The player character of the first Assassins Creed game. After a horrible mistake that cost the Assassin Order many lives, he has to redeem himself by assassinating nine key figures of the Holy Lands to end the Third Crusade. Eventually became the Mentor and leader of the Assassins Order in his time, revolutionizing the way the Order operated.
Animal Motifs: Has the strongest Eagle Motif of all the playable Assassins. Hell, even his first name means "the free eagle."
"I applied my heart to know wisdom, and to know madness and folly. I perceive that this also was a chasing at the wind. For in much wisdom, is much grief. And he that increaseth knowledge, increaseth sorrow."
Badass Grandpa: Was still quite skilled with a sword in his sixties, though by his 80's he no longer has the stamina to freerun. The simple fact that he, an assassin, lived to be 92 years old, in a time where the average lifespan was much lower, is a testament to his badassery.
Break the Haughty: What Al Mualim does after his mistake at the beginning of the first game. What life itself does for pretty much the rest of his life.
Break the Cutie: Basically what his life did to him when he was an 11 year old kid. He watched his dad being executed by beheading, his best friend's father committed suicide in his room and said best friend eventually antagonized him because he told him the truth of what happened to his father. Yeah, he's had it rough.
First when he demands to know how his victims are connected.
Al Mualim: I have offered you a chance to restore your lost honor. Alta´r: Not 'lost,' taken by you, and you set me to fetch it again like some damn dog! You said the answer to my question will arise when I no longer need to ask it, so I will not ask. I demand to know what binds these men!
Second, when he turned out to be a manipulative and power hungry Templar.
Can't Kill You, Still Need You: Al Mualim refrains from killing him in order to use him to kill his Templar brothers around the Holy Land. Robert de Sable even outright states that with his death, Al Mualim will be disposing of Alta´r soon enough.
Character Development: Alta´r eventually comes to understand the true meaning of the Assassin's Creed, though it takes a great deal of punishment to get him there.
Combat Pragmatist: Remember, "everything is permitted" includes everything in combat.
Contrary to part of their creed, everything wasn't permitted (for example, poison). Several Codex pages in AC II show that Alta´r fixed that.
Heartbroken Badass/Cartwright Curse: He had a relationship with Adha during the events of Alta´r's Chronicles and Maria from Bloodlines onward. Both of them die. Maria's death especially haunts him until the day of his own death as seen in Revelations.
Heroic Willpower: Of a Charles Atlas Superpower variety. Thanks to his training and the time he's spent with Al Mualim and his descent from Those Who Came Before, he's immune to the hypnotic effects of the Apple. Or at least less susceptible than the other Assassins.
Hidden Depths: Despite all his stabby-stab tendencies, he was quite the capable artist, as seen in his codex entries. He even drew a portrait of Maria, framed by flowers, in one of his Codex pages. Awww.
Implacable Man: Because Determinator is a severe understatement. Even an attacking army will not stop this man from finding and killing you.
Jerkass: At first. He acted high and mighty and believed himself superior to others. He wised up during his journey when he witnessed what happens to those who let themselves be consumed by arrogance.
Revelations would reveal in the first Alta´r memory (set two years before the events of Assassin's Creed) that he originally was more humble and stoic but that his success as a Master Assassin and high esteem in the eyes of Al Mualim got to his head, leading him to this.
Knight in Sour Armor: The Codex entries revealed that he's a strong believer in that Humans Are Flawed (in the "bastards" way) and that God Is Evil, and that he maybe should have let the Templars use the Piece of Eden to put an end of all evil, yet he fights on to make the world a better place for the common man.
Legendary in the Sequel: The entire Italian Brotherhood considers him the greatest Assassin of all times, even after Ezio takes over as Mentor. Ezio himself thinks so while he, at the same time, sees him as a tragic hero.
Nice Job Breaking It, Hero: In the first minutes of the game, which his act of overconfident jerkassery cost Malik his arm and his brother's life, and then lead the Templars to Masyaf. Then later, near the end of the game, his successes gave Robert de Sable the means to unite the Crusaders and the Saracens against the Assassins. And by killing his Templar targets, he gave Al Mualim the chance to take power. Alta´r quickly put a stop to this, however.
He's also responsible for Maria's death when he accidentally Mind Raped the man who executed his son Sef with the Apple, who goes insane and stabs her in the back.
Not Even Bothering with the Accent: In the first game, he speaks with a distinct American accent. In Revelations he speaks with a more period-accurate Middle-Eastern accent. This is lampshaded in the game as an effect of the Animus software, with the 2.0 version used in Revelations being more true to what actually happened.
One-Man Army: For someone who is supposed to use stealth, he's one hell of a fighting machine.
Pride: The flaw that led to his initial disgrace in the first game. He never fully got over it, believing that he was capable of ending all of the world's strife in his lifetime. One of his greatest regrets in his waning years was that he could not find the humility to give up the fight and do something else with his life.
Seeker Archetype : Alta´r's character transforms from an Arrogant Kung-Fu Guy into this, a humble seeker of knowledge though Alta´r realizes that in the end, seeking knowledge in the hope of solving every problem in the world is merely another aspect of arrogance.
"If only I had the humility to say, 'I've seen enough for one life.'"
Sympathy for the Devil: When he hears the motive of his targets from their mouths, he begins to question if they're as evil as Al Mualim claims they are. The only one with whom Alta´r didn't sympathize was Majd Addin... who instead reminded Alta´r too much of who Alta´r used to be.
Throw the Dog a Bone: Despite his life being a chain of traumatic events, leaving him saddled with enormous responsibility, undermined by so-called allies, with few friends and too many lost loved ones, Alta´r went out on a pretty high note. He got to live the latter half of his long life with his only remaining family and eldest son, watch said son grow into an old man with a loving family of his own. Moments before he breathes his last, he has a touching farewell with his son, who thanks Alta´r for everything.
"I applied my heart to know wisdom, and to know madness and folly. I perceive that this also was a chasing at the wind. For in much wisdom, is much grief. And he that increaseth knowledge, increaseth sorrow."
The Grand Master of the Assassin Order. He gives Alta´r the mission to assassinate nine corrupt head figures of the Holy Land as a way for him to earn his redemption.In reality, he was a high-ranking member of the Templars, if not their leader. Once Al Mualim had the Piece of Eden, he sent Alta´r to deal with the other nine Templars in the Holy Land to ensure he would remain unchallenged. Fortunately, Alta´r killed him once he discovered this treachery.
Big Bad Duumvirate: Alta´r would see them as such since together they share the same vision and the same means for carrying it out, however to each other they are enemies vying for the same trophy (the Piece of Eden).
Broken Pedestal: Turned out that he was a traitorous Templar who just played Alta´r and the Brotherhood to kill his fellow Templars so that he wouldn't have to share his power once he conquered the Holy Lands.
Dying Curse: His final words has shades of this, his quotation from the Ecclesiastes haunts Alta´r to his final hours and when Alta´r approaches the Apple, Al Mualim asks Alta´r to destroy it, only for him to say, "I can't". Which he replies with a cruelly accurate and prophetic "The Reason You Suck" Speech:
"You can, Alta´r, but you won't."
A Father to His Men: To his fellow Assassins. According to Alta´r, he even had personally raised some of them. Subverted at the end.
"We are one. As we share the glory of our victories, so too should we share the pain of our defeat. In this way we grow closer. We grow stronger."
A member of the Assassin Order. He holds a grudge against Alta´r because his foolishness cost Malik his arm and his brother's life. Since he can't use both arms to fight any more, he's promoted to Rafiq and placed in Jerusalem, leading the Assassins operating there. In the years following Assassin's Creed, he helped Alta´r devise new assassination techniques.
Alta´r: Safety and peace, Malik. Malik: Your presence deprives me of both!
Dropped a Bridge on Him: Despite being one of the major characters of the first game as well as popular with the fandom, he does not appear in Revelations, and is executed by Abbas, off-screen, between the second and third seal memories, though details on the latter can be found in The Secret Crusade.
Envy: He admits this is partly the reason he hated Alta´r.
Genius Bruiser: He's a cartographer by trade, and you walk in on him at least once while he's drawing a complicated map of Jerusalem. It's a profession that requires a lot of intelligence and a superb memory, and when combined with his obvious martial skills, it shows that he is a seriously smart and dangerous individual.
Handicapped Badass: He might be one-armed, but he can still put up a fight and somehow get in and out of the Assassin Bureau in Jerusalem, which requires climbing.
In the Hood: He wears the normal hooded Assassin robes during the mission to Solomon's Temple, but after losing his left arm he begins wearing the attire of a Rafiq without the hood up.
The Lancer: After Alta´r becomes the new Mentor, Malik becomes his closest advisor and friend.
Legacy Character: Not him, but his son Tazim, who takes up the name Malik and becomes Alta´r's new right-hand man, helping the elderly Assassin overthrow Abbas.
We Hardly Knew Ye: This guy gets two minutes of screen time, give or take. It's not even enough to garner a "huh, that's sad" from the player.
Voiced By: Nolan North (Assassins Creed); Yerman Gur (Assassins Creed Revelations)
A member of the Assassin Order. He holds a grudge against Alta´r for believing that he lied about the truth behind his father's death. He appears briefly in the first game, but plays a much larger role in Assassin's Creed: Revelations
Alta´r: You corrupted everything we stand for, and lost everything we gained. All of it, sacrificed on the altar of your own spite.
Chekhov's Gunman: In Assassin's Creed, he only appears when Alta´r returns from Solomon Temple to criticize him. He is never seen again until Revelations where he plays a much larger role.
Disproportionate Retribution: Believed Alta´r lied about his father committing suicide, which was actually true. His response? Take away Alta´r's position as Grand Master by having his son Sef killed and then imprisoning Malik. Then years later, ordering Malik's execution.
Evil Former Friend: Of Alta´r. They trained together in their childhood and became friends until Alta´r told him the truth about his father's death.
It's Personal: Ordering the execution of Sef led to the former developing a burning hatred for Abbas.
The Starscream: While Alta´r, Maria, and Darim are off assassinating Genghis Khan, Abbas overthrows Alta´r's supporters and takes over the Assassin Order.
Ungrateful Bastard: So, after Abbas attempted to steal the Apple of Eden for himself and nearly got himself killed by the artifact's power, Alta´r not only saved his life but also allowed him to remain in the order. How does Abbas repay Alta´r? By usurping Alta´r's position as Order's leader, murdering Alta´r's best friend and youngest son, throwing a sack with Malik's head at him, and then trying to kill him, which resulted in Maria's death. Ungrateful bastard, indeed.
Voiced By: Jake Eberle
A combat instructor for the Assassin Order and a friend of Alta´r.
"I envy you, Alta´r. Well, not where you were beaten and stripped of your rank, but I envy everything else! Oh, except for the terrible things the other Assassins say about you! But yes, aside from the failure and the hatred, yes, aside from those things I envy you very much!"
The unnamed Rafiq of Damascus, notable for his witty comments and, compared to the other Bureau Leaders, open and friendly.
Alta´r and Maria's eldest son. He was trained by them alongside his younger brother Sef. He accompanied his parents on the mission to assassinate Genghis Khan, killing the warlord with the help of Qulan Gal. After returning to the Holy Land, Darim went into exile with his father and his brothers family after Abbas took over the Assassin Order, murdered Sef, and Maria was killed. After Alta´r resumed his status as Mentor, Darim became his father's right hand man in rebuilding the Order.
The Archer: He is a skilled bowman, which is why Alta´r chose to bring him on the mission to assassinate Genghis Khan.
Identical Grandson: Although Word of God implies they're not actually related, many fans have pointed out that he is a dead ringer for Subject 16. Whether this is merely coincidence or hinting at yet another revelation in a future game remains to be seen.
The Lancer: To his father in the later years of his life.
Screw This, I'm Outta Here!: When his father entered a deep depression after Maria and Sef were killed and they were driven from Masyaf by Abbas while also becoming obsessed with the Apple of Eden, Darim left Alta´r in Alamut and traveled to France and England to spread warnings about the Mongols.
Voiced by: ???
Swami is a weak-minded and unskilled Assassin apprentice who became Abbas Sorfan's right-hand man.
Cruel and Unusual Death: In the novel The Secret Crusade, Alta´r uses the Apple to make Swami mutilate himself before dying, while in the game, he merely starts to slit his own throat before Alta´r stabs him.
My Greatest Failure: Losing Alta´r's codex hits him hard, and he undergoes two lengthy trips to the Mongol Empire to retrieve it, with the second one succeeding.
Passing the Torch: Alta´r tells him and Maffeo his story and inducts them into the Assassin Order to carry his legacy on. Lampshaded by Niccol˛:
"Alta´r means us to spread the word of the Assassin, that is his plan. And not just spread the word but set up an Order in the west. Shame on me for taking so long to work it out, but now that I have, all seems clear: to us (specifically to me, it seems), he is entrusting the spirit of the Brotherhood. He is passing the torch to us."
Voiced By: ???
Niccol˛'s younger brother who joins the Assassins alongside him.
Passing the Torch: The Revelations mission featuring him and his brother is even named as such.
"We enter this world kicking and screaming, violent and unstable. From birth, that permanent peace is impossible, though we all wish it."
King of England and leader of the Crusaders. He wants to "free" the Holy Lands from Saladin.
Enemy Mine: After Alta´r killed several of his lieutenants, he considered Robert's advice on allying with Saladin against the Assassins, their common enemy.
The Good King: Is one of the few leaders in history that had no allegiance to either the Assassins or Templars, and was honorable and straightforward in his goals. In the novelization, Alta´r quickly recognizes Richard is a good leader.
Reasonable Authority Figure: He turns out to be this. When Alta´r finally met him, he listened to Alta´r's claims of Robert's treason instead of just executing Alta´r, and then listened on Robert's denial. Unsure who to believe in, he let them fight a duel so that God would reveal the one who was telling the truth. After Alta´r won, he actually congratulated him and had a talk about the nature of war and peace. Even before the duel, he was considering an alliance with Saladin against the Assassins.
Batman Gambit: Pulled two of these. Expecting Alta´r to try to kill him, he made Majd Addin's funeral into a trap, placed the best soldiers and a female decoy dressed as him, and hoped they would distract and kill Alta´r while he himself would be at Arsuf, trying to form an alliance of the Crusaders and Saracens against the Assassins by using Alta´r's successes to convince the leaders of both factions.
Big Bad: When viewed in the context of the Assassin/Templar conflict.
The Starscream: To Richard The Lionheart. To Robert, the King is just a zealous fool who is responsible for the war and all its horrors, and so he plans to betray him just so that he can take over the Holy Lands and put a end to the war.
"Do you appease a crying child simply because he wails? 'But I want to play with fire, father.' What would you say? 'As you wish'? Ah... but then you'd answer for his burns."
Grand Master of The Knights Hospitallers. He performs medicinal experiments on his "patients" in his hospital within the poor district of Acre.
Affably Evil: Talks to his "patients" with a calm and kind voice, just as a grandpa talking to his grandchildren, whether they insult or thank him. Even when dying he prefers to have a soft conversation with Alta´r rather than insulting or yelling at him.
Authority Equals Asskicking: Applies to all of the Nine if you go up against them in a straight fight, but Garnier in particular stands out as he looks like he's pushing 70.
Historical Villain Upgrade: The real Garnier de Naplouse was a brave knight and a great leader who had helped King Richard several times through the Crusade. The fictional Garnier is a Mad Scientist who performs sick experiments on the poor and the sick.
Kick the Dog: Orders two Hospitaliers to break the legs of a escaping "patient" to make sure he can't run away a second time.
Well-Intentioned Extremist: According to him, he's not committing sick, twisted experiments on helpless people, he's just freeing them from "the prisons of their minds". And he's partly right. After Alta´r kills him, the Holy Land is overrun with gibbering madmen.
Voiced By: Arthur Holden
Grand Master of The Teutonic Knights. The deaths of his fellow Crusaders turned him into a paranoid wreck, attacking everything that even looked like an Assassin.
Properly Paranoid: His paranoia might be over-the-top, but it's caused by his fear of the Assassins, who can appear from nowhere, kill him, and then disappear like ghosts. And since he's an atheist and doesn't believe in the afterlife, it's perfectly reasonable that he's scared shitless of everything white and hoody.
Villainous Breakdown: Damn! Just... damn! In the first scene he appears, he screams accusations and then kills a scholar, just because he wore clothes similar to those of the Assassins — which was part of the point of the Assassins wearing the iconic robes. When Alta´r was busy climbing up the ship Sibrand's in, he was busy shooting birds and screaming at his guards for not shooting them as well.
He thinks the birds are going to attack him.
"Fine! If you will not lift a hand in defense of your master, I will take care of this heathen myself!"
William of Montferrat
William of Montferrat
Voiced By: Harry Standjofski
Lord of Acre under King Richard, he rules Acre with a iron fist. He forces the starving people to leave their food for his troops, and then forces his troops to spend hours of merciless training for the preparation of "The New World".
Were it not for Assassin's Creed he may have very well been lost to obscurity, as originally the developers had chosen his son Conrad, who historically was killed by two Hashashin. When they learned that Conrad had not been killed that year but that William had been in Acre as of 1191 (and died around that time), they switched to William as the target.
Kick the Dog: Executes two of his soldiers because they were caught drinking on duty, but mainly because he was taking out his frustrations with Richard on his men.
Well-Intentioned Extremist: He actually believes he helps the people of Acre without realizing he makes their lives harder. He takes the people's food because it could be rationed properly in the future when "The New Order" comes, not knowing he just starves them to death.
Robert de Sable's personal steward, Maria flouted the gender norms of her time and ran away to fight in the Crusades, seeking honor and glory. Notably, she has acted as his body double on at least one occasion. She later defected to the Assassin's Order and subsequently married Alta´r.
Ascended Extra: While she only appears briefly toward the end of the first game, she is featured in the PSP game Assassin's Creed: Bloodlines and then goes on to appear in a major scene in Assassin's Creed: Revelations.
The Ghost: He never makes an appearance, only mentioned several times through the first game.
Voiced By: Richard Cansino
Regent lord of Jerusalem, ruling in Saladin's absence. A power hungry tyrant, he holds mock trials in order to execute those who he claims to be "enemies of the state", but in reality they're just there to satisfy his bloodthirst.
Ask a Stupid Question...: As mentioned on the main page, he asks Alta´r is he knows what it's like to hold a man's life in his hands, seeming unaware of his profession or even the situation he himself is now in.
"I killed them because I could. Because it was fun! Do you know what it feels like to determine another man's fate? And did you see the way the people cheered? The way they feared me? I was like a god!"
A God Am I: Claims it as he's dying by Alta´r's hands.
One of the richest noblemen in Damascus, he throws endless parties with the money of the people, leaving them poor and starving.
Acrofatic: For an overweight aristocrat, he can put up a hell of a chase. That's why it's important for the player to take him out in a quick surprise attack, or you'll chase him through the city and pretty soon you'll have the half of the city guard after you.
Ambiguously Gay: It's important to note that this is not simply a stock villainous trait he's given. It's rather integral to his character and one of the reasons he wants to bring about the New World. It's hard not to feel sympathy for him when he talks about how could he support a religion than called him a "monster."
Eat the Rich: The true purpose of his grand party. Thinking that the Saracen nobles are just a bunch of greedy, selfish and hateful fanatics who do nothing but oppress and leech off the poor and the unfortunate, he uses his grand party as a trap in which he can kill all of them in one go.
Informed Flaw: Whatever it is that makes him an "abomination" or a "monster" is only vaguely alluded to in the game. Some say it's in how he fondly caresses the arm of one of his guards; and then other NPCs say that Alta´r can immediately tell by looking at him.
Kick the Dog: Poisons the wine and then orders archers to kill every guest who came to his party.
"The Reason You Suck" Speech: Delivers one to his party guests. During the party, he starts with a typical "welcome speech" before going this round. With it, he accuses the guests for their arrogance, their greed, their hatred for the Crusaders, their lack of love, compassion and mercy and their support to Saladin, which he claims are the reasons why the war still is ongoing.
Talal is a slave driver, operating in Jerusalem. He sends his men to kidnap random people from the streets and then delivers the prisoners to Acre, where Garnier De Naplouse then takes care of them.
Affably Evil: He tries to be polite when he tells about his motives to Alta´r. Even when he orders his men to kill Alta´r, he apologize to him first and mutters to himself why it always have to be violent outcomes of things.
Fragile Speedster: He's a extremely fast runner and difficult to keep pace with, but as soon you do catch him, he'll fall with just one stab in the neck... just like everybody else in this game.
Informed Ability: Through the mission, you hear several times about how good Talal is with his bow but when you finally get to meet him, you don't see him take advantage of his skills, even when he has the chance to put an arrow through Alta´r's head. Instead he runs away while letting his henchmen do the shooting.
Knight Templar: Like the others. But as far as he goes, all he wants is to help the cities diseased and insane.
Nietzsche Wannabe: The Piece of Eden's reveal of the afterlife killed his belief in God, but yet he took it much better than his fellow Templar, Sibrand. Subverted that despite having no faith in God, he tries to help people instead of destroying everything, but in his twisted ways.
Well-Intentioned Extremist: He thinks he's freeing the people he kidnaps from the harsh life of the streets, not knowing that kidnapping people against their own will is not good.
It's possible that based on his knowledge of where the kidnapped are going he may not have known exactly what Garnier was doing with them.
Berserk Button: One of his subordinates tells him that perhaps he "asks too much" when he berates the man for being unable to fill a weapons order. Tamir's response is to stab the man to death with a knife, cutting him dozens of times in a berserk fury.
Jubair al Hakim is the head of The Illuminated and the Chief Scholar of Damascus. Despite that, he hates any book that exist, believing them to be the sources of all evil in the world and so he and his men try to burn every book that exist in the city.
Kick the Dog: When one of the scholars objects to Jubair's book burning in his introductory cutscene, Jubair pushes him into the pile of burning books, telling him that if he loves his books so much, he can join them.
Jubair's Templar-ism is probably the most true to the trope (aside from the final villains). His belief that books are a tool to poison the mind and the destruction such things will mean people will no longer be controlled by them falls into line with the notion that information begets manipulation (of course as true with the trope, Jubair's efforts only seek to manipulate in another way).
Well-Intentioned Extremist: He thinks that books hinder the people's individualism and that they just make them believe in false things without questioning them. He also believes that holy books such as The Bible and the Quran are the reasons why the world is filled with war and hate. That's why he does everything in his power to burn those books so that they won't "infect people's minds."