Follow TV Tropes

Following

Awesome / Stray (2022)

Go To

  • The Rooftops level. The cat manages to get through a load of Meat Moss, fend off two waves of zurks with nowhere to run, and activate a radio tower that's been broken for who knows how long. You'll feel pretty awesome at the sight of the lights on the radio tower slowly turning on.
  • The Jail level. The cat is betrayed, tazered, separated from B-12 and locked in a tiny cage suspended over water. As soon as it comes to, it smashes the cage open by rocking it until it slams into a wall, and escapes. Then the cat proceeds to almost singlehandedly rescue itself, Clementine and B-12 from a prison full of locked doors, laser grids and patrolling Sentinels, and even manages to trap some of the latter in the cells, much to the rejoicing of other prisoners. While the jail was nearly inescapable for robots, it definitely wasn't cat-proof.
  • In the end, B-12 and the cat are able to get into the system and open the hatch to let the sun into the city, killing the Zurks and giving the robots a chance to go to the outside world for first time in centuries. The player gets to bask in this accomplishment with a panoramic view of the city that slowly becomes illuminated as the massive hatch folds back.
  • The sheer detail given to the cat's facial expression, body language, behavior, and movement. They even recorded the "meow" with a real cat and not a human voice actor. When even the Cat Daddy himself is pointing out the accuracy of a computer-rendered feline, that's Shown Their Work.

Top