Follow TV Tropes

Following

Awesome / pannenkoek2012

Go To

Pannen and the rest of the ABC team have done some incredible things, especially when it comes to finding solutions to problems believed to be impossible.


  • As mentioned under My Real Daddy in the YMMV page, Pannen himself almost singlehandedly revived the challenge when it had otherwise been abandoned.
  • Stomp on the Thwomp with zero A presses. Tick-Tock Clock, the most vertical level in the game, commonly considered one of THE impossible obstacles of the A Button Challenge, beaten without so much as half an A press, after literal years of brainstorming and grinding out strategies.
  • A similar vertical challenge the ABC runners conquered at long last is Top O' the Town in Wet-Dry World — in two different ways.
    • Make that six, one of which was developed specifically for this montage.
  • Treasure of the Ocean Cave in Jolly Roger Bay, a star infamous for being just barely too high up to reach without a full jump in a room that lacks the right environmental geometry to slide or fall into it, has been beaten in half an A press by holding down the button after a required press of it from earlier in the ABC run.
  • The "No Joystick Allowed" challenges on the uncommentated channel. You'd think not being able to use the primary movement ability would be harder than the ABC, but Pannen has beaten Footrace with Koopa the Quick without walking as well as beaten levels walkless that the group had not been able to beat jumpless at the time, like Treasure of the Ocean Cave or Top O' the Town.
  • The infamous "Watch for Falling Rocks" challenge, as of 2023, has not only been beaten and shortened several times since the 2016 video, but outright obliterated. Pannenkoek demonstrated the star can not only be taken in less than 6 minutes as opposed to the twelve/fifteen hours of the original attempts (and had been steadily lowered to a few hours at most on other attempts), but with only a handful of the techniques that made the star and video popular in the first place and—most importantly— no A presses.
  • "SM64’s Invisible Walls Explained Once and for All". A video that explains in-depth everything about the invisible walls glitch in the game, starting with how Mario's physics system works. Complete with animated demonstrations of the code so the less-savvy can understand, 3D renders of various game locations, and seamless transitions from those to the actual in-game visualizations of invisible walls. For just over 3 and a half hours, not including the Patreon credits. If pannen was looking to outdo his Watch For Rolling Rocks video, he very well may have achieved it.

Top