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* GuysSmashGirlsShoot: His attack deals splash damage while a Witch deals single-target damage.
to:
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Trope was cut/disambiguated due to cleanup
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* TheArcher: Obviously.
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None
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!!Dark Elixir Troops
[[folder: Minion]]
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/3c5b147ef0ab92488179d4d0a6aa499b.png]]
''"This terror of the skies was born out of Dark Elixir. Undetectable by the Seeking Air Mine, Minions materialize with ease, but are fragile in our world."''
[[folder: Minion]]
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/3c5b147ef0ab92488179d4d0a6aa499b.png]]
''"This terror of the skies was born out of Dark Elixir. Undetectable by the Seeking Air Mine, Minions materialize with ease, but are fragile in our world."''
to:
[[folder: Minion]]
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/3c5b147ef0ab92488179d4d0a6aa499b.png]]
''"This
Changed line(s) 195,197 (click to see context) from:
* GlassCannon: Deals high damage relative to their cost and housing, but very fragile. Beware of Air Bombs and their splash damage.
* PowerUpLetdown: Minions are immune to the Seeking Air Mines because apparently, they are too small to be detected for it. However, considering that Seeking Air Mines deal a huge amount of damage to a single target, it wouldn't really put a dent on the Minion armies. It is most likely given such "immunity" in order to prevent players from just using it to bait out the Air Mines for either their Dragons or Lava Hounds.
* ZergRush: Enough Minions can overwhelm even the most thick anti-air defenses.
* PowerUpLetdown: Minions are immune to the Seeking Air Mines because apparently, they are too small to be detected for it. However, considering that Seeking Air Mines deal a huge amount of damage to a single target, it wouldn't really put a dent on the Minion armies. It is most likely given such "immunity" in order to prevent players from just using it to bait out the Air Mines for either their Dragons or Lava Hounds.
* ZergRush: Enough Minions can overwhelm even the most thick anti-air defenses.
to:
*MightyGlacier: He's not as tanky as something like a Giant or Golem, but he can deal
* ZergRush: Enough Minions can overwhelm even the most thick anti-air defenses.
*MookMaker: His little purple Yetimites jump out of his backpack when he takes damage.
Changed line(s) 201,203 (click to see context) from:
[[folder: Hog Rider]]
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/1f19e10f3a19cd8462ded62c711faba8.png]]
''"Having tamed the fierce leaping hog, the Hog Rider punishes those who hide behind their puny walls! Fueled by Dark Elixir, these warriors have never known defeat!"''
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/1f19e10f3a19cd8462ded62c711faba8.png]]
''"Having tamed the fierce leaping hog, the Hog Rider punishes those who hide behind their puny walls! Fueled by Dark Elixir, these warriors have never known defeat!"''
to:
''"Having tamed
Changed line(s) 205,214 (click to see context) from:
* BreakoutCharacter: The Hog Rider was initially just one of the many Dark Elixir troops and generally not more focused on than other units in promotional works. However, he had a massive surge in popularity due to his promotional short and memetic lines that led to his focus being increased in newer ''Clash'' side material, up to and receiving starring roles in animated shorts more frequently.
* DungeonBypass: Their rides allow them to bypass walls. Combined with their targeting priority on base defenses, they are exceedingly dangerous if left unchecked.
* FullBoarAction: Played straight.
* LargeHam ([[StealthPun heh...]]): The commercials depict him as this.
** ''Did someone say HOG RIDA?!''
** Another commercial depicts him calling for other Hog Riders by yodeling.
** Yet another depicts him and his hog ''riding a piano into battle and singing a song announcing the Clan Wars feature, and living''.
* LightningBruiser: Perhaps the best example in this game. They are tough for their housing cost, are faster and deal higher damage than Giants, and they bypass walls. Casting Rage on a squad of Hog Riders can ''very'' quickly demolish most of your enemy's defenses.
* PluckyComicRelief: His primary role in the commercials.
* VocalDissonance: Looks like a brutish fighter with a Mr. T-like appearance yet has a very high-pitched soft voice. Ironically, his hog has a voice more befitting of his appearance.
* DungeonBypass: Their rides allow them to bypass walls. Combined with their targeting priority on base defenses, they are exceedingly dangerous if left unchecked.
* FullBoarAction: Played straight.
* LargeHam ([[StealthPun heh...]]): The commercials depict him as this.
** ''Did someone say HOG RIDA?!''
** Another commercial depicts him calling for other Hog Riders by yodeling.
** Yet another depicts him and his hog ''riding a piano into battle and singing a song announcing the Clan Wars feature, and living''.
* LightningBruiser: Perhaps the best example in this game. They are tough for their housing cost, are faster and deal higher damage than Giants, and they bypass walls. Casting Rage on a squad of Hog Riders can ''very'' quickly demolish most of your enemy's defenses.
* PluckyComicRelief: His primary role in the commercials.
* VocalDissonance: Looks like a brutish fighter with a Mr. T-like appearance yet has a very high-pitched soft voice. Ironically, his hog has a voice more befitting of his appearance.
to:
* DungeonBypass: Their rides allow them to bypass walls. Combined with their targeting priority on base defenses, they are exceedingly dangerous if left unchecked.
* FullBoarAction: Played straight.
* LargeHam ([[StealthPun heh...]]): The commercials depict him as this.
** ''Did someone say HOG RIDA?!''
** Another commercial depicts him calling for other Hog
** Yet another depicts him and his hog ''riding a piano into battle and singing a song announcing the Clan Wars feature, and living''.
* LightningBruiser: Perhaps the best example in this game. They
*MechanicalAnimals: The dragon being ridden is a
* PluckyComicRelief: His primary role in the commercials.
* VocalDissonance: Looks like a brutish fighter with a Mr. T-like appearance yet has a very high-pitched soft voice. Ironically, his hog has a voice more befitting of his appearance.
Changed line(s) 218,220 (click to see context) from:
[[folder: Valkyrie]]
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/0684e71fff9ef00026e17bfffbef94b4.png]]
''"A master of the two-handed Axe and granted terrible power by Dark Elixir, this glorious warrior crushes enemy troops and buildings with her whirlwind blow!"''
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/0684e71fff9ef00026e17bfffbef94b4.png]]
''"A master of the two-handed Axe and granted terrible power by Dark Elixir, this glorious warrior crushes enemy troops and buildings with her whirlwind blow!"''
to:
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/0684e71fff9ef00026e17bfffbef94b4.png]]
''"A master of
''"Barely controlling her raw magical power, the
Changed line(s) 222,228 (click to see context) from:
* ArtificialBrilliance: During raids on an opponent's base, she will try and find any space between the buildings that she could use her cleave ability on.
* ArtificialStupidity: The main limiter for the hard-hitting, damage-soaking Valkyrie in Clan Castles is that once she is released, she will attack whatever troop is in sight.
* HerdHittingAttack: Deals high areal splash damage, making her lethal against weaker troops.
* LightningBruiser: She is shown to be far more resilient than she looks, cleaves through greater numbers with ease and also moves fast enough to attack other buildings.
* [[OurMonstersAreDifferent Our Valkyries Are Different]] She isn’t shown to be the psychopomp role that valkyries play in Nordic beliefs, being an elixir-spawned troop like any other.
* SpinAttack: How the Valkyrie actually attacks.
* {{Stripperific}}: Wears nothing more than a ChainmailBikini and underwear, yet manages to be even more resilient than both the [[StoneWall Giants]] and the Hog Riders.
* ArtificialStupidity: The main limiter for the hard-hitting, damage-soaking Valkyrie in Clan Castles is that once she is released, she will attack whatever troop is in sight.
* HerdHittingAttack: Deals high areal splash damage, making her lethal against weaker troops.
* LightningBruiser: She is shown to be far more resilient than she looks, cleaves through greater numbers with ease and also moves fast enough to attack other buildings.
* [[OurMonstersAreDifferent Our Valkyries Are Different]] She isn’t shown to be the psychopomp role that valkyries play in Nordic beliefs, being an elixir-spawned troop like any other.
* SpinAttack: How the Valkyrie actually attacks.
* {{Stripperific}}: Wears nothing more than a ChainmailBikini and underwear, yet manages to be even more resilient than both the [[StoneWall Giants]] and the Hog Riders.
to:
*BossInMookClothing: She takes up the most housing space
* ArtificialStupidity: The main limiter for the hard-hitting, damage-soaking Valkyrie in Clan Castles is that once she is released, she will attack whatever
* HerdHittingAttack: Deals high areal splash damage, making her lethal against weaker troops.
* LightningBruiser: She is shown
*MysticalWhiteHair: Her hair is white, and
* [[OurMonstersAreDifferent Our Valkyries Are Different]] She isn’t shown to be the psychopomp role that valkyries play in Nordic beliefs, being an elixir-spawned troop like any other.
* SpinAttack: How the Valkyrie actually attacks.
* {{Stripperific}}: Wears nothing more than
*ShockAndAwe: She's overflowing with electric energy, most of it shocking things near her, but some of it channeled into a
Changed line(s) 231,234 (click to see context) from:
[[folder: Golem]]
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/e02b746a3f95d1fa9ef4560b86f4b7aa.png]]
''"The mighty Golem loves to soak up damage! When destroyed, it explodes and splits in two. The resulting Golemites have one-fifth the Golem's strength and hitpoints."''
to:
[[folder:
[[quoteright:310:https://static.tvtropes.
Changed line(s) 236,242 (click to see context) from:
* AchillesHeel: Before the June 2018 update, it took triple damage from Eagle Artillery. And since the Eagle prioritizes high hit-point troops,[[note]]more precisely the highest density of hit points in the attacking army, which in practice meant Golems[[/note]] they went down very quickly.
* ActionBomb: Deals a substantial amount of damage on buildings upon its death in addition to splitting itself into two Golemites.
* AsteroidsMonster: Splits into two fragments on death, each with 1/5th of its original HP and damage.
* DamageSponge: Even tougher than Giants, with even less damage-to-housing ratio.
* {{Golem}}: It’s in the name.
* NoSell: Too heavy to be affected by Spring Traps.
* StoneWall: Along with their icy cousins (see below), the slowest ground troops in the game, with only the Balloon being slower, and their damage is not really impressive, but have the highest health of all ground troops (second to the Lava Hound among all troops).
* ActionBomb: Deals a substantial amount of damage on buildings upon its death in addition to splitting itself into two Golemites.
* AsteroidsMonster: Splits into two fragments on death, each with 1/5th of its original HP and damage.
* DamageSponge: Even tougher than Giants, with even less damage-to-housing ratio.
* {{Golem}}: It’s in the name.
* NoSell: Too heavy to be affected by Spring Traps.
* StoneWall: Along with their icy cousins (see below), the slowest ground troops in the game, with only the Balloon being slower, and their damage is not really impressive, but have the highest health of all ground troops (second to the Lava Hound among all troops).
to:
* AchillesHeel: Before the June 2018 update, it took triple GlassCannon: Deals high damage from Eagle Artillery. And since relative to their cost and housing, but very fragile. Beware of Air Bombs and their splash damage.
* PowerUpLetdown: Minions are immune to theEagle prioritizes high hit-point troops,[[note]]more precisely the highest density of hit points in the attacking army, which in practice meant Golems[[/note]] Seeking Air Mines because apparently, they went down very quickly.
* ActionBomb: Dealsare too small to be detected for it. However, considering that Seeking Air Mines deal a substantial huge amount of damage on buildings upon its death in addition to splitting itself into two Golemites.
* AsteroidsMonster: Splits into two fragments on death, each with 1/5th of its original HP and damage.
* DamageSponge: Even tougher than Giants, with even less damage-to-housing ratio.
* {{Golem}}: It’s in the name.
* NoSell: Too heavy to be affected by Spring Traps.
* StoneWall: Along with their icy cousins (see below), the slowest ground troops in the game, with only the Balloon being slower, and their damage is nota single target, it wouldn't really impressive, but have put a dent on the highest health of all ground troops (second Minion armies. It is most likely given such "immunity" in order to prevent players from just using it to bait out the Air Mines for either their Dragons or Lava Hound among all troops).Hounds.
* ZergRush: Enough Minions can overwhelm even the most thick anti-air defenses.
* PowerUpLetdown: Minions are immune to the
* ActionBomb: Deals
* AsteroidsMonster: Splits into two fragments on death, each with 1/5th of its original HP and damage.
* DamageSponge: Even tougher than Giants, with even less damage-to-housing ratio.
* {{Golem}}: It’s in the name.
* NoSell: Too heavy to be affected by Spring Traps.
* StoneWall: Along with their icy cousins (see below), the slowest ground troops in the game, with only the Balloon being slower, and their damage is not
* ZergRush: Enough Minions can overwhelm even the most thick anti-air defenses.
Changed line(s) 246,248 (click to see context) from:
[[folder: Witch]]
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/f832c0710948b88b6cd2397e2b453e15.png]]
''"The Witch never fights alone, constantly raising dead warriors. Upgraded Witches raise more skeletons at a time."''
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/f832c0710948b88b6cd2397e2b453e15.png]]
''"The Witch never fights alone, constantly raising dead warriors. Upgraded Witches raise more skeletons at a time."''
to:
[[folder: Witch]]
Hog Rider]]
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/f832c0710948b88b6cd2397e2b453e15.org/pmwiki/pub/images/1f19e10f3a19cd8462ded62c711faba8.png]]
''"The Witch ''"Having tamed the fierce leaping hog, the Hog Rider punishes those who hide behind their puny walls! Fueled by Dark Elixir, these warriors have never fights alone, constantly raising dead warriors. Upgraded Witches raise more skeletons at a time."''known defeat!"''
[[quoteright:310:https://static.tvtropes.
Changed line(s) 250,256 (click to see context) from:
* AMotherToHerMen: She acts motherly towards the skeleton troops she summons as shown in side material, even giving them names, tucking them to bed and showing concern for them when off the clock.
* DemBones: Her skeleton troops.
* MookMaker: She raises skeletons to fight for her.
* {{Necromancer}}: Again, she raises skeletons for her battles.
* PurpleIsPowerful: She has purple hair and skin.
* SquishyWizard: Her skeletons can quickly overwhelm defenses but if she is caught out of position and into tower fire, she goes down incredibly quickly.
* ZergRush: What she uses her skeleton for; to overwhelm any single target defenses.
* DemBones: Her skeleton troops.
* MookMaker: She raises skeletons to fight for her.
* {{Necromancer}}: Again, she raises skeletons for her battles.
* PurpleIsPowerful: She has purple hair and skin.
* SquishyWizard: Her skeletons can quickly overwhelm defenses but if she is caught out of position and into tower fire, she goes down incredibly quickly.
* ZergRush: What she uses her skeleton for; to overwhelm any single target defenses.
to:
* AMotherToHerMen: She acts motherly towards BreakoutCharacter: The Hog Rider was initially just one of the skeleton many Dark Elixir troops she summons as shown and generally not more focused on than other units in promotional works. However, he had a massive surge in popularity due to his promotional short and memetic lines that led to his focus being increased in newer ''Clash'' side material, even giving them names, tucking up to and receiving starring roles in animated shorts more frequently.
* DungeonBypass: Their rides allow them tobed bypass walls. Combined with their targeting priority on base defenses, they are exceedingly dangerous if left unchecked.
* FullBoarAction: Played straight.
* LargeHam ([[StealthPun heh...]]): The commercials depict him as this.
** ''Did someone say HOG RIDA?!''
** Another commercial depicts him calling for other Hog Riders by yodeling.
** Yet another depicts him andshowing concern his hog ''riding a piano into battle and singing a song announcing the Clan Wars feature, and living''.
* LightningBruiser: Perhaps the best example in this game. They are tough forthem when off the clock.
* DemBones: Her skeleton troops.
* MookMaker: She raises skeletons to fight for her.
* {{Necromancer}}: Again, she raises skeletons for her battles.
* PurpleIsPowerful: She has purple hairtheir housing cost, are faster and skin.
* SquishyWizard: Her skeletonsdeal higher damage than Giants, and they bypass walls. Casting Rage on a squad of Hog Riders can ''very'' quickly overwhelm defenses but if she is caught out demolish most of position and into tower fire, she goes down incredibly quickly.
your enemy's defenses.
*ZergRush: What she uses her skeleton for; to overwhelm any single target defenses.PluckyComicRelief: His primary role in the commercials.
* VocalDissonance: Looks like a brutish fighter with a Mr. T-like appearance yet has a very high-pitched soft voice. Ironically, his hog has a voice more befitting of his appearance.
* DungeonBypass: Their rides allow them to
* FullBoarAction: Played straight.
* LargeHam ([[StealthPun heh...]]): The commercials depict him as this.
** ''Did someone say HOG RIDA?!''
** Another commercial depicts him calling for other Hog Riders by yodeling.
** Yet another depicts him and
* LightningBruiser: Perhaps the best example in this game. They are tough for
* DemBones: Her skeleton troops.
* MookMaker: She raises skeletons to fight for her.
* {{Necromancer}}: Again, she raises skeletons for her battles.
* PurpleIsPowerful: She has purple hair
* SquishyWizard: Her skeletons
*
* VocalDissonance: Looks like a brutish fighter with a Mr. T-like appearance yet has a very high-pitched soft voice. Ironically, his hog has a voice more befitting of his appearance.
Changed line(s) 260,262 (click to see context) from:
[[folder: Lava Hound]]
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/fbdc7665b2ac851c0441774fa6aee69f.png]]
''"These fiery beasts can't resist chasing after Air Defenses, providing excellent protection for other troops. Once destroyed, they erupt into many smaller, weaker menaces."''
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/fbdc7665b2ac851c0441774fa6aee69f.png]]
''"These fiery beasts can't resist chasing after Air Defenses, providing excellent protection for other troops. Once destroyed, they erupt into many smaller, weaker menaces."''
to:
[[folder: Lava Hound]]
Valkyrie]]
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/fbdc7665b2ac851c0441774fa6aee69f.org/pmwiki/pub/images/0684e71fff9ef00026e17bfffbef94b4.png]]
''"These fiery beasts can't resist chasing after Air Defenses, providing excellent protection for other troops. Once destroyed, they erupt into many smaller, weaker menaces."''''"A master of the two-handed Axe and granted terrible power by Dark Elixir, this glorious warrior crushes enemy troops and buildings with her whirlwind blow!"''
[[quoteright:310:https://static.tvtropes.
Changed line(s) 264,269 (click to see context) from:
* ActionBomb: Downplayed but Lava Hounds deal a small but noticeable amount of damage upon their death.
* AsteroidsMonster: Like Golems, they split up into smaller units if killed. Upgrading them will cause them to spawn more of them.
* CallASmeerpARabbit: They do not look like hounds, but rather winged lava monsters that only vaguely resemble bulldogs.
* DamageSponge: They are designed to protect other Air troops from Air Defenses by being the one tanking the damage.
* LivingLava: They appear to be made out of rocks and lava.
* StoneWall: Basically the flying version of Golems; having the weakest damage statistics of any troops (both on an absolute and per-housing-space basis) but also having the highest hit points in the game (even more than an equal-level Golem) to tank Air Defenses.
* AsteroidsMonster: Like Golems, they split up into smaller units if killed. Upgrading them will cause them to spawn more of them.
* CallASmeerpARabbit: They do not look like hounds, but rather winged lava monsters that only vaguely resemble bulldogs.
* DamageSponge: They are designed to protect other Air troops from Air Defenses by being the one tanking the damage.
* LivingLava: They appear to be made out of rocks and lava.
* StoneWall: Basically the flying version of Golems; having the weakest damage statistics of any troops (both on an absolute and per-housing-space basis) but also having the highest hit points in the game (even more than an equal-level Golem) to tank Air Defenses.
to:
* ActionBomb: Downplayed but Lava Hounds deal a small but noticeable amount of damage upon their death.
* AsteroidsMonster: Like Golems, they split up into smaller units if killed. Upgrading themArtificialBrilliance: During raids on an opponent's base, she will cause them try and find any space between the buildings that she could use her cleave ability on.
* ArtificialStupidity: The main limiter for the hard-hitting, damage-soaking Valkyrie in Clan Castles is that once she is released, she will attack whatever troop is in sight.
* HerdHittingAttack: Deals high areal splash damage, making her lethal against weaker troops.
* LightningBruiser: She is shown tospawn be far more of them.
* CallASmeerpARabbit: They do not look like hounds, but rather winged lava monsters that only vaguely resemble bulldogs.
* DamageSponge: They are designedresilient than she looks, cleaves through greater numbers with ease and also moves fast enough to protect attack other Air troops from Air Defenses by buildings.
* [[OurMonstersAreDifferent Our Valkyries Are Different]] She isn’t shown to be the psychopomp role that valkyries play in Nordic beliefs, being an elixir-spawned troop like any other.
* SpinAttack: How theone tanking the damage.
Valkyrie actually attacks.
*LivingLava: They appear to be made out of rocks and lava.
* StoneWall: Basically the flying version of Golems; having the weakest damage statistics of any troops (both on an absolute and per-housing-space basis) but also having the highest hit points in the game (even{{Stripperific}}: Wears nothing more than an equal-level Golem) a ChainmailBikini and underwear, yet manages to tank Air Defenses.be even more resilient than both the [[StoneWall Giants]] and the Hog Riders.
* AsteroidsMonster: Like Golems, they split up into smaller units if killed. Upgrading them
* ArtificialStupidity: The main limiter for the hard-hitting, damage-soaking Valkyrie in Clan Castles is that once she is released, she will attack whatever troop is in sight.
* HerdHittingAttack: Deals high areal splash damage, making her lethal against weaker troops.
* LightningBruiser: She is shown to
* CallASmeerpARabbit: They do not look like hounds, but rather winged lava monsters that only vaguely resemble bulldogs.
* DamageSponge: They are designed
* [[OurMonstersAreDifferent Our Valkyries Are Different]] She isn’t shown to be the psychopomp role that valkyries play in Nordic beliefs, being an elixir-spawned troop like any other.
* SpinAttack: How the
*
* StoneWall: Basically the flying version of Golems; having the weakest damage statistics of any troops (both on an absolute and per-housing-space basis) but also having the highest hit points in the game (even
Changed line(s) 273,275 (click to see context) from:
[[folder: Bowler]]
[[quoteright:175:https://static.tvtropes.org/pmwiki/pub/images/bowler_info.png]]
''"This big blue dude digs the simple things in life - Dark Elixir drinks and throwing rocks. His massive boulders bounce off their target and hit again behind it for a double strike!"''
[[quoteright:175:https://static.tvtropes.org/pmwiki/pub/images/bowler_info.png]]
''"This big blue dude digs the simple things in life - Dark Elixir drinks and throwing rocks. His massive boulders bounce off their target and hit again behind it for a double strike!"''
to:
[[folder: Bowler]]
[[quoteright:175:https://static.Golem]]
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/bowler_info.png]]
''"This big blue dude digsorg/pmwiki/pub/images/e02b746a3f95d1fa9ef4560b86f4b7aa.png]]
''"The mighty Golem loves to soak up damage! When destroyed, it explodes and splits in two. The resulting Golemites have one-fifth thesimple things in life - Dark Elixir drinks Golem's strength and throwing rocks. His massive boulders bounce off their target and hit again behind it for a double strike!"''hitpoints."''
[[quoteright:175:https://static.
[[quoteright:310:https://static.tvtropes.
''"This big blue dude digs
''"The mighty Golem loves to soak up damage! When destroyed, it explodes and splits in two. The resulting Golemites have one-fifth the
Changed line(s) 277,279 (click to see context) from:
* GlassCannon: Can quickly destroy swaths of building with their splash abilities but they go down just as quickly.
* HerdHittingAttack: His attack can strike behind their target for another damage.
* WeaponizedBall: The Bowler's weapon is a large spherical rock resembling an overgrown bowling ball.
* HerdHittingAttack: His attack can strike behind their target for another damage.
* WeaponizedBall: The Bowler's weapon is a large spherical rock resembling an overgrown bowling ball.
to:
* GlassCannon: Can quickly destroy swaths AchillesHeel: Before the June 2018 update, it took triple damage from Eagle Artillery. And since the Eagle prioritizes high hit-point troops,[[note]]more precisely the highest density of building hit points in the attacking army, which in practice meant Golems[[/note]] they went down very quickly.
* ActionBomb: Deals a substantial amount of damage on buildings upon its death in addition to splitting itself into two Golemites.
* AsteroidsMonster: Splits into two fragments on death, each with 1/5th of its original HP and damage.
* DamageSponge: Even tougher than Giants, with even less damage-to-housing ratio.
* {{Golem}}: It’s in the name.
* NoSell: Too heavy to be affected by Spring Traps.
* StoneWall: Along with theirsplash abilities but they go down just as quickly.
* HerdHittingAttack: His attack can strike behindicy cousins (see below), the slowest ground troops in the game, with only the Balloon being slower, and their target for another damage.
* WeaponizedBall: The Bowler's weapondamage is a large spherical rock resembling an overgrown bowling ball.not really impressive, but have the highest health of all ground troops (second to the Lava Hound among all troops).
* ActionBomb: Deals a substantial amount of damage on buildings upon its death in addition to splitting itself into two Golemites.
* AsteroidsMonster: Splits into two fragments on death, each with 1/5th of its original HP and damage.
* DamageSponge: Even tougher than Giants, with even less damage-to-housing ratio.
* {{Golem}}: It’s in the name.
* NoSell: Too heavy to be affected by Spring Traps.
* StoneWall: Along with their
* HerdHittingAttack: His attack can strike behind
* WeaponizedBall: The Bowler's weapon
Changed line(s) 283,284 (click to see context) from:
[[folder: Ice Golem]]
''"The Ice Golem has a chilling personality and absolutely zero sense of humor. He frosts over everything he touches, freezes his surroundings when destroyed and ices up when talked to at a party."''
''"The Ice Golem has a chilling personality and absolutely zero sense of humor. He frosts over everything he touches, freezes his surroundings when destroyed and ices up when talked to at a party."''
to:
[[folder: Ice Golem]]
Witch]]
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/f832c0710948b88b6cd2397e2b453e15.png]]
''"TheIce Golem has a chilling personality and absolutely zero sense of humor. He frosts over everything he touches, freezes his surroundings when destroyed and ices up when talked to Witch never fights alone, constantly raising dead warriors. Upgraded Witches raise more skeletons at a party.time."''
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/f832c0710948b88b6cd2397e2b453e15.png]]
''"The
Changed line(s) 286,288 (click to see context) from:
* DamageSponge: On a housing-space basis, either slightly higher or slightly lower than Golems, depending on their relative levels. (Golems take up 30 spaces, while Ice Golems take only 15.)
* KillItWithIce: When killed, he freezes the surrounding area for a few seconds.
* StoneWall: Along with the original Golem, the slowest ground troops in the game, with only the Balloon being slower. Their raw damage is lower than that of Golems, though slightly higher on a per-housing-space basis. As for health, level 1 Ice Golems have more health-per-space than level 1 Golems, but this reverses at higher levels.
* KillItWithIce: When killed, he freezes the surrounding area for a few seconds.
* StoneWall: Along with the original Golem, the slowest ground troops in the game, with only the Balloon being slower. Their raw damage is lower than that of Golems, though slightly higher on a per-housing-space basis. As for health, level 1 Ice Golems have more health-per-space than level 1 Golems, but this reverses at higher levels.
to:
* DamageSponge: On a housing-space basis, either slightly higher or slightly lower than Golems, depending on their relative levels. (Golems take up 30 spaces, while Ice Golems take only 15.)
* KillItWithIce: When killed, he freezesAMotherToHerMen: She acts motherly towards the surrounding area for a few seconds.
* StoneWall: Along with the original Golem, the slowest groundskeleton troops she summons as shown in side material, even giving them names, tucking them to bed and showing concern for them when off the game, with only the Balloon being slower. Their raw damage is lower than that of Golems, though slightly higher on a per-housing-space basis. As clock.
* DemBones: Her skeleton troops.
* MookMaker: She raises skeletons to fight forhealth, level 1 Ice Golems have more health-per-space than level 1 Golems, her.
* {{Necromancer}}: Again, she raises skeletons for her battles.
* PurpleIsPowerful: She has purple hair and skin.
* SquishyWizard: Her skeletons can quickly overwhelm defenses butthis reverses at higher levels. if she is caught out of position and into tower fire, she goes down incredibly quickly.
* ZergRush: What she uses her skeleton for; to overwhelm any single target defenses.
* KillItWithIce: When killed, he freezes
* StoneWall: Along with the original Golem, the slowest ground
* DemBones: Her skeleton troops.
* MookMaker: She raises skeletons to fight for
* {{Necromancer}}: Again, she raises skeletons for her battles.
* PurpleIsPowerful: She has purple hair and skin.
* SquishyWizard: Her skeletons can quickly overwhelm defenses but
* ZergRush: What she uses her skeleton for; to overwhelm any single target defenses.
Changed line(s) 292,293 (click to see context) from:
[[folder: Headhunter]]
''"Headhunter has just one job: taking out enemy heroes. As her other job, she works at the village apothecary. She's lightweight enough to jump over walls and her poisoned weapons make her targets move and attack slower."''
''"Headhunter has just one job: taking out enemy heroes. As her other job, she works at the village apothecary. She's lightweight enough to jump over walls and her poisoned weapons make her targets move and attack slower."''
to:
[[folder: Headhunter]]
''"Headhunter has just one job: taking out enemy heroes. As herLava Hound]]
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/fbdc7665b2ac851c0441774fa6aee69f.png]]
''"These fiery beasts can't resist chasing after Air Defenses, providing excellent protection for otherjob, she works at the village apothecary. She's lightweight enough to jump over walls and her poisoned weapons make her targets move and attack slower.troops. Once destroyed, they erupt into many smaller, weaker menaces."''
''"Headhunter has just one job: taking out enemy heroes. As her
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/fbdc7665b2ac851c0441774fa6aee69f.png]]
''"These fiery beasts can't resist chasing after Air Defenses, providing excellent protection for other
Changed line(s) 295,299 (click to see context) from:
* DeathDealer: She attacks using cards in the game.
* DungeonBypass: Headhunters are able to jump above walls easily, allowing them to take on heroes without delay.
* PoisonedWeapons: Aforementioned cards are poisoned using [[ThatOldTimePrescription her knowledge from her experience at an apothecary]].
* ProfessionalKiller: They work for you to target enemy Heroes, causing more damage to them compared to buildings and other troops.
* ShadowedFaceGlowingEyes: Golden glowing sclera/irises with [[HellishPupils polygon pupils]]
* DungeonBypass: Headhunters are able to jump above walls easily, allowing them to take on heroes without delay.
* PoisonedWeapons: Aforementioned cards are poisoned using [[ThatOldTimePrescription her knowledge from her experience at an apothecary]].
* ProfessionalKiller: They work for you to target enemy Heroes, causing more damage to them compared to buildings and other troops.
* ShadowedFaceGlowingEyes: Golden glowing sclera/irises with [[HellishPupils polygon pupils]]
to:
* DeathDealer: She attacks using cards in the game.
ActionBomb: Downplayed but Lava Hounds deal a small but noticeable amount of damage upon their death.
*DungeonBypass: Headhunters are able to jump above walls easily, allowing AsteroidsMonster: Like Golems, they split up into smaller units if killed. Upgrading them will cause them to take on heroes without delay.
spawn more of them.
*PoisonedWeapons: Aforementioned cards CallASmeerpARabbit: They do not look like hounds, but rather winged lava monsters that only vaguely resemble bulldogs.
* DamageSponge: They arepoisoned using [[ThatOldTimePrescription her knowledge designed to protect other Air troops from her experience at an apothecary]].
Air Defenses by being the one tanking the damage.
*ProfessionalKiller: LivingLava: They work for you appear to target enemy Heroes, causing more be made out of rocks and lava.
* StoneWall: Basically the flying version of Golems; having the weakest damageto them compared to buildings statistics of any troops (both on an absolute and other troops.
* ShadowedFaceGlowingEyes: Golden glowing sclera/irises with [[HellishPupils polygon pupils]]per-housing-space basis) but also having the highest hit points in the game (even more than an equal-level Golem) to tank Air Defenses.
*
*
* DamageSponge: They are
*
* StoneWall: Basically the flying version of Golems; having the weakest damage
* ShadowedFaceGlowingEyes: Golden glowing sclera/irises with [[HellishPupils polygon pupils]]
Changed line(s) 303,312 (click to see context) from:
!!Heroes
[[folder:All]]
* LargeAndInCharge: They are heroes to the public and they are much taller than anything else to stand out.
* CompleteImmortality: Heroes cannot die no matter what and never dissolve into elixir when defeated, but they can be injured (and stunned in the process) and will need to rest after a battle to be in good condition again.
* ContractualBossImmunity: They take less damage from a Poison spell than normal troops and are immune to the Spring Trap that otherwise can affect troops regardless of health.
* DependingOnTheArtist: 3D modeling for their different cosmetics is outsourced to different studios. Evidently, their models are inconsistent, some more so than others. The Barbarian King is an extreme case of this, after his redesigned 3D model was introduced, as he now has five fingers despite his older skins still having four.
[[/folder]]
[[folder: Barbarian King]]
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/d865d1caf940a08f81e4ad56d469a44c.jpg]]
''"The Barbarian King is the toughest and meanest barbarian in all the realm, whose appetite for Dark Elixir has caused him to grow to a giant size. He can attack enemy villages or guard your village."''
[[folder:All]]
* LargeAndInCharge: They are heroes to the public and they are much taller than anything else to stand out.
* CompleteImmortality: Heroes cannot die no matter what and never dissolve into elixir when defeated, but they can be injured (and stunned in the process) and will need to rest after a battle to be in good condition again.
* ContractualBossImmunity: They take less damage from a Poison spell than normal troops and are immune to the Spring Trap that otherwise can affect troops regardless of health.
* DependingOnTheArtist: 3D modeling for their different cosmetics is outsourced to different studios. Evidently, their models are inconsistent, some more so than others. The Barbarian King is an extreme case of this, after his redesigned 3D model was introduced, as he now has five fingers despite his older skins still having four.
[[/folder]]
[[folder: Barbarian King]]
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/d865d1caf940a08f81e4ad56d469a44c.jpg]]
''"The Barbarian King is the toughest and meanest barbarian in all the realm, whose appetite for Dark Elixir has caused him to grow to a giant size. He can attack enemy villages or guard your village."''
to:
[[folder:All]]
* LargeAndInCharge: They are heroes to the public and they are much taller than anything else to stand out.
* CompleteImmortality: Heroes cannot die no matter what and never dissolve into elixir when defeated, but they can be injured (and stunned in the process) and will need to rest after a battle to be in good condition again.
* ContractualBossImmunity: They take less damage from a Poison spell than normal troops and are immune to the Spring Trap that otherwise can affect troops regardless of health.
* DependingOnTheArtist: 3D modeling for their different cosmetics is outsourced to different studios. Evidently, their models are inconsistent, some more so than others. The Barbarian King is an extreme case of this, after his redesigned 3D model was introduced, as he now has five fingers despite his older skins still having four.
[[/folder]]
[[quoteright:310:https://static.
[[quoteright:175:https://static.tvtropes.
''"The Barbarian King is
''"This big blue dude digs the
Changed line(s) 314,317 (click to see context) from:
* KingMook: He's the most dangerous Barbarian and often depicted as their leader.
* MightyGlacier: Built to soak up and deal damage. Not very fast though...
** LightningBruiser: ...Until he activates his Iron Fist ability which heals him, grants bonus damage, summons Barbarian mooks, and grants a temporary Rage aura for himself and all friendly Barbarians in range.
* ScreamsLikeALittleGirl: Listen to his screams of pain when he gets hurt.
* MightyGlacier: Built to soak up and deal damage. Not very fast though...
** LightningBruiser: ...Until he activates his Iron Fist ability which heals him, grants bonus damage, summons Barbarian mooks, and grants a temporary Rage aura for himself and all friendly Barbarians in range.
* ScreamsLikeALittleGirl: Listen to his screams of pain when he gets hurt.
to:
* KingMook: He's the most dangerous Barbarian and often depicted as GlassCannon: Can quickly destroy swaths of building with their leader.
splash abilities but they go down just as quickly.
*MightyGlacier: Built to soak up and deal damage. Not very fast though...
** LightningBruiser: ...Until he activates his Iron Fist ability which heals him, grants bonus damage, summons Barbarian mooks, and grants a temporary Rage auraHerdHittingAttack: His attack can strike behind their target for himself and all friendly Barbarians in range.
another damage.
*ScreamsLikeALittleGirl: Listen to his screams of pain when he gets hurt.WeaponizedBall: The Bowler's weapon is a large spherical rock resembling an overgrown bowling ball.
*
** LightningBruiser: ...Until he activates his Iron Fist ability which heals him, grants bonus damage, summons Barbarian mooks, and grants a temporary Rage aura
*
Changed line(s) 321,323 (click to see context) from:
[[folder: Archer Queen]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/dd14c61c298abed98f6b277d3ffdce8e.png]]
''"The Archer Queen is an eagle-eyed warrior, whose weapon of choice is a modified X-Bow that few men could dream of wielding. She can attack enemy villages or guard your village."''
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/dd14c61c298abed98f6b277d3ffdce8e.png]]
''"The Archer Queen is an eagle-eyed warrior, whose weapon of choice is a modified X-Bow that few men could dream of wielding. She can attack enemy villages or guard your village."''
to:
[[folder: Archer Queen]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/dd14c61c298abed98f6b277d3ffdce8e.png]]
Ice Golem]]
''"TheArcher Queen is an eagle-eyed warrior, whose weapon Ice Golem has a chilling personality and absolutely zero sense of choice is humor. He frosts over everything he touches, freezes his surroundings when destroyed and ices up when talked to at a modified X-Bow that few men could dream of wielding. She can attack enemy villages or guard your village.party."''
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/dd14c61c298abed98f6b277d3ffdce8e.png]]
''"The
Changed line(s) 325,330 (click to see context) from:
* {{BFG}}: She wields an ''X-bow'' as her primary weapon.
* ContractualBossImmunity: Unaffected by Spring Traps and does not receive as much damage from Poison Spells against normal troops.
* GlassCannon: Capable of dishing out a lot more damage than the Barbarian King at the tradeoff of being a lot squishier than him.
* {{Invisibility}}: The Archer Queen's special ability of Royal Cloak allows her to become invisible for a short duration, temporarily shielding her from tower fire, while at the same time drastically increasing her attack power and summoning a few Archer mooks to help her.
* KingMook: She's the most dangerous Archer.
* PrefersGoingBarefoot: As with all Archers, She goes barefoot.
* ContractualBossImmunity: Unaffected by Spring Traps and does not receive as much damage from Poison Spells against normal troops.
* GlassCannon: Capable of dishing out a lot more damage than the Barbarian King at the tradeoff of being a lot squishier than him.
* {{Invisibility}}: The Archer Queen's special ability of Royal Cloak allows her to become invisible for a short duration, temporarily shielding her from tower fire, while at the same time drastically increasing her attack power and summoning a few Archer mooks to help her.
* KingMook: She's the most dangerous Archer.
* PrefersGoingBarefoot: As with all Archers, She goes barefoot.
to:
* {{BFG}}: She wields an ''X-bow'' as her primary weapon.
DamageSponge: On a housing-space basis, either slightly higher or slightly lower than Golems, depending on their relative levels. (Golems take up 30 spaces, while Ice Golems take only 15.)
*ContractualBossImmunity: Unaffected by Spring Traps and does not receive as much KillItWithIce: When killed, he freezes the surrounding area for a few seconds.
* StoneWall: Along with the original Golem, the slowest ground troops in the game, with only the Balloon being slower. Their raw damagefrom Poison Spells against normal troops.
* GlassCannon: Capableis lower than that of dishing out Golems, though slightly higher on a lot per-housing-space basis. As for health, level 1 Ice Golems have more damage health-per-space than the Barbarian King level 1 Golems, but this reverses at the tradeoff of being a lot squishier than him.
* {{Invisibility}}: The Archer Queen's special ability of Royal Cloak allows her to become invisible for a short duration, temporarily shielding her from tower fire, while at the same time drastically increasing her attack power and summoning a few Archer mooks to help her.
* KingMook: She's the most dangerous Archer.
* PrefersGoingBarefoot: As with all Archers, She goes barefoot.higher levels.
*
* StoneWall: Along with the original Golem, the slowest ground troops in the game, with only the Balloon being slower. Their raw damage
* GlassCannon: Capable
* {{Invisibility}}: The Archer Queen's special ability of Royal Cloak allows her to become invisible for a short duration, temporarily shielding her from tower fire, while at the same time drastically increasing her attack power and summoning a few Archer mooks to help her.
* KingMook: She's the most dangerous Archer.
* PrefersGoingBarefoot: As with all Archers, She goes barefoot.
Changed line(s) 334,336 (click to see context) from:
[[folder: Grand Warden]]
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/grand_warden_info.png]]
''"This veteran battle-scholar seeks out groups of friendly troops to fight behind and boost with his Life Aura, and assumes the form of a tower on defence. Attacking, he can walk over walls or fly high, and can make nearby troops immune to damage once his Eternal Tome ability is unlocked!"''
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/grand_warden_info.png]]
''"This veteran battle-scholar seeks out groups of friendly troops to fight behind and boost with his Life Aura, and assumes the form of a tower on defence. Attacking, he can walk over walls or fly high, and can make nearby troops immune to damage once his Eternal Tome ability is unlocked!"''
to:
[[folder: Grand Warden]]
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/grand_warden_info.png]]
''"This veteran battle-scholar seeksHeadhunter]]
''"Headhunter has just one job: taking outgroups of friendly troops to fight behind and boost with his Life Aura, and assumes enemy heroes. As her other job, she works at the form of a tower on defence. Attacking, he can walk village apothecary. She's lightweight enough to jump over walls or fly high, and can her poisoned weapons make nearby troops immune to damage once his Eternal Tome ability is unlocked!"''her targets move and attack slower."''
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/grand_warden_info.png]]
''"This veteran battle-scholar seeks
''"Headhunter has just one job: taking out
Changed line(s) 338,341 (click to see context) from:
%% * CourtMage (there's a more specific trope he probably falls under, a magic groundskeeper or something.
* DungeonBypass: He can float over any walls that get in his way whether he is in Air Mode or not.
* NoSell: Grand Warden's Eternal Tome ability makes any troops within his aura temporarily immune to all forms of damage. Enough that they can heal even under the effect of an Inferno Tower.
* SquishyWizard: The Grand Warden has considerably lower hit points than the rest of the heroes and goes down quite easily if focused, but the support he gives to the troops can be crucial in the total destruction of a base.
* DungeonBypass: He can float over any walls that get in his way whether he is in Air Mode or not.
* NoSell: Grand Warden's Eternal Tome ability makes any troops within his aura temporarily immune to all forms of damage. Enough that they can heal even under the effect of an Inferno Tower.
* SquishyWizard: The Grand Warden has considerably lower hit points than the rest of the heroes and goes down quite easily if focused, but the support he gives to the troops can be crucial in the total destruction of a base.
to:
* DungeonBypass:
* NoSell: Grand Warden's Eternal Tome ability makes any troops within his aura temporarily immune
* SquishyWizard: The Grand Warden has considerably lower hit points than the rest of the
* PoisonedWeapons: Aforementioned cards are poisoned using [[ThatOldTimePrescription her knowledge from her experience at an apothecary]].
* ProfessionalKiller: They work for you to target enemy Heroes, causing more damage to them compared to buildings and
* ShadowedFaceGlowingEyes: Golden glowing sclera/irises with [[HellishPupils polygon pupils]]
Changed line(s) 345,355 (click to see context) from:
[[folder: Royal Champion]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/clashofclansroyalchampiontvtropes.png]]
''"Over the wall and at them! The Royal Champion is only afraid of four things, and the enemy isn't one of them. She attacks with her spear at short range and throws her shield to take down defenses once her Seeking Shield ability is unlocked!"''
---
* BarelyChangedDubName: In the Japanese and Korean translations of the game, she just has the pronunciation of her English name transliterated into katakana and Hangul respectively.
* DubNameChange: All the heroes have this by nature of what a translation is but the word choices for hers are more varied. Her title in different translations is chosen to be semantically similar to either champion, general, fighter, gladiator, master, hero, or even war god.
* JackOfAllStats: In the game she is this, striking a balance between the Barbarian King's high HP and the Archer Queen's high powered ranged attacks.
* ShellShockedVeteran: She is callous and battle-hardened according to her preview descriptions.
* StrongAndSkilled: This seems to be the case as is supported by her "enviable mental agility" and speed.
* ThrowingYourShieldAlwaysWorks: Using Royal Champion's Seeking Shield ability makes her throw her shield as an attack, on top of her recovering a massive amount of health.
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/clashofclansroyalchampiontvtropes.png]]
''"Over the wall and at them! The Royal Champion is only afraid of four things, and the enemy isn't one of them. She attacks with her spear at short range and throws her shield to take down defenses once her Seeking Shield ability is unlocked!"''
---
* BarelyChangedDubName: In the Japanese and Korean translations of the game, she just has the pronunciation of her English name transliterated into katakana and Hangul respectively.
* DubNameChange: All the heroes have this by nature of what a translation is but the word choices for hers are more varied. Her title in different translations is chosen to be semantically similar to either champion, general, fighter, gladiator, master, hero, or even war god.
* JackOfAllStats: In the game she is this, striking a balance between the Barbarian King's high HP and the Archer Queen's high powered ranged attacks.
* ShellShockedVeteran: She is callous and battle-hardened according to her preview descriptions.
* StrongAndSkilled: This seems to be the case as is supported by her "enviable mental agility" and speed.
* ThrowingYourShieldAlwaysWorks: Using Royal Champion's Seeking Shield ability makes her throw her shield as an attack, on top of her recovering a massive amount of health.
to:
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/clashofclansroyalchampiontvtropes.png]]
''"Over the wall and at them! The Royal Champion
''"Despite his grand ambitions, Apprentice Warden is
---
* BarelyChangedDubName: In the Japanese and Korean translations
----
*KingMook: {{Inverted|Trope}}. Apprentice Wardens are small versions of the
* DubNameChange: All the heroes have this by nature of what a translation is but the word choices for hers are
* JackOfAllStats: In
*SupportPartyMember: He emits an aura that decreases the
* ShellShockedVeteran: She is callous and battle-hardened according
* StrongAndSkilled: This seems to be the case as is supported by her "enviable mental agility" and speed.
* ThrowingYourShieldAlwaysWorks: Using Royal Champion's Seeking Shield ability makes her throw her shield as an attack, on top of her recovering a massive amount of health.
----
Changed line(s) 357,365 (click to see context) from:
!!Pets
[[folder: L.A.S.S.I]]
''"This adorably vicious pup will attack nearby targets and will even jump over Walls to bite the mailman’s leg...and in it’s eye, everything looks like the mailman’s leg."''
----
* CyberCyclops: A robotic dog.
----
to:
[[folder:All]]
* LargeAndInCharge: They are heroes to the public and they are much taller than anything else to stand out.
* CompleteImmortality: Heroes cannot die no matter what and never dissolve into elixir when defeated, but they can be injured (and stunned in the process) and will
* ContractualBossImmunity: They take less damage from a Poison spell than normal troops and are immune to the
----
*
----
Changed line(s) 367,369 (click to see context) from:
[[folder: Electro Owl]]
''"Mysterious in appearance, this superconductive bird of prey silently glides alongside your Hero, automatically giving that Hero additional points in coolness. Who wouldn’t want a fine-feathered friend with glowing eyes perched on their shoulder? In combat, the Electro Owl shoots a ranged attack that bounces once to a nearby target."''
to:
''"Mysterious in appearance, this superconductive bird of prey silently glides alongside your Hero, automatically giving that Hero additional points in coolness. Who wouldn’t want a fine-feathered friend with glowing eyes perched on their shoulder? In combat,
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/d865d1caf940a08f81e4ad56d469a44c.jpg]]
''"The Barbarian King is the
Changed line(s) 371 (click to see context) from:
* OminousOwl: The Electro Owl attacks using electricity.
to:
* OminousOwl: The Electro Owl attacks using electricity.KingMook: He's the most dangerous Barbarian and often depicted as their leader.
* MightyGlacier: Built to soak up and deal damage. Not very fast though...
** LightningBruiser: ...Until he activates his Iron Fist ability which heals him, grants bonus damage, summons Barbarian mooks, and grants a temporary Rage aura for himself and all friendly Barbarians in range.
* ScreamsLikeALittleGirl: Listen to his screams of pain when he gets hurt.
* MightyGlacier: Built to soak up and deal damage. Not very fast though...
** LightningBruiser: ...Until he activates his Iron Fist ability which heals him, grants bonus damage, summons Barbarian mooks, and grants a temporary Rage aura for himself and all friendly Barbarians in range.
* ScreamsLikeALittleGirl: Listen to his screams of pain when he gets hurt.
Changed line(s) 375,376 (click to see context) from:
[[folder: Mighty Yak]]
''"While this messy-haired monstrosity may seem less than menacing, Mighty Yak’s skull and horns are definitely not to be trifled with. Tougher than mountains, Mighty Yak uses its horns to batter a path for its Hero companion by dealing extra damage to Walls."''
''"While this messy-haired monstrosity may seem less than menacing, Mighty Yak’s skull and horns are definitely not to be trifled with. Tougher than mountains, Mighty Yak uses its horns to batter a path for its Hero companion by dealing extra damage to Walls."''
to:
[[folder: Mighty Yak]]
''"While this messy-haired monstrosity may seem less than menacing, Mighty Yak’s skull and horns are definitely not to be trifled with. Tougher than mountains, Mighty Yak uses its horns to batterArcher Queen]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/dd14c61c298abed98f6b277d3ffdce8e.png]]
''"The Archer Queen is an eagle-eyed warrior, whose weapon of choice is apath for its Hero companion by dealing extra damage to Walls.modified X-Bow that few men could dream of wielding. She can attack enemy villages or guard your village."''
''"While this messy-haired monstrosity may seem less than menacing, Mighty Yak’s skull and horns are definitely not to be trifled with. Tougher than mountains, Mighty Yak uses its horns to batter
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/dd14c61c298abed98f6b277d3ffdce8e.png]]
''"The Archer Queen is an eagle-eyed warrior, whose weapon of choice is a
Changed line(s) 378 (click to see context) from:
*
to:
* {{BFG}}: She wields an ''X-bow'' as her primary weapon.
* ContractualBossImmunity: Unaffected by Spring Traps and does not receive as much damage from Poison Spells against normal troops.
* GlassCannon: Capable of dishing out a lot more damage than the Barbarian King at the tradeoff of being a lot squishier than him.
* {{Invisibility}}: The Archer Queen's special ability of Royal Cloak allows her to become invisible for a short duration, temporarily shielding her from tower fire, while at the same time drastically increasing her attack power and summoning a few Archer mooks to help her.
* KingMook: She's the most dangerous Archer.
* PrefersGoingBarefoot: As with all Archers, She goes barefoot.
* ContractualBossImmunity: Unaffected by Spring Traps and does not receive as much damage from Poison Spells against normal troops.
* GlassCannon: Capable of dishing out a lot more damage than the Barbarian King at the tradeoff of being a lot squishier than him.
* {{Invisibility}}: The Archer Queen's special ability of Royal Cloak allows her to become invisible for a short duration, temporarily shielding her from tower fire, while at the same time drastically increasing her attack power and summoning a few Archer mooks to help her.
* KingMook: She's the most dangerous Archer.
* PrefersGoingBarefoot: As with all Archers, She goes barefoot.
Changed line(s) 382,393 (click to see context) from:
[[folder: Unicorn]]
''"This pulchritudinous pointy-headed prancing pony doesn’t just act as a beacon at night for lost travelers with its glowing horn. Heroes who bask in its regenerative radiance will recover damage over time as their own personal healer!"''
---
* TheMedic: Capable of healing up swaths of units over time, making them valuable.
* RainbowsAndUnicorns: The upgrade to the Pet House that unlocks the Hero Pet adds a rainbow to the building.
[[/folder]]
!!Siege Machines
[[folder: Wall Wrecker]]
''"The Wall Wrecker exists for two simple purposes: smash through anything that it comes across and deliver the Clan Castle troops straight to the heart of the village. Built from heavy duty materials, it can take a pummeling before breaking down. Immune to spell effects."''
''"This pulchritudinous pointy-headed prancing pony doesn’t just act as a beacon at night for lost travelers with its glowing horn. Heroes who bask in its regenerative radiance will recover damage over time as their own personal healer!"''
---
* TheMedic: Capable of healing up swaths of units over time, making them valuable.
* RainbowsAndUnicorns: The upgrade to the Pet House that unlocks the Hero Pet adds a rainbow to the building.
[[/folder]]
!!Siege Machines
[[folder: Wall Wrecker]]
''"The Wall Wrecker exists for two simple purposes: smash through anything that it comes across and deliver the Clan Castle troops straight to the heart of the village. Built from heavy duty materials, it can take a pummeling before breaking down. Immune to spell effects."''
to:
[[folder: Unicorn]]
Grand Warden]]
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/grand_warden_info.png]]
''"Thispulchritudinous pointy-headed prancing pony doesn’t just act as a beacon at night for lost travelers veteran battle-scholar seeks out groups of friendly troops to fight behind and boost with its glowing horn. Heroes who bask in its regenerative radiance will recover his Life Aura, and assumes the form of a tower on defence. Attacking, he can walk over walls or fly high, and can make nearby troops immune to damage over time as their own personal healer!"''
---
* TheMedic: Capable of healing up swaths of units over time, making them valuable.
* RainbowsAndUnicorns: The upgrade to the Pet House that unlocks the Hero Pet adds a rainbow to the building.
[[/folder]]
!!Siege Machines
[[folder: Wall Wrecker]]
''"The Wall Wrecker exists for two simple purposes: smash through anything that it comes across and deliver the Clan Castle troops straight to the heart of the village. Built from heavy duty materials, it can take a pummeling before breaking down. Immune to spell effects."''once his Eternal Tome ability is unlocked!"''
[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/grand_warden_info.png]]
''"This
---
* TheMedic: Capable of healing up swaths of units over time, making them valuable.
* RainbowsAndUnicorns: The upgrade to the Pet House that unlocks the Hero Pet adds a rainbow to the building.
[[/folder]]
!!Siege Machines
[[folder: Wall Wrecker]]
''"The Wall Wrecker exists for two simple purposes: smash through anything that it comes across and deliver the Clan Castle troops straight to the heart of the village. Built from heavy duty materials, it can take a pummeling before breaking down. Immune to spell effects."''
Changed line(s) 395 (click to see context) from:
* BatteringRam: It focuses on breaking through walls to open a path straight to the Town Hall.
to:
%% * BatteringRam: It focuses on breaking through CourtMage (there's a more specific trope he probably falls under, a magic groundskeeper or something.
* DungeonBypass: He can float over any walls that get in his way whether he is in Air Mode or not.
* NoSell: Grand Warden's Eternal Tome ability makes any troops within his aura temporarily immune toopen a path straight all forms of damage. Enough that they can heal even under the effect of an Inferno Tower.
* SquishyWizard: The Grand Warden has considerably lower hit points than the rest of the heroes and goes down quite easily if focused, but the support he gives to theTown Hall.troops can be crucial in the total destruction of a base.
----
* DungeonBypass: He can float over any walls that get in his way whether he is in Air Mode or not.
* NoSell: Grand Warden's Eternal Tome ability makes any troops within his aura temporarily immune to
* SquishyWizard: The Grand Warden has considerably lower hit points than the rest of the heroes and goes down quite easily if focused, but the support he gives to the
----
Changed line(s) 397,400 (click to see context) from:
[[folder: Battle Blimp]]
''"The Battle Blimp bypasses ground-based obstacles and delivers your Clan Castle troops directly into the heart of the enemy village, all while dropping bombs along the way. However, its thin hide makes it easier to shoot down. Immune to spell effects."''
----
* ItsRainingMen: Airdrops troops into enemy bases.
''"The Battle Blimp bypasses ground-based obstacles and delivers your Clan Castle troops directly into the heart of the enemy village, all while dropping bombs along the way. However, its thin hide makes it easier to shoot down. Immune to spell effects."''
----
* ItsRainingMen: Airdrops troops into enemy bases.
to:
[[folder:
''"The Battle Blimp bypasses ground-based obstacles
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/clashofclansroyalchampiontvtropes.png]]
''"Over the wall and
---
* BarelyChangedDubName: In the
* DubNameChange: All the heroes have this by nature of what a translation is but the word choices for hers are more varied. Her title in different translations is chosen to be semantically similar to either champion, general, fighter, gladiator, master, hero, or even war god.
* JackOfAllStats: In the game she is this, striking a balance between the Barbarian King's high HP and the Archer Queen's high powered ranged attacks.
* ShellShockedVeteran: She is callous and battle-hardened according to her preview descriptions.
* StrongAndSkilled: This seems to be the case as is supported by her "enviable mental agility" and speed.
* ThrowingYourShieldAlwaysWorks: Using Royal Champion's Seeking Shield ability makes
----
* ItsRainingMen: Airdrops troops into enemy bases.
Changed line(s) 402,403 (click to see context) from:
[[folder: Stone Slammer]]
''"The Stone Slammer is a heavy-duty, flying mountain that targets defensive buildings by flattening them with giant boulders and causes earthquakes. Immune to spell effects."''
''"The Stone Slammer is a heavy-duty, flying mountain that targets defensive buildings by flattening them with giant boulders and causes earthquakes. Immune to spell effects."''
to:
!!Pets
[[folder:
''"The Stone Slammer is a heavy-duty, flying mountain that
''"This adorably vicious pup will attack nearby targets
Changed line(s) 405 (click to see context) from:
* WeaponizedBall: Drops the same general type of balls used by Bowlers.
to:
* WeaponizedBall: Drops the same general type of balls used by Bowlers.CyberCyclops: A robotic dog.
----
----
Changed line(s) 407,408 (click to see context) from:
[[folder: Siege Barracks]]
''"The Siege Barracks parachutes down gracefully to first release a menagerie of P.E.K.K.As and Wizards and then the Clan Castle troops. How they all managed to squeeze inside is a mystery not really worth investigating."''
''"The Siege Barracks parachutes down gracefully to first release a menagerie of P.E.K.K.As and Wizards and then the Clan Castle troops. How they all managed to squeeze inside is a mystery not really worth investigating."''
to:
[[folder:
''"The Siege Barracks parachutes down gracefully to first release a menagerie
''"Mysterious in appearance, this superconductive bird of
Changed line(s) 410 (click to see context) from:
* {{Hammerspace}}: Somehow manages to contain a bunch of Wizards and P.E.K.K.As within a space that can only be described as comically cramped
to:
* {{Hammerspace}}: Somehow manages to contain a bunch of Wizards and P.E.K.K.As within a space that can only be described as comically crampedOminousOwl: The Electro Owl attacks using electricity.
----
----
Changed line(s) 412,413 (click to see context) from:
[[folder: Log Launcher]]
''"While the Log Launcher certainly isn't the fastest or the sturdiest, it is definitely among the meanest. The trunk-throwing contraption pummels everything in front of it with endless logs to open up a path to the enemy Town Hall. Immune to spell effects."''
''"While the Log Launcher certainly isn't the fastest or the sturdiest, it is definitely among the meanest. The trunk-throwing contraption pummels everything in front of it with endless logs to open up a path to the enemy Town Hall. Immune to spell effects."''
to:
[[folder:
''"While
----
*
----
Changed line(s) 416,421 (click to see context) from:
!!Builder Base Troops
[[folder: Raged Barbarian]]
''"Why is he so angry, speedy and vicious? Nobody's brave enough to ask. Maybe it's because he can't find his sword?"''
----
* TheBerserker: A very angry troop who rages against the enemy with no mercy.
* HulkingOut: Have the ability to undergo a super-powered rage for a few seconds once per battle.
[[folder: Raged Barbarian]]
''"Why is he so angry, speedy and vicious? Nobody's brave enough to ask. Maybe it's because he can't find his sword?"''
----
* TheBerserker: A very angry troop who rages against the enemy with no mercy.
* HulkingOut: Have the ability to undergo a super-powered rage for a few seconds once per battle.
to:
''"Why is he so angry, speedy and vicious? Nobody's brave enough to ask. Maybe it's because he can't find his sword?"''
----
* TheBerserker: A very angry troop who rages against the enemy
''"This pulchritudinous pointy-headed prancing pony doesn’t just act as a beacon at night for lost travelers with
---
*
* RainbowsAndUnicorns: The upgrade to the
Changed line(s) 423,427 (click to see context) from:
[[folder: Sneaky Archer]]
''"Cloaked under cover of moonlight, Archers can take out targets before ever being seen. Their weakness? Overconfidence."''
* {{Invisibility}}: Have an ability like the Archer Queen where they're invisible to defenses for a few seconds.
* MagicalBarefooter: Goes barefoot like all archers.
* SuicidalOverconfidence: Implied InUniverse by their description, listing their one weakness as their overconfidence.
''"Cloaked under cover of moonlight, Archers can take out targets before ever being seen. Their weakness? Overconfidence."''
* {{Invisibility}}: Have an ability like the Archer Queen where they're invisible to defenses for a few seconds.
* MagicalBarefooter: Goes barefoot like all archers.
* SuicidalOverconfidence: Implied InUniverse by their description, listing their one weakness as their overconfidence.
to:
!!Siege Machines
[[folder:
''"Cloaked under cover
''"The Wall Wrecker exists for two simple purposes: smash through anything that it comes across and deliver the Clan Castle troops straight to the heart of
----
*
* MagicalBarefooter: Goes barefoot like all archers.
* SuicidalOverconfidence: Implied InUniverse by their description, listing their one weakness as their overconfidence.
Changed line(s) 429,432 (click to see context) from:
[[folder: Boxer Giant]]
''"Heavyhanded and built like an ox, these Giants have been practicing their haymaker punch!"''
* MegatonPunch: Their Power Punch ability, unlocked at level 2, multiplies the damage of their first attack by a set percentage that increases as he levels up.
* MightyGlacier: Even stronger and more durable than the regular Giant, but is just as slow.
''"Heavyhanded and built like an ox, these Giants have been practicing their haymaker punch!"''
* MegatonPunch: Their Power Punch ability, unlocked at level 2, multiplies the damage of their first attack by a set percentage that increases as he levels up.
* MightyGlacier: Even stronger and more durable than the regular Giant, but is just as slow.
to:
[[folder: Boxer Giant]]
''"HeavyhandedBattle Blimp]]
''"The Battle Blimp bypasses ground-based obstacles andbuilt like an ox, these Giants have been practicing their haymaker punch!"''
* MegatonPunch: Their Power Punch ability, unlocked at level 2, multipliesdelivers your Clan Castle troops directly into the damage heart of their first attack by a set percentage that increases as he levels up.
* MightyGlacier: Even stronger and more durable thanthe regular Giant, but is just as slow.enemy village, all while dropping bombs along the way. However, its thin hide makes it easier to shoot down. Immune to spell effects."''
----
* ItsRainingMen: Airdrops troops into enemy bases.
''"Heavyhanded
''"The Battle Blimp bypasses ground-based obstacles and
* MegatonPunch: Their Power Punch ability, unlocked at level 2, multiplies
* MightyGlacier: Even stronger and more durable than
----
* ItsRainingMen: Airdrops troops into enemy bases.
Changed line(s) 434,435 (click to see context) from:
[[folder: Beta Minion]]
''"Attacks targets from a distance, glows in the dark, and is a maniac on the dance floor."''
''"Attacks targets from a distance, glows in the dark, and is a maniac on the dance floor."''
to:
[[folder: Beta Minion]]
''"AttacksStone Slammer]]
''"The Stone Slammer is a heavy-duty, flying mountain that targetsfrom a distance, glows in defensive buildings by flattening them with giant boulders and causes earthquakes. Immune to spell effects."''
----
* WeaponizedBall: Drops thedark, and is a maniac on the dance floor."''same general type of balls used by Bowlers.
''"Attacks
''"The Stone Slammer is a heavy-duty, flying mountain that targets
----
* WeaponizedBall: Drops the
Changed line(s) 437,439 (click to see context) from:
[[folder: Bomber]]
''"With an appetite for destruction and high-quality special effects, Bombers blow up anything in sight with bonus damage to Walls!"''
* ThrowDownTheBomblet: Throws bombs at their enemies to destroy as much stuff as possible.
''"With an appetite for destruction and high-quality special effects, Bombers blow up anything in sight with bonus damage to Walls!"''
* ThrowDownTheBomblet: Throws bombs at their enemies to destroy as much stuff as possible.
to:
[[folder: Bomber]]
''"With an appetite for destructionSiege Barracks]]
''"The Siege Barracks parachutes down gracefully to first release a menagerie of P.E.K.K.As andhigh-quality special effects, Bombers blow up anything in sight with bonus damage Wizards and then the Clan Castle troops. How they all managed to Walls!"''
squeeze inside is a mystery not really worth investigating."''
----
*ThrowDownTheBomblet: Throws bombs at their enemies {{Hammerspace}}: Somehow manages to destroy contain a bunch of Wizards and P.E.K.K.As within a space that can only be described as much stuff as possible.comically cramped
''"With an appetite for destruction
''"The Siege Barracks parachutes down gracefully to first release a menagerie of P.E.K.K.As and
----
*
Changed line(s) 441,443 (click to see context) from:
[[folder: Baby Dragon]]
''"Cute, snuggly and prone to fire-spitting tantrums. Rampant destruction has never been so adorable."''
* For this troop's tropes, see "Baby Dragon" in "Elixir Troops" folder.
''"Cute, snuggly and prone to fire-spitting tantrums. Rampant destruction has never been so adorable."''
* For this troop's tropes, see "Baby Dragon" in "Elixir Troops" folder.
to:
[[folder: Baby Dragon]]
''"Cute, snuggly and proneLog Launcher]]
''"While the Log Launcher certainly isn't the fastest or the sturdiest, it is definitely among the meanest. The trunk-throwing contraption pummels everything in front of it with endless logs tofire-spitting tantrums. Rampant destruction has never been so adorable."''
* For this troop's tropes, see "Baby Dragon" in "Elixir Troops" folder.open up a path to the enemy Town Hall. Immune to spell effects."''
''"Cute, snuggly and prone
''"While the Log Launcher certainly isn't the fastest or the sturdiest, it is definitely among the meanest. The trunk-throwing contraption pummels everything in front of it with endless logs to
* For this troop's tropes, see "Baby Dragon" in "Elixir Troops" folder.
Changed line(s) 445,448 (click to see context) from:
[[folder: Cannon Cart]]
''"A cannon on wheels?! Bet they won't see that coming! Tons of firepower, but not that sturdy!"''
* GameplayAndStorySegregation: Despite being a machine, and therefore not alive, the Cannon Cart leaves a gravestone just like every other troop when they die.
* GlassCannon: Lampshaded in its description.
''"A cannon on wheels?! Bet they won't see that coming! Tons of firepower, but not that sturdy!"''
* GameplayAndStorySegregation: Despite being a machine, and therefore not alive, the Cannon Cart leaves a gravestone just like every other troop when they die.
* GlassCannon: Lampshaded in its description.
to:
!!Builder Base Troops
[[folder:
''"A cannon on wheels?! Bet they won't see that coming! Tons of firepower, but not that sturdy!"''
* GameplayAndStorySegregation: Despite being a machine,
''"Why is he so angry, speedy and
----
* TheBerserker: A very angry troop
*
Changed line(s) 450,451 (click to see context) from:
[[folder: Night Witch]]
''"Fearlessly summons flocks of flying creatures and, unlike her sister, leaves the grass in pristine condition."''
''"Fearlessly summons flocks of flying creatures and, unlike her sister, leaves the grass in pristine condition."''
to:
[[folder: Night Witch]]
''"Fearlessly summons flocksSneaky Archer]]
''"Cloaked under cover offlying creatures and, unlike her sister, leaves moonlight, Archers can take out targets before ever being seen. Their weakness? Overconfidence."''
* {{Invisibility}}: Have an ability like thegrass in pristine condition."''Archer Queen where they're invisible to defenses for a few seconds.
* MagicalBarefooter: Goes barefoot like all archers.
* SuicidalOverconfidence: Implied InUniverse by their description, listing their one weakness as their overconfidence.
''"Fearlessly summons flocks
''"Cloaked under cover of
* {{Invisibility}}: Have an ability like the
* MagicalBarefooter: Goes barefoot like all archers.
* SuicidalOverconfidence: Implied InUniverse by their description, listing their one weakness as their overconfidence.
Changed line(s) 453,454 (click to see context) from:
[[folder: Drop Ship]]
''"Packed to the brim with bones instead of bombs. Skeletons leap out of these balloons directly next to the enemy!"''
''"Packed to the brim with bones instead of bombs. Skeletons leap out of these balloons directly next to the enemy!"''
to:
[[folder: Drop Ship]]
''"Packed to the brim with bones instead of bombs. Skeletons leap out ofBoxer Giant]]
''"Heavyhanded and built like an ox, theseballoons directly next to Giants have been practicing their haymaker punch!"''
* MegatonPunch: Their Power Punch ability, unlocked at level 2, multiplies theenemy!"''damage of their first attack by a set percentage that increases as he levels up.
* MightyGlacier: Even stronger and more durable than the regular Giant, but is just as slow.
''"Packed to the brim with bones instead of bombs. Skeletons leap out of
''"Heavyhanded and built like an ox, these
* MegatonPunch: Their Power Punch ability, unlocked at level 2, multiplies the
* MightyGlacier: Even stronger and more durable than the regular Giant, but is just as slow.
Changed line(s) 456,459 (click to see context) from:
[[folder: Super P.E.K.K.A]]
''"Unstable energy radiates from this powerful suit of dark armor, waiting to be unleashed!"''
* DeathActivatedSuperpower: Their special ability, Overcharge, which creates a massive explosion once their destroyed.
* GiantMook: Is stronger, tougher, and slightly larger than the normal P.E.K.K.A.
''"Unstable energy radiates from this powerful suit of dark armor, waiting to be unleashed!"''
* DeathActivatedSuperpower: Their special ability, Overcharge, which creates a massive explosion once their destroyed.
* GiantMook: Is stronger, tougher, and slightly larger than the normal P.E.K.K.A.
to:
[[folder: Super P.E.K.K.A]]
''"Unstable energy radiatesBeta Minion]]
''"Attacks targets fromthis powerful suit of dark armor, waiting to be unleashed!"''
* DeathActivatedSuperpower: Their special ability, Overcharge, which createsa massive explosion once their destroyed.
* GiantMook: Is stronger, tougher,distance, glows in the dark, and slightly larger than is a maniac on the normal P.E.K.K.A.dance floor."''
''"Unstable energy radiates
''"Attacks targets from
* DeathActivatedSuperpower: Their special ability, Overcharge, which creates
* GiantMook: Is stronger, tougher,
Changed line(s) 461,465 (click to see context) from:
!!Builder Base Hero
[[folder: Battle Machine]]
''"The Master Builder's prize invention smashes enemy buildings to bits. What better way is there to show who's the best builder around? Unlock the Electric Hammer ability to give opponents a real pounding!"''
* InstantAwesomeJustAddMecha: Of the {{Mini|Mecha}} variety.
to:
''"The Master Builder's prize invention smashes enemy buildings
''"With an appetite for destruction and high-quality special effects, Bombers blow up anything in sight with bonus damage to
* ThrowDownTheBomblet: Throws bombs at their enemies to
* InstantAwesomeJustAddMecha: Of the {{Mini|Mecha}} variety.
Changed line(s) 467 (click to see context) from:
to:
[[folder: Baby Dragon]]
''"Cute, snuggly and prone to fire-spitting tantrums. Rampant destruction has never been so adorable."''
* For this troop's tropes, see "Baby Dragon" in "Elixir Troops" folder.
[[/folder]]
[[folder: Cannon Cart]]
''"A cannon on wheels?! Bet they won't see that coming! Tons of firepower, but not that sturdy!"''
* GameplayAndStorySegregation: Despite being a machine, and therefore not alive, the Cannon Cart leaves a gravestone just like every other troop when they die.
* GlassCannon: Lampshaded in its description.
[[/folder]]
[[folder: Night Witch]]
''"Fearlessly summons flocks of flying creatures and, unlike her sister, leaves the grass in pristine condition."''
[[/folder]]
[[folder: Drop Ship]]
''"Packed to the brim with bones instead of bombs. Skeletons leap out of these balloons directly next to the enemy!"''
[[/folder]]
[[folder: Super P.E.K.K.A]]
''"Unstable energy radiates from this powerful suit of dark armor, waiting to be unleashed!"''
* DeathActivatedSuperpower: Their special ability, Overcharge, which creates a massive explosion once their destroyed.
* GiantMook: Is stronger, tougher, and slightly larger than the normal P.E.K.K.A.
[[/folder]]
!!Builder Base Hero
[[folder: Battle Machine]]
''"The Master Builder's prize invention smashes enemy buildings to bits. What better way is there to show who's the best builder around? Unlock the Electric Hammer ability to give opponents a real pounding!"''
* InstantAwesomeJustAddMecha: Of the {{Mini|Mecha}} variety.
[[/folder]]
''"Cute, snuggly and prone to fire-spitting tantrums. Rampant destruction has never been so adorable."''
* For this troop's tropes, see "Baby Dragon" in "Elixir Troops" folder.
[[/folder]]
[[folder: Cannon Cart]]
''"A cannon on wheels?! Bet they won't see that coming! Tons of firepower, but not that sturdy!"''
* GameplayAndStorySegregation: Despite being a machine, and therefore not alive, the Cannon Cart leaves a gravestone just like every other troop when they die.
* GlassCannon: Lampshaded in its description.
[[/folder]]
[[folder: Night Witch]]
''"Fearlessly summons flocks of flying creatures and, unlike her sister, leaves the grass in pristine condition."''
[[/folder]]
[[folder: Drop Ship]]
''"Packed to the brim with bones instead of bombs. Skeletons leap out of these balloons directly next to the enemy!"''
[[/folder]]
[[folder: Super P.E.K.K.A]]
''"Unstable energy radiates from this powerful suit of dark armor, waiting to be unleashed!"''
* DeathActivatedSuperpower: Their special ability, Overcharge, which creates a massive explosion once their destroyed.
* GiantMook: Is stronger, tougher, and slightly larger than the normal P.E.K.K.A.
[[/folder]]
!!Builder Base Hero
[[folder: Battle Machine]]
''"The Master Builder's prize invention smashes enemy buildings to bits. What better way is there to show who's the best builder around? Unlock the Electric Hammer ability to give opponents a real pounding!"''
* InstantAwesomeJustAddMecha: Of the {{Mini|Mecha}} variety.
[[/folder]]
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Changed line(s) 113 (click to see context) from:
* MagicialBarefooter: As they fly most of the time, shoes aren't needed.
to:
* MagicialBarefooter: MagicalBarefooter: As they fly most of the time, shoes aren't needed.
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Added DiffLines:
* PrefersGoingBarefoot: For whatever reason, the Archers go into battle barefooted no matter the terrain.
Added DiffLines:
* MagicialBarefooter: As they fly most of the time, shoes aren't needed.
Added DiffLines:
* PrefersGoingBarefoot: As with all Archers, She goes barefoot.
Added DiffLines:
* MagicalBarefooter: Goes barefoot like all archers.
Is there an issue? Send a MessageReason:
Does Not Like Shoes has been renamed and redefined to focus on characters that explicitly or implicitly state a preference for going barefoot. Removing misuse
Deleted line(s) 31 (click to see context) :
* DoesNotLikeShoes: Goes barefoot at all times. Averted in the animated series, as they wear boots.
Deleted line(s) 276 (click to see context) :
* DoesNotLikeShoes: Goes barefoot.
Deleted line(s) 327 (click to see context) :
* DoesNotLikeShoes: The Archer Queen tends to go barefoot all the time, though some skins give her shoes. The ''Clash-A-Rama'' animated series gives her a pair of slip-ons instead.
Deleted line(s) 430 (click to see context) :
* DoesNotLikeShoes: Is fully barefoot in his portrait and sprites.
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Changed line(s) 15 (click to see context) from:
* IronButtMonkey: Large numbers of Barbarians are regularly subjected to AmusingInjuries in game advertisements, they get up from it all most of the time.
to:
* IronButtMonkey: Large While large numbers of Barbarians are regularly subjected to AmusingInjuries in game advertisements, they get up from it all most of the time.
Is there an issue? Send a MessageReason:
Blade On A Stick has been disambiguated
Deleted line(s) 349 (click to see context) :
* BladeOnAStick: Her weapon of choice is a spear, though it is only used like a [[JavelinThrower dart]].
Is there an issue? Send a MessageReason:
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Changed line(s) 142,143 (click to see context) from:
* CutenessProximity: They have a fondness for cute animals such as butterflies and rabbits as demonstrated in the CG trailers.
* FunWithAcronyms: Their name is actually a reference to a Finnish name, but the acronym itself doesn't have any particular meaning. A poll eventually went with "Perfectly Enraged Knight, Killer of Assassins".
* FunWithAcronyms: Their name is actually a reference to a Finnish name, but the acronym itself doesn't have any particular meaning. A poll eventually went with "Perfectly Enraged Knight, Killer of Assassins".
to:
* CutenessProximity: They have She has a fondness for cute animals such as butterflies and rabbits as demonstrated in the CG trailers.
* FunWithAcronyms:Their Her name is actually a reference to a Finnish name, but the acronym itself doesn't have any particular meaning. A poll eventually went with "Perfectly Enraged Knight, Killer of Assassins".
* FunWithAcronyms:
Changed line(s) 145,146 (click to see context) from:
* NoSell: They're too heavy for Spring Traps.
* PurpleIsPowerful: They initially use a purple sword.
* PurpleIsPowerful: They initially use a purple sword.
to:
* NoSell: They're She's too heavy for Spring Traps.
* PurpleIsPowerful:They She initially use uses a purple sword.
* PurpleIsPowerful:
Changed line(s) 148 (click to see context) from:
* TheJuggernaut: They can usually take out a building in 1-2 hits.
to:
* TheJuggernaut: They She can usually take out a building in 1-2 hits.
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Deleted line(s) 223 (click to see context) :
* BareYourMidriff
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Changed line(s) 308 (click to see context) from:
* DependingOnTheArtist: 3D modeling for their different cosmetics is outsourced to different studios. Evidently, their models are inconsistent, some more so than others.
to:
* DependingOnTheArtist: 3D modeling for their different cosmetics is outsourced to different studios. Evidently, their models are inconsistent, some more so than others. The Barbarian King is an extreme case of this, after his redesigned 3D model was introduced, as he now has five fingers despite his older skins still having four.
Changed line(s) 352 (click to see context) from:
* JackOfAllStats: In the game she is this.
to:
* JackOfAllStats: In the game she is this.this, striking a balance between the Barbarian King's high HP and the Archer Queen's high powered ranged attacks.
Changed line(s) 365 (click to see context) from:
* CyberCyclops: A robotic dog
to:
* CyberCyclops: A robotic dogdog.
Changed line(s) 396 (click to see context) from:
* BatteringRam: It's basically this
to:
* BatteringRam: It's basically thisIt focuses on breaking through walls to open a path straight to the Town Hall.
Changed line(s) 401 (click to see context) from:
* ItsRainingMen: Airdrops troops into enemy bases
to:
* ItsRainingMen: Airdrops troops into enemy basesbases.
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* MightyGlacier: Compared to Balloons
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* AsteroidsMonster: Like Golems, they split up into smaller units if killed.
to:
* AsteroidsMonster: Like Golems, they split up into smaller units if killed. Upgrading them will cause them to spawn more of them.
* CallASmeerpARabbit: They do not look like hounds, but rather winged lava monsters that only vaguely resemble bulldogs.
* CallASmeerpARabbit: They do not look like hounds, but rather winged lava monsters that only vaguely resemble bulldogs.
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* LivingLava: They appear to be made out of rocks and lava.
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* HornyVikings: Their appearances will change into this at higher levels.
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* HornyVikings: Their appearances Level 5 Barbarians and above will change into this at higher levels.wear horned helmets.
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* LightningBruiser: Deals good damage and very tough compared to its cost and build requirements.
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* LightningBruiser: Deals good damage and very tough compared to its cost and build requirements.ManInAKilt: Barbarians wear a kilt.
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* ZergRush: A pretty effective strategy for farming.
to:
* ZergRush: A pretty effective strategy for farming.Due to their housing space of 1, early availability and fast training time, they can be spammed en masse to deal great damage and can overwhelm single target defenses.
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* TheChewToy: Large numbers of Barbarians are regularly subjected to AmusingInjuries in game advertisements.
* IronButtMonkey: Large numbers of Barbarians are regularly subjected to AmusingInjuries in game advertisements, they get up from it all most of the time.
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* DeadpanSnarker: Tends to be shown like this in the commercials.
to:
* DeadpanSnarker: Tends to be shown like this in the commercials.commercials often in response to her comrades' eccentricities.
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* WomenAreWiser: Commercials depict her to be the more sensible and serious compared to her male comrades.
to:
* WomenAreWiser: Commercials depict her to be the more sensible and serious compared to her male comrades.comrades who range from the brutish Barbarian, the greed-focused Goblins, unaware Giants, narcissistic Wizard and the very eccentric Hog Rider among others.
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* MoneyFetish: As stated in their description, they love loot. They aim for it when they are available.
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* MoneyFetish: As stated in their description, they love loot. They aim for it when they are available.available and prioritize resource buildings over all.
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[[folder: Giant]]
to:
* AdaptationalBadass: In the first commercials the Giants were portrayed as straight-up invincible and laughed off all damage, while in the games they ''will'' soak up damage like crazy they will still go down if hit with sufficient attacks. Later commercials averted this by having their durability significantly lowered to match the game better.
* ShipTease: Receives some with the P.E.K.K.A. in the [[https://www.youtube.com/watch?v=nvQvVd-bQPI "Clash on Ice"]] commercial where the two dance together while skate-battling the other team, too bad their number is cut short by him getting pinned down by a volley of arrows.
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[[folder: Wall Breaker]]
to:
* AdaptationalUgliness: Wizards are depicted as decidedly uglier in the ''Clash-A-Rama'' series, being portrayed as shorter, with an unibrow and stubby arms and legs in contrast to the more conventionally attractive design of Wizards in the game.
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* LargeHam: Is very self-absorbed and is keen to show off his magic. One commercial depicts him narrating himself, and another has him throwing a rabbit that ''one-shots a Town Hall''.
to:
* LargeHam: Is very self-absorbed and is keen to show off his magic. One commercial depicts him narrating himself, and another has him throwing a rabbit that transforms into a fireball that ''one-shots a Town Hall''.
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[[folder: Dragon]]
to:
* CutenessProximity: They have a fondness for cute animals such as butterflies and rabbits as demonstrated in the CG trailers.
* ShipTease: Receives some with the Giant in the [[https://www.youtube.com/watch?v=nvQvVd-bQPI "Clash on Ice"]] commercial where the two dance together while skate-battling the other team, too bad their number is cut short by the Giant getting pinned down by a volley of arrows.
* BreakoutCharacter: The Hog Rider was initially just one of the many Dark Elixir troops and generally not more focused on than other units in promotional works. However, he had a massive surge in popularity due to his promotional short and memetic lines that led to his focus being increased in newer ''Clash'' side material, up to and receiving starring roles in animated shorts more frequently.
* VocalDissonance: Looks like a brutish fighter with a Mr. T-like appearance yet has a very high-pitched soft voice. Ironically, his hog has a voice more befitting of his appearance.
* AMotherToHerMen: She acts motherly towards the skeleton troops she summons as shown in side material, even giving them names, tucking them to bed and showing concern for them when off the clock.
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[[folder: All]]
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* CompleteImmortality: Heroes cannot die, but they apparently can be injured and will need to rest.
* ContractualBossImmunity: They take less damage from a Poison spell than normal troops, and are immune to the Spring Trap that otherwise can affect troops regardless of health.
* ContractualBossImmunity: They take less damage from a Poison spell than normal troops, and are immune to the Spring Trap that otherwise can affect troops regardless of health.
to:
* CompleteImmortality: Heroes cannot die, die no matter what and never dissolve into elixir when defeated, but they apparently can be injured (and stunned in the process) and will need to rest.rest after a battle to be in good condition again.
* ContractualBossImmunity: They take less damage from a Poison spell than normaltroops, troops and are immune to the Spring Trap that otherwise can affect troops regardless of health.
* ContractualBossImmunity: They take less damage from a Poison spell than normal
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* KingMook: He's the most dangerous Barbarian.
to:
* KingMook: He's the most dangerous Barbarian.Barbarian and often depicted as their leader.
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* DoesNotLikeShoes: The Archer Queen tends to go barefoot all the time, though some skins give her shoes. The animated series gives her a pair of slip-ons instead.
to:
* DoesNotLikeShoes: The Archer Queen tends to go barefoot all the time, though some skins give her shoes. The ''Clash-A-Rama'' animated series gives her a pair of slip-ons instead.
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[[/folder]]
!!Others
[[folder:Builder]]
[[quoteright:335:https://static.tvtropes.org/pmwiki/pub/images/image_removebg_preview_4.png]]
Workers that reside in the builder's hut they more often than not simply work on the buildings of your village or removing environmental obstacles.
----
* TenMinuteRetirement: During the "Bye Bye Builder" update the Builder got fed up with his things being destroyed endlessly by allies and enemies alike that he outright left the village, leaving the units to do his work in his steed. It lasted until they realized how much they needed him and decided to apologize for their destructive behavior, asking him to return in the [[https://www.youtube.com/watch?v=g8S-Ee-TZzc "Come Back, Builder" commercial]], which he did as he had begun to miss them too during his retirement.
* ButtMonkey: The commercials where he appears all have misfortune raining down on his parade, either by his enemies or his own side wrecking his stuff.
* NonActionGuy: The builder is one of the few characters in the game that doesn't battles... At least until you reach Town Hall Level 14, at which that point you can upgrade their Huts to allow them to participate in defenses.
* StepfordSmiler: No matter what he always smiles, even as he visibly starts getting frustrated at his things being destroyed over and over.
* TookALevelInBadass: For most of the game's experience they couldn't really fight and mostly just sticked to their guns of building. But following the April 12, 2021 update they can join defense battles after upgrading their huts once you reach Town Hall Level 14.
!!Others
[[folder:Builder]]
[[quoteright:335:https://static.tvtropes.org/pmwiki/pub/images/image_removebg_preview_4.png]]
Workers that reside in the builder's hut they more often than not simply work on the buildings of your village or removing environmental obstacles.
----
* TenMinuteRetirement: During the "Bye Bye Builder" update the Builder got fed up with his things being destroyed endlessly by allies and enemies alike that he outright left the village, leaving the units to do his work in his steed. It lasted until they realized how much they needed him and decided to apologize for their destructive behavior, asking him to return in the [[https://www.youtube.com/watch?v=g8S-Ee-TZzc "Come Back, Builder" commercial]], which he did as he had begun to miss them too during his retirement.
* ButtMonkey: The commercials where he appears all have misfortune raining down on his parade, either by his enemies or his own side wrecking his stuff.
* NonActionGuy: The builder is one of the few characters in the game that doesn't battles... At least until you reach Town Hall Level 14, at which that point you can upgrade their Huts to allow them to participate in defenses.
* StepfordSmiler: No matter what he always smiles, even as he visibly starts getting frustrated at his things being destroyed over and over.
* TookALevelInBadass: For most of the game's experience they couldn't really fight and mostly just sticked to their guns of building. But following the April 12, 2021 update they can join defense battles after upgrading their huts once you reach Town Hall Level 14.
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* ShovelStrike: They use shovels as their primary WeaponOfChoice.
to:
* ShovelStrike: They use shovels as their primary WeaponOfChoice.weapons.
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* WeaponizedBall: The Bowler's WeaponOfChoice is a large spherical rock resembling an overgrown bowling ball.
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* WeaponizedBall: The Bowler's WeaponOfChoice weapon is a large spherical rock resembling an overgrown bowling ball.
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An Axe To Grind is no longer a trope
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* AnAxeToGrind
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* AnAxeToGrind: Wields a pair of one-handed axes after previously losing their sword.
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* WomenAreWiser: Commercials depict her to be the more sensible and serious compared to her male comrades.
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not gonna lie, Depending On The Artist was what I was trying to add all along yesterday, I just forgot. I wanted to put it under just Royal Champion at first since it's the most obvious with her Season Pass skins. But I suppose I should use the All folder I made. Oh, anyway, uh, yeah Grand Warden is defeated by a Seeking Air Mine at any level but I don't know if that's like a weaksauce weakness or like an oddly specific counter or like just a normal thing being guaranteed to always hit. And I can upload the pet images, I figured out how.
* DependingOnTheArtist: 3D modeling for their different cosmetics is outsourced to different studios. Evidently, their models are inconsistent, some more so than others.
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* ContractualBossImmunity: Downplayed; while he's immune to Spring Traps and moderately resistant to Poison spells like the other two heroes, in flying mode he can get caught by a Seeking Air Mine and if that happens, he is immediately knocked out regardless of how strong he is.
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/clashofclansroyalchampiontvtropes.png]]
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* BarelyChangedDubName: In the Japanese and Korean translations of the game, she just has her English name transliterated into katakana and Hangul respectively.
* BladeOnAStick: Her weapon of choice is a spear, though it is used like a [[JavelinThrower dart]].
DubNameChange: All the heroes have this by nature of what a translation is but the word choices for hers are particularly interesting. Her title in different translations is chosen to be semantically similar to either champion, {{Woolseyism general, fighter, master or war god}}.
* BladeOnAStick: Her weapon of choice is a spear, though it is used like a [[JavelinThrower dart]].
DubNameChange: All the heroes have this by nature of what a translation is but the word choices for hers are particularly interesting. Her title in different translations is chosen to be semantically similar to either champion, {{Woolseyism general, fighter, master or war god}}.
to:
* BarelyChangedDubName: In the Japanese and Korean translations of the game, she just has the pronunciation of her English name transliterated into katakana and Hangul respectively.
* BladeOnAStick: Her weapon of choice is a spear, though it is only used like a [[JavelinThrower dart]].
* DubNameChange: All the heroes have this by nature of what a translation is but the word choices for hers areparticularly interesting. more varied. Her title in different translations is chosen to be semantically similar to either champion, {{Woolseyism general, fighter, master gladiator, master, hero, or even war god}}.god.
* BladeOnAStick: Her weapon of choice is a spear, though it is only used like a [[JavelinThrower dart]].
* DubNameChange: All the heroes have this by nature of what a translation is but the word choices for hers are
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* ShellShockedVeteran: She is apparently callous and battle-hardened.
to:
* ShellShockedVeteran: She is apparently callous and battle-hardened.battle-hardened according to her preview descriptions.
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* BiggerIsBetter: Is stronger, tougher, and slightly larger than the normal P.E.K.K.A.
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* GiantMook: Is stronger, tougher, and slightly larger than the normal P.E.K.K.A.
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*
*
*
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* MegatonPunch: Their Power Punch ability, unlocked at level 2, multiplies the damage of their first attack by a set percentage that increases as he levels up.
* MightyGlacier: Even stronger and more durable than the regular Giant, but is just as slow.
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* ThrowDownTheBomblet: Throws bombs at their enemies to destroy as much stuff as possible.
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* GameplayAndStorySegregation: Despite being a machine, and therefore not alive, the Cannon Cart leaves a gravestone just like every other troop when they die.
* GlassCannon: Lampshaded in its description.
* GlassCannon: Lampshaded in its description.
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* BiggerIsBetter: Is stronger, tougher, and slightly larger than the normal P.E.K.K.A.
* DeathActivatedSuperpower: Their special ability, Overcharge, which creates a massive explosion once their destroyed.
* DeathActivatedSuperpower: Their special ability, Overcharge, which creates a massive explosion once their destroyed.
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----
* AnAxeToGrind: Wields a pair of one-handed axes after previously losing their sword.
* TheBerserker: A very angry troop who rages against the enemy with no mercy.
* HulkingOut: Have the ability to undergo a super-powered rage for a few seconds once per battle.
* AnAxeToGrind: Wields a pair of one-handed axes after previously losing their sword.
* TheBerserker: A very angry troop who rages against the enemy with no mercy.
* HulkingOut: Have the ability to undergo a super-powered rage for a few seconds once per battle.
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* {{Invisibility}}: Have an ability like the Archer Queen where they're invisible to defenses for a few seconds.
* SuicidalOverconfidence: Implied InUniverse by their description, listing their one weakness as their overconfidence.
* SuicidalOverconfidence: Implied InUniverse by their description, listing their one weakness as their overconfidence.
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*
*
*
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* TheGoomba: They serve as the tutorial enemies and become recruitable not long after.
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* ActionBomb: Deals a modest amount of damage to buildings (or troops) upon its death.
* DefeatEqualsExplosion: Deals a modest amount of damage to buildings (or troops) upon its death.
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* EliteMook: Incredibly expensive but powerful unit that costs at least 36,000 Elixir[[note]]18,000 at introduction, but only because Supercell reduced all troop training costs by 50% for the first week that Town Hall 12 was active[[/note]] and occupies 30 housing spaces. Also takes anywhere from 6 to 24 minutes to build, depending on the number of Barracks the player has upgraded to train it. Whenever they are deployed, it's either wiping out a War base or hunting for Trophies.
to:
* EliteMook: Incredibly expensive but powerful unit that costs [[note]]that would cost at least 36,000 Elixir[[note]]18,000 Elixir - 18,000 at introduction, but only because Supercell reduced all troop training costs by 50% for the first week that Town Hall 12 was active[[/note]] active - before a mid-2022 update removed elixir cost for training troops, though it is still very hard to unlock[[/note]] and occupies 30 housing spaces. Also takes anywhere from 6 to 24 minutes to build, depending on the number of Barracks the player has upgraded to train it. Whenever they are deployed, it's either wiping out a War base or hunting for Trophies.
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* ShockAndAwe: Instead of fire, they breath lightning. And the bolts will jump from the original target in a chain, hitting up to a total of ''five'' (with the caveat noted above).
to:
* ShockAndAwe: Instead of fire, they breath lightning. And the The bolts will jump from the original target in a chain, hitting up to a total of ''five'' (with the caveat noted above).
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* FullBoarAction: Well, hog action, but same principle.
to:
* FullBoarAction: Well, hog action, but same principle.Played straight.
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** ''Did someone say HOG RIDDAH?!''
** Another commercial depicts him calling for other Hog Riders.
** Another commercial depicts him calling for other Hog Riders.
to:
** ''Did someone say HOG RIDDAH?!''
RIDA?!''
** Another commercial depicts him calling for other HogRiders.Riders by yodeling.
** Another commercial depicts him calling for other Hog
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* ActionGirl
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* DungeonBypass: Headhunters are able to jump above walls easily, allowing them to take on heroes without delay. They target Heroes first, and do significantly more damage to them compared to buildings and other troops.
* PoisonedWeapons: Aforementioned cards are stated to be poisoned using [[ThatOldTimePrescription her experience at an apothecary]] in some versions of the game, and implied to be so in others (including the English version).
* PoisonedWeapons: Aforementioned cards are stated to be poisoned using [[ThatOldTimePrescription her experience at an apothecary]] in some versions of the game, and implied to be so in others (including the English version).
to:
* DungeonBypass: Headhunters are able to jump above walls easily, allowing them to take on heroes without delay.
* PoisonedWeapons: Aforementioned cards are poisoned using [[ThatOldTimePrescription her knowledge from her experience at an apothecary]].
* ProfessionalKiller: They work for you to targetHeroes first, and do significantly enemy Heroes, causing more damage to them compared to buildings and other troops.
*PoisonedWeapons: Aforementioned cards are stated to be poisoned using [[ThatOldTimePrescription her experience at an apothecary]] in some versions of the game, and implied to be so in others (including the English version).ShadowedFaceGlowingEyes: Golden glowing sclera/irises with [[HellishPupils polygon pupils]]
* PoisonedWeapons: Aforementioned cards are poisoned using [[ThatOldTimePrescription her knowledge from her experience at an apothecary]].
* ProfessionalKiller: They work for you to target
*
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* GlassCannon: Capable of dishing out a lot more damage than the Barbarian King but she a lot more squishier than him.
to:
* GlassCannon: Capable of dishing out a lot more damage than the Barbarian King but she at the tradeoff of being a lot more squishier than him.
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* Court Mage
to:
%% * Court MageCourtMage (there's a more specific trope he probably falls under, a magic groundskeeper or something.
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* SquishyWizard: Compared to the other two heroes above, the Grand Warden has considerably lower hit points than the rest of the heroes and goes down quite easily if focused, but the support he gives to the troops can be crucial in the total destruction of a base.
to:
* SquishyWizard: Compared to the other two heroes above, the The Grand Warden has considerably lower hit points than the rest of the heroes and goes down quite easily if focused, but the support he gives to the troops can be crucial in the total destruction of a base.
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* BarelyChangedDubName: In the Japanese translation of the game her name is just katakana that sound like her English name
* BladeOnAStick: Her weapon of choice is a spear, though it is used like a [[JavelinThrower dart]]. It characterizes her adaptability in a way.
DubNameChange: All the heroes have this by nature of what a translation is but the word choices for hers are particularly interesting. Her title in different translations is chosen to be semantically similar to either champion, general, fighter, master or war god.
* BladeOnAStick: Her weapon of choice is a spear, though it is used like a [[JavelinThrower dart]]. It characterizes her adaptability in a way.
DubNameChange: All the heroes have this by nature of what a translation is but the word choices for hers are particularly interesting. Her title in different translations is chosen to be semantically similar to either champion, general, fighter, master or war god.
to:
* BarelyChangedDubName: In the Japanese translation and Korean translations of the game her name is game, she just katakana that sound like has her English name
name transliterated into katakana and Hangul respectively.
* BladeOnAStick: Her weapon of choice is a spear, though it is used like a [[JavelinThrower dart]]. It characterizes her adaptability in a way.\n
DubNameChange: All the heroes have this by nature of what a translation is but the word choices for hers are particularly interesting. Her title in different translations is chosen to be semantically similar to either champion, {{Woolseyism general, fighter, master or wargod.god}}.
* BladeOnAStick: Her weapon of choice is a spear, though it is used like a [[JavelinThrower dart]].
DubNameChange: All the heroes have this by nature of what a translation is but the word choices for hers are particularly interesting. Her title in different translations is chosen to be semantically similar to either champion, {{Woolseyism general, fighter, master or war
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* CyberCyclops
to:
* CyberCyclopsCyberCyclops: A robotic dog
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undoing my mess
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* ContractualBossImmunity: They take less damage from a Poison spell than normal troops, and are immune to the Spring Trap that otherwise can affect troops regardless of health.
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fixed the folder mess I made among other things, updated some photos... who knew I'd be doing this unironically. However, major drawback, I think these will have to be re-updated after December 31st, I don't know how the fankit hosting service works. Maybe I just did something unneccessary and am messing up the organization method of the archived files on here. Sorry.
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[[/folder]]
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* ContractualBossImmunity: Is not affected by Spring Traps nor do he takes as much damage from a Poison spell as he does against normal troops.