority. The game is sold with 4 cards of this type.

to:

Our main villain. The werewolves recognize each other during the first night. They devour a villager every night night, and vote every day. day (while pretending to be villagers). While a werewolf can’t eat another werewolf, he can accuse and/or vote against one to [[BeneathSuspicion confuse the villagers.villagers]]. When choosing their victim of the night, the werewolves must be unanimous, while other votes only require a majority. The game is sold with 4 cards of this type.



* FourIsDeath: That’s way enough werewolves to depopulate the village. Beside, look at the card.

to:

* FourIsDeath: That’s way enough werewolves to depopulate the village. Beside, Besides, look at the card.



* CassandraTruth: While her knowledge is extremely valuable to the villagers, she must avoid making herself a target for the werewolves. Beside, anybody could pretend being her, including a werewolf.

to:

* CassandraTruth: While her knowledge is extremely valuable to the villagers, she must avoid making herself a target for the werewolves. Beside, Besides, anybody could pretend being to be her, including a werewolf.



Every night, she wakes up at the same time than the werewolves. Her goal is to see without being seen, usually by keeping her eyes half-open. When the werewolves go back to sleep, so does she. The game is sold with a single card of this type.

to:

Every night, she wakes up at the same time than as the werewolves. Her goal is to see without being seen, usually by keeping her eyes half-open. When the werewolves go back to sleep, so does she. The game is sold with a single card of this type.



During the first night, before anything else happens, the GM shows two undistributed cards to the Thief. If both cards are werewolves, the Thief must exchange his card and become a werewolf. Otherwise, the Thief can choose to exchange his card with one of those proposed to him, or stay a thief (equal to a simple villager). For any of this to make sense, the GM must spend the rest of the game acting as if all roles had been attributed. The Thief (or former Thief) is the only player who knows when the GM is in fact talking alone. The game is sold with a single card of this type.

to:

During the first night, before anything else happens, the GM shows two undistributed cards to the Thief. If both cards are werewolves, the Thief must exchange his card and become a werewolf. Otherwise, the Thief can choose to exchange his card with one of those proposed shown to him, or stay a thief (equal to a simple villager). For any of this to make sense, the GM must spend the rest of the game acting as if all roles had been attributed. The Thief (or former Thief) is the only player who knows when the GM is in fact talking alone. The game is sold with a single card of this type.



During the first night, the Cupid chooses two players and then goes back to sleep. The GM wakes up the two players, who become secret lovers. If one lover dies, so does the other. If both lovers are villagers, they win normally with the other villagers. If both lovers are werewolves, they win normally with the other werewolves. If the Lovers are a villager and a werewolf, they form a third team and have to survive everybody else to win. The Cupid wins with the villagers, unless he chose himself and a werewolf. The game is sold with a single card of this type.

to:

During the first night, the Cupid chooses two players and then goes back to sleep. The GM wakes up the two players, who become secret lovers. If one lover dies, so does the other. If both lovers are villagers, they win normally with the other villagers. If both lovers are werewolves, they win normally with the other werewolves. If the Lovers are a villager and a werewolf, they form a third team and have to survive outlive everybody else to win. The Cupid wins with the villagers, unless villagers (unless he chose himself and a werewolf.werewolf). The game is sold with a single card of this type.



* TheMatchMaker: Although the Lovers ignore the identity of the Cupid.

to:

* TheMatchMaker: Although the Lovers ignore don't know the identity of the Cupid.
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This is the default card. A “simple” or “innocent” villager sleeps through the whole night. His only mean to recognize his friends from his foes is to make deductions from previous votes. He must also pay attention to any suspicious behavior another player may have. The game is sold with 13 cards of this type.

to:

This is the default card. A “simple” or “innocent” villager sleeps through the whole night. His only mean to recognize means of distinguishing his friends from his foes is to make deductions from previous votes. He must also pay attention to any votes and suspicious behavior another player may have.behavior. The game is sold with 13 cards of this type.
Is there an issue? Send a MessageReason:
None


** Of course most werewolves would not be dumb enough to actually choose ''another'' werewolve, because that`s what the players would expectand therefore kill the new captain immediately. [[ParanoiaFuel Or is that what they want you to think?]]

to:

** Of course course, most werewolves would not be dumb enough to actually choose ''another'' werewolve, werewolf, because that`s what the players would expectand expect and therefore kill the new captain immediately. [[ParanoiaFuel Or is that what they want you to think?]]
Is there an issue? Send a MessageReason:
None



to:

** Of course most werewolves would not be dumb enough to actually choose ''another'' werewolve, because that`s what the players would expectand therefore kill the new captain immediately. [[ParanoiaFuel Or is that what they want you to think?]]

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