Follow TV Tropes

Live Blogs Fight It Out! Let's Play Ogre Battle: The March of the Black Queen
Ghilz2011-05-03 17:29:17

Go To


Scene 14: The Prince

It's been pointed out I never mentioned the Chaos Gate in Organa. There's a reason for it: It leads back to Muspelm. We did Muspelm, so the gate is pointless.

Eitherway, with two of the three legendary knights, and Aisha a mighty princess, our army is bolstered like never before. Our next map is our biggest yet, 33% bigger than the Slums of Zenobia and boasts and impressive 21 towns. Most of it is easy, though it ends with a gauntlet of small towns trough narrow corridors. Without further delay:

Scene 14: The Prince

The City of Malano is essentially a two stage map: The area outside the walls, huge by any standard, then the three layers of walls and the towns herein, which form something of a gauntlet if you do not use the Zenobian Uber Termite to drop the walls.

Our first goal should be to move as many units as we can to the Roshian temple north of Malano, right by the northern entrance. The walls force most enemies to leave from there, especially if we have not freed any towns to the east of Malano. Said towns will be our second objective, letting us form a two pronged attack. I personally prefer leaving the walls up as they force the non-flying units to leave by predictable paths.

Uhjine is freed first, but I do not draw a Tarot - My deck is full, and I need as much reputation as I can.

That large city to the south is Malano, It grew as a trade center between Deneuve and Holai. It is still doing quite well. This time as the gateway to the Empire.

From Labenna:

A lot of people have come here to see the wedding ceremony in Malano. I was planning to go see the wedding, but there's going to be a battle, right? Gotta Run!

From Lobeeg:

Malano is a natural fortress, surrounded on three sides by a lake, and on the other side by mountains. Because of that, Malano has been able to maintain it's independence for a long time. As you can see now, the city is surrounded by walls and has become almost impregnable.

Slust makes it first to the temple I pointed out as our gathering point. Pity the units who try to leave and get a faceful of Slust the Red.

There are some very bad vibes coming from out of the Highlands. I wonder what's going on? [[/quoteblock] All the Roshian temple say this when you free them on this map, just so you know. I also use charm on an enemy unit, to get an "Evil One" for my squad.

Padova is freed by Ashe as Slust meets his first enemy, An Evil One with two Cockatrice. This ends badly for them. [[quoteblock]]Everyone is here for the wedding ceremony in Malano. But just between you and me, I heard the Baron's wife has ran off! I heard he sent out many bounty hunters to look for her!

Yes, our stage boss is Rauny's husband to be.

Slust meets what has to be the most annoying enemy to date: An Evil One, leading two witches and two wildmen. The 4 stuns are pretty much garanteed to eventually put the entire party out of action. The evil one is in the back though, so that's a waste, he uses mere fireballs then it's awesome melee attacks. So even everyone wailing on Slust does not manage to top the damage he did before being stunned.

Felala is freed.

Have you heard about Baron Apros? The baron looks like a gentleman but is actually rotten to the core. He was originally a noble of Zenobia, but turned traitor when Gran was assassinated. No only that but he executed the royal family, and turned in his own parents to Endora! He's traveled quite extensively, all across the Highlands. They say his bride is quite highly situated in Highland society. He's known as a man who will do anything to get what he wants.

Ajij adds some

Malano is ruled by the snobbish Baron Apros. I heard he's received some great magic from Rashidi, but I do not know if that is true or not.

The hidden town of Sanbelnar. There we meet Toad, from the Pogrom forest again. He thanks us for our courier work there with a Statue of Sodoh. As he explains, this is a statue of the demon Diablo. It is forbidden by the temple, but a mage would pay a fortune for it, which we can always use. However we will need to avoid visiting the temples, or they will confiscate the statue. The item is not worth _that_ much, so I don't really care if I do lose it. Meanwhile, there's more units to be fought. Mostly low alignments, none of them are much trouble, except for the dual witch one which is just an annoyance. By this point Slust has been joined by three low Ali units, including Warren's band of sorcerors.

Monfalkone is freed and I draw a IV Emperor to replace a World card I used on the witches.

A lot of people have come here to see the wedding ceremony in Malano. I heard even the Baron is surprised by the turnout. I've also heard that Prince Tristan is amongst those people, hoping for a chance to get at the Baron. Not to blame him, as Apros betrayed his family and executed them all.
Funny, I though Gares did that.

Mons Nirra warns us that the Baron uses black magic, and thus will decimate Angels and clerics. Bolon Ya (Bolonia?) recaps us on Rauny's tale. Yes, I know about Rauny, I recruited her.

In the town of Sharmony, a monk offers me a jar of Zenobian Super Termites. I will save them, no use in getting rid of the walls when they hinder the enemy more than they hinder me. We also find a spiked shield, +6 physical resistance. Sadly the witch unit manages to win against one of my squad, repelling them on a temple, making me loose the statue. What dumb luck. In Mon Bizoh, we meet a monk.

My daughter was killed by Baron Apros in the Progrom Forest. Please, defeat the baron and avenge my daughter!
Note that refusing causes him to kill the entire squad. Same effect as dropping of the edge of a sky island!
Thank you! Let me give you this vitality potion as a token of my appreciation!
The vitality potion adds 20 to a unit's max hp. We also find in town a death claw. +8 str, black elemental.

I free the temple NE of Malano, finding a royal crown (not the cool, princess-making kind). Physical resist +7, White +13. We freed the town pf Bel Chelry, there we meet the Valet of Prince Tristan.

I have a favour to ask of you. As soon as the prince heard of your deeds, he expressed interest in meeting you.
So we begin moving Destin towards that town.
Tristan: So you are Destin, leader of the Rebellion?
Destin: Your Highness, it is a relief to see you safe.
Tristan: I wish to destroy the Zeteginean Empire and restore Zenobia. In order to do so, I need you and the Rebels. Will you help?
Destin: Yes, Your highness.
Tristan: Let us create a world free from war and hatred, and full of freedom and hope!
Destin: You wish is my command.
Tristan is a General, like Debonair. Unlike him, he uses Ianuki in the back row, and his version makes even Fenril and Slust's to shame. Tristan kicks all sorts of ass. However, I chose not to deploy him now. Both Rauny and Tristan have special dialogue with the Baron, but I plan to use Rauny to defeat him. After all, she has a personal stake in this, while Tristan's family was killed by Gares. In the last temple I find a flame sword, str +6, fire element. On a defeated enemy (An evil One and two cockatrices), Lans finds a "Charm". Lans is also promoted to Paladin. Ditto for Ashe.

Eventually Ashe beats his way past the Evil One-led units. There, Rauny and Apros meet for the last time. Apros' class is "Dandy". Essentially, he uses three black magic attacks chosen at random. These can be simply nightmare or the more powerful phantom or even the Devil's deadly Meteor attack. Which means he's easy, or really tough. This means a world card is recommended. Since I have only one, I used an emperor card to finish him off. He has two demons tanking for him. Nothing Paladin Ashe wielding Brunhild can't handle.

Our biggest payout yet!

I return to the map, time to go get the hidden treasures I missed. First is another Ice Charm and Samurai armor. Followed by a Musashi Blade, Fire elemental, str +12. Then another Pristine Sword, white element, Str +8, Int +10, then a Magic Ring, Int +16 Str -12. Needless to say that ring goes to Warren. Next is another Dragon's claw, a broken blade str +4, black element and a white garb, white resist +4, physical +3.

Returning to Malano castle, I find the "Book of the Dead" which you may remember we were asked for back in Sharom. Trading this in gets us an Undead Ring, which lets me transform Warren into a mighty Lich! Revisiting the monk with the dead daughter gets us a "Promote", an item that automatically levels up a unit. It seems his son was mistaken as a dissident by the empire, and he now wants us to destroy them. Refusing would cause a HUGE hit to our reputation.

Back at the world map, I assign Tristan to Lans' unit. Since Lans served his father, only natural he'd serve the son too. I keep Lans as unit leader for now, because his charisma and alignments are maxed. I also give Tristan the mighty Sigmund sword. I have 4 knights up for promotion to paladins (5 after I use the promote item on one of them).

Nezt time: Return of the Dark Prince.

No Comments (Yet)

Top