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* WarmUpBoss: The Guard Scorpion is the first enemy met that requires the player to think about their moves, but, unless they fall into the Tail Laser trap, won't be hard; it has the second-lowest HP total for major boss enemies after Rufus.

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* WarmUpBoss: The Guard Scorpion is the first enemy met that requires the player to think about their moves, but, unless they fall into the Tail Laser trap, won't be hard; it has the second-lowest HP total for major boss enemies after Rufus.Rufus, and Rufus both casts Barrier at the start of his fight and has Dark Nation backing him up.

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Per TRS, Bonus Boss was split


* BonusBoss: The Proud Clod can be fought again as the final opponent in the toughest Battle Arena challenge in the Gold Saucer.


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* OptionalBoss: The Proud Clod can be fought again as the final opponent in the toughest Battle Arena challenge in the Gold Saucer.
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* DamageSpongeBoss: Proud Clod's attacks aren't very powerful for such a late-game boss, but it has a big ol' stack of hit points.
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* BackStab: Air Buster is coded to take more damage from back attacks than normal (5x instead of 2x) to add emphasis to the mechanic for new players.
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!![[center:'''Navigation''' [[Characters/FinalFantasyVII Main]] | [[Characters/FinalFantasyVIIPlayableCharacters Playable Characters]] ([[Characters/FinalFantasyVIICloudStrife Cloud Strife]]) | [[Characters/FinalFantasyVIIShinraInc Shinra Inc]] | [[Characters/FinalFantasyVIISOLDIER SOLDIER]] ([[Characters/FinalFantasyVIISephiroth Sephiroth]]) | [[Characters/FinalFantasyVIIDeepground Deepground]] | [[Characters/FinalFantasyVIIOtherAntagonists Other Antagonists]] | [[Characters/FinalFantasyVIIOtherCharacters Other Characters]] | Bosses ]]

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!![[center:'''Navigation''' [[Characters/FinalFantasyVII Main]] | [[Characters/FinalFantasyVIIPlayableCharacters Playable Characters]] ([[Characters/FinalFantasyVIICloudStrife Cloud Strife]]) | [[Characters/FinalFantasyVIIShinraInc Shinra Inc]] | [[Characters/FinalFantasyVIISOLDIER SOLDIER]] ([[Characters/FinalFantasyVIISephiroth Sephiroth]]) | [[Characters/FinalFantasyVIIDeepground Deepground]] | [[Characters/FinalFantasyVIIOtherAntagonists Other Antagonists]] | [[Characters/FinalFantasyVIIOtherCharacters Other Characters]] | Bosses ]]
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!![[center:'''Navigation''' [[Characters/FinalFantasyVII Main]] | [[Characters/FinalFantasyVIIPlayableCharacters Playable Characters]] | [[Characters/FinalFantasyVIIShinraInc Shinra Inc]] | [[Characters/FinalFantasyVIISOLDIER SOLDIER]] ([[Characters/FinalFantasyVIISephiroth Sephiroth]]) | [[Characters/FinalFantasyVIIDeepground Deepground]] | [[Characters/FinalFantasyVIIOtherAntagonists Other Antagonists]] | [[Characters/FinalFantasyVIIOtherCharacters Other Characters]] | Bosses ]]

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!![[center:'''Navigation''' [[Characters/FinalFantasyVII Main]] | [[Characters/FinalFantasyVIIPlayableCharacters Playable Characters]] ([[Characters/FinalFantasyVIICloudStrife Cloud Strife]]) | [[Characters/FinalFantasyVIIShinraInc Shinra Inc]] | [[Characters/FinalFantasyVIISOLDIER SOLDIER]] ([[Characters/FinalFantasyVIISephiroth Sephiroth]]) | [[Characters/FinalFantasyVIIDeepground Deepground]] | [[Characters/FinalFantasyVIIOtherAntagonists Other Antagonists]] | [[Characters/FinalFantasyVIIOtherCharacters Other Characters]] | Bosses ]]
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* DubNameChange: Abzu in the original Japanese, named after the primeval sea below the underworld and earth in Mesopotamian religion. Its name is changed to Abzu in the remake.
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!![[center:'''Navigation''' [[Characters/FinalFantasyVII Main]] | [[Characters/FinalFantasyVIIPlayableCharacters Playable Characters]] | [[Characters/FinalFantasyVIIShinraInc Shinra Inc]] | [[Characters/FinalFantasyVIISOLDIER SOLDIER]] | [[Characters/FinalFantasyVIIDeepground Deepground]] | [[Characters/FinalFantasyVIIOtherAntagonists Other Antagonists]] | [[Characters/FinalFantasyVIIOtherCharacters Other Characters]] | Bosses ]]

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!![[center:'''Navigation''' [[Characters/FinalFantasyVII Main]] | [[Characters/FinalFantasyVIIPlayableCharacters Playable Characters]] | [[Characters/FinalFantasyVIIShinraInc Shinra Inc]] | [[Characters/FinalFantasyVIISOLDIER SOLDIER]] ([[Characters/FinalFantasyVIISephiroth Sephiroth]]) | [[Characters/FinalFantasyVIIDeepground Deepground]] | [[Characters/FinalFantasyVIIOtherAntagonists Other Antagonists]] | [[Characters/FinalFantasyVIIOtherCharacters Other Characters]] | Bosses ]]
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* BreatherBoss: Don't let its tremendous size, high HP count, and multiple bodily targets fool you - this guy's a piece of cake. It has very few attacks, none of which do much damage, and its most powerful move is telegraphed far before it can be unleashed. This trope is somewhat justified as this battle as sandwitched between one of the game's most notoriously ''difficult'' bosses, and the final stretch of the game.
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* BreatherBoss: Don't let its tremendous size, high HP count, and multiple bodily targets fool you - this guy's a piece of cake. It has very few attacks, none of which do much damage, and its most powerful move is telegraphed far before it can be unleashed. This trope is somewhat justified as this battle as sandwitched between one of the game's most notoriously ''difficult'' bosses, and the final stretch of the game.
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* BeamSpam: The only attack the main body has, and the only one if can use after its arms are destroyed, is Lapis Laser, which is a sweeping blade attack that appears the same as the Guard Scorpion and Jenova-BIRTH; using [=MBarrier=] cuts this beam's 1,500 point damage in half.

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* BeamSpam: The only attack the main body has, and the only one if it can use after its arms are destroyed, is Lapis Laser, which is a sweeping blade attack that appears the same as the Guard Scorpion and Jenova-BIRTH; using [=MBarrier=] cuts this beam's 1,500 point damage in half.
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* TacticalSuicideBoss: His main attack actually harms him more than Cloud, Aerith, and Tifa.
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* ReviveKillsZombie: You can easily kill him by using X-Potion.

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* ReviveKillsZombie: You can easily kill him by using X-Potion.an X-Potion or an Revive Materia.
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I think that's a shoehorn.


* DualBoss: Kind of; it has two pilots who are noteworthy antagonists throughout the game.
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Looks like misuse per this Trope Repair Shop thread.


* DamageSpongeBoss: This thing has the second-highest health total of any singular non-bonus boss opponent in the game after Safer-Sephiroth (the Proud Clod's health approaches 70,000 hit points), Plus there's the Jamar Armor on it.

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If it doesn't fit, remove it.


* DamageSpongeBoss: This thing has the second-highest health total of any singular non-bonus boss opponent in the game after Safer-Sephiroth (the Proud Clod's health approaches 70,000 hit points.) Plus there's the Jamar Armor on it.

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* DamageSpongeBoss: This thing has the second-highest health total of any singular non-bonus boss opponent in the game after Safer-Sephiroth (the Proud Clod's health approaches 70,000 hit points.) points), Plus there's the Jamar Armor on it.


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* VehicularAssault: The mandatory boss fight with the Proud Clod manned robot in Midgar has Heidegger and Scarlet in control of the machine, which ambushes AVALANCHE when they emerge from the train tunnels near the Sister Ray cannon and where Cloud first met Aerith.
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* VehicularAssault: Motor Ball barrels in from behind at the end of the motorcycle chase and both inflicts damage both on the truck and "Back Attacks" the team when the boss fight proper starts up (attempt to run to get Cloud and Co to turn around and minimize damage). Any damage taken during the bike chase is factored into the fight when it starts, and the team's lineup is reversed.

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* VehicularAssault: Motor Ball barrels in from behind at the end of the motorcycle chase and both inflicts damage both on the truck plus Cloud and "Back Attacks" the team when the boss fight proper starts up (attempt to run to get Cloud and Co to turn around and minimize damage). Any damage taken during the bike chase is factored into the fight when it starts, and the team's lineup is reversed.
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The Vehicular Assault is on the main page under Boss Battle.

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* WarmupBoss: Much like the Guard Scorpion, Airbuster is a bit of a pushover (you now have three characters and are surrounding the boss, meaning someone can hit it from behind and do more damage; this is the one boss in the game to be in the "Side Attack" battle stance where it's sandwiched between the fighters).


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* VehicularAssault: Motor Ball barrels in from behind at the end of the motorcycle chase and both inflicts damage both on the truck and "Back Attacks" the team when the boss fight proper starts up (attempt to run to get Cloud and Co to turn around and minimize damage). Any damage taken during the bike chase is factored into the fight when it starts, and the team's lineup is reversed.
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!![[center:'''Navigation''' [[Characters/FinalFantasyVII Main]] | [[Characters/FinalFantasyVIIPlayableCharacters Playable Characters]] | [[Characters/FinalFantasyVIIShinraInc Shinra Inc]] | [[Characters/FinalFantasyVIISOLDIER SOLDIER]] | [[Characters/FinalFantasyVIIDeepground Deepground]] | [[Characters/FinalFantasyVIIOtherAntagonists Other Antagonists]] | [[Characters/FinalFantasyVIIOtherCharacters Other Characters]] | [[Characters/FinalFantasyVIIBosses Bosses]] ]]

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!![[center:'''Navigation''' [[Characters/FinalFantasyVII Main]] | [[Characters/FinalFantasyVIIPlayableCharacters Playable Characters]] | [[Characters/FinalFantasyVIIShinraInc Shinra Inc]] | [[Characters/FinalFantasyVIISOLDIER SOLDIER]] | [[Characters/FinalFantasyVIIDeepground Deepground]] | [[Characters/FinalFantasyVIIOtherAntagonists Other Antagonists]] | [[Characters/FinalFantasyVIIOtherCharacters Other Characters]] | [[Characters/FinalFantasyVIIBosses Bosses]] Bosses ]]
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!![[center:'''Navigation''' [[Characters/FinalFantasyVII Main]] | [[Characters/FinalFantasyVIIPlayableCharacters Playable Characters]] | [[Characters/FinalFantasyVIIShinraInc Shinra Inc]] | [[Characters/FinalFantasyVIISOLDIER SOLDIER]] | [[Characters/FinalFantasyVIIDeepground Deepground]] | [[Characters/FinalFantasyVIIOtherAntagonists Other Antagonists]] | [[Characters/FinalFantasyVIIOtherCharacters Other Characters]] | [[Characters/FinalFantasyVIIBosses Bosses]] ]]
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An experimental monster sent by Hojo to destroy the party after they rescue Aerith.

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An experimental monster sent by Hojo to destroy the party fight Cloud, Barret/Tifa, and Red XIII after they rescue Aerith.



* TurnsRed: Both Gunners up their attack power after taking a certain amount of damage; for the Heli Gunner, once it's down to about a quarter of it's health, it puts its guns up and starts spinning; the physical attack it deals here does more damage than the guns.

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* TurnsRed: Both Gunners up their attack power after taking a certain amount of damage; for damage. For the Heli Gunner, once it's down to about a quarter of it's its health, it puts its guns up and starts spinning; the physical attack it deals here does more damage than the guns.

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