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Let's Play Tactics Ogre
gentlemanorcus

[table of contents]
Part 1: The Town Of Griate Burns Down
When you first start the game, it offers some tutorials, but I'll be teaching you guys all that stuff. Next. It tells us to input my name. I put in "Orcus"... the name doesn't really matter very much at all. Next, it asks us for our birthday. I input my IRL birthday, May 14, and the game converts it to Month of Flame, Day 13. All right, next.

This is where the interesting part kicks in. There are four main elements: Wind, Fire, Earth, and Water. An "elemental god," each representing a diffirent element, will ask you three questions: "What is thy prayer", "what is thy offering", and "what is thy vow?" You are presented with 12 options you can choose to respond with: Reign, Peace, Glory, Honor, Love, Hatred, Victory, Sacrifice, Flourish, Ideal, Hope, and Revenge. As you can see here, the Wind Goddess Hahnela is asking me what my prayer is. Once you give them a response, that answer will be gone forever. You can not give multiple answers. The four goddesses will each ask you the three questions, and you give one answer to each. Depending on the order of which answer you give to each question and what goddess you give the answer too, your stats will change. Your stats are HP (Health Points), MP (Magic Points), STR (Strength), VIT (Vitality), INT (intelligence), MEN (mentality), AGI (agility), and DEX (dexterity). I'll explain what these stats do later. For example, in this first question, I answer "ideal." This gives me -1 HP, MP, STR, and DEX, but gives me +1 VIT, INT, MEN, and AGI. I pick it, and it's deleted from the list. I can not pick it again. I answer all the questions. It doesn't matter that much... when you get to around level 40, which comes sooner than you'd think, your stats pretty much even out.

The game asks me to which element my character will be. I pick fire, for the hell of it.

Before we begin, some background on the story: There was an island called Valeria on the Obello Ocean... Valeria has flourished as a trade port. But there was a constant struggle between the various ethnic groups. Each of them was trying to rule the entire island. Then there was one man who put the everlasting war to an end. His name was Dolgare, and he later became King of the island. King Dolgare united the island. He encouraged mixed marriages and set up an official religion. He tried to avoid hatred or arguments between the different ethnic groups. For half a century, Valeria flourished under Dolgare's reign. But the seeds of war were not completely destroyed...

After his death, Bishop Branta, the leader of the Bacrumese, dominated the aristocrat class. With his help, they declared the independence of the capital city of Heigm. Branta also signed a secret treaty with Lodis, a major country to the north, and received military support. Thus, he established Bacrum-Valeria. Branta wanted to rule the entire island, but the Dark Knight Lans Tartare vetoed Branta's idea. Lans did not want to waste the manpower by having a useless war. Lans was the leader of the Dark Knight Order of Roslolian. The order was sent by Lodis to watch over Branta. Branta had to accept this and gave up the invasion.

Southern Valeria, the only remaining territory, was split by two groups. One was called Gargastan, a major ethnic group which covers 70% of the population in Southern Valeria. There was a major nationalist movement led by Cardinal Barbatos. They declared war against the Walstanians, the other ethnic group that lived in Southern Valeria. The Gargastans then massacred the Walstanians. Duke Ronway became the leader of Walsta and fought against the Gargastans. But half a year later, Walsta lost the war. Cardinal Barbatos established the Gargastan Kingdom and declared the termination of the internal dispute between Walsta. However, the oppression of Walstanians never ceased...

The remaining Walstanians resisted the Gargastan Kingdom's oppression. But even that movement subsided when Duke Ronway was captured and imprisoned. Most people were desperate and moved into a Walsta self-governing district that the Gargastans provided. Thus the national dispute in Valeria had settled down. Little did the people know that that was only a temporary peace...

Opening cutscene!

It opens on a peaceful snowy town, with ominous music playing.

The camera pans up and... who the hell are these people? Look, he has an eyepatch! Then it shows a heroic looking man in black hair riding down some plains in a horse. Soldiers ride horses down the town. And... whoah, what the hell!? Here's the eyepatched man again, looking ominous. Some soldiers carry off an old man, with a girl trying to hold a boy back. See the blond boy being held back? He's our hero. The black-haired man walks to some kind of building, opens a door, and walks in.

Chapter 1: Are You Telling Me To Stain My Hands?

We see the building is occupied by the black-haired man, the blond boy, and the blond girl we saw earlier. The black-haired man tells the blond haired boy, our hero Orcus, that "Lans is here, just as we had heard!", albiet with more gratuitous swearing. Orcus reveals the blond haired girl is his sister. She's skeptical, saying it's a bad idea and they can't possibly win. The black-haired man reveals her name is Kachua, and says that this is what they've been waiting and planning for. She says, "But three of us... against the Dark Knights..." Orcus tells her not to worry and that they aren't expecting them. The black-haired man, whose name is Vice so I don't have to keep typing "the black-haired man", calls her chicken. Orcus tells him to calm down, and they leave.

Kachua asks what good killing these Dark Knights will do. Vice tells her "Lans is the leader of the Dark Knights. They're the source of Bacrum's power. By killing Lans, we can weaken the Bacrum forces for a while. Then the Gargastan forces will make their move and invade Bacrum. Then we can launch our counter-attack!" Yep, we're part of a Walstanian resistance group, fighting against Gargastan and the Bacrumese. Kachua says they're still recovering from the last war, and asks if he wants to starts another one. Vice says, and I quote, "What do you mean we're still recovering, Kachua?! The Walstanians are being treated like shit!! Gargastan is trying to wipe us out!" Orcus tells them to be quiet, they're coming. Indeed, a group of soldiers walks down the stairs, presumably the Dark Knights. Vice says they'll attack from two sides; Orcus will attack from the rear, Kachua and Vice will attack from the front.

Victory Condition: Kill All Enemies

Here's our position. The spaces Orcus can move to are in green. Here are the enemies. There are five of them. I look at the stats of the enemy. They are named Canopus, Warren, Lans, Guildus, and Mildain. Some of these names might be familiar if you've played Ogre Battle: March of the Black Queen.

Let's see... Mildain has a strength of 81, Guildus has a strength of 82, Warren has an INT of 99... I have a strength of 56.

... We are so screwed.

Next time: we get into a few practice battles, and I explain even more game mechanics!

Yeah, I know the game mechanics are boring, but they are very important. This is a pretty complicated game, so if you want to know what the hell I'm talking about later on, with alignments, and classes, and the Chaos Frame, you'll want to pay close attention. If you have any questions or comments, please ask below.
28th Dec '10 9:09:52 PM flag for mods
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