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1* SugarWiki/AwesomeMusic: The [[https://youtu.be/Mxv1rNsL_k4 regular boss theme]] from the RPG sections.
2* ClicheStorm: The main protagonist, [[TheHero Flash]] [[MeaningfulName Back]], is a FarmBoy who sets out on an [[TheHerosJourney epic journey]] to save the world with his three childhood friends (a [[WhiteMage dorky cleric]], a boisterous ChivalrousPervert, and an [[ActionGirl athletic tomboy]]), acquiring a [[LegendaryWeapon holy sword]] blessed by a goddess and taking the fight to the [[BigBad Demon King]]. Basically, the standard plot of a typical EasternRPG. [[Administrivia/TropesAreTools However]], [[EasyAmnesia Flash's memory loss]] and [[WholeEpisodeFlashback subsequent]] [[HowWeGotHere flashbacks]] do help to shake things up a bit.
3* EnjoyTheStorySkipTheGame: When viewing the game as more of a VisualNovel than RPG, especially since items/levels/magic do not carry over and using the GameBreaker listed below to skip the RPG sections, it's much more enjoyable as the story and character interactions are considered the game's high points.
4* GameBreaker:
5** Since your items, levels, and magic don't carry over from memory to memory and you can gain EXP from mini-games and quests, getting into fights is fairly pointless. The Repel spell disables all encounters, only costs 2 MP, and lasts an extremely long time between castings, making the RPG sections much less tedious.
6** Clover's Giga Healing Rain is ''extremely'' potent, doesn't cost a lot, and affects the whole party.
7* NightmareFuel: After the party defeats the Demon King at 4:00, [[spoiler:it's revealed the whole fight was an illusion brought on by the Fog]], which is represented as the screen going staticy and Flash pleading for help in a series of text boxes that scroll automatically.
8* PlayerPunch: Many of the bad endings force you to play as Flash and slaughter everyone as they beg you to stop.
9* TearJerker: The scenes of Flash betraying his allies can be very upsetting, as is his distress when [[spoiler:he realizes the battle with the Demon King was an illusion]].
10* ThatOneBoss: Killhim the clown is fought solo and will do one of three things: do nothing, buff his stats, or attack twice in a row. After a sufficient amount of buffing, he can kill you with one attack.
11* ThatOneSidequest:
12** Any of the lost item quests, which revolve around searching an entire town by pressing A on every tile until you find whatever you're looking for.
13** Getting the high score in the arrow-shooting game is extremely tedious, and it also lands on ThatOneAchievement. Its concept is that it's a minigame designed around hitting Prinnies, which explode and cause chains that give increasing amounts of points, but the chains reset if you fire another arrow during the chain. Its problem is that it's incredibly frantic, the higher scoring chain starter Prinnies are hard to hit, and it encourages mashing X. Breaking the 20k score needed to complete the sidequest will likely end up being a slow, tedious mashing experience rather than firing smart, calculated shots you're meant to be.
14** Haunted Run is an EndlessRunningGame where ''everything'' randomly spawns and it speeds up every 5000 points, meaning you'll jump into ghosts or crash into walls more often than not.
15** One of the missions in the "Shining City" memory requires you to go to Money Heaven and win the jackpot on the slot machine by lining up five 7's. If you don't know the EasyLevelTrick with a [[https://gamefaqs.gamespot.com/boards/212460-the-longest-five-minutes/76321574 rigged slot]] it'll be an exercise in pain.

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