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Trope was cut/disambiguated due to cleanup


* DropTheHammer: This is what the Portable Omni-Assembler is, despite it being touted as a prototype mobile Medbay and Gear Station.

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* DropTheHammer: CarryABigStick: This is what the Portable Omni-Assembler is, despite it being touted as a prototype mobile Medbay and Gear Station.

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Trope was cut/disambiguated due to cleanup


* BonusBoss: [[spoiler:You don't have to fight her unless you talk to her twice in the Executive Forum. You don't even need to get through the door she's guarding since it's a redundant shortcut, but Irina's wielding a very nice staff by then]]...



* OptionalBoss: [[spoiler:You don't have to fight her unless you talk to her twice in the Executive Forum. You don't even need to get through the door she's guarding since it's a redundant shortcut, but Irina's wielding a very nice staff by then]]...



* BonusBoss: [[spoiler:His Proteus form, equipped with a unique and highly damaging weapon.]]



* BonusBoss: Fighting them is optional but recommended because they give out a good amount of scrap and a token needed for the Iron Maus armor.



* OptionalBoss: Fighting them is optional but recommended because they give out a good amount of scrap and a token needed for the Iron Maus armor.



* BonusBoss: Each Patchwork is extremely tough, can give weapons or crafting components well above the level you get from other enemies, and doesn't respawn.



* EliteMook: All of them are unique and generally more difficult to deal with than normal enemies. This especially goes to the ANGEL rig that's situated in the first area - he reaches {{Bonus Boss}} levels of damage, has long combos that require dodging and can heal himself and jump you while you're fighting ANOTHER {{BonusBoss}} if you're careless.

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* EliteMook: All of them are unique and generally more difficult to deal with than normal enemies. This especially goes to the ANGEL rig that's situated in the first area - he reaches {{Bonus Boss}} {{Superboss}} levels of damage, has long combos that require dodging and can heal himself and jump you while you're fighting ANOTHER {{BonusBoss}} {{Superboss}} if you're careless.
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* InterfaceScrew: When you get to the final stage of the boss fight and lock onto the core of Big SISTER, the camera abruptly zooms out an becomes fixed, which will make things much, much more awkward.

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* InterfaceScrew: When you get to the final stage of the boss fight and lock onto the core of Big SISTER, the camera abruptly zooms out an and becomes fixed, which will make things much, much more awkward.
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Simple Staff has been disambiguated


* SimpleStaff: The [=MG Gorgon=] rigs use the MG Negotiator, a powered version of this trope that's essentially an elognated stun baton.
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* NotSoHarmlessVillain: While comically expressing the desire to kill Iron [=MAUS=] and having a scheme to kill Rusty Rat not far off from strapping him to train tracks, Carbon Cat's first truly homicidal act was to bite the head off of a child that wanted his autograph. [[AdultFear You get to hear the father's traumatized account of it.]]

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* NotSoHarmlessVillain: While comically expressing the desire to kill Iron [=MAUS=] and having a scheme to kill Rusty Rat not far off from strapping him to train tracks, Carbon Cat's first truly homicidal act was to bite the head off of a child that wanted his autograph. [[AdultFear You get to hear the father's traumatized account of it.]]
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* DiscOneNuke: They can be fought as early as Abandoned Production, the first area of the game, and their weapons can be looted... [[BossInMooksClothing assuming you can actually beat them at that point.]]

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* DiscOneNuke: They can be fought as early as Abandoned Production, the first area of the game, and their weapons can be looted... [[BossInMooksClothing [[BossInMookClothing assuming you can actually beat them at that point.]]
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* BossInMooksClothing: The two Yosuke Butterfly rigs in Abandoned Production are faster, more damaging, and less telegraphed than anything else you've faced by this point.

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* BossInMooksClothing: BossInMookClothing: The two Yosuke Butterfly rigs in Abandoned Production are faster, more damaging, and less telegraphed than anything else you've faced by this point.



* BossInMooksClothing:

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* BossInMooksClothing:BossInMookClothing:



* BossInMooksClothing: The ones in [[BonusDungeon Discarded Safety Equipment]] are outright lethal to anyone who explores there early on. They're still very deadly by the time they become common at Resolve Biolabs.

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* BossInMooksClothing: BossInMookClothing: The ones in [[BonusDungeon Discarded Safety Equipment]] are outright lethal to anyone who explores there early on. They're still very deadly by the time they become common at Resolve Biolabs.
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* StatusEffects: The most dangerous attack isn't the laser, it's the freezing cloud they regularly emit that slows you down and stops your stamina regeneration. Getting close when the cloud is out is a death sentence, which isn't always easy because they love hanging in tight corridors.

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* StatusEffects: StatusInflictionAttack: The most dangerous attack isn't the laser, it's the freezing cloud they regularly emit that slows you down and stops your stamina regeneration. Getting close when the cloud is out is a death sentence, which isn't always easy because they love hanging in tight corridors.
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* StandardStatusEffects: The most dangerous attack isn't the laser, it's the freezing cloud they regularly emit that slows you down and stops your stamina regeneration. Getting close when the cloud is out is a death sentence, which isn't always easy because they love hanging in tight corridors.

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* StandardStatusEffects: StatusEffects: The most dangerous attack isn't the laser, it's the freezing cloud they regularly emit that slows you down and stops your stamina regeneration. Getting close when the cloud is out is a death sentence, which isn't always easy because they love hanging in tight corridors.
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Added DiffLines:

-> '''Played by:''' Creator/DerekHagen
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* SleptThroughTheApocalypse: In the prologue, everything seems normal, after his RIG is painfully grafted to his body he loses consciousness and wakes up in the junkyard, by then everything has gone to hell, it's never explained how long he was unconscious, or why he (and a couple of others) were unaffected by the titular Surge.
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Added DiffLines:

* NotSoHarmlessVillain: While comically expressing the desire to kill Iron [=MAUS=] and having a scheme to kill Rusty Rat not far off from strapping him to train tracks, Carbon Cat's first truly homicidal act was to bite the head off of a child that wanted his autograph. [[AdultFear You get to hear the father's traumatized account of it.]]
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Added a pic for Don Hackett.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/don_24.png]]

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Added a pic of Sally and fixed Warren's quote.


-> "''First day on the job remember?''"



[[caption-width-right:350:First day on the job remember?]]


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[[quoteright:122:https://static.tvtropes.org/pmwiki/pub/images/sally_3.png]]
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Added a pic and quote for Warren.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/warren_6.png]]
[[caption-width-right:350:First day on the job remember?]]
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* VillainousLegacy: By the time of ''The Surge 2'', [[spoiler:the Rogue Process no longer exists thanks to the efforts of Warren and Dr. Chavez, but the Utopia nanites themselves are still active and wrecking havok as they spread mindlessly.]]

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* VillainousLegacy: By the time of ''The Surge 2'', [[spoiler:the Rogue Process no longer exists thanks to the efforts of Warren and Dr. Chavez, but the Utopia nanites themselves are still active and wrecking havok as they spread mindlessly. They end up latching onto Athena and using her as a sort of guiding control system, and both A.I.D and the Children of the Spark are dedicated to taking control of the swarm inhabiting Jericho City.]]

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