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Awesome / Tremors 2: Aftershocks

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  • Burt fighting off a horde of Shriekers, as explained by the man himself:
    Well, when the radios went down, I decided to return to the refinery, but en route, I find I'M IN AN AMBUSH SITUATION! Must have been a couple dozen of these things! Well, I dropped the first wave with semi-auto fire, but they just kept on coming. Sheer luck most of them were in front of the truck, so I just popped it into six-wheel and ran 'em down. The ones that got on board I handled with a combination of small-arms fire and hand-to-hand techniques. [pulls out two pistols] I am completely. Out. Of ammo. [Beat] That's never happened to me before.
    • A moment later Kate laments that Burt killed them all, citing how beneficial it would've been if Burt had managed to capture a Shrieker alive, only for Burt to reveal that he'd had the presence of mind to do exactly that after finding that one was merely stunned.
  • The montage where Earl and Grady kill a dozen Graboids (using bombs in remote control trucks) over 2-4 days. It's Played for Laughs, but it's still an impressive accomplishment.
  • Earl's improvised plan to just detonate Burt's entire supply of explosives. They take cover behind a shack, but Burt warns them to go farther. Sure enough, the resulting explosion vaporizes the garage and the shack they initially hid behind, and when the dust clears there's a damn crater left in the middle of the valley.

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