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* In the end Ramza defeats the Lucavi and the rescues Ivalice and his sister Alma. Despite the nature of the CrapsackWorld, despite being branded a heretic, despite the more cynical characters mocking him, Ramza sticks true to his ideals through his ordeals and brings about a better future. If that's not awesome, nothing is.

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* In the end Ramza defeats the Lucavi and the rescues Ivalice and his sister Alma. Despite the nature of the CrapsackWorld, despite being branded a heretic, despite the more cynical characters mocking him, his many, many ordeals, Ramza sticks true to his ideals through his ordeals and brings about a better future. If that's not awesome, nothing is.
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* Delita's [[ManipulativeBastard playing of the entire kingdom of Ivalice like a fiddle]] also deserves mention. From a lowborn who happened to be friends with Ramza, to a Rune Knight fighting in the War of the Lions, to the frickin' ''King of Ivalice''. [[WasItReallyWorthIt Worth the trouble?]] Maybe not. Awesome? Nonetheless.

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* Delita's [[ManipulativeBastard playing of the entire kingdom of Ivalice like a fiddle]] also deserves mention. From a lowborn who happened to be friends with Ramza, to a Rune Knight fighting in the War of the Lions, to the frickin' ''King of Ivalice''. [[WasItReallyWorthIt Worth the trouble?]] Maybe not. Awesome? Nonetheless.Nonetheless.
* In the end Ramza defeats the Lucavi and the rescues Ivalice and his sister Alma. Despite the nature of the CrapsackWorld, despite being branded a heretic, despite the more cynical characters mocking him, Ramza sticks true to his ideals through his ordeals and brings about a better future. If that's not awesome, nothing is.
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** For added defensives, drop their Faith scores as low as you have the patience for, thus reducing the damage that magic can do to them; the minimum Faith score is three, which will cause magic to have an absolutely piteous effect (or, alternatively, have a Mystic in your team to apply Aetheist, which gives them an effective score of zero and lets them NoSell it).
* For storyline awesomeness, Ramza's [[DidYouJustPunchOutCthulhu fencing his way through the heierarchy of Lucavi]] decidedly counts. Even better, most if not all of the demons in question [[UnderestimatingBadassery thought they could deal with Ramza in short order]], giving them a nasty surprise when he proceeds to ruin them all.

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** For added defensives, defensiveness, drop their Faith scores as low as you have the patience for, thus reducing the damage that magic can do to them; the minimum Faith score is three, which will cause magic to have an absolutely piteous effect (or, alternatively, have a Mystic in your team to apply Aetheist, Atheist, which gives them an effective score of zero and lets them NoSell it).
* For storyline awesomeness, Ramza's [[DidYouJustPunchOutCthulhu fencing his way through the heierarchy hierarchy of Lucavi]] decidedly counts. Even better, most if not all of the demons in question [[UnderestimatingBadassery thought they could deal with Ramza in short order]], giving them a nasty surprise when he proceeds to ruin them all.

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* Some ability combinations can be downright brutal. Take a [[BareFistedMonk Monk]], and raise their Brave and Strength scores, so that their single hits deal obscene damage. Then give them the Ninja's Dual Wield ability, that lets them attack twice (or, alternatively, apply the Monk's Brawler to a Ninja). Obscene damage x2. Now give the Monk the Archer's Aim ability as a sub, and use the CT counter figure out the highest Aim attack you can use on the opponent in front of you before their own turn goes off. The charge attack will not only ramp that already obscene damage, but it will apply to BOTH PUNCHES. This combination can allow a Monk to take out some of the most dangerous creatures in the game in a single turn.

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* Some ability combinations can be downright brutal. Here's a recipe for an absolutely ''insane'' physical unit:
**
Take a [[BareFistedMonk Monk]], and raise their Brave Bravery and Strength scores, so that their single hits deal obscene damage. Then give damage.
** Give
them the Ninja's Dual Wield support ability, that lets them attack twice (or, alternatively, apply the Monk's Brawler to a Ninja). Obscene damage x2. x2.
**
Now give the Monk Monk/Ninja the Archer's Aim ability as a sub, action ability, and use the CT counter figure out the highest Aim attack you can use on the opponent in front of you before their own turn goes off. The charge attack will not only ramp that already obscene damage, but it will apply to BOTH PUNCHES. This combination '''both punches'''. Your unit can allow a Monk to now take out some of the most dangerous creatures anything in the game a random encounter in a single turn.action, and shut down most bosses in a matter of rounds.
** Finally, give the Monk/Ninja the Samurai's Shirahadori reaction ability. The previously-raised Bravery score will be directly converted into an avoidance percentage for any physical attack, which maxes out at ''ninety-seven percent'' in order to prevent the enemy from just not trying.
** For added defensives, drop their Faith scores as low as you have the patience for, thus reducing the damage that magic can do to them; the minimum Faith score is three, which will cause magic to have an absolutely piteous effect (or, alternatively, have a Mystic in your team to apply Aetheist, which gives them an effective score of zero and lets them NoSell it).

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Changed: 93

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* Some ability combinations can be downright brutal. Take a [[BareFistedMonk Monk]], and raise their Brave and Strength scores, so that their single hits deal obscene damage. Then give them the Ninja's Two Swords ability, that lets them attack twice. Obscene damage x2. Now give the Monk the Archer's Charge ability as a sub, and use the CT counter figure out the highest Charge Attack you can use on the opponent in front of you before their own turn goes off. The charge attack will not only ramp that already obscene damage, but it will apply to BOTH PUNCHES. This combination can allow a Monk to take out some of the most dangerous creatures in the game in a single turn.
* For storyline awesomeness, Ramza's [[DidYouJustPunchOutCthulhu fencing his way through the heierarchy of Lucavi]] decidedly counts. Even better, most if not all of the demons in question [[UnderestimatingBadassery thought they could deal with Ramza in short order]], giving them a nasty surprise when he proceeds to ruin them all.

to:

* Some ability combinations can be downright brutal. Take a [[BareFistedMonk Monk]], and raise their Brave and Strength scores, so that their single hits deal obscene damage. Then give them the Ninja's Two Swords Dual Wield ability, that lets them attack twice.twice (or, alternatively, apply the Monk's Brawler to a Ninja). Obscene damage x2. Now give the Monk the Archer's Charge Aim ability as a sub, and use the CT counter figure out the highest Charge Attack Aim attack you can use on the opponent in front of you before their own turn goes off. The charge attack will not only ramp that already obscene damage, but it will apply to BOTH PUNCHES. This combination can allow a Monk to take out some of the most dangerous creatures in the game in a single turn.
* For storyline awesomeness, Ramza's [[DidYouJustPunchOutCthulhu fencing his way through the heierarchy of Lucavi]] decidedly counts. Even better, most if not all of the demons in question [[UnderestimatingBadassery thought they could deal with Ramza in short order]], giving them a nasty surprise when he proceeds to ruin them all.all.
* Delita's [[ManipulativeBastard playing of the entire kingdom of Ivalice like a fiddle]] also deserves mention. From a lowborn who happened to be friends with Ramza, to a Rune Knight fighting in the War of the Lions, to the frickin' ''King of Ivalice''. [[WasItReallyWorthIt Worth the trouble?]] Maybe not. Awesome? Nonetheless.
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* Some ability combinations can be downright brutal. Take a [[BareFistedMonk Monk]], and raise their Brave and Strength scores, so that their single hits deal obscene damage. Then give them the Ninja's Two Swords ability, that lets them attack twice. Obscene damage x2. Now give the Monk the Archer's Charge ability as a sub, and use the CT counter figure out the highest Charge Attack you can use on the opponent in front of you before their own turn goes off. The charge attack will not only ramp that already obscene damage, but it will apply to BOTH PUNCHES. This combination can allow a Monk to take out some of the most dangerous creatures in the game in a single turn.

to:

* Some ability combinations can be downright brutal. Take a [[BareFistedMonk Monk]], and raise their Brave and Strength scores, so that their single hits deal obscene damage. Then give them the Ninja's Two Swords ability, that lets them attack twice. Obscene damage x2. Now give the Monk the Archer's Charge ability as a sub, and use the CT counter figure out the highest Charge Attack you can use on the opponent in front of you before their own turn goes off. The charge attack will not only ramp that already obscene damage, but it will apply to BOTH PUNCHES. This combination can allow a Monk to take out some of the most dangerous creatures in the game in a single turn.turn.
* For storyline awesomeness, Ramza's [[DidYouJustPunchOutCthulhu fencing his way through the heierarchy of Lucavi]] decidedly counts. Even better, most if not all of the demons in question [[UnderestimatingBadassery thought they could deal with Ramza in short order]], giving them a nasty surprise when he proceeds to ruin them all.
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Ok, this one is seriously just, "The basic function of the classes."


* Some of the job classes in the game are undoubtedly awesome. BlackMage who can [[PlayingWithFire create and manipulate fire to burn enemies]]? [[AnIcePerson Hit them with giant blocks of ice]]? [[ShockAndAwe Attack them with shocks of lightning]]? [[FireIceLightning Check]]. Add to the equation a spell to [[OneHitKill cause instant death]], another to [[BalefulPolymorph turn enemies into toads]] and his [[LastDiscMagic ultimate spell]] that is a [[KillItWithFire fire implosion resulting from using black magic to turn the enemy's energy into heat]].
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Oh, and "resulting of" is grammatically incorrect.


* Some of the job classes in the game are undoubtedly awesome. BlackMage who can [[PlayingWithFire create and manipulate fire to burn enemies]]? [[AnIcePerson Hit them with giant blocks of ice]]? [[ShockAndAwe Attack them with shocks of lightning]]? [[FireIceLightning Check]]. Add to the equation a spell to [[OneHitKill cause instant death]], another to [[BalefulPolymorph turn enemies into toads]] and his [[LastDiscMagic ultimate spell]] that is a [[KillItWithFire fire implosion resulting of using black magic to turn the enemy's energy into heat]].

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* Some of the job classes in the game are undoubtedly awesome. BlackMage who can [[PlayingWithFire create and manipulate fire to burn enemies]]? [[AnIcePerson Hit them with giant blocks of ice]]? [[ShockAndAwe Attack them with shocks of lightning]]? [[FireIceLightning Check]]. Add to the equation a spell to [[OneHitKill cause instant death]], another to [[BalefulPolymorph turn enemies into toads]] and his [[LastDiscMagic ultimate spell]] that is a [[KillItWithFire fire implosion resulting of from using black magic to turn the enemy's energy into heat]].

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A single second-level bullet is always incorrect indentation. Especially if there's NOTHING at the first level. And that's not how to spell "undoubtedly". And there's no valid reason to format a freestanding pothole {{Like This}}.


* Some of the job classes in the game are undoubtly awesome.
** {{Black Mage}} who can [[PlayingWithFire create and manipulate fire to burn enemies]]? [[AnIcePerson Hit them with giant blocks of ice]]? [[ShockAndAwe Attack them with shocks of lightning]]? [[FireIceLightning Check]]. Add to the equation a spell to [[OneHitKill cause instant death]], another to [[BalefulPolymorph turn enemies into toads]] and his [[LastDiscMagic ultimate spell]] that is a [[KillItWithFire fire implosion resulting of using black magic to turn the enemy's energy into heat]].

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* Some of the job classes in the game are undoubtly awesome.
** {{Black Mage}}
undoubtedly awesome. BlackMage who can [[PlayingWithFire create and manipulate fire to burn enemies]]? [[AnIcePerson Hit them with giant blocks of ice]]? [[ShockAndAwe Attack them with shocks of lightning]]? [[FireIceLightning Check]]. Add to the equation a spell to [[OneHitKill cause instant death]], another to [[BalefulPolymorph turn enemies into toads]] and his [[LastDiscMagic ultimate spell]] that is a [[KillItWithFire fire implosion resulting of using black magic to turn the enemy's energy into heat]].
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** {{Black Mage}} who can [[PlayingWithFire create and manipulate fire to burn enemies]]? [[AnIcePerson Hit them with giant blocks of ice]]? [[ShockAndAwe Attack them with shocks of lightning]]? [[FireIceLightning Check]]. Add to the equation a spell to [[OneHitKill cause instant death]], another to [[BalefulPolymorph turn enemies into toads]] and his [[LastDiscMagic ultimate spell]] that is a [[KillItWithFire fire implosion resulting of using black magic to turn the enemy's energy into heat]].

to:

** {{Black Mage}} who can [[PlayingWithFire create and manipulate fire to burn enemies]]? [[AnIcePerson Hit them with giant blocks of ice]]? [[ShockAndAwe Attack them with shocks of lightning]]? [[FireIceLightning Check]]. Add to the equation a spell to [[OneHitKill cause instant death]], another to [[BalefulPolymorph turn enemies into toads]] and his [[LastDiscMagic ultimate spell]] that is a [[KillItWithFire fire implosion resulting of using black magic to turn the enemy's energy into heat]].heat]].
* Some ability combinations can be downright brutal. Take a [[BareFistedMonk Monk]], and raise their Brave and Strength scores, so that their single hits deal obscene damage. Then give them the Ninja's Two Swords ability, that lets them attack twice. Obscene damage x2. Now give the Monk the Archer's Charge ability as a sub, and use the CT counter figure out the highest Charge Attack you can use on the opponent in front of you before their own turn goes off. The charge attack will not only ramp that already obscene damage, but it will apply to BOTH PUNCHES. This combination can allow a Monk to take out some of the most dangerous creatures in the game in a single turn.
Is there an issue? Send a MessageReason:
None


** {{Black Mage}} who can [[PlayingWithFire create and manipulate fire to burn enemies]]? [[AnIcePerson Hit them with giant blocks of ice]]? [[ShockAndAwe Electrify them with shocks of lightning]]? [[FireIceLightning Check]]. Add to the equation a spell to [[OneHitKill cause instant death]], another to [[BalefulPolymorph turn enemies into toads]] and his [[LastDiscMagic ultimate spell]] that is a [[KillItWithFire fire implosion resulting of using black magic to turn the enemy's energy into heat]].

to:

** {{Black Mage}} who can [[PlayingWithFire create and manipulate fire to burn enemies]]? [[AnIcePerson Hit them with giant blocks of ice]]? [[ShockAndAwe Electrify Attack them with shocks of lightning]]? [[FireIceLightning Check]]. Add to the equation a spell to [[OneHitKill cause instant death]], another to [[BalefulPolymorph turn enemies into toads]] and his [[LastDiscMagic ultimate spell]] that is a [[KillItWithFire fire implosion resulting of using black magic to turn the enemy's energy into heat]].
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There was no Awesome subpage to FF Tactics, let\'s start to make one :)

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* Some of the job classes in the game are undoubtly awesome.
** {{Black Mage}} who can [[PlayingWithFire create and manipulate fire to burn enemies]]? [[AnIcePerson Hit them with giant blocks of ice]]? [[ShockAndAwe Electrify them with shocks of lightning]]? [[FireIceLightning Check]]. Add to the equation a spell to [[OneHitKill cause instant death]], another to [[BalefulPolymorph turn enemies into toads]] and his [[LastDiscMagic ultimate spell]] that is a [[KillItWithFire fire implosion resulting of using black magic to turn the enemy's energy into heat]].

Removed: 110

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Not a valid Awesome example. First, we don\'t allow \"the whole game\" or \"the whole soundtrack\". Second, awesome music entries go in the Awesome Music namespace.


* CrowningMusicOfAwesome: Pretty much the entire soundtrack. Composition by HitoshiSakimoto and MasaharuIwata.

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