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* AnimalMotifs: Either ravens or crows, with the uncertainty itself seeming to be part of his theming; a group of ravens is merely "an unkindness", while a group of crows is "a murder," and it's generally difficult to tell them apart unless you get closer. But either way, they are generally known as shockingly intelligent animals that are known for being able to hold grudges against individual people they feel wronged by for most of their lives.

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Misuse. Not to be overly harsh, but it's right there in the trope name (Used to Be a Sweet Kid).


* AbusiveParents: In "Hello Neighbor 2", [[spoiler:he locks his son up for killing his daughter by accident]].

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* AbusiveParents: In "Hello Neighbor 2", [[spoiler:he [[spoiler:He locks his son up for killing his daughter by accident]].



* TragicVillain: According to the ''Hide and Seek'', [[spoiler:he lost his wife in a car accident and, sometime after that, his son (the missing boy) pushed his daughter (the missing girl) to her death. He keeps the boy locked in his basement rather than turning him in to the police, and imprisons the protagonist because HeKnowsTooMuch.]]
* UsedToBeASweetKid: In "Hello Neighbor: Hide and Seek, [[spoiler:it is revealed that he was a nice and friendly man who loves his family when he lost his wife after she died from a car accident, but when his son pushed his daughter and got her killed by accident, which caused The Neighbor into becoming an AxCrazy neighbor he is today]].

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* TragicVillain: According to the ''Hide and Seek'', [[spoiler:he lost his wife in a car accident and, sometime after that, his son (the missing boy) pushed his daughter (the missing girl) to her death. He keeps the boy locked in his basement rather than turning him in to the police, and imprisons the protagonist because HeKnowsTooMuch.]]
* UsedToBeASweetKid: In "Hello Neighbor: Hide and Seek, [[spoiler:it is revealed that he was a nice and friendly man who loves his family when he lost his wife after she died from a car accident, but when his son pushed his daughter and got her killed by accident, which caused The Neighbor into becoming an AxCrazy neighbor he is today]].
]]
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Added example(s)

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* AbusiveParents: In "Hello Neighbor 2", [[spoiler:he locks his son up for killing his daughter by accident]].


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* UsedToBeASweetKid: In "Hello Neighbor: Hide and Seek, [[spoiler:it is revealed that he was a nice and friendly man who loves his family when he lost his wife after she died from a car accident, but when his son pushed his daughter and got her killed by accident, which caused The Neighbor into becoming an AxCrazy neighbor he is today]].
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* DemotedToExtra: In the final release of ''Hello Neighbor 2'', it merely shows up in the beginning of the game to intervene with the protagonist's getaway from the Neighbor and crash their car into a barn, with it disappearing from the plot afterwards.
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Fixing a long overlooked spelling error.


* DoubleJump: Gets this ability after completing one of the minigames in the final game which was introduced in ALpha 4.

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* DoubleJump: Gets this ability after completing one of the minigames in the final game which was introduced in ALpha Alpha 4.
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We're not allowed to put spoiler tags above the dotted lines.


![[spoiler:(Nicky Roth)]]



![[spoiler:Mr. Theodore Peterson]]

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![[spoiler:(Nicky Roth)]]



![[spoiler:(Nicky Roth)]]



Our main protagonist for the first game, when he was a child snuck into the neighbor's house out of curiosity but then was pushed out. After a few years and moving out of his old home. He is kicked out of his apartment and forced to go back to his old home and finds out that the neighbors house is gone. When taking a short nap, he finds himself waking up to the house suddenly reapparing, his curiosity piqued again he decides to investigate the mysterious neighbor's house yet again.

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Our main protagonist for the first game, when he was a child snuck into the neighbor's house out of curiosity but then was pushed out. After a few years and moving out of his old home. He home, he is kicked out of his apartment and forced to go back to his old home and finds out that the neighbors neighbor's house is gone. When taking a short nap, he finds himself waking up to the house suddenly reapparing, reappearing, his curiosity piqued again he decides to investigate the mysterious neighbor's house yet again.



![[spoiler:Mr. Theodore Peterson]]



![[spoiler:Mr. Theodore Peterson]]
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I missed this one lol. Please also see my previous edit reason, thanks.


* FreakInTheAttic: [[spoiler:The boy is being held in the basement after he killed the girl.]]

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* FreakInTheAttic: MadmanInTheAttic: [[spoiler:The boy is being held in the basement after he killed the girl.]]

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Freak In The Attic is apparently a former name.


* FreakInTheAttic: He ends up on the receiving end of this in ''Hello Neighbor 2'', having been trapped by The Guest in its attic.


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* MadmanInTheAttic: He ends up on the receiving end of this in ''Hello Neighbor 2'', having been trapped by The Guest in its attic.
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A mysterious crow-like humanoid that serves as the primary antagonist of ''VideoGame/HelloNeighbor2'', formerly known as ''Hello Guest'', in the Alpha builds.

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A mysterious crow-like humanoid that serves as the primary antagonist of ''VideoGame/HelloNeighbor2'', ''Hello Neighbor 2'', formerly known as ''Hello Guest'', in the Alpha builds.



* AmbiguouslyRelated: It may or may not be Peterson (The Neighbor) in a disguise, as he;s seen throwing the Guest's clothes into a fireplace at end of the ''Hello Neighbor 2'' announcement trailer. At the same time however, Peterson is apparently held captive by The Guest in its attic. [[spoiler:''Reset Day'' reveals that The Guest is possessing Peterson.]]

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* AmbiguouslyRelated: It may or may not be Peterson (The Neighbor) in a disguise, as he;s he's seen throwing the Guest's clothes into a fireplace at end of the ''Hello Neighbor 2'' announcement trailer. At the same time however, Peterson is apparently held captive by The Guest in its attic. [[spoiler:''Reset Day'' reveals that The Guest is possessing Peterson.]]

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The characters from the [[StealthBasedGame stealth]] [[SurvivalHorror horror]] game, ''VideoGame/HelloNeighbor''.

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The characters cast from the [[StealthBasedGame stealth]] [[SurvivalHorror horror]] game, ''VideoGame/HelloNeighbor''.''VideoGame/HelloNeighbor'' series.



[[folder:The Protagonist

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[[folder:The Protagonist Protagonist]]



A normal person who, a child, moves into the suburbs only to find that his new neighbor is rather... suspicious, to say the least. He then decides to explore The Neighbor's house in order to find out more about him and break into his basement.

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A
Our main protagonist for the first game, when he was a child snuck into the neighbor's house out of curiosity but then was pushed out. After a few years and moving out of his old home. He is kicked out of his apartment and forced to go back to his old home and finds out that the neighbors house is gone. When taking a short nap, he finds himself waking up to the house suddenly reapparing, his curiosity piqued again he decides to investigate the mysterious neighbor's house yet again.
%%A
normal person who, a child, moves into the suburbs only to find that his new neighbor is rather... suspicious, to say the least. He then decides to explore The Neighbor's house in order to find out more about him and break into his basement.

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[[folder:The Protagonist [[spoiler:(Nicky Roth)]]]]

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[[folder:The Protagonist [[spoiler:(Nicky Roth)]]]]



![[spoiler:(Nicky Roth)]]



%%* BuriedAlive: [[spoiler:The fate of the player in the first trailer and first alpha.]]

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%%* * BuriedAlive: [[spoiler:The fate of the player in the first trailer and first alpha.]]



%%* DoubleJump: Gets this ability after completing one of the minigames introduced in Alpha 4.

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%%* * DoubleJump: Gets this ability after completing one of the minigames in the final game which was introduced in Alpha ALpha 4.



%%* TamperingWithFoodAndDrink: In Alpha 2, he can knock out The Neighbor by poisoning his milk with sleeping pills.

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%%* * TamperingWithFoodAndDrink: In Alpha 2, he can knock out The Neighbor by poisoning his milk with putting sleeping pills.pills on his milk.



[[folder:The Neighbor [[spoiler:Mr. Theodore Peterson]]]]

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[[folder:The Neighbor [[spoiler:Mr. Theodore Peterson]]]]]]




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![[spoiler:Mr. Theodore Peterson]]

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* TragicVillain: according to the novels, [[spoiler:he lost his wife in a car accident and, sometime after that, his son (the missing boy) pushed his daughter (the missing girl) to her death. He keeps the boy locked in his basement rather than turning him in to the police, and imprisons the protagonist because HeKnowsTooMuch.]]

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* TragicVillain: according According to the novels, ''Hide and Seek'', [[spoiler:he lost his wife in a car accident and, sometime after that, his son (the missing boy) pushed his daughter (the missing girl) to her death. He keeps the boy locked in his basement rather than turning him in to the police, and imprisons the protagonist because HeKnowsTooMuch.]]



* CreepyCrows
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A boy and girl depicted on a "[[{{Simlish}} simming]]" poster that pops up repeatedly in the game. The boy shows up once in the game if you're paying close attention and the protagonist can have dream sequences featuring both children. In all their appearances, they're depicted as cardboard cut-outs.

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A boy and girl depicted on a "[[{{Simlish}} "[[SpeakingSimlish simming]]" poster that pops up repeatedly in the game. The boy shows up once in the game if you're paying close attention and the protagonist can have dream sequences featuring both children. In all their appearances, they're depicted as cardboard cut-outs.
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* EvenEvilHasLovedOnes: In the final game, it's revealed that he lost his wife in a car accident. Some of the dream sequences also imply that the missing children on the posters may actually be ''his'' children [[spoiler:with the boy killing the girl previously, which is confirmed in the novels]].

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* EvenEvilHasLovedOnes: In the final game, it's revealed that he lost his wife in a car accident. Some of the dream sequences also imply that the missing children on the posters may actually be ''his'' children [[spoiler:with the boy killing the girl previously, which is confirmed in the novels]].novels.]]
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* BattleInTheCenterOfTheMind: [[spoiler:Act 3]] wherein the player must make peace with the memory of [[spoiler:being kidnapped by The Neighbor]].

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* BattleInTheCenterOfTheMind: [[spoiler:Act 3]] wherein the player must make peace with the memory of [[spoiler:being kidnapped by The Neighbor]].Neighbor.]]
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* HeKnowsTooMuch: The [[spoiler:Neighbor kidnapping him]] in Act 1 was likely because he'd gotten into the basement in the first place and could have revealed [[spoiler:the boy, his own son, that he was holding down there]].

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* HeKnowsTooMuch: The [[spoiler:Neighbor kidnapping him]] in Act 1 was likely because he'd gotten into the basement in the first place and could have revealed [[spoiler:the boy, his own son, that he was holding down there]].there.]]



* NoNameGiven: In the game. Same as The Neighbor. The prequel novel reveals his name to be [[spoiler:Nicky Roth]].

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* NoNameGiven: In the game. Same as The Neighbor. The prequel novel reveals his name to be [[spoiler:Nicky Roth]].Roth.]]



* AntiVillain: He has a tragic backstory, having [[spoiler:lost his wife, then his daughter, and having to keep his son locked up so said son doesn't go to prison for manslaughter]]. He is also not a murderer, never killing the protagonist no matter what he does or how close he comes to finding The Neighbor's secret.

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* AntiVillain: He has a tragic backstory, having [[spoiler:lost his wife, then his daughter, and having to keep his son locked up so said son doesn't go to prison for manslaughter]]. manslaughter.]] He is also not a murderer, never killing the protagonist no matter what he does or how close he comes to finding The Neighbor's secret.



* MyGodWhatHaveIDone: During the finale, there's a brief moment where he can be seen [[spoiler:crying in front of one of the posters featuring the missing children; [[ItsAllMyFault he likely feels responsible for the death of the girl, his daughter]]]].

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* MyGodWhatHaveIDone: During the finale, there's a brief moment where he can be seen [[spoiler:crying in front of one of the posters featuring the missing children; [[ItsAllMyFault he likely feels responsible for the death of the girl, his daughter]]]].daughter]].]]



* TragicVillain: according to the novels, [[spoiler:he lost his wife in a car accident and, sometime after that, his son (the missing boy) pushed his daughter (the missing girl) to her death. He keeps the boy locked in his basement rather than turning him in to the police, and imprisons the protagonist because HeKnowsTooMuch]].

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* TragicVillain: according to the novels, [[spoiler:he lost his wife in a car accident and, sometime after that, his son (the missing boy) pushed his daughter (the missing girl) to her death. He keeps the boy locked in his basement rather than turning him in to the police, and imprisons the protagonist because HeKnowsTooMuch]].HeKnowsTooMuch.]]



* WouldHurtAChild: He wouldn't ''kill'' a child, but he ''would'' throw tomatoes and glue bottles at them, set up bear traps for them to get caught in, and [[spoiler:lock them up in his basement]].

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* WouldHurtAChild: He wouldn't ''kill'' a child, but he ''would'' throw tomatoes and glue bottles at them, set up bear traps for them to get caught in, and [[spoiler:lock them up in his basement]].basement.]]



* GreaterScopeVillain: [[spoiler:Implied to play this role to The Neighbor, though how is unclear]].
* LivingShadow: It's human shaped and moves around [[spoiler:in the hidden cutscene and in the final game]].

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* GreaterScopeVillain: [[spoiler:Implied to play this role to The Neighbor, though how is unclear]].
unclear.]]
* LivingShadow: It's human shaped and moves around [[spoiler:in the hidden cutscene and in the final game]].game.]]



* BigBad: Of ''Hello Neighbor 2'' [[spoiler:and possibly the series as a whole]].

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* BigBad: Of ''Hello Neighbor 2'' [[spoiler:and possibly the series as a whole]].whole.]]



* BigDamnHeroes: The boy to an extent, as looking through the keyhole of [[spoiler:the room you're imprisoned in]] at the right time reveals that [[spoiler:he's the one who unlocks the door]].

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* BigDamnHeroes: The boy to an extent, as looking through the keyhole of [[spoiler:the room you're imprisoned in]] at the right time reveals that [[spoiler:he's the one who unlocks the door]].door.]]
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Badass Mustache and Badass Beard are being merged into Manly Facial Hair. Examples that don't fit or are zero-context are removed. To qualify for Manly Facial Hair, the facial hair must be associated with masculinity in some way. Please read the trope description before readding to make sure the example qualifies.


* BadassMustache: Not only is The Neighbor quite in shape (strong enough to smash open doors in 1-2 kicks, fast enough to catch you, and agile enough to jump through windows), he is also smart and resourceful (the base of the game is that he learns from your mistakes and will adapt), and skilled enough to craft various traps and puzzles to makes his basement impenetrable.
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Fixed capitalization in several instances of the>The. Altered phrasing in several sentences to flow more naturally. Changed present tense to past tense in several locations. Changed 'the pre-alpha' to just 'Pre-Alpha' in several locations to match with 'Alpha 1'. Changed some British spellings to American ones.


* DreamingOfTimesGoneBy: Being caught by The neighbor in the game gives you the opportunity to have dream sequences which seem, through symbolism and playable cutscenes, to exposit on The neighbor's backstory.

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* DreamingOfTimesGoneBy: Being caught by The neighbor Neighbor in the game gives you the opportunity to have dream sequences which seem, through symbolism and playable cutscenes, to exposit on The neighbor's backstory.



* ProperlyParanoid: Genuinely believes their neighbor is up to something due to the way he locked off his basement, although the way The Neighbor chases and throws him out of the house, along with what you hear in the basement, you get the feeling he wasn't too far off.
* ScrewThisImOutOfHere: When he got old enough to do so, the player decided to put as much distance between him and The Neighbor as possible and only comes back to his childhood home because he can no longer afford to pay the rent of his apartment in a faraway city.

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* ProperlyParanoid: Genuinely believes their his neighbor is up to something due to the way he locked off his basement, basement; although the way The Neighbor chases and throws him out of the house, along with what you hear in the basement, you get the feeling he wasn't too far off.
* ScrewThisImOutOfHere: When he got old enough to do so, the player he decided to put as much distance between him and The Neighbor as possible possible, and only comes came back to his childhood home because he can could no longer afford to pay the rent of his apartment in a faraway city.



* AmbiguouslyGay: Pre-Alpha, anyway. One of the pictures you can find inside the Pre-Alpha house depicts him apparently kissing another man on the cheek. It's unclear whether he was intended to be a lover, a relative (judging by the fact they look similar), or something else entirely.

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* AmbiguouslyGay: In Pre-Alpha, anyway. One of the pictures you can find inside the Pre-Alpha house depicts him apparently kissing another man on the cheek. It's unclear whether he was intended to be a lover, a relative (judging by the fact they look similar), or something else entirely.



* AntiVillain: He has a tragic backstory, having [[spoiler:lost his wife and then his daughter and having to keep his son locked up so he does not go to prison for manslaughter]]. He is also not a murderer, never killing the protagonist no matter what he does or how close he comes to finding his secret.

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* AntiVillain: He has a tragic backstory, having [[spoiler:lost his wife and wife, then his daughter daughter, and having to keep his son locked up so he does not said son doesn't go to prison for manslaughter]]. He is also not a murderer, never killing the protagonist no matter what he does or how close he comes to finding his The Neighbor's secret.



* BadassMustache: Not only is The Neighbor quite in shape (strong enough to smash open doors in 1-2 kicks, fast enough to catch you, and agile enough to jump through windows), he is also smart and resourceful (the base of the game is that he learns from your mistakes and will adapt) and skilled enough to craft various traps and puzzles to makes his basement impenetrable.
* TheBadGuyWins: [[spoiler:In Alpha 1, at least, he manages to knock out the protagonist right as they open the door to the basement and [[BuriedAlive bury them alive]].]]
* BigBad: He's the one that chases you around and keeps [[spoiler:his own son, who had killed his daughter]] in his basement.

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* BadassMustache: Not only is The Neighbor quite in shape (strong enough to smash open doors in 1-2 kicks, fast enough to catch you, and agile enough to jump through windows), he is also smart and resourceful (the base of the game is that he learns from your mistakes and will adapt) adapt), and skilled enough to craft various traps and puzzles to makes his basement impenetrable.
* TheBadGuyWins: [[spoiler:In Alpha 1, at least, he manages to knock out the protagonist right as they open the door to the basement and [[BuriedAlive bury buries them alive]].]]
* BigBad: He's the one that chases you around and keeps [[spoiler:his own son, who had killed The Neighbor's daughter and his daughter]] sister]] in his basement.



* CrazyPrepared: Not only does he lock up, board up, and use a keycard to block access to his basement and hide his DarkSecret[[note]]and in the pre-Alpha, use a keypad[[/note]], but he sets up {{Bear Trap}}s and motion detectors all over his house just to make sure no one finds out. If ''that's'' not enough, in Alpha 1, he has flooded a room on the second floor, and has a tiny robotic shark there to attack intruders. In Alpha 2, he boards up the room that contains the keycard and carries the key to the workshop (where the crowbar is located) on him. In Alpha 4, he keeps the keycard hidden in a block of ice in his refrigerator, so even if someone found it, they would have to melt the ice to get it. He also places the generator to the fridge at the top floor of his house, and he keeps the crowbar hooked up to electrical wires, so that a person couldn't pick it up with their bare hands while it was still hot.

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* CrazyPrepared: Not only does he lock up, board up, and use a keycard to block access to his basement and hide his DarkSecret[[note]]and in the pre-Alpha, Pre-Alpha, use a keypad[[/note]], but he sets up {{Bear Trap}}s and motion detectors all over his house just to make sure no one finds out. If ''that's'' not enough, in Alpha 1, he has he's flooded a room on the second floor, floor and has a tiny robotic shark there to attack intruders. In Alpha 2, he boards up the room that contains the keycard and carries the key to the workshop (where the crowbar is located) on him. In Alpha 4, he keeps the keycard hidden in a block of ice in his refrigerator, refrigerator - so even if someone found it, they would they'd have to melt the ice to get it. He also places the generator to the fridge at on the top floor of his house, and he keeps the crowbar hooked up to electrical wires, so that a person couldn't pick it up with their bare hands while it was still hot.



* TheDreaded: The protagonist frequently has nightmares about him and it's implied that [[spoiler:being kidnapped by The Neighbor in Act 1 and 2]] traumatized him.

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* TheDreaded: The protagonist frequently has nightmares about him him, and it's implied that [[spoiler:being kidnapped by The Neighbor in Act 1 and 2]] traumatized him.was extremely traumatizing.



* {{Flanderization}}: In the first two alphas (pre- and Alpha 1), empty milk cartons could be found in his garbage can outside his house, and he had a single milk carton out on his dinner table with some food in his kitchen. In Alphas 2 and 3, his kitchen is littered with empty milk cartons, and in Alpha 2, he could be seen chugging directly from the gallon, which you could [[TamperingWithFoodAndDrink poison to knock him out]]. In Alpha 4, this is dialed back a bit. While his kitchen isn't littered with them, he does have a few out with two more in the fridge, and several others can be found by [=TVs=] throughout his house.
* FreakInTheAttic: He ends up on the receiving end of this in ''Hello Neighbor 2''. Having been trapped by The Guest in its attic.
* GeniusBruiser: On the Brain side, the Neighbor is deceptively good at strategy by placing various traps, cameras, and motion detectors to prevent you from snooping around from the same path. He can even improvise in a few milliseconds to catch you and built a [[spoiler:robotic shark]] to secure his house. But the biggest hint to show how smart he really is are the MANY puzzles to solve if you want to get the items required to open the CreepyBasement. The novels also reveal he was an extremely skilled theme park designer who built many highly innovated things for the parks including robot vendors. On the Brawn side, he is strong enough to forcibly open doors in 2-3 kicks, fast enough (though his exact speed depends on the build of the game) to chase you for minutes, and agile enough to jump through his own windows.

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* {{Flanderization}}: In the first two alphas (pre- (Pre-Alpha and Alpha 1), empty milk cartons could be found in his garbage can outside his house, and he had a single milk carton out on his dinner table with some food in his kitchen. In Alphas 2 and 3, his kitchen is was littered with empty milk cartons, and in Alpha 2, he could be seen chugging directly from the gallon, which you could [[TamperingWithFoodAndDrink poison to knock him out]]. In Alpha 4, this is was dialed back a bit. While his kitchen isn't littered with them, he does have a few out with two more in the fridge, and several others can be found by [=TVs=] throughout his house.
* FreakInTheAttic: He ends up on the receiving end of this in ''Hello Neighbor 2''. Having 2'', having been trapped by The Guest in its attic.
* GeniusBruiser: On the Brain side, the The Neighbor is deceptively good at strategy by placing various traps, cameras, and motion detectors to prevent you from snooping around from the same path. He can even improvise in a few milliseconds to catch you you, and built a [[spoiler:robotic shark]] to secure his house. But the biggest hint to show how smart he really is are the MANY ''many'' puzzles to solve if you want to get the items required to open the CreepyBasement. The novels also reveal he was an extremely skilled theme park designer who built many highly innovated things for the parks innovative things, including robot vendors. On the Brawn side, he is he's strong enough to forcibly open doors in 2-3 kicks, fast enough (though his exact speed depends on the build of the game) to chase you for minutes, and agile enough to jump through his own windows.



* LightningBruiser: Though he ran at a normal speed in the pre-Alpha [[MightyGlacier and quite slower in the Alpha 1]], the Neighbor runs at an incredible speed in Alpha 2, much faster than the player at max speed, and he won't give up the chase until you go back across the street. Though you can temporarily slow him down by throwing something at him or stun him with fireworks, the only thing that can slow him down continuously is the pellet rifle in the shed. He's not ''quite'' as fast in Alphas 3 and 4, but he's still much faster than in the first two. In these alphas, you are only ''slightly'' faster than him.
* LuxuryPrisonSuite: [[spoiler:He keeps a kidnapped child (his own son) in colourful underground rooms filled with toys and pictures of the outside world. By Act 2, he's keeping the protagonist in one as well.]]
* ManlyTears: Sobs with his face in his hands in a dream sequence depicting a car crash which killed his wife.

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* LightningBruiser: Though he ran at a normal speed in the pre-Alpha Pre-Alpha [[MightyGlacier and quite slower in the Alpha 1]], the Neighbor runs at an incredible speed in Alpha 2, much faster than the player even at max their maximum speed, and he won't give up the chase until you go back across the street. Though you can temporarily slow him down by throwing something at him or stun him with fireworks, the only thing that can slow him down continuously is the pellet rifle in the shed. He's not ''quite'' as fast in Alphas 3 and 4, but he's still much faster than in the first two. In these alphas, you are the player is only ''slightly'' faster than him.
* LuxuryPrisonSuite: [[spoiler:He keeps a kidnapped child (his own son) in colourful colorful underground rooms filled with toys and pictures of the outside world. By Act 2, he's keeping the protagonist in one as well.]]
* ManlyTears: Sobs Sobs, with his face in his hands in hands, during a dream sequence depicting a car crash which killed his wife.



* MyGodWhatHaveIDone: During the finale, there's a brief moment where he can be seen [[spoiler:crying in front of one of the posters featuring the missing children; [[ItsAllMyFault he likely feels responsible for the death of the girl]]]].

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* MyGodWhatHaveIDone: During the finale, there's a brief moment where he can be seen [[spoiler:crying in front of one of the posters featuring the missing children; [[ItsAllMyFault he likely feels responsible for the death of the girl]]]].girl, his daughter]]]].



* OffscreenVillainDarkMatter: While it is never made explicit, he must be very rich in order to be able to afford all of the stuff he uses to keep the player out. In the pre-Alpha alone, he is able to afford a keycard lock, a numberpad lock, and a bunch of boards, motion detectors, and bear traps. To say nothing of the gigantic house he has in later versions.
* RidiculouslyAverageGuy: When not chasing the player, he is doing basic housework (washing the dishes, gardening, crafting/repairing his car...) or simply passing the time (drinking milk, taking a nap, watching TV...). If we weren't trying to know his DarkSecret, he would act perfectly normal.
* SilentAntagonist: In the final game, he says "Hey" in a dream sequence. Apart from that, he does not speak at all.

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* OffscreenVillainDarkMatter: While it is never made explicit, he must be very rich in order to be able to afford all of the stuff he uses to keep the player out. In the pre-Alpha Pre-Alpha alone, he is he's able to afford a keycard lock, a numberpad lock, and a bunch of boards, motion detectors, and bear traps. To traps -- to say nothing of the gigantic house he has in later versions.
* RidiculouslyAverageGuy: When not chasing the player, he is he's doing basic housework (washing the dishes, gardening, crafting/repairing his car...) or simply passing the time (drinking milk, taking a nap, watching TV...). If we weren't trying to know his DarkSecret, he would act perfectly normal.
* SilentAntagonist: In the final game, he says "Hey" "hey" in a dream sequence. Apart from that, he does not doesn't speak at all.



* WhatHappenedToTheMouse: By the time the player [[spoiler:returns to his old neighbourhood, The Neighbor's house is a burnt-down wreck and there's no hint as to what happened to him during the years between Acts 2 and 3, nor after the main game.]]

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* WhatHappenedToTheMouse: By the time the player [[spoiler:returns to his old neighbourhood, neighborhood, The Neighbor's house is a burnt-down wreck and there's no hint as to what happened to him during the years between Acts 2 and 3, nor after the main game.]]



* MaybeMagicMaybeMundane: It’s not clear if it's real or [[spoiler:a figment of the protagonist and Neighbor’s imaginations]].

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* MaybeMagicMaybeMundane: It’s not clear if it's real or [[spoiler:a figment of the protagonist and The Neighbor’s imaginations]].



* AmbiguouslyHuman: It's not made clear whether The Guest is simply a human wearing a hood and beak mask or something else entirely. The creature appears to emit clicking noises for some strange reason when on the move in addition to having [[CharlesAtlasSuperpower almost superhuman strength]] and being able to crawl up walls like a spider. [[spoiler:The books ''The Raven Brooks Disaster'' and ''Reset Day'' reveal it isn't human.]]
* AmbiguouslyRelated: It may or may not Peterson in a disguise as he is seen throwing the Guest's clothes into a fireplace at end of the ''Hello Neighbor 2'' announcement trailer. At the same time however, Peterson is apparently held captive by The Guest in its attic. [[spoiler:''Reset Day'' reveals that the Guest is possessing Peterson.]]
* ArtificialStupidity: Suffers from this unintentionally in the early alphas of ''Hello Neighbor 2'' due to unforeseen glitches and bugs.

to:

* AmbiguouslyHuman: It's not made clear whether The Guest is simply a human wearing a hood and beak mask or something else entirely. The creature appears to emit clicking noises for some strange reason when on the move move, in addition to having [[CharlesAtlasSuperpower almost superhuman strength]] and being able to crawl up walls like a spider. [[spoiler:The books ''The Raven Brooks Disaster'' and ''Reset Day'' reveal it isn't human.]]
* AmbiguouslyRelated: It may or may not be Peterson (The Neighbor) in a disguise disguise, as he is he;s seen throwing the Guest's clothes into a fireplace at end of the ''Hello Neighbor 2'' announcement trailer. At the same time however, Peterson is apparently held captive by The Guest in its attic. [[spoiler:''Reset Day'' reveals that the The Guest is possessing Peterson.]]
* ArtificialStupidity: Suffers from this unintentionally in the early alphas of ''Hello Neighbor 2'' 2'', due to unforeseen glitches and bugs.



* DontLookAtMe: In ''Hello Guest'', it runs away from Quentin and Beatrix should they spot it but will still pursue them if they aren't looking at it.

to:

* DontLookAtMe: In ''Hello Guest'', it runs away from Quentin and Beatrix should they spot it it, but will still pursue them if they aren't looking at it.



* GeniusBruiser: Just like the Neighbor before it. On the 'Brain' end of the spectrum, it can find and get rid of the player's security cameras as well as force its way through any doors they've locked with a power saw in addition to being able to [[MasterOfUnlocking pick locks]] ''[[MasterOfUnlocking with a single finger]]''. On the 'Brawn' end, It can easily throw the player a long distance should they get caught.
* ItIsDehumanizing: It's consistently referred to as 'It' or 'The creature' in the promotional material as opposed to 'He' or 'Him'.
* LightningBruiser: Much like The Neighbor, It's ''much'' faster then the player is and they're only able to slightly outrun it while sprinting.

to:

* GeniusBruiser: Just like the The Neighbor before it. On the 'Brain' end of the spectrum, it can find and get rid of the player's security cameras as well as force its way through any doors they've locked with a power saw in addition to being able to [[MasterOfUnlocking pick locks]] ''[[MasterOfUnlocking with a single finger]]''. On the 'Brawn' end, It it can easily throw the player a long distance should they get caught.
* ItIsDehumanizing: It's consistently referred to as 'It' or 'The creature' Creature' in the promotional material material, as opposed to 'He' or 'Him'.
* LightningBruiser: Much like The Neighbor, It's ''much'' faster then the player is and ,and they're only able to slightly outrun it while sprinting.



* TopHeavyGuy: Similarly to The Neighbor, its upper half looks beefy but it has rather spindly legs.

to:

* TopHeavyGuy: Similarly to The Neighbor, its upper half looks beefy beefy, but it has rather spindly legs.



* CainAndAbel: [[spoiler:An interpretation of the dream sequences is that the boy and girl are the Neighbor's children, and that the boy pushed the girl to her death. The prequel game ''Hide and Seek'', and the novels subvert this by revealing it was an accident.]]

to:

* CainAndAbel: [[spoiler:An interpretation of the dream sequences is that the boy and girl are the Neighbor's children, and that the boy pushed the girl to her death. The prequel game ''Hide and Seek'', and the novels novels, subvert this by revealing it was an accident.]]
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* BigBad: Of ''Hello Neighbor 2'' [[spoilers:and possibly the series as a whole]].

to:

* BigBad: Of ''Hello Neighbor 2'' [[spoilers:and [[spoiler:and possibly the series as a whole]].
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* AmbiguouslyHuman: It's not made clear whether The Guest is simply a human wearing a hood and beak mask or something else entirely. The creature appears to emit clicking noises for some strange reason when on the move in addition to having [[CharlesAtlasSuperpower almost superhuman strength]] and being able to crawl up walls like a spider. [[spoiler:The books ''The Raven Brooks Disaster'' and ''Reset Day'' reveal he isn't human.]]

to:

* AmbiguouslyHuman: It's not made clear whether The Guest is simply a human wearing a hood and beak mask or something else entirely. The creature appears to emit clicking noises for some strange reason when on the move in addition to having [[CharlesAtlasSuperpower almost superhuman strength]] and being able to crawl up walls like a spider. [[spoiler:The books ''The Raven Brooks Disaster'' and ''Reset Day'' reveal he it isn't human.]]



* BigBad: Of ''Hello Neighbor 2''.
* DontLookAtMe: In ''Hello Guest'', It runs away from Quentin and Beatrix should they spot it but will still pursue them if they aren't looking at it.

to:

* BigBad: Of ''Hello Neighbor 2''.
2'' [[spoilers:and possibly the series as a whole]].
* DontLookAtMe: In ''Hello Guest'', It it runs away from Quentin and Beatrix should they spot it but will still pursue them if they aren't looking at it.



* GeniusBruiser: Just like the Neighbor before it. On the 'Brain' end of the spectrum, It can find and get rid of the player's security cameras as well as force its way through any doors they've locked with a power saw in addition to being able to [[MasterOfUnlocking pick locks]] ''[[MasterOfUnlocking with a single finger]]''. On the 'Brawn' end, It can easily throw the player a long distance should they get caught.

to:

* GeniusBruiser: Just like the Neighbor before it. On the 'Brain' end of the spectrum, It it can find and get rid of the player's security cameras as well as force its way through any doors they've locked with a power saw in addition to being able to [[MasterOfUnlocking pick locks]] ''[[MasterOfUnlocking with a single finger]]''. On the 'Brawn' end, It can easily throw the player a long distance should they get caught.
Is there an issue? Send a MessageReason:
None


* AmbiguouslyHuman: It's not made clear whether The Guest is simply a human wearing a hood and beak mask or something else entirely. The creature appears to emit clicking noises for some strange reason when on the move in addition to having [[CharlesAtlasSuperpower almost superhuman strength]] and being able to crawl up walls like a spider.
* AmbiguouslyRelated: It may or may not be The Neighbor in a disguise as he is seen throwing the Guest's clothes into a fireplace at end of the ''Hello Neighbor 2'' announcement trailer. At the same time however, The Neighbor is apparently held captive by The Guest in its attic.

to:

* AmbiguouslyHuman: It's not made clear whether The Guest is simply a human wearing a hood and beak mask or something else entirely. The creature appears to emit clicking noises for some strange reason when on the move in addition to having [[CharlesAtlasSuperpower almost superhuman strength]] and being able to crawl up walls like a spider.
spider. [[spoiler:The books ''The Raven Brooks Disaster'' and ''Reset Day'' reveal he isn't human.]]
* AmbiguouslyRelated: It may or may not be The Neighbor Peterson in a disguise as he is seen throwing the Guest's clothes into a fireplace at end of the ''Hello Neighbor 2'' announcement trailer. At the same time however, The Neighbor Peterson is apparently held captive by The Guest in its attic.attic. [[spoiler:''Reset Day'' reveals that the Guest is possessing Peterson.]]
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Added DiffLines:

* TroubledFetalPosition: In the official game, he curls up on the couch in a fetal position when he remembers being trapped in his neighbor’s house.
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Added DiffLines:

[[quoteright:179:https://static.tvtropes.org/pmwiki/pub/images/nicky_roth.png]]
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[[folder:The Player [[spoiler:Nicky Roth]]]]

to:

[[folder:The Player [[spoiler:Nicky Roth]]]]Protagonist [[spoiler:(Nicky Roth)]]]]



A normal person who, a child, moves into the suburbs only to find that his new neighbor is rather... suspicious, to say the least. He then decides to explore the Neighbor's house in order to find out more about him and break into his basement.

to:

A normal person who, a child, moves into the suburbs only to find that his new neighbor is rather... suspicious, to say the least. He then decides to explore the The Neighbor's house in order to find out more about him and break into his basement.



* BattleInTheCenterOfTheMind: [[spoiler:Act 3]] wherein the player must make peace with the memory of [[spoiler:being kidnapped by the Neighbor]].

to:

* BattleInTheCenterOfTheMind: [[spoiler:Act 3]] wherein the player must make peace with the memory of [[spoiler:being kidnapped by the The Neighbor]].



* DreamingOfTimesGoneBy: Being caught by the neighbor in the game gives you the opportunity to have dream sequences which seem, through symbolism and playable cutscenes, to exposit on the neighbor's backstory.

to:

* DreamingOfTimesGoneBy: Being caught by the The neighbor in the game gives you the opportunity to have dream sequences which seem, through symbolism and playable cutscenes, to exposit on the The neighbor's backstory.



* GuileHero: Cannot fight back against the Neighbor (except after playing a mini-game in Act 3) and so relies on trickery and stealth to explore the house and solve the Neighbor's puzzles.

to:

* GuileHero: Cannot fight back against the The Neighbor (except after playing a mini-game in Act 3) and so relies on trickery and stealth to explore the house and solve the Neighbor's puzzles.



* KleptomaniacHero: Pretty much everything he uses in the game, he took from the Neighbor's house.

to:

* KleptomaniacHero: Pretty much everything he uses in the game, he took from the The Neighbor's house.



* ThePeepingTom: A nonsexual example. He spies on his neighbor and waits for him to leave so he can break in the house and find out what he’s keeping in his basement.
* ProperlyParanoid: Genuinely believes their neighbor is up to something due to the way he locked off his basement, although the way the Neighbor chases and throws him out of the house, along with what you hear in the basement, you get the feeling he wasn't too far off.
* ScrewThisImOutOfHere: When he got old enough to do so, the player decided to put as much distance between him and the Neighbor as possible and only comes back to his childhood home because he can no longer afford to pay the rent of his apartment in a faraway city.
%%* TamperingWithFoodAndDrink: In Alpha 2, he can knock out the Neighbor by poisoning his milk with sleeping pills.

to:

* ThePeepingTom: A nonsexual example. He spies on his neighbor and waits for him to leave so he can break in the house and find out what he’s he's keeping in his basement.
* ProperlyParanoid: Genuinely believes their neighbor is up to something due to the way he locked off his basement, although the way the The Neighbor chases and throws him out of the house, along with what you hear in the basement, you get the feeling he wasn't too far off.
* ScrewThisImOutOfHere: When he got old enough to do so, the player decided to put as much distance between him and the The Neighbor as possible and only comes back to his childhood home because he can no longer afford to pay the rent of his apartment in a faraway city.
%%* TamperingWithFoodAndDrink: In Alpha 2, he can knock out the The Neighbor by poisoning his milk with sleeping pills.



* TookALevelInBadass: Completing one of the minigames introduced in Alpha 4 will give him the ability to fight back against the Neighbor, such as pushing him down/breaking free once per chase.

to:

* TookALevelInBadass: Completing one of the minigames introduced in Alpha 4 will give him the ability to fight back against the The Neighbor, such as pushing him down/breaking free once per chase.






* AmbiguouslyGay: Pre-Alpha, anyway. One of the pictures you can find inside the Pre-Alpha house depicts the neighbor apparently kissing another man on the cheek. It's unclear whether he was intended to be a lover, a relative (judging by the fact they look similar), or something else entirely.

to:

* AmbiguouslyGay: Pre-Alpha, anyway. One of the pictures you can find inside the Pre-Alpha house depicts the neighbor him apparently kissing another man on the cheek. It's unclear whether he was intended to be a lover, a relative (judging by the fact they look similar), or something else entirely.



* AntiVillain: He has a tragic backstory, having [[spoiler:lost his wife and than his daughter and having to keep his son locked up so he does not go to prison for manslaughter]]. He is also not a murderer, never killing the protagonist no matter what he does or how close he comes to finding his secret.

to:

* AntiVillain: He has a tragic backstory, having [[spoiler:lost his wife and than then his daughter and having to keep his son locked up so he does not go to prison for manslaughter]]. He is also not a murderer, never killing the protagonist no matter what he does or how close he comes to finding his secret.



* BadassMustache: Not only is the Neighbor quite in shape (strong enough to smash open doors in 1-2 kicks, fast enough to catch you, and agile enough to jump into the windows), he is also smart and resourceful (the base of the game is that he learns from your mistakes and will adapt) and skilled enough to craft various traps and puzzles to makes his basement impenetrable.

to:

* BadassMustache: Not only is the The Neighbor quite in shape (strong enough to smash open doors in 1-2 kicks, fast enough to catch you, and agile enough to jump into the through windows), he is also smart and resourceful (the base of the game is that he learns from your mistakes and will adapt) and skilled enough to craft various traps and puzzles to makes his basement impenetrable.



* BigBad: He’s the one that chases you around and keeps [[spoiler:his own son, who had killed his daughter]] in his basement.

to:

* BigBad: He’s He's the one that chases you around and keeps [[spoiler:his own son, who had killed his daughter]] in his basement.



* TheDreaded: The protagonist frequently has nightmares about him and it's implied that [[spoiler:being kidnapped by the Neighbor in Act 1 and 2]] traumatized him.

to:

* TheDreaded: The protagonist frequently has nightmares about him and it's implied that [[spoiler:being kidnapped by the The Neighbor in Act 1 and 2]] traumatized him.



* FreakInTheAttic: He ends up on the receiving end of this in ''Hello Neighbor 2''. Having been trapped by The Guest in it's attic.
* GeniusBruiser: On the Brain side, the Neighbor is deceptively good at strategy by placing various traps, cameras, and motion detectors to prevent you from snooping around from the same path. He can even improvise in a few milliseconds to catch you and built a [[spoiler:robotic shark]] to secure his house. But the biggest hint to show how smart he really is are the MANY puzzles to solve if you want to get the items required to open the CreepyBasement. The novels also reveal he was an extremely skilled theme park designer who built many highly innovated things for the parks including robot vendors. On the Brawn side, he is strong enough to demolish doors in 2-3 kicks, fast enough (though his exact speed depends on the build of the game) to chase you for minutes, and agile enough to jump through his own windows.

to:

* FreakInTheAttic: He ends up on the receiving end of this in ''Hello Neighbor 2''. Having been trapped by The Guest in it's its attic.
* GeniusBruiser: On the Brain side, the Neighbor is deceptively good at strategy by placing various traps, cameras, and motion detectors to prevent you from snooping around from the same path. He can even improvise in a few milliseconds to catch you and built a [[spoiler:robotic shark]] to secure his house. But the biggest hint to show how smart he really is are the MANY puzzles to solve if you want to get the items required to open the CreepyBasement. The novels also reveal he was an extremely skilled theme park designer who built many highly innovated things for the parks including robot vendors. On the Brawn side, he is strong enough to demolish forcibly open doors in 2-3 kicks, fast enough (though his exact speed depends on the build of the game) to chase you for minutes, and agile enough to jump through his own windows.



* MyGodWhatHaveIDone: During the finale, there's a brief moment where he can be seen [[spoiler:crying in front of one of the posters featuring the missing children; he likely feels responsible for the death of the girl]].

to:

* MyGodWhatHaveIDone: During the finale, there's a brief moment where he can be seen [[spoiler:crying in front of one of the posters featuring the missing children; [[ItsAllMyFault he likely feels responsible for the death of the girl]].girl]]]].



* SpellMyNameWithAThe: It's always 'the' Neighbor.

to:

* SpellMyNameWithAThe: It's always 'the' 'The' Neighbor.



* TragicVillain: according to the novels, [[spoiler:he lost his wife in a car accident and, sometime after that, his son (the missing boy) pushed his daughter (the missing girl) to her death. He keeps the boy locked in his basement rather than turning him in to the police, and imprisons the protagonist because he knows too much]].
* WhatHappenedToTheMouse: By the time the player [[spoiler:returns to his old neighbourhood, the Neighbor's house is a burnt-down wreck and there's no hint as to what happened to him during the years between Acts 2 and 3, nor after the main game.]]

to:

* TragicVillain: according to the novels, [[spoiler:he lost his wife in a car accident and, sometime after that, his son (the missing boy) pushed his daughter (the missing girl) to her death. He keeps the boy locked in his basement rather than turning him in to the police, and imprisons the protagonist because he knows too much]].
HeKnowsTooMuch]].
* WhatHappenedToTheMouse: By the time the player [[spoiler:returns to his old neighbourhood, the The Neighbor's house is a burnt-down wreck and there's no hint as to what happened to him during the years between Acts 2 and 3, nor after the main game.]]



* FinalBoss: [[spoiler:In the final game, it's fought after the Neighbor.]]
* GreaterScopeVillain: [[spoiler:Implied to play this role to the Neighbor, though how is unclear]].

to:

* FinalBoss: [[spoiler:In the final game, it's fought after the The Neighbor.]]
* GreaterScopeVillain: [[spoiler:Implied to play this role to the The Neighbor, though how is unclear]].



* MaybeMagicMaybeMundane: It’s not clear if it’s real or [[spoiler:a figment of the protagonist and Neighbor’s imaginations]].

to:

* MaybeMagicMaybeMundane: It’s not clear if it’s it's real or [[spoiler:a figment of the protagonist and Neighbor’s imaginations]].



* AmbiguouslyRelated: It may or may not be the Neighbor in a disguise as he is seen throwing the Guest's clothes into a fireplace at end of the ''Hello Neighbor 2'' announcement trailer. At the same time however, The Neighbor is apparently held captive by The Guest in it's attic.

to:

* AmbiguouslyRelated: It may or may not be the The Neighbor in a disguise as he is seen throwing the Guest's clothes into a fireplace at end of the ''Hello Neighbor 2'' announcement trailer. At the same time however, The Neighbor is apparently held captive by The Guest in it's its attic.



* GeniusBruiser: Just like the Neighbor before it. On the 'Brain' end of the spectrum, It can find and get rid of the player's security cameras as well as force it's way through any doors they've locked with a power saw in addition to being able to [[MasterOfUnlocking pick locks]] ''[[MasterOfUnlocking with a single finger]]''. On the 'Brawn' end, It can easily throw the player a long distance should they get caught.

to:

* GeniusBruiser: Just like the Neighbor before it. On the 'Brain' end of the spectrum, It can find and get rid of the player's security cameras as well as force it's its way through any doors they've locked with a power saw in addition to being able to [[MasterOfUnlocking pick locks]] ''[[MasterOfUnlocking with a single finger]]''. On the 'Brawn' end, It can easily throw the player a long distance should they get caught.



* LightningBruiser: Much like the Neighbor, It's ''much'' faster then the player is and they're only able to slightly outrun it while sprinting.

to:

* LightningBruiser: Much like the The Neighbor, It's ''much'' faster then the player is and they're only able to slightly outrun it while sprinting.



* TopHeavyGuy: Similarly to the Neighbor, It's upper half looks beefy but it has rather spindly legs.

to:

* TopHeavyGuy: Similarly to the The Neighbor, It's its upper half looks beefy but it has rather spindly legs.






[[spoiler: ''Hide and Seek'' and the prequel novels reveal that they are the Neighbor's children, Aaron and Mya]].

to:

[[spoiler: ''Hide [[spoiler:''Hide and Seek'' and the prequel novels reveal that they are the Neighbor's children, Aaron and Mya]].
Mya]].



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