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  • Some of the vistas in the game are awe-inspiring, especially with later continent zones like Anikka, Vern, and Rohendel.
  • The Siege of the Glorious Wall. After spending most of West Luterra helping Prince Thirain gather and marshal his forces to overthrow the tyrannical Regent Scherrit, you, Armen, and Thirain assault the Glorious Wall with a massive army. You get to single-handedly dispatch dozens of troops standing in your way by yourself and basically get to cut loose with your abilities against a huge number of foes.
  • The Festival of Madness. What starts as a simple supply run for Borea Fortress turns into chaos as the Mayhem Legion launches a full on assault on the fort. Your character cuts their way through the Demonic hordes back to the fortress' walls and proceed to defend the main gates with cannons, taking down hundreds of Demons and several of their living siege engines before the Legion busts through the walls anyway and begin overrunning the fort. After ensuring the civilians are safe, you and the fort's defenders prepare to Hold the Line... And then, out of nowhere, Nahun's descendants and the Puruus rush into the scene, each backed by their own armies, to repay you for having helped them earlier. Almost immediately, the tide turns and you successfully secure the fort before your combined forces march out into the battlefield for a final showdown with Kakul-Saydon.
  • The Heart of Sceptrum dungeon in Arthetine. It is a huge sci-fi facility filled with armored troops, mechs, and heavy walkers. There's a section where you have to get past heavy security with a hoverboard, dodging razor saws and lasers. You eventually also get a walker yourself and proceed to mow down hordes of enemies with it. There's even extra walkers for any party members with you, allowing you and your whole team to blow through anything in your way.
  • The Black Rain Prophecy. Practically all of it.
    • With the Sacrian priests both accusing the Delains of working with the demons and overwhelmed by said demons to the point of despair, you and the Delains continue onto the Chaos Gate anyways to confront the demon army despite being outnumbered. Like the Glorious Wall and Festival of Madness, you get to fight against an army head-on, only this time you have backup through transformed Delains, and manage to drive back the demons temporarily.
    • When the second wave of demons pour in and all hope seems lost, Jederico, the head Sacrian priest, shows up in a Big Damn Heroes moment to erect a MASSIVE wall of light to keep most of the demons away, declaring the Delains as their allies as the Sacrian reinforcements charges in. After defeating the second wave, demon behemoths start coming in, and you and the Delains enact a plan to chain down one of these giants and jump onto their backs to destroy their cores; when more giants show up, you and the Delains just work to bring them down faster.
      • A villainous example. Just when it seems the heroes will prevail, Thaemine shows up in person for the very first time (With a Badass Armfold no less!) and immediately shows why he's the strongest Legion Commander by casually unleashing a HUGE wave of darkness which decimates and corrupts the army of Delains. He then casually corrupts and defeats Zaika, their leader, in a Curb-Stomp Battle and completely turning the tables. The day is only saved when Thaemine leaves due to not sensing what he is searching for and when Zaika absorbs the darkness Thaemine unleashed into himself in a Heroic Sacrifice and you kill him to fulfill your duty as an Avesta.

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